remove unused FFI morph animation method

This commit is contained in:
Nick Fisher
2024-04-26 10:55:23 +08:00
parent fc4bb19569
commit 83296ef582
2 changed files with 498 additions and 443 deletions

View File

@@ -23,8 +23,7 @@ extern "C"
const ResourceLoaderWrapper *const loader, const ResourceLoaderWrapper *const loader,
void (*renderCallback)(void *const renderCallbackOwner), void (*renderCallback)(void *const renderCallbackOwner),
void *const renderCallbackOwner, void *const renderCallbackOwner,
void (*callback)(void* const viewer) void (*callback)(void *const viewer));
);
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer, void *const surface, uint32_t width, uint32_t height, void (*onComplete)()); FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer, void *const surface, uint32_t width, uint32_t height, void (*onComplete)());
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)()); FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)());
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer, intptr_t nativeTextureId, uint32_t width, uint32_t height, void (*onComplete)()); FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer, intptr_t nativeTextureId, uint32_t width, uint32_t height, void (*onComplete)());
@@ -82,19 +81,10 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void get_morph_target_name_count_ffi(void *const sceneManager, EntityId asset, const char *meshName, void (*callback)(int32_t)); FLUTTER_PLUGIN_EXPORT void get_morph_target_name_count_ffi(void *const sceneManager, EntityId asset, const char *meshName, void (*callback)(int32_t));
FLUTTER_PLUGIN_EXPORT void set_morph_target_weights_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void set_morph_target_weights_ffi(void *const sceneManager,
EntityId asset, EntityId asset,
const char *const entityName,
const float *const morphData, const float *const morphData,
int numWeights); int numWeights,
FLUTTER_PLUGIN_EXPORT void set_morph_animation_ffi(
void *sceneManager,
EntityId asset,
const char *const entityName,
const float *const morphData,
const int *const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs,
void (*callback)(bool)); void (*callback)(bool));
FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi( FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi(
void *sceneManager, void *sceneManager,
EntityId asset, EntityId asset,

View File

@@ -34,10 +34,13 @@ extern "C"
using namespace flutter_filament; using namespace flutter_filament;
using namespace std::chrono_literals; using namespace std::chrono_literals;
class RenderLoop { class RenderLoop
{
public: public:
explicit RenderLoop() { explicit RenderLoop()
_t = new std::thread([this]() { {
_t = new std::thread([this]()
{
auto last = std::chrono::high_resolution_clock::now(); auto last = std::chrono::high_resolution_clock::now();
while (!_stop) { while (!_stop) {
@@ -72,10 +75,10 @@ public:
auto sleepFor = std::chrono::microseconds(int(_frameIntervalInMilliseconds - elapsed) * 1000); auto sleepFor = std::chrono::microseconds(int(_frameIntervalInMilliseconds - elapsed) * 1000);
std::this_thread::sleep_for(sleepFor); std::this_thread::sleep_for(sleepFor);
} }
} });
} }
}); ~RenderLoop()
} {
~RenderLoop() {
_stop = true; _stop = true;
_t->join(); _t->join();
} }
@@ -85,11 +88,13 @@ public:
const ResourceLoaderWrapper *const loader, const ResourceLoaderWrapper *const loader,
void (*renderCallback)(void *), void (*renderCallback)(void *),
void *const owner, void *const owner,
void (*callback)(void* const) ) { void (*callback)(void *const))
{
