wip
This commit is contained in:
@@ -86,17 +86,28 @@ extension PCBF on DartPickCallbackFunction {
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}
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}
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int _requestId = 0;
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final _requests = <int, Completer>{};
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void _voidCallbackHandler(int requestId) {
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_requests[requestId]!.complete();
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}
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late NativeCallable<Void Function(Int32)>
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_voidCallbackNativeCallable = NativeCallable<Void Function(Int32)>.listener(_voidCallbackHandler);
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Future<void> withVoidCallback(
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Function(Pointer<NativeFunction<Void Function()>>) func) async {
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Function(int, Pointer<NativeFunction<Void Function(int)>>) func) async {
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var requestId = _requestId;
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_requestId++;
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final completer = Completer();
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// ignore: prefer_function_declarations_over_variables
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void Function() callback = () {
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completer.complete();
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};
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final nativeCallable = NativeCallable<Void Function()>.listener(callback);
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func.call(nativeCallable.nativeFunction);
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_requests[requestId] = completer;
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_voidCallbackNativeCallable = NativeCallable<Void Function(Int32)>.listener(_voidCallbackHandler);
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func.call(requestId, _voidCallbackNativeCallable.nativeFunction.cast());
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await completer.future;
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nativeCallable.close();
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// nativeCallable.close();
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}
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Future<Pointer<T>> withPointerCallback<T extends NativeType>(
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@@ -1515,11 +1515,12 @@ external void RenderThread_addTask(
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderTicker>, ffi.Uint64, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TRenderTicker>, ffi.Uint64, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void RenderTicker_renderRenderThread(
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ffi.Pointer<TRenderTicker> tRenderTicker,
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int frameTimeInNanos,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1649,81 +1650,91 @@ external void Engine_buildMaterialRenderThread(
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onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_destroyRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySwapChainRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TSwapChain> tSwapChain,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyViewRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TScene>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TScene>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySceneRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TScene> tScene,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TColorGrading>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyColorGradingRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TColorGrading> tColorGrading,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyMaterialRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TMaterial> tMaterial,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterialInstance>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyMaterialInstanceRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TMaterialInstance> tMaterialInstance,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TSkybox>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSkybox>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySkyboxRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TSkybox> tSkybox,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TIndirectLight>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyIndirectLightRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TIndirectLight> tIndirectLight,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1756,11 +1767,12 @@ external void Texture_buildRenderThread(
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyTextureRenderThread(
