use intptr_t for textureId
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@@ -73,7 +73,7 @@ namespace polyvox {
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void createSwapChain(const void* surface, uint32_t width, uint32_t height);
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void createSwapChain(const void* surface, uint32_t width, uint32_t height);
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void destroySwapChain();
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void destroySwapChain();
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void createRenderTarget(uint32_t glTextureId, uint32_t width,uint32_t height);
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void createRenderTarget(intptr_t textureId, uint32_t width,uint32_t height);
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Renderer* getRenderer();
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Renderer* getRenderer();
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