_renderCallback = renderCallback; _renderCallback = renderCallback;
_renderCallbackOwner = owner; _renderCallbackOwner = owner;
std::packaged_task<FilamentViewer *()> lambda([=]() mutable { std::packaged_task<FilamentViewer *()> lambda([=]() mutable
#ifdef __EMSCRIPTEN__ {
#ifdef __EMSCRIPTEN__
auto emContext = flutter_filament_web_create_gl_context(); auto emContext = flutter_filament_web_create_gl_context();
auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)emContext); auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)emContext);
@@ -98,55 +103,61 @@ public:
return (FilamentViewer*)nullptr; return (FilamentViewer*)nullptr;
} }
_viewer = new FilamentViewer((void* const) emContext, loader, platform, uberArchivePath); _viewer = new FilamentViewer((void* const) emContext, loader, platform, uberArchivePath);
#else #else
_viewer = new FilamentViewer(context, loader, platform, uberArchivePath); _viewer = new FilamentViewer(context, loader, platform, uberArchivePath);
#endif #endif
callback(_viewer); callback(_viewer);
return _viewer; return _viewer; });
});
auto fut = add_task(lambda); auto fut = add_task(lambda);
} }
void destroyViewer() { void destroyViewer()
std::packaged_task<void()> lambda([=]() mutable { {
std::packaged_task<void()> lambda([=]() mutable
{
_rendering = false; _rendering = false;
destroy_filament_viewer(_viewer); destroy_filament_viewer(_viewer);
_viewer = nullptr; _viewer = nullptr; });
});
auto fut = add_task(lambda); auto fut = add_task(lambda);
} }
void setRendering(bool rendering) { void setRendering(bool rendering)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=]() mutable { this->_rendering = rendering; }); [=]() mutable
{ this->_rendering = rendering; });
auto fut = add_task(lambda); auto fut = add_task(lambda);
} }
void doRender() { void doRender()
{
// auto now = std::chrono::high_resolution_clock::now(); // auto now = std::chrono::high_resolution_clock::now();
// auto nanos = std::chrono::duration_cast<std::chrono::nanoseconds>(now.time_since_epoch()).count(); // auto nanos = std::chrono::duration_cast<std::chrono::nanoseconds>(now.time_since_epoch()).count();
render(_viewer, 0, nullptr, nullptr, nullptr); render(_viewer, 0, nullptr, nullptr, nullptr);
_lastRenderTime = std::chrono::high_resolution_clock::now(); _lastRenderTime = std::chrono::high_resolution_clock::now();
if(_renderCallback) { if (_renderCallback)
{
_renderCallback(_renderCallbackOwner); _renderCallback(_renderCallbackOwner);
} }
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
emscripten_webgl_commit_frame(); emscripten_webgl_commit_frame();
#endif #endif
} }
void setFrameIntervalInMilliseconds(float frameIntervalInMilliseconds) { void setFrameIntervalInMilliseconds(float frameIntervalInMilliseconds)
{
_frameIntervalInMilliseconds = frameIntervalInMilliseconds; _frameIntervalInMilliseconds = frameIntervalInMilliseconds;
Log("Set _frameIntervalInMilliseconds to %f", _frameIntervalInMilliseconds); Log("Set _frameIntervalInMilliseconds to %f", _frameIntervalInMilliseconds);
} }
template <class Rt> template <class Rt>
auto add_task(std::packaged_task<Rt()> &pt) -> std::future<Rt> { auto add_task(std::packaged_task<Rt()> &pt) -> std::future<Rt>
{
std::unique_lock<std::mutex> lock(_access); std::unique_lock<std::mutex> lock(_access);
auto ret = pt.get_future(); auto ret = pt.get_future();
_tasks.push_back([pt = std::make_shared<std::packaged_task<Rt()>>( _tasks.push_back([pt = std::make_shared<std::packaged_task<Rt()>>(
std::move(pt))] { (*pt)(); }); std::move(pt))]
{ (*pt)(); });
_cond.notify_one(); _cond.notify_one();
return ret; return ret;
