update example project
This commit is contained in:
@@ -31,10 +31,7 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
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Widget build(BuildContext context) {
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return MaterialApp(
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// showPerformanceOverlay: true,
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home: Scaffold(
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body:
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ExampleWidget()
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));
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home: Scaffold(body: ExampleWidget()));
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}
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}
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@@ -60,7 +57,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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bool _loop = false;
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EdgeInsets _viewportMargin = EdgeInsets.zero;
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bool _readyForScene = false;
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bool _hasViewer = false;
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bool _rendering = false;
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int _framerate = 60;
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@@ -69,13 +66,10 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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bool _coneHidden = false;
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bool _frustumCulling = true;
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StreamSubscription? _hasViewerListener;
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@override
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void dispose() {
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super.dispose();
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_pickResultListener?.cancel();
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_hasViewerListener?.cancel();
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}
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Widget _item(void Function() onTap, String text) {
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@@ -99,12 +93,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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picked = _filamentController!.getNameForEntity(entityId!);
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});
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});
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_hasViewerListener =
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_filamentController!.hasViewer.listen((bool hasViewer) {
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setState(() {
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_readyForScene = hasViewer;
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});
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});
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}
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@override
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@@ -115,7 +103,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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children.addAll([
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_item(() {
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_createController();
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}, "create viewer (default ubershader)"),
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}, "create FilamentController (default ubershader)"),
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_item(() {
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_createController(
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uberArchivePath: Platform.isWindows
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@@ -125,233 +113,250 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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: Platform.isIOS
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? "assets/lit_opaque_43.uberz"
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: "assets/lit_opaque_43_gles.uberz");
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}, "create viewer (custom ubershader - lit opaque only)"),
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}, "create FilamentController (custom ubershader - lit opaque only)"),
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]);
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}
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} else {
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if (!_hasViewer) {
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children.addAll([
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_item(() {
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_filamentController!.createViewer();
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setState(() {
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_hasViewer = true;
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});
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}, "create FilamentViewer")
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]);
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} else {
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children.addAll([
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_item(() {
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_filamentController!.destroy();
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_filamentController = null;
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setState(() {
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_hasViewer = true;
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});
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}, "destroy viewer/texture"),
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_item(() {
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_filamentController!.render();
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}, "render"),
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_item(() {
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setState(() {
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_rendering = !_rendering;
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_filamentController!.setRendering(_rendering);
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});
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}, "Rendering: $_rendering"),
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_item(() {
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setState(() {
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_framerate = _framerate == 60 ? 30 : 60;
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_filamentController!.setFrameRate(_framerate);
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});
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}, "$_framerate fps"),
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_item(() {
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_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
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}, "set background color"),
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_item(() {
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_filamentController!.setBackgroundImage('assets/background.ktx');
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}, "load background image"),
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_item(() {
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_filamentController!
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.setBackgroundImage('assets/background.ktx', fillHeight: true);
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}, "load background image (fill height)"),
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_item(() {
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_filamentController!
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.loadSkybox('assets/default_env/default_env_skybox.ktx');
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}, 'load skybox'),
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_item(() {
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_filamentController!
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.loadIbl('assets/default_env/default_env_ibl.ktx');
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}, 'load IBL'),
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_item(() async {
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_light = await _filamentController!
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.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
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}, "add directional light"),
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_item(() async {
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await _filamentController!.clearLights();
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}, "clear lights"),
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_item(() {
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setState(() {
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_postProcessing = !_postProcessing;
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});
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_filamentController!.setPostProcessing(_postProcessing);
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}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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_item(
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() {
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_filamentController!.removeSkybox();
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},
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'remove skybox',
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),
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_item(() async {
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_shapes =
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await _filamentController!.loadGlb('assets/shapes/shapes.glb');
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_animations =
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await _filamentController!.getAnimationNames(_shapes!);
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setState(() {});
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}, 'load shapes GLB'),
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_item(() async {
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_animations = await _filamentController!.setCamera(_shapes!, null);
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setState(() {});
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}, 'set camera to first camera in shapes GLB'),
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_item(() async {
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if (_coneHidden) {
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_filamentController!.reveal(_shapes!, "Cone");
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} else {
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_filamentController!.hide(_shapes!, "Cone");
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}
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setState(() {
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_coneHidden = !_coneHidden;
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});
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}, _coneHidden ? 'show cone' : 'hide cone'),
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_item(() async {
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if (_shapes != null) {
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_filamentController!.removeAsset(_shapes!);
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}
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_shapes = await _filamentController!