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ffi.Pointer<TEngine> engine,
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ffi.Pointer<TTexture> tTexture,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1777,23 +1789,28 @@ external void Engine_createFenceRenderThread(
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TFence>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TFence>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyFenceRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TFence> tFence,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_flushAndWaitRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_executeRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1844,6 +1861,7 @@ external void Engine_buildIndirectLightRenderThread(
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_setClearOptionsRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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@@ -1854,6 +1872,7 @@ external void Renderer_setClearOptionsRenderThread(
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int clearStencil,
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bool clear,
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bool discard,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1871,28 +1890,32 @@ external void Renderer_beginFrameRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TRenderer>, VoidCallback)>(
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isLeaf: true)
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Renderer_endFrameRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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int requestId,
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VoidCallback onComplete,
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);
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|
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
|
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ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_renderRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
|
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ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_renderStandaloneViewRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1905,6 +1928,7 @@ external void Renderer_renderStandaloneViewRenderThread(
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ffi.UnsignedInt,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_readPixelsRenderThread(
|
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ffi.Pointer<TRenderer> tRenderer,
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@@ -1914,6 +1938,7 @@ external void Renderer_readPixelsRenderThread(
|
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int tPixelDataType,
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ffi.Pointer<ffi.Uint8> out,
|
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int outLength,
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int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
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|
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@@ -1973,36 +1998,41 @@ external void ColorGrading_createRenderThread(
|
||||
|
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@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TColorGrading>,
|
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VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
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external void View_setColorGradingRenderThread(
|
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ffi.Pointer<TView> tView,
|
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ffi.Pointer<TColorGrading> tColorGrading,
|
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int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Bool, ffi.Double, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Bool, ffi.Double, ffi.Uint32,
|
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VoidCallback)>(isLeaf: true)
|
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external void View_setBloomRenderThread(
|
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ffi.Pointer<TView> tView,
|
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bool enabled,
|
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double strength,
|
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int requestId,
|
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VoidCallback onComplete,
|
||||
);
|
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|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TCamera>, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
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external void View_setCameraRenderThread(
|
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ffi.Pointer<TView> tView,
|
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ffi.Pointer<TCamera> tCamera,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Pointer<TCamera>, VoidCallback)>(isLeaf: true)
|
||||
external void View_setCameraRenderThread(
|
