fix morph animations
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@@ -1,14 +1,15 @@
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import 'package:polyvox_filament/animations/animations.dart';
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import 'package:polyvox_filament/filament_controller.dart';
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import 'package:tuple/tuple.dart';
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import 'package:flutter/foundation.dart';
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import 'package:vector_math/vector_math.dart';
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class AnimationBuilder {
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final FilamentController controller;
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DartBoneAnimation? dartBoneAnimation;
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double _frameLengthInMs = 0;
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double _duration = 0;
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int _numMorphWeights = 0;
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double? _interpMorphStart;
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double? _interpMorphEnd;
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@@ -17,14 +18,26 @@ class AnimationBuilder {
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List<DartBoneAnimation>? _dartBoneAnimations = null;
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Tuple2<MorphAnimation, List<DartBoneAnimation>> build(
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String meshName, List<String> morphNames) {
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if (_numMorphWeights == 0 || _duration == 0 || _frameLengthInMs == 0)
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FilamentEntity asset;
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String meshName;
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late List<String> morphNames;
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AnimationBuilder(
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{required this.controller,
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required this.asset,
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required this.meshName,
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required int framerate}) {
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_frameLengthInMs = 1000 / framerate;
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morphNames = controller.getMorphTargetNames(asset, meshName);
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}
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void set() {
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if (morphNames.isEmpty == 0 || _duration == 0 || _frameLengthInMs == 0)
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throw Exception();
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int numFrames = _duration * 1000 ~/ _frameLengthInMs;
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final morphData = Float32List((numFrames * _numMorphWeights).toInt());
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final morphData = Float32List((numFrames * morphNames.length).toInt());
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var frameStart = (_interpMorphStart! * 1000) ~/ _frameLengthInMs;
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var frameEnd = (_interpMorphEnd! * 1000) ~/ _frameLengthInMs;
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@@ -34,21 +47,17 @@ class AnimationBuilder {
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var val = ((1 - linear) * _interpMorphStartValue!) +
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(linear * _interpMorphEndValue!);
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for (int j = 0; j < _numMorphWeights; j++) {
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morphData[(i * _numMorphWeights) + j] = val;
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for (int j = 0; j < morphNames.length; j++) {
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morphData[(i * morphNames.length) + j] = val;
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}
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}
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var morphAnimation =
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MorphAnimation(meshName, morphData, morphNames, _frameLengthInMs);
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return Tuple2<MorphAnimation, List<DartBoneAnimation>>(
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morphAnimation, _dartBoneAnimations!);
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}
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AnimationBuilder setFramerate(int framerate) {
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_frameLengthInMs = 1000 / framerate;
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return this;
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print("SETTING!");
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controller.setMorphAnimation(asset, morphAnimation);
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// return Tuple2<MorphAnimation, List<DartBoneAnimation>>(
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// morphAnimation, _dartBoneAnimations!);
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}
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AnimationBuilder setDuration(double secs) {
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@@ -56,11 +65,6 @@ class AnimationBuilder {
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return this;
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}
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AnimationBuilder setNumMorphWeights(int numMorphWeights) {
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_numMorphWeights = numMorphWeights;
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return this;
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}
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AnimationBuilder interpolateMorphWeights(
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double start, double end, double startValue, double endValue) {
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this._interpMorphStart = start;
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@@ -24,7 +24,9 @@ class MorphAnimation {
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final Float32List data;
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MorphAnimation(
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this.meshName, this.data, this.morphNames, this.frameLengthInMs);
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this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
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assert(data.length == morphNames.length * numFrames);
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}
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int get numMorphWeights => morphNames.length;
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