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.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
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}, 'load shapes GLTF'),
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_item(() async {
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_filamentController!.transformToUnitCube(_shapes!);
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}, 'transform to unit cube'),
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_item(() async {
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_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'set shapes position to 1, 1, -1'),
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_item(() async {
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_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
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}, 'move camera to 1, 1, -1'),
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_item(() async {
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var frameData = Float32List.fromList(
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List<double>.generate(120, (i) => i / 120).expand((x) {
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var vals = List<double>.filled(7, x);
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vals[3] = 1.0;
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// vals[4] = 0;
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vals[5] = 0;
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vals[6] = 0;
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return vals;
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}).toList());
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if (_readyForScene) {
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children.addAll([
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_item(() {
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_filamentController!.destroy();
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_filamentController = null;
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}, "destroy viewer/texture"),
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_item(() {
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_filamentController!.render();
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}, "render"),
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_item(() {
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setState(() {
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_rendering = !_rendering;
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_filamentController!.setRendering(_rendering);
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});
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}, "Rendering: $_rendering"),
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_item(() {
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setState(() {
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_framerate = _framerate == 60 ? 30 : 60;
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_filamentController!.setFrameRate(_framerate);
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});
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}, "$_framerate fps"),
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_item(() {
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_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
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}, "set background color"),
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_item(() {
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_filamentController!.setBackgroundImage('assets/background.ktx');
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}, "load background image"),
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_item(() {
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_filamentController!
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.setBackgroundImage('assets/background.ktx', fillHeight: true);
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}, "load background image (fill height)"),
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_item(() {
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_filamentController!
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.loadSkybox('assets/default_env/default_env_skybox.ktx');
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}, 'load skybox'),
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_item(() {
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_filamentController!
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.loadIbl('assets/default_env/default_env_ibl.ktx');
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}, 'load IBL'),
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_item(() async {
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_light = await _filamentController!
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.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
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}, "add directional light"),
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_item(() async {
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await _filamentController!.clearLights();
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}, "clear lights"),
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_item(() {
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setState(() {
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_postProcessing = !_postProcessing;
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});
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_filamentController!.setPostProcessing(_postProcessing);
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}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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_item(
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() {
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_filamentController!.removeSkybox();
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},
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'remove skybox',
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),
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_item(() async {
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_shapes =
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await _filamentController!.loadGlb('assets/shapes/shapes.glb');
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_animations = await _filamentController!.getAnimationNames(_shapes!);
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setState(() {});
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}, 'load shapes GLB'),
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_item(() async {
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_animations = await _filamentController!.setCamera(_shapes!, null);
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setState(() {});
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}, 'set camera to first camera in shapes GLB'),
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_item(() async {
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if (_coneHidden) {
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_filamentController!.reveal(_shapes!, "Cone");
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} else {
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_filamentController!.hide(_shapes!, "Cone");
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}
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setState(() {
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_coneHidden = !_coneHidden;
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});
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}, _coneHidden ? 'show cone' : 'hide cone'),
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_item(() async {
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if (_shapes != null) {
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_filamentController!.setBoneAnimation(
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_shapes!,
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BoneAnimationData(
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"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
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// ,
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// "Bone.001",
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// "Cube.001",
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// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
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// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
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}, 'construct bone animation'),
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_item(() async {
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_filamentController!.removeAsset(_shapes!);
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}
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_shapes = await _filamentController!