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ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TCamera> tCamera,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneAsset>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
ffi.Pointer<TSceneAsset>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void SceneAsset_destroyRenderThread(
|
||||
ffi.Pointer<TSceneAsset> tSceneAsset,
|
||||
int requestId,
|
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VoidCallback onComplete,
|
||||
);
|
||||
|
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@@ -2166,10 +2196,12 @@ external void Image_getBytesRenderThread(
|
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onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TLinearImage>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TLinearImage>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void Image_destroyRenderThread(
|
||||
ffi.Pointer<TLinearImage> tLinearImage,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2316,10 +2348,11 @@ external void RenderTarget_createRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TRenderTarget>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void RenderTarget_destroyRenderThread(
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ffi.Pointer<TRenderTarget> tRenderTarget,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2374,73 +2407,82 @@ external void TextureSampler_createWithComparisonRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setMinFilterRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int filter,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setMagFilterRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int filter,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeSRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeTRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeRRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.Double, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setAnisotropyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
double anisotropy,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeRRenderThread(
|
||||
ffi.UnsignedInt, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setCompareModeRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int func,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TTextureSampler>, ffi.Double, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setAnisotropyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
double anisotropy,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.UnsignedInt, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setCompareModeRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int func,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TTextureSampler>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
ffi.Pointer<TTextureSampler>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_destroyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2463,11 +2505,12 @@ external void AnimationManager_setBoneTransformRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TAnimationManager>, EntityId, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(ffi.Pointer<TAnimationManager>, EntityId, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void AnimationManager_resetToRestPoseRenderThread(
|
||||
ffi.Pointer<TAnimationManager> tAnimationManager,
|
||||
int entityId,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2504,10 +2547,11 @@ external void GltfResourceLoader_createRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TGltfResourceLoader>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void GltfResourceLoader_destroyRenderThread(
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ffi.Pointer<TGltfResourceLoader> tResourceLoader,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2524,13 +2568,19 @@ external void GltfResourceLoader_loadResourcesRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TGltfResourceLoader>, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Uint8>, ffi.Size, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TGltfResourceLoader>,
|
||||
ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Uint8>,
|
||||
ffi.Size,
|
||||
ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void GltfResourceLoader_addResourceDataRenderThread(
|
||||
ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
|
||||
ffi.Pointer<ffi.Char> uri,
|
||||
ffi.Pointer<ffi.Uint8> data,
|
||||
int length,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2583,10 +2633,11 @@ external void GltfAssetLoader_loadRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TScene>, ffi.Pointer<TFilamentAsset>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void Scene_addFilamentAssetRenderThread(
|
||||
ffi.Pointer<TScene> tScene,
|
||||
ffi.Pointer<TFilamentAsset> tAsset,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -3908,8 +3959,8 @@ sealed class TBackend {
|
||||
static const BACKEND_NOOP = 4;
|
||||
}
|
||||
|
||||
typedef VoidCallbackFunction = ffi.Void Function();
|
||||
typedef DartVoidCallbackFunction = void Function();
|
||||
typedef VoidCallbackFunction = ffi.Void Function(ffi.Int32 requestId);
|
||||
typedef DartVoidCallbackFunction = void Function(int requestId);
|
||||
typedef VoidCallback = ffi.Pointer<ffi.NativeFunction<VoidCallbackFunction>>;