} }
@@ -165,396 +176,447 @@ private:
std::chrono::steady_clock::time_point _lastRenderTime = std::chrono::high_resolution_clock::now(); std::chrono::steady_clock::time_point _lastRenderTime = std::chrono::high_resolution_clock::now();
}; };
extern "C" { extern "C"
{
static RenderLoop *_rl; static RenderLoop *_rl;
FLUTTER_PLUGIN_EXPORT void create_filament_viewer_ffi( FLUTTER_PLUGIN_EXPORT void create_filament_viewer_ffi(
void *const context, void *const platform, const char *uberArchivePath, void *const context, void *const platform, const char *uberArchivePath,
const ResourceLoaderWrapper *const loader, const ResourceLoaderWrapper *const loader,
void (*renderCallback)(void *const renderCallbackOwner), void (*renderCallback)(void *const renderCallbackOwner),
void *const renderCallbackOwner, void *const renderCallbackOwner,
void (*callback)(void* const) ) { void (*callback)(void *const))
if (!_rl) { {
if (!_rl)
{
_rl = new RenderLoop(); _rl = new RenderLoop();
} }
_rl->createViewer(context, platform, uberArchivePath, loader, _rl->createViewer(context, platform, uberArchivePath, loader,
renderCallback, renderCallbackOwner, callback); renderCallback, renderCallbackOwner, callback);
} }
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer)
{
_rl->destroyViewer(); _rl->destroyViewer();
} }
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer,
void *const surface, void *const surface,
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
void (*onComplete)()) { void (*onComplete)())
{
Log("Creating swapchain %dx%d with viewer %d", width, height, viewer); Log("Creating swapchain %dx%d with viewer %d", width, height, viewer);
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=]() mutable { [=]() mutable
{
create_swap_chain(viewer, surface, width, height); create_swap_chain(viewer, surface, width, height);
onComplete(); onComplete();
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)()) { FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)())
{
Log("Destroying swapchain"); Log("Destroying swapchain");
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=]() mutable { [=]() mutable
{
destroy_swap_chain(viewer); destroy_swap_chain(viewer);
onComplete(); onComplete();
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer,
intptr_t nativeTextureId, intptr_t nativeTextureId,
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
void (*onComplete)()) { void (*onComplete)())
std::packaged_task<void()> lambda([=]() mutable { {
std::packaged_task<void()> lambda([=]() mutable
{
create_render_target(viewer, nativeTextureId, width, height); create_render_target(viewer, nativeTextureId, width, height);
onComplete(); onComplete(); });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi( FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(
void *const viewer, const uint32_t width, const uint32_t height, void *const viewer, const uint32_t width, const uint32_t height,
const float scaleFactor, const float scaleFactor,
void (*onComplete)()) { void (*onComplete)())
{
Log("Update viewport %dx%d", width, height); Log("Update viewport %dx%d", width, height);
std::packaged_task<void()> lambda([=]() mutable { std::packaged_task<void()> lambda([=]() mutable
{
update_viewport_and_camera_projection(viewer, width, height, scaleFactor); update_viewport_and_camera_projection(viewer, width, height, scaleFactor);
onComplete(); onComplete(); });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void *const viewer,
bool rendering) { bool rendering)
if (!_rl) { {
if (!_rl)
{
Log("No render loop!"); // PANIC? Log("No render loop!"); // PANIC?