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.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
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}, 'load shapes GLTF'),
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_item(() async {
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_filamentController!.transformToUnitCube(_shapes!);
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}, 'transform to unit cube'),
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_item(() async {
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_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'set shapes position to 1, 1, -1'),
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_item(() async {
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_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
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}, 'move camera to 1, 1, -1'),
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_item(() async {
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var frameData = Float32List.fromList(
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List<double>.generate(120, (i) => i / 120).expand((x) {
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var vals = List<double>.filled(7, x);
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vals[3] = 1.0;
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// vals[4] = 0;
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vals[5] = 0;
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vals[6] = 0;
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return vals;
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}).toList());
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_shapes = null;
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}, 'remove shapes'),
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_item(() async {
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_filamentController!.clearAssets();
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_shapes = null;
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}, 'clear all assets'),
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_item(() async {
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var names = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cylinder");
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await showDialog(
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context: context,
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builder: (ctx) {
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return Container(
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height: 100,
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width: 100,
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color: Colors.white,
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child: Text(names.join(",")));
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});
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}, "show morph target names for Cylinder"),
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_item(() {
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_filamentController!.setMorphTargetWeights(
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_shapes!, "Cylinder", List.filled(4, 1.0));
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}, "set Cylinder morph weights to 1"),
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_item(() {
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_filamentController!.setMorphTargetWeights(
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_shapes!, "Cylinder", List.filled(4, 0.0));
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}, "set Cylinder morph weights to 0.0"),
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_item(() async {
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var morphs = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cylinder");
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final animation = AnimationBuilder(
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availableMorphs: morphs,
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framerate: 30,
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meshName: "Cylinder")
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.setDuration(4)
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.setMorphTargets(["Key 1", "Key 2"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController!.setMorphAnimationData(_shapes!, animation);
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}, "animate cylinder morph weights #1 and #2"),
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_item(() async {
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var morphs = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cylinder");
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final animation = AnimationBuilder(
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availableMorphs: morphs,
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framerate: 30,
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meshName: "Cylinder")
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.setDuration(4)
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.setMorphTargets(["Key 3", "Key 4"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController!.setMorphAnimationData(_shapes!, animation);
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}, "animate cylinder morph weights #3 and #4"),
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_item(() async {
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var morphs = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cube");
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final animation = AnimationBuilder(
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availableMorphs: morphs, framerate: 30, meshName: "Cube")
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.setDuration(4)
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.setMorphTargets(["Key 1", "Key 2"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController!.setMorphAnimationData(_shapes!, animation);
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}, "animate shapes morph weights #1 and #2"),
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_item(() {
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_filamentController!
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.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
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}, "set cone material color to purple"),
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_item(() {
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_loop = !_loop;
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setState(() {});
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}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
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_item(() {
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setState(() {
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_viewportMargin = _viewportMargin == EdgeInsets.zero
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? EdgeInsets.all(50)
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: EdgeInsets.zero;
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});
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}, "resize"),
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_item(() async {
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await Permission.microphone.request();
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}, "request permissions (tests inactive->resume)")
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]);
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if (_animations != null) {
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children.addAll(_animations!.map((a) => _item(() {
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_filamentController!.playAnimation(
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_shapes!, _animations!.indexOf(a),
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replaceActive: true, crossfade: 0.5, loop: _loop);
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}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
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children.addAll(_animations!.map((a) => _item(() {
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_filamentController!.playAnimation(
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_shapes!, _animations!.indexOf(a),
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replaceActive: false, loop: _loop);
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}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
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}
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_filamentController!.setBoneAnimation(
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_shapes!,
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BoneAnimationData(
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"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
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// ,
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// "Bone.001",
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// "Cube.001",
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// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
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// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
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}, 'construct bone animation'),
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_item(() async {
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_filamentController!.removeAsset(_shapes!);
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||||
_shapes = null;
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||||
}, 'remove shapes'),
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||||
_item(() async {
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_filamentController!.clearAssets();
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_shapes = null;
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||||
}, 'clear all assets'),
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||||
_item(() async {
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var names = await _filamentController!
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||||
.getMorphTargetNames(_shapes!, "Cylinder");
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||||
await showDialog(
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||||
context: context,
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||||
builder: (ctx) {
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||||
return Container(
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||||
height: 100,
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||||
width: 100,
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||||
color: Colors.white,
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||||
child: Text(names.join(",")));
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||||
});
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||||
}, "show morph target names for Cylinder"),
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||||
_item(() {
|
||||
_filamentController!
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||||
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
|
||||
}, "set Cylinder morph weights to 1"),
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||||
_item(() {
|
||||
_filamentController!
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||||
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
|
||||
}, "set Cylinder morph weights to 0.0"),
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||||
_item(() async {
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||||
var morphs = await _filamentController!
|
||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
||||
final animation = AnimationBuilder(
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||||
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
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||||
.setDuration(4)
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||||
.setMorphTargets(["Key 1", "Key 2"])
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||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
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||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate cylinder morph weights #1 and #2"),
|
||||
_item(() async {
|
||||
var morphs = await _filamentController!
|
||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
||||
final animation = AnimationBuilder(
|
||||
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
|
||||
.setDuration(4)
|
||||
.setMorphTargets(["Key 3", "Key 4"])
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||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
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||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate cylinder morph weights #3 and #4"),
|
||||
_item(() async {
|
||||
var morphs =
|
||||
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
|
||||
final animation = AnimationBuilder(
|
||||
availableMorphs: morphs, framerate: 30, meshName: "Cube")
|
||||
.setDuration(4)
|
||||
.setMorphTargets(["Key 1", "Key 2"])
|
||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
|
||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate shapes morph weights #1 and #2"),
|
||||
_item(() {
|
||||
_filamentController!
|
||||
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
|
||||
}, "set cone material color to purple"),
|
||||
_item(() {
|
||||
_loop = !_loop;
|
||||
setState(() {});
|
||||
}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
|
||||
_item(() {
|
||||
children.add(_item(() {
|
||||
_filamentController!.setToneMapping(ToneMapper.LINEAR);
|
||||
}, "Set tone mapping to linear"));
|
||||
|
||||
children.add(_item(() {
|
||||
_filamentController!.moveCameraToAsset(_shapes!);
|
||||
}, "Move camera to asset"));
|
||||
|
||||
children.add(_item(() {
|
||||
setState(() {
|
||||
_viewportMargin = _viewportMargin == EdgeInsets.zero
|
||||
? EdgeInsets.all(50)
|
||||
: EdgeInsets.zero;
|
||||
_frustumCulling = !_frustumCulling;
|
||||
});
|
||||
}, "resize"),
|
||||
_item(() async {
|
||||
await Permission.microphone.request();
|
||||
}, "request permissions (tests inactive->resume)")
|
||||
]);
|
||||
if (_animations != null) {
|
||||
children.addAll(_animations!.map((a) => _item(() {
|
||||
_filamentController!.playAnimation(
|
||||
_shapes!, _animations!.indexOf(a),
|
||||
replaceActive: true, crossfade: 0.5, loop: _loop);
|
||||
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
||||
children.addAll(_animations!.map((a) => _item(() {
|
||||
_filamentController!.playAnimation(
|
||||
_shapes!, _animations!.indexOf(a),
|
||||
replaceActive: false, loop: _loop);
|
||||
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
||||
_filamentController!.setViewFrustumCulling(_frustumCulling);
|
||||
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
||||
}
|
||||
|
||||
children.add(_item(() {
|
||||
_filamentController!.setToneMapping(ToneMapper.LINEAR);
|
||||
}, "Set tone mapping to linear"));
|
||||
|
||||
children.add(_item(() {
|
||||
_filamentController!.moveCameraToAsset(_shapes!);
|
||||
}, "Move camera to asset"));
|
||||
|
||||
children.add(_item(() {
|
||||
setState(() {
|
||||
_frustumCulling = !_frustumCulling;
|
||||
});
|
||||
_filamentController!.setViewFrustumCulling(_frustumCulling);
|
||||
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
||||
}
|
||||
return Stack(children: [
|
||||
_filamentController != null
|
||||
|
||||
Reference in New Issue
Block a user