|
||||
typedef FilamentRenderCallbackFunction = ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
|
||||
@@ -789,13 +789,13 @@ class FFIAsset extends ThermionAsset {
|
||||
Future<Matrix4> getLocalTransform({ThermionEntity? entity}) async {
|
||||
late Pointer stackPtr;
|
||||
if (FILAMENT_WASM) {
|
||||
//stackPtr = stackSave();
|
||||
stackPtr = stackSave();
|
||||
}
|
||||
entity ??= this.entity;
|
||||
final transform = double4x4ToMatrix4(
|
||||
TransformManager_getLocalTransform(app.transformManager, entity));
|
||||
if (FILAMENT_WASM) {
|
||||
//stackRestore(stackPtr);
|
||||
stackRestore(stackPtr);
|
||||
}
|
||||
return transform;
|
||||
}
|
||||
@@ -806,13 +806,13 @@ class FFIAsset extends ThermionAsset {
|
||||
Future<Matrix4> getWorldTransform({ThermionEntity? entity}) async {
|
||||
late Pointer stackPtr;
|
||||
if (FILAMENT_WASM) {
|
||||
//stackPtr = stackSave();
|
||||
stackPtr = stackSave();
|
||||
}
|
||||
entity ??= this.entity;
|
||||
var transform = double4x4ToMatrix4(
|
||||
TransformManager_getWorldTransform(app.transformManager, entity));
|
||||
if (FILAMENT_WASM) {
|
||||
//stackRestore(stackPtr);
|
||||
stackRestore(stackPtr);
|
||||
}
|
||||
return transform;
|
||||
}
|
||||
@@ -821,9 +821,16 @@ class FFIAsset extends ThermionAsset {
|
||||
///
|
||||
///
|
||||
Future setTransform(Matrix4 transform, {ThermionEntity? entity}) async {
|
||||
late Pointer stackPtr;
|
||||
if (FILAMENT_WASM) {
|
||||
stackPtr = stackSave();
|
||||
}
|
||||
entity ??= this.entity;
|
||||
TransformManager_setTransform(
|
||||
app.transformManager, entity, matrix4ToDouble4x4(transform));
|
||||
if (FILAMENT_WASM) {
|
||||
stackRestore(stackPtr);
|
||||
}
|
||||
}
|
||||
|
||||
///
|
||||
|
||||
@@ -203,9 +203,9 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
|
||||
///
|
||||
Future destroySwapChain(SwapChain swapChain) async {
|
||||
_logger.info("Destroying swapchain");
|
||||
await withVoidCallback((callback) {
|
||||
await withVoidCallback((requestId, callback) {
|
||||
Engine_destroySwapChainRenderThread(
|
||||
engine, (swapChain as FFISwapChain).swapChain, callback);
|
||||
engine, (swapChain as FFISwapChain).swapChain, requestId, callback);
|
||||
});
|
||||
_swapChains.remove(swapChain);
|
||||
_logger.info("Destroyed swapchain");
|
||||
|
||||
@@ -11,7 +11,7 @@ namespace thermion
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
typedef void (*VoidCallback)();
|
||||
typedef void (*VoidCallback)(int32_t requestId);
|
||||
typedef int32_t EntityId;
|
||||
typedef void (*FilamentRenderCallback)(void *const owner);
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace thermion
|
||||
void RenderThread_setRenderTicker(TRenderTicker *tRenderTicker);
|
||||
void RenderThread_addTask(void (*task)());
|
||||
|
||||
void RenderTicker_renderRenderThread(TRenderTicker *tRenderTicker, uint64_t frameTimeInNanos, VoidCallback onComplete);
|
||||
void RenderTicker_renderRenderThread(TRenderTicker *tRenderTicker, uint64_t frameTimeInNanos, uint32_t requestId, VoidCallback onComplete);
|
||||
void AnimationManager_createRenderThread(TEngine *tEngine, TScene *tScene, void (*onComplete)(TAnimationManager *));
|
||||
|
||||
void Engine_createRenderThread(
|
||||
@@ -38,15 +38,15 @@ namespace thermion
|
||||
void Engine_createCameraRenderThread(TEngine* tEngine, void (*onComplete)(TCamera *));
|
||||
void Engine_createViewRenderThread(TEngine *tEngine, void (*onComplete)(TView *));
|
||||
void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *));
|
||||
void Engine_destroyRenderThread(TEngine *tEngine, VoidCallback onComplete);
|
||||
void Engine_destroySwapChainRenderThread(TEngine *tEngine, TSwapChain *tSwapChain, VoidCallback onComplete);
|
||||
void Engine_destroyViewRenderThread(TEngine *tEngine, TView *tView, VoidCallback onComplete);
|
||||
void Engine_destroySceneRenderThread(TEngine *tEngine, TScene *tScene, VoidCallback onComplete);
|
||||
void Engine_destroyColorGradingRenderThread(TEngine *tEngine, TColorGrading *tColorGrading, VoidCallback onComplete);
|
||||
void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, VoidCallback onComplete);
|
||||
void Engine_destroyMaterialInstanceRenderThread(TEngine *tEngine, TMaterialInstance *tMaterialInstance, VoidCallback onComplete);
|
||||
void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, VoidCallback onComplete);
|
||||
void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, VoidCallback onComplete);
|
||||
void Engine_destroyRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroySwapChainRenderThread(TEngine *tEngine, TSwapChain *tSwapChain, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroyViewRenderThread(TEngine *tEngine, TView *tView, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroySceneRenderThread(TEngine *tEngine, TScene *tScene, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroyColorGradingRenderThread(TEngine *tEngine, TColorGrading *tColorGrading, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroyMaterialInstanceRenderThread(TEngine *tEngine, TMaterialInstance *tMaterialInstance, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, uint32_t requestId, VoidCallback onComplete);