} else { }
if (rendering) { else
{
if (rendering)
{
Log("Set rendering to true"); Log("Set rendering to true");
} else { }
else
{
Log("Set rendering to false"); Log("Set rendering to false");
} }
_rl->setRendering(rendering); _rl->setRendering(rendering);
} }
} }
FLUTTER_PLUGIN_EXPORT void FLUTTER_PLUGIN_EXPORT void
set_frame_interval_ffi(float frameIntervalInMilliseconds) { set_frame_interval_ffi(float frameIntervalInMilliseconds)
{
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds); _rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
} }
FLUTTER_PLUGIN_EXPORT void render_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void render_ffi(void *const viewer)
std::packaged_task<void()> lambda([=]() mutable { _rl->doRender(); }); {
std::packaged_task<void()> lambda([=]() mutable
{ _rl->doRender(); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void FLUTTER_PLUGIN_EXPORT void
set_background_color_ffi(void *const viewer, const float r, const float g, set_background_color_ffi(void *const viewer, const float r, const float g,
const float b, const float a) { const float b, const float a)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=]() mutable { set_background_color(viewer, r, g, b, a); }); [=]() mutable
{ set_background_color(viewer, r, g, b, a); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void load_gltf_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void load_gltf_ffi(void *const sceneManager,
const char *path, const char *path,
const char *relativeResourcePath, const char *relativeResourcePath,
void (*callback)(EntityId)) { void (*callback)(EntityId))
std::packaged_task<EntityId()> lambda([=]() mutable { {
std::packaged_task<EntityId()> lambda([=]() mutable
{
auto entity = load_gltf(sceneManager, path, relativeResourcePath); auto entity = load_gltf(sceneManager, path, relativeResourcePath);
callback(entity); callback(entity);
return entity; return entity; });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void load_glb_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void load_glb_ffi(void *const sceneManager,
const char *path, int numInstances, void (*callback)(EntityId)) { const char *path, int numInstances, void (*callback)(EntityId))
{
std::packaged_task<EntityId()> lambda( std::packaged_task<EntityId()> lambda(
[=]() mutable { [=]() mutable
{
auto entity = load_glb(sceneManager, path, numInstances); auto entity = load_glb(sceneManager, path, numInstances);
callback(entity); callback(entity);
return entity; return entity;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void load_glb_from_buffer_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void load_glb_from_buffer_ffi(void *const sceneManager,
const void *const data, size_t length, int numInstances, void (*callback)(EntityId)) { const void *const data, size_t length, int numInstances, void (*callback)(EntityId))
{
std::packaged_task<EntityId()> lambda( std::packaged_task<EntityId()> lambda(
[=]() mutable { [=]() mutable
{
auto entity = load_glb_from_buffer(sceneManager, data, length); auto entity = load_glb_from_buffer(sceneManager, data, length);
callback(entity); callback(entity);
return entity; return entity;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void *const viewer)
std::packaged_task<void()> lambda([=] { clear_background_image(viewer); }); {
std::packaged_task<void()> lambda([=]
{ clear_background_image(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void *const viewer,
const char *path, const char *path,
bool fillHeight, void (*callback)()) { bool fillHeight, void (*callback)())
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { [=]
{
set_background_image(viewer, path, fillHeight); set_background_image(viewer, path, fillHeight);
callback(); callback();
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void *const viewer,
float x, float y, float x, float y,
bool clamp) { bool clamp)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { set_background_image_position(viewer, x, y, clamp); }); [=]
{ set_background_image_position(viewer, x, y, clamp); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void *const viewer,
int toneMapping) { int toneMapping)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { set_tone_mapping(viewer, toneMapping); }); [=]
{ set_tone_mapping(viewer, toneMapping); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void *const viewer, float strength) { FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void *const viewer, float strength)
std::packaged_task<void()> lambda([=] { set_bloom(viewer, strength); }); {
std::packaged_task<void()> lambda([=]
{ set_bloom(viewer, strength); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void *const viewer,
const char *skyboxPath) { const char *skyboxPath)
std::packaged_task<void()> lambda([=] { load_skybox(viewer, skyboxPath); }); {
std::packaged_task<void()> lambda([=]
{ load_skybox(viewer, skyboxPath); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void *const viewer, const char *iblPath, FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void *const viewer, const char *iblPath,
float intensity) { float intensity)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { load_ibl(viewer, iblPath, intensity); }); [=]
