wip
This commit is contained in:
@@ -86,17 +86,28 @@ extension PCBF on DartPickCallbackFunction {
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}
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}
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int _requestId = 0;
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final _requests = <int, Completer>{};
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void _voidCallbackHandler(int requestId) {
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_requests[requestId]!.complete();
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}
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late NativeCallable<Void Function(Int32)>
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_voidCallbackNativeCallable = NativeCallable<Void Function(Int32)>.listener(_voidCallbackHandler);
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Future<void> withVoidCallback(
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Function(Pointer<NativeFunction<Void Function()>>) func) async {
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Function(int, Pointer<NativeFunction<Void Function(int)>>) func) async {
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var requestId = _requestId;
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_requestId++;
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final completer = Completer();
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// ignore: prefer_function_declarations_over_variables
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void Function() callback = () {
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completer.complete();
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};
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final nativeCallable = NativeCallable<Void Function()>.listener(callback);
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func.call(nativeCallable.nativeFunction);
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_requests[requestId] = completer;
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_voidCallbackNativeCallable = NativeCallable<Void Function(Int32)>.listener(_voidCallbackHandler);
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func.call(requestId, _voidCallbackNativeCallable.nativeFunction.cast());
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await completer.future;
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nativeCallable.close();
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// nativeCallable.close();
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}
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Future<Pointer<T>> withPointerCallback<T extends NativeType>(
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@@ -1515,11 +1515,12 @@ external void RenderThread_addTask(
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderTicker>, ffi.Uint64, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TRenderTicker>, ffi.Uint64, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void RenderTicker_renderRenderThread(
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ffi.Pointer<TRenderTicker> tRenderTicker,
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int frameTimeInNanos,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1649,81 +1650,91 @@ external void Engine_buildMaterialRenderThread(
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onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_destroyRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSwapChain>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySwapChainRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TSwapChain> tSwapChain,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyViewRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TScene>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TScene>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySceneRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TScene> tScene,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TColorGrading>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyColorGradingRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TColorGrading> tColorGrading,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterial>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyMaterialRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TMaterial> tMaterial,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TMaterialInstance>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyMaterialInstanceRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TMaterialInstance> tMaterialInstance,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TSkybox>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSkybox>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroySkyboxRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TSkybox> tSkybox,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TIndirectLight>,
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VoidCallback)>(isLeaf: true)
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ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Engine_destroyIndirectLightRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TIndirectLight> tIndirectLight,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1756,11 +1767,12 @@ external void Texture_buildRenderThread(
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>,
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyTextureRenderThread(
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ffi.Pointer<TEngine> engine,
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ffi.Pointer<TTexture> tTexture,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1777,23 +1789,28 @@ external void Engine_createFenceRenderThread(
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>, ffi.Pointer<TFence>, VoidCallback)>(isLeaf: true)
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TFence>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Engine_destroyFenceRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TFence> tFence,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_flushAndWaitRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, VoidCallback)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Engine_executeRenderThread(
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ffi.Pointer<TEngine> tEngine,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1844,6 +1861,7 @@ external void Engine_buildIndirectLightRenderThread(
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_setClearOptionsRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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@@ -1854,6 +1872,7 @@ external void Renderer_setClearOptionsRenderThread(
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int clearStencil,
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bool clear,
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bool discard,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1871,28 +1890,32 @@ external void Renderer_beginFrameRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TRenderer>, VoidCallback)>(
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isLeaf: true)
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Uint32, VoidCallback)>(isLeaf: true)
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external void Renderer_endFrameRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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int requestId,
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VoidCallback onComplete,
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);
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|
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
|
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ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_renderRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TRenderer>, ffi.Pointer<TView>, VoidCallback)>(isLeaf: true)
|
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ffi.Void Function(ffi.Pointer<TRenderer>, ffi.Pointer<TView>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_renderStandaloneViewRenderThread(
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ffi.Pointer<TRenderer> tRenderer,
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ffi.Pointer<TView> tView,
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int requestId,
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VoidCallback onComplete,
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);
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@@ -1905,6 +1928,7 @@ external void Renderer_renderStandaloneViewRenderThread(