|
||||
void Texture_buildRenderThread(TEngine *engine,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
@@ -59,19 +59,19 @@ namespace thermion
|
||||
void (*onComplete)(TTexture*)
|
||||
);
|
||||
|
||||
void Engine_destroyTextureRenderThread(TEngine *engine, TTexture* tTexture, VoidCallback onComplete);
|
||||
void Engine_destroyTextureRenderThread(TEngine *engine, TTexture* tTexture, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_createFenceRenderThread(TEngine *tEngine, void (*onComplete)(TFence*));
|
||||
void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, VoidCallback onComplete);
|
||||
void Engine_flushAndWaitRenderThread(TEngine *tEngine, VoidCallback onComplete);
|
||||
void Engine_executeRenderThread(TEngine *tEngine, VoidCallback onComplete);
|
||||
void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_flushAndWaitRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_executeRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
||||
void Engine_buildSkyboxRenderThread(TEngine *tEngine, uint8_t *skyboxData, size_t length, void (*onComplete)(TSkybox *), void (*onTextureUploadComplete)());
|
||||
void Engine_buildIndirectLightRenderThread(TEngine *tEngine, uint8_t *iblData, size_t length, float intensity, void (*onComplete)(TIndirectLight *), void (*onTextureUploadComplete)());
|
||||
|
||||
void Renderer_setClearOptionsRenderThread(TRenderer *tRenderer, double clearR, double clearG, double clearB, double clearA, uint8_t clearStencil, bool clear, bool discard, VoidCallback onComplete);
|
||||
void Renderer_setClearOptionsRenderThread(TRenderer *tRenderer, double clearR, double clearG, double clearB, double clearA, uint8_t clearStencil, bool clear, bool discard, uint32_t requestId, VoidCallback onComplete);
|
||||
void Renderer_beginFrameRenderThread(TRenderer *tRenderer, TSwapChain *tSwapChain, uint64_t frameTimeInNanos, void (*onComplete)(bool));
|
||||
void Renderer_endFrameRenderThread(TRenderer *tRenderer, VoidCallback onComplete);
|
||||
void Renderer_renderRenderThread(TRenderer *tRenderer, TView *tView, VoidCallback onComplete);
|
||||
void Renderer_renderStandaloneViewRenderThread(TRenderer *tRenderer, TView *tView, VoidCallback onComplete);
|
||||
void Renderer_endFrameRenderThread(TRenderer *tRenderer, uint32_t requestId, VoidCallback onComplete);
|
||||
void Renderer_renderRenderThread(TRenderer *tRenderer, TView *tView, uint32_t requestId, VoidCallback onComplete);
|
||||
void Renderer_renderStandaloneViewRenderThread(TRenderer *tRenderer, TView *tView, uint32_t requestId, VoidCallback onComplete);
|
||||
void Renderer_readPixelsRenderThread(
|
||||
TRenderer *tRenderer,
|
||||
TView *tView,
|
||||
@@ -80,18 +80,18 @@ namespace thermion
|
||||
TPixelDataType tPixelDataType,
|
||||
uint8_t *out,
|
||||
size_t outLength,
|
||||
VoidCallback onComplete);
|
||||
uint32_t requestId, VoidCallback onComplete);
|
||||
|
||||
void Material_createInstanceRenderThread(TMaterial *tMaterial, void (*onComplete)(TMaterialInstance *));
|
||||
void Material_createImageMaterialRenderThread(TEngine *tEngine, void (*onComplete)(TMaterial *));
|
||||
void Material_createGizmoMaterialRenderThread(TEngine *tEngine, void (*onComplete)(TMaterial *));
|
||||
|
||||
void ColorGrading_createRenderThread(TEngine *tEngine, TToneMapping toneMapping, void (*callback)(TColorGrading *));
|
||||
void View_setColorGradingRenderThread(TView *tView, TColorGrading *tColorGrading, VoidCallback onComplete);
|
||||
void View_setBloomRenderThread(TView *tView, bool enabled, double strength, VoidCallback onComplete);
|
||||
void View_setCameraRenderThread(TView *tView, TCamera *tCamera, VoidCallback onComplete);
|
||||
void View_setColorGradingRenderThread(TView *tView, TColorGrading *tColorGrading, uint32_t requestId, VoidCallback onComplete);
|
||||
void View_setBloomRenderThread(TView *tView, bool enabled, double strength, uint32_t requestId, VoidCallback onComplete);
|
||||
void View_setCameraRenderThread(TView *tView, TCamera *tCamera, uint32_t requestId, VoidCallback onComplete);
|
||||
|
||||
void SceneAsset_destroyRenderThread(TSceneAsset *tSceneAsset, VoidCallback onComplete);
|
||||
void SceneAsset_destroyRenderThread(TSceneAsset *tSceneAsset, uint32_t requestId, VoidCallback onComplete);
|
||||
void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
TEngine *tEngine,
|
||||
TGltfAssetLoader *tAssetLoader,
|
||||
@@ -133,7 +133,7 @@ namespace thermion
|
||||
void Image_createEmptyRenderThread(uint32_t width, uint32_t height, uint32_t channel, void (*onComplete)(TLinearImage *));
|
||||
void Image_decodeRenderThread(uint8_t* data, size_t length, const char* name, void (*onComplete)(TLinearImage *));
|
||||
void Image_getBytesRenderThread(TLinearImage *tLinearImage, void (*onComplete)(float *));
|
||||
void Image_destroyRenderThread(TLinearImage *tLinearImage, VoidCallback onComplete);
|
||||
void Image_destroyRenderThread(TLinearImage *tLinearImage, uint32_t requestId, VoidCallback onComplete);
|
||||
void Image_getWidthRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t));
|
||||
void Image_getHeightRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t));
|
||||