{ load_ibl(viewer, iblPath, intensity); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void *const viewer)
std::packaged_task<void()> lambda([=] { remove_skybox(viewer); }); {
std::packaged_task<void()> lambda([=]
{ remove_skybox(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void *const viewer)
std::packaged_task<void()> lambda([=] { remove_ibl(viewer); }); {
std::packaged_task<void()> lambda([=]
{ remove_ibl(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
void add_light_ffi(void *const viewer, uint8_t type, float colour, void add_light_ffi(void *const viewer, uint8_t type, float colour,
float intensity, float posX, float posY, float posZ, float intensity, float posX, float posY, float posZ,
float dirX, float dirY, float dirZ, bool shadows, void (*callback)(EntityId)) { float dirX, float dirY, float dirZ, bool shadows, void (*callback)(EntityId))
std::packaged_task<EntityId()> lambda([=] { {
std::packaged_task<EntityId()> lambda([=]
{
auto entity = add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX, auto entity = add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX,
dirY, dirZ, shadows); dirY, dirZ, shadows);
callback(entity); callback(entity);
return entity; return entity; });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void *const viewer,
EntityId entityId) { EntityId entityId)
std::packaged_task<void()> lambda([=] { remove_light(viewer, entityId); }); {
std::packaged_task<void()> lambda([=]
{ remove_light(viewer, entityId); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void *const viewer) { FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void *const viewer)
std::packaged_task<void()> lambda([=] { clear_lights(viewer); }); {
std::packaged_task<void()> lambda([=]
{ clear_lights(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void remove_entity_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void remove_entity_ffi(void *const viewer,
EntityId asset, void (*callback)()) { EntityId asset, void (*callback)())
std::packaged_task<void()> lambda([=] { {
std::packaged_task<void()> lambda([=]
{
remove_entity(viewer, asset); remove_entity(viewer, asset);
callback(); callback(); });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void *const viewer, void (*callback)()) { FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void *const viewer, void (*callback)())
std::packaged_task<void()> lambda([=] { {
std::packaged_task<void()> lambda([=]
{
clear_entities(viewer); clear_entities(viewer);
callback(); callback(); });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_camera_ffi(void *const viewer, EntityId asset, FLUTTER_PLUGIN_EXPORT void set_camera_ffi(void *const viewer, EntityId asset,
const char *nodeName, void (*callback)(bool)) { const char *nodeName, void (*callback)(bool))
{
std::packaged_task<bool()> lambda( std::packaged_task<bool()> lambda(
[=] { [=]
{
auto success = set_camera(viewer, asset, nodeName); auto success = set_camera(viewer, asset, nodeName);
callback(success); callback(success);
return success; return success;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void FLUTTER_PLUGIN_EXPORT void
get_morph_target_name_ffi(void *sceneManager, EntityId asset, get_morph_target_name_ffi(void *sceneManager, EntityId asset,
const char *meshName, char *const outPtr, int index, void (*callback)()) { const char *meshName, char *const outPtr, int index, void (*callback)())
std::packaged_task<void()> lambda([=] { {
std::packaged_task<void()> lambda([=]
{
get_morph_target_name(sceneManager, asset, meshName, outPtr, index); get_morph_target_name(sceneManager, asset, meshName, outPtr, index);
callback(); callback(); });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void FLUTTER_PLUGIN_EXPORT void
get_morph_target_name_count_ffi(void *sceneManager, EntityId asset, get_morph_target_name_count_ffi(void *sceneManager, EntityId asset,
const char *meshName, void (*callback)(int)) { const char *meshName, void (*callback)(int))
std::packaged_task<int()> lambda([=] { {
std::packaged_task<int()> lambda([=]
{
auto count = get_morph_target_name_count(sceneManager, asset, meshName); auto count = get_morph_target_name_count(sceneManager, asset, meshName);
callback(count); callback(count);
return count; return count; });
});
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const sceneManager,
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const sceneManager,
EntityId asset, int index, EntityId asset, int index,
bool loop, bool reverse, bool loop, bool reverse,
bool replaceActive, bool replaceActive,
float crossfade) { float crossfade)
std::packaged_task<void()> lambda([=] { {
play_animation(sceneManager, asset, index, loop, reverse, replaceActive, std::packaged_task<void()> lambda([=]
crossfade); { play_animation(sceneManager, asset, index, loop, reverse, replaceActive,
}); crossfade); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void *const sceneManager,
EntityId asset, EntityId asset,
int animationIndex, int animationIndex,
int animationFrame) { int animationFrame)
std::packaged_task<void()> lambda([=] { {
set_animation_frame(sceneManager, asset, animationIndex, animationFrame); std::packaged_task<void()> lambda([=]
}); { set_animation_frame(sceneManager, asset, animationIndex, animationