update example project

This commit is contained in:
Nick Fisher
2023-10-27 20:58:33 +08:00
parent 4280172767
commit 78094fbf61

View File

@@ -31,10 +31,7 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
Widget build(BuildContext context) {
return MaterialApp(
// showPerformanceOverlay: true,
home: Scaffold(
body:
ExampleWidget()
));
home: Scaffold(body: ExampleWidget()));
}
}
@@ -60,7 +57,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
bool _loop = false;
EdgeInsets _viewportMargin = EdgeInsets.zero;
bool _readyForScene = false;
bool _hasViewer = false;
bool _rendering = false;
int _framerate = 60;
@@ -69,13 +66,10 @@ class _ExampleWidgetState extends State<ExampleWidget> {
bool _coneHidden = false;
bool _frustumCulling = true;
StreamSubscription? _hasViewerListener;
@override
void dispose() {
super.dispose();
_pickResultListener?.cancel();
_hasViewerListener?.cancel();
}
Widget _item(void Function() onTap, String text) {
@@ -99,12 +93,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
picked = _filamentController!.getNameForEntity(entityId!);
});
});
_hasViewerListener =
_filamentController!.hasViewer.listen((bool hasViewer) {
setState(() {
_readyForScene = hasViewer;
});
});
}
@override
@@ -115,7 +103,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
children.addAll([
_item(() {
_createController();
}, "create viewer (default ubershader)"),
}, "create FilamentController (default ubershader)"),
_item(() {
_createController(
uberArchivePath: Platform.isWindows
@@ -125,233 +113,250 @@ class _ExampleWidgetState extends State<ExampleWidget> {
: Platform.isIOS
? "assets/lit_opaque_43.uberz"
: "assets/lit_opaque_43_gles.uberz");
}, "create viewer (custom ubershader - lit opaque only)"),
}, "create FilamentController (custom ubershader - lit opaque only)"),
]);
}
} else {
if (!_hasViewer) {
children.addAll([
_item(() {
_filamentController!.createViewer();
setState(() {
_hasViewer = true;
});
}, "create FilamentViewer")
]);
} else {
children.addAll([
_item(() {
_filamentController!.destroy();
_filamentController = null;
setState(() {
_hasViewer = true;
});
}, "destroy viewer/texture"),
_item(() {
_filamentController!.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController!.setRendering(_rendering);
});
}, "Rendering: $_rendering"),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController!.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController!.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController!
.setBackgroundImage('assets/background.ktx', fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController!
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController!
.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() async {
_light = await _filamentController!
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
}, "add directional light"),
_item(() async {
await _filamentController!.clearLights();
}, "clear lights"),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController!.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController!.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes =
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
_animations =
await _filamentController!.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController!.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController!.reveal(_shapes!, "Cone");
} else {
_filamentController!.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController!.removeAsset(_shapes!);
}
_shapes = await _filamentController!
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController!.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
}, 'move camera to 1, 1, -1'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
if (_readyForScene) {
children.addAll([
_item(() {
_filamentController!.destroy();
_filamentController = null;
}, "destroy viewer/texture"),
_item(() {
_filamentController!.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController!.setRendering(_rendering);
});
}, "Rendering: $_rendering"),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController!.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController!.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController!
.setBackgroundImage('assets/background.ktx', fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController!
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController!
.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() async {
_light = await _filamentController!
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
}, "add directional light"),
_item(() async {
await _filamentController!.clearLights();
}, "clear lights"),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController!.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController!.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes =
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController!.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController!.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController!.reveal(_shapes!, "Cone");
} else {
_filamentController!.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController!.setBoneAnimation(
_shapes!,
BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController!.removeAsset(_shapes!);
}
_shapes = await _filamentController!
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController!.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
}, 'move camera to 1, 1, -1'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController!.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController!.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController!.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs,
framerate: 30,
meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs,
framerate: 30,
meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController!
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
_item(() {
setState(() {
_viewportMargin = _viewportMargin == EdgeInsets.zero
? EdgeInsets.all(50)
: EdgeInsets.zero;
});
}, "resize"),
_item(() async {
await Permission.microphone.request();
}, "request permissions (tests inactive->resume)")
]);
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
}
_filamentController!.setBoneAnimation(
_shapes!,
BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController!.removeAsset(_shapes!);
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController!.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController!
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
_item(() {
children.add(_item(() {
_filamentController!.setToneMapping(ToneMapper.LINEAR);
}, "Set tone mapping to linear"));
children.add(_item(() {
_filamentController!.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_viewportMargin = _viewportMargin == EdgeInsets.zero
? EdgeInsets.all(50)
: EdgeInsets.zero;
_frustumCulling = !_frustumCulling;
});
}, "resize"),
_item(() async {
await Permission.microphone.request();
}, "request permissions (tests inactive->resume)")
]);
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
_filamentController!.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
}
children.add(_item(() {
_filamentController!.setToneMapping(ToneMapper.LINEAR);
}, "Set tone mapping to linear"));
children.add(_item(() {
_filamentController!.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
_filamentController!.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
}
return Stack(children: [
_filamentController != null