void Image_getChannelsRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t));
|
||||
@@ -189,7 +189,7 @@ namespace thermion
|
||||
void RenderTarget_destroyRenderThread(
|
||||
TEngine *tEngine,
|
||||
TRenderTarget *tRenderTarget,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
|
||||
|
||||
@@ -211,42 +211,42 @@ namespace thermion
|
||||
void TextureSampler_setMinFilterRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerMinFilter filter,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setMagFilterRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerMagFilter filter,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setWrapModeSRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setWrapModeTRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setWrapModeRRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setAnisotropyRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
double anisotropy,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_setCompareModeRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
TSamplerCompareMode mode,
|
||||
TTextureSamplerCompareFunc func,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
void TextureSampler_destroyRenderThread(
|
||||
TTextureSampler* sampler,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
);
|
||||
|
||||
void AnimationManager_setBoneTransformRenderThread(
|
||||
@@ -257,13 +257,13 @@ namespace thermion
|
||||
const float *const transform,
|
||||
void (*callback)(bool));
|
||||
|
||||
void AnimationManager_resetToRestPoseRenderThread(TAnimationManager *tAnimationManager, EntityId entityId, VoidCallback onComplete);
|
||||
void AnimationManager_resetToRestPoseRenderThread(TAnimationManager *tAnimationManager, EntityId entityId, uint32_t requestId, VoidCallback onComplete);
|
||||
|
||||
void GltfAssetLoader_createRenderThread(TEngine *tEngine, TMaterialProvider *tMaterialProvider, void (*callback)(TGltfAssetLoader *));
|
||||
void GltfResourceLoader_createRenderThread(TEngine *tEngine, void (*callback)(TGltfResourceLoader *));
|
||||
void GltfResourceLoader_destroyRenderThread(TEngine *tEngine, TGltfResourceLoader *tResourceLoader, VoidCallback onComplete);
|
||||
void GltfResourceLoader_createRenderThread(TEngine *tEngine, const char* relativeResourcePath, void (*callback)(TGltfResourceLoader *));
|
||||
void GltfResourceLoader_destroyRenderThread(TEngine *tEngine, TGltfResourceLoader *tResourceLoader, uint32_t requestId, VoidCallback onComplete);
|
||||
void GltfResourceLoader_loadResourcesRenderThread(TGltfResourceLoader *tGltfResourceLoader, TFilamentAsset *tFilamentAsset, void (*callback)(bool));
|
||||
void GltfResourceLoader_addResourceDataRenderThread(TGltfResourceLoader *tGltfResourceLoader, const char *uri, uint8_t *data, size_t length, VoidCallback onComplete);
|
||||
void GltfResourceLoader_addResourceDataRenderThread(TGltfResourceLoader *tGltfResourceLoader, const char *uri, uint8_t *data, size_t length, uint32_t requestId, VoidCallback onComplete);
|
||||
void GltfResourceLoader_asyncBeginLoadRenderThread(TGltfResourceLoader *tGltfResourceLoader, TFilamentAsset *tFilamentAsset, void (*callback)(bool));
|
||||
void GltfResourceLoader_asyncUpdateLoadRenderThread(TGltfResourceLoader *tGltfResourceLoader);
|
||||
void GltfResourceLoader_asyncGetLoadProgressRenderThread(TGltfResourceLoader *tGltfResourceLoader, void (*callback)(float));
|
||||
@@ -276,7 +276,7 @@ namespace thermion
|
||||
uint8_t numInstances,
|
||||
void (*callback)(TFilamentAsset *)
|
||||
);
|
||||
void Scene_addFilamentAssetRenderThread(TScene* tScene, TFilamentAsset *tAsset, VoidCallback onComplete);
|
||||
void Scene_addFilamentAssetRenderThread(TScene* tScene, TFilamentAsset *tAsset, uint32_t requestId, VoidCallback onComplete);
|
||||
void Gizmo_createRenderThread(
|
||||
TEngine *tEngine,
|
||||
TGltfAssetLoader *tAssetLoader,
|
||||
|
||||
@@ -101,12 +101,12 @@ extern "C"
|
||||
_renderThread->requestFrame();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void RenderTicker_renderRenderThread(TRenderTicker *tRenderTicker, uint64_t frameTimeInNanos, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void RenderTicker_renderRenderThread(TRenderTicker *tRenderTicker, uint64_t frameTimeInNanos, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
RenderTicker_render(tRenderTicker, frameTimeInNanos);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -159,32 +159,32 @@ extern "C"
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySwapChainRenderThread(TEngine *tEngine, TSwapChain *tSwapChain, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySwapChainRenderThread(TEngine *tEngine, TSwapChain *tSwapChain, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroySwapChain(tEngine, tSwapChain);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyViewRenderThread(TEngine *tEngine, TView *tView, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyViewRenderThread(TEngine *tEngine, TView *tView, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyView(tEngine, tView);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySceneRenderThread(TEngine *tEngine, TScene *tScene, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySceneRenderThread(TEngine *tEngine, TScene *tScene, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyScene(tEngine, tScene);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -209,43 +209,43 @@ extern "C"
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyRenderThread(TEngine *tEngine, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroy(tEngine);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyTextureRenderThread(TEngine *engine, TTexture *tTexture, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyTextureRenderThread(TEngine *engine, TTexture *tTexture, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyTexture(engine, tTexture);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroySkybox(tEngine, tSkybox);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyIndirectLight(tEngine, tIndirectLight);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -262,23 +262,23 @@ extern "C"
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialRenderThread(TEngine *tEngine, TMaterial *tMaterial, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyMaterial(tEngine, tMaterial);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialInstanceRenderThread(TEngine *tEngine, TMaterialInstance *tMaterialInstance, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialInstanceRenderThread(TEngine *tEngine, TMaterialInstance *tMaterialInstance, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyMaterialInstance(tEngine, tMaterialInstance);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -293,38 +293,34 @@ extern "C"
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_destroyFence(tEngine, tFence);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_flushAndWaitRenderThread(TEngine *tEngine, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_flushAndWaitRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Engine_flushAndWait(tEngine);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_executeRenderThread(TEngine *tEngine, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_executeRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
// auto executeStartTime = std::chrono::high_resolution_clock::now();
|
||||
// Log("started Engine_execute at : % " PRId64 "ms", std::chrono::duration_cast<std::chrono::milliseconds>(executeStartTime.time_since_epoch()).count());
|
||||
// / _renderThread->queue.execute();
|
||||
Engine_execute(tEngine);
|
||||
// PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
onComplete();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void execute_queue() {
|
||||
@@ -362,32 +358,32 @@ extern "C"
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_endFrameRenderThread(TRenderer *tRenderer, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_endFrameRenderThread(TRenderer *tRenderer, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Renderer_endFrame(tRenderer);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_renderRenderThread(TRenderer *tRenderer, TView *tView, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_renderRenderThread(TRenderer *tRenderer, TView *tView, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Renderer_render(tRenderer, tView);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_renderStandaloneViewRenderThread(TRenderer *tRenderer, TView *tView, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Renderer_renderStandaloneViewRenderThread(TRenderer *tRenderer, TView *tView, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Renderer_renderStandaloneView(tRenderer, tView);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -400,12 +396,12 @@ extern "C"
|
||||
double clearA,
|
||||
uint8_t clearStencil,
|
||||
bool clear,
|
||||
bool discard, VoidCallback onComplete) {
|
||||
bool discard, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Renderer_setClearOptions(tRenderer, clearR, clearG, clearB, clearA, clearStencil, clear, discard);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -418,12 +414,12 @@ extern "C"
|
||||
TPixelDataType tPixelDataType,
|
||||
uint8_t *out,
|
||||
size_t outLength,
|
||||
VoidCallback onComplete) {
|
||||
uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Renderer_readPixels(tRenderer, tView, tRenderTarget, tPixelBufferFormat, tPixelDataType, out, outLength);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -460,12 +456,12 @@ extern "C"
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void SceneAsset_destroyRenderThread(TSceneAsset *tSceneAsset, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void SceneAsset_destroyRenderThread(TSceneAsset *tSceneAsset, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
SceneAsset_destroy(tSceneAsset);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -547,46 +543,46 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyColorGradingRenderThread(TEngine *tEngine, TColorGrading *tColorGrading, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_destroyColorGradingRenderThread(TEngine *tEngine, TColorGrading *tColorGrading, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
