(test) use RGBA32F when creating render target in TestHelper
This commit is contained in:
@@ -151,7 +151,7 @@ class TestHelper {
|
|||||||
final cubeGeometry = GeometryHelper.cube(flipUvs: true);
|
final cubeGeometry = GeometryHelper.cube(flipUvs: true);
|
||||||
var asset = await viewer
|
var asset = await viewer
|
||||||
.createGeometry(cubeGeometry, materialInstances: [materialInstance]);
|
.createGeometry(cubeGeometry, materialInstances: [materialInstance]);
|
||||||
print(cubeGeometry);
|
|
||||||
await fn(asset);
|
await fn(asset);
|
||||||
await viewer.destroyAsset(asset);
|
await viewer.destroyAsset(asset);
|
||||||
}
|
}
|
||||||
@@ -231,7 +231,7 @@ class TestHelper {
|
|||||||
TextureUsage.TEXTURE_USAGE_COLOR_ATTACHMENT,
|
TextureUsage.TEXTURE_USAGE_COLOR_ATTACHMENT,
|
||||||
TextureUsage.TEXTURE_USAGE_SAMPLEABLE
|
TextureUsage.TEXTURE_USAGE_SAMPLEABLE
|
||||||
},
|
},
|
||||||
textureFormat: TextureFormat.RGB32F,
|
textureFormat: TextureFormat.RGBA32F,
|
||||||
importedTextureHandle: metalColorTexture.metalTextureAddress);
|
importedTextureHandle: metalColorTexture.metalTextureAddress);
|
||||||
var width = await color.getWidth();
|
var width = await color.getWidth();
|
||||||
var height = await color.getHeight();
|
var height = await color.getHeight();
|
||||||
|
|||||||
Reference in New Issue
Block a user