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ffi.UnsignedInt,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external void Renderer_readPixelsRenderThread(
|
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ffi.Pointer<TRenderer> tRenderer,
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@@ -1914,6 +1938,7 @@ external void Renderer_readPixelsRenderThread(
|
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int tPixelDataType,
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ffi.Pointer<ffi.Uint8> out,
|
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int outLength,
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int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
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|
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@@ -1973,36 +1998,41 @@ external void ColorGrading_createRenderThread(
|
||||
|
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@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TColorGrading>,
|
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VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
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external void View_setColorGradingRenderThread(
|
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ffi.Pointer<TView> tView,
|
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ffi.Pointer<TColorGrading> tColorGrading,
|
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int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Bool, ffi.Double, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Bool, ffi.Double, ffi.Uint32,
|
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VoidCallback)>(isLeaf: true)
|
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external void View_setBloomRenderThread(
|
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ffi.Pointer<TView> tView,
|
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bool enabled,
|
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double strength,
|
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int requestId,
|
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VoidCallback onComplete,
|
||||
);
|
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|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TView>, ffi.Pointer<TCamera>, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
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external void View_setCameraRenderThread(
|
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ffi.Pointer<TView> tView,
|
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ffi.Pointer<TCamera> tCamera,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TView>, ffi.Pointer<TCamera>, VoidCallback)>(isLeaf: true)
|
||||
external void View_setCameraRenderThread(
|
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ffi.Pointer<TView> tView,
|
||||
ffi.Pointer<TCamera> tCamera,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TSceneAsset>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
ffi.Pointer<TSceneAsset>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void SceneAsset_destroyRenderThread(
|
||||
ffi.Pointer<TSceneAsset> tSceneAsset,
|
||||
int requestId,
|
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VoidCallback onComplete,
|
||||
);
|
||||
|
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@@ -2166,10 +2196,12 @@ external void Image_getBytesRenderThread(
|
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onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TLinearImage>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TLinearImage>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void Image_destroyRenderThread(
|
||||
ffi.Pointer<TLinearImage> tLinearImage,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2316,10 +2348,11 @@ external void RenderTarget_createRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TRenderTarget>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void RenderTarget_destroyRenderThread(
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ffi.Pointer<TRenderTarget> tRenderTarget,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2374,73 +2407,82 @@ external void TextureSampler_createWithComparisonRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setMinFilterRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int filter,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setMagFilterRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int filter,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeSRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeTRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeRRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.Double, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setAnisotropyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
double anisotropy,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setWrapModeRRenderThread(
|
||||
ffi.UnsignedInt, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setCompareModeRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int func,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TTextureSampler>, ffi.Double, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setAnisotropyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
double anisotropy,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TTextureSampler>, ffi.UnsignedInt,
|
||||
ffi.UnsignedInt, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_setCompareModeRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int mode,
|
||||
int func,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@ffi.Native<ffi.Void Function(ffi.Pointer<TTextureSampler>, VoidCallback)>(
|
||||
isLeaf: true)
|
||||
ffi.Pointer<TTextureSampler>, ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void TextureSampler_destroyRenderThread(
|
||||
ffi.Pointer<TTextureSampler> sampler,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2463,11 +2505,12 @@ external void AnimationManager_setBoneTransformRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TAnimationManager>, EntityId, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(ffi.Pointer<TAnimationManager>, EntityId, ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void AnimationManager_resetToRestPoseRenderThread(
|
||||
ffi.Pointer<TAnimationManager> tAnimationManager,
|
||||
int entityId,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2504,10 +2547,11 @@ external void GltfResourceLoader_createRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TGltfResourceLoader>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void GltfResourceLoader_destroyRenderThread(
|
||||
ffi.Pointer<TEngine> tEngine,
|
||||
ffi.Pointer<TGltfResourceLoader> tResourceLoader,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2524,13 +2568,19 @@ external void GltfResourceLoader_loadResourcesRenderThread(
|
||||
);
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TGltfResourceLoader>, ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Uint8>, ffi.Size, VoidCallback)>(isLeaf: true)
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<TGltfResourceLoader>,
|
||||
ffi.Pointer<ffi.Char>,
|
||||
ffi.Pointer<ffi.Uint8>,
|
||||
ffi.Size,
|
||||
ffi.Uint32,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
external void GltfResourceLoader_addResourceDataRenderThread(
|
||||
ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
|
||||
ffi.Pointer<ffi.Char> uri,
|
||||
ffi.Pointer<ffi.Uint8> data,
|
||||
int length,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -2583,10 +2633,11 @@ external void GltfAssetLoader_loadRenderThread(
|
||||
|
||||
@ffi.Native<
|
||||
ffi.Void Function(ffi.Pointer<TScene>, ffi.Pointer<TFilamentAsset>,
|
||||
VoidCallback)>(isLeaf: true)
|
||||
ffi.Uint32, VoidCallback)>(isLeaf: true)
|
||||
external void Scene_addFilamentAssetRenderThread(
|
||||
ffi.Pointer<TScene> tScene,
|
||||
ffi.Pointer<TFilamentAsset> tAsset,
|
||||
int requestId,
|
||||
VoidCallback onComplete,
|
||||
);
|
||||
|
||||
@@ -3908,8 +3959,8 @@ sealed class TBackend {
|
||||
static const BACKEND_NOOP = 4;
|
||||
}
|
||||
|
||||
typedef VoidCallbackFunction = ffi.Void Function();
|
||||
typedef DartVoidCallbackFunction = void Function();
|
||||
typedef VoidCallbackFunction = ffi.Void Function(ffi.Int32 requestId);
|
||||
typedef DartVoidCallbackFunction = void Function(int requestId);
|
||||
typedef VoidCallback = ffi.Pointer<ffi.NativeFunction<VoidCallbackFunction>>;
|
||||
typedef FilamentRenderCallbackFunction = ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void> owner);
|
||||
|
||||
Reference in New Issue
Block a user