Engine_destroyColorGrading(tEngine, tColorGrading);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void View_setColorGradingRenderThread(TView *tView, TColorGrading *tColorGrading, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void View_setColorGradingRenderThread(TView *tView, TColorGrading *tColorGrading, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
View_setColorGrading(tView, tColorGrading);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, bool enabled, double strength, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, bool enabled, double strength, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
View_setBloom(tView, enabled, strength);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void View_setCameraRenderThread(TView *tView, TCamera *tCamera, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void View_setCameraRenderThread(TView *tView, TCamera *tCamera, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
View_setCamera(tView, tCamera);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -667,13 +663,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Image_destroyRenderThread(TLinearImage *tLinearImage, VoidCallback onComplete)
|
||||
EMSCRIPTEN_KEEPALIVE void Image_destroyRenderThread(TLinearImage *tLinearImage, uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Image_destroy(tLinearImage);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -842,13 +838,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void RenderTarget_destroyRenderThread(
|
||||
TEngine *tEngine,
|
||||
TRenderTarget *tRenderTarget,
|
||||
VoidCallback onComplete
|
||||
uint32_t requestId, VoidCallback onComplete
|
||||
) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
RenderTarget_destroy(tEngine, tRenderTarget);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -899,13 +895,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setMinFilterRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerMinFilter filter,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setMinFilter(sampler, filter);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -913,13 +909,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setMagFilterRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerMagFilter filter,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setMagFilter(sampler, filter);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -927,13 +923,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeSRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setWrapModeS(sampler, mode);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -941,13 +937,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeTRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setWrapModeT(sampler, mode);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -955,13 +951,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeRRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerWrapMode mode,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setWrapModeR(sampler, mode);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -969,13 +965,13 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_setAnisotropyRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
double anisotropy,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setAnisotropy(sampler, anisotropy);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -984,26 +980,26 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
TSamplerCompareMode mode,
|
||||
TTextureSamplerCompareFunc func,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_setCompareMode(sampler, mode, func);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void TextureSampler_destroyRenderThread(
|
||||
TTextureSampler *sampler,
|
||||
VoidCallback onComplete)
|
||||
uint32_t requestId, VoidCallback onComplete)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
TextureSampler_destroy(sampler);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -1028,12 +1024,12 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_destroyRenderThread(TEngine *tEngine, TGltfResourceLoader *tResourceLoader, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_destroyRenderThread(TEngine *tEngine, TGltfResourceLoader *tResourceLoader, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
GltfResourceLoader_destroy(tEngine, tResourceLoader);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -1053,12 +1049,12 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
const char *uri,
|
||||
uint8_t *data,
|
||||
size_t length,
|
||||
VoidCallback onComplete) {
|
||||
uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
GltfResourceLoader_addResourceData(tGltfResourceLoader, uri, data, length);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
@@ -1115,12 +1111,12 @@ EMSCRIPTEN_KEEPALIVE void SceneAsset_createFromFilamentAssetRenderThread(
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Scene_addFilamentAssetRenderThread(TScene* tScene, TFilamentAsset *tAsset, VoidCallback onComplete) {
|
||||
EMSCRIPTEN_KEEPALIVE void Scene_addFilamentAssetRenderThread(TScene* tScene, TFilamentAsset *tAsset, uint32_t requestId, VoidCallback onComplete) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Scene_addFilamentAsset(tScene, tAsset);
|
||||
PROXY(onComplete());
|
||||
PROXY(onComplete(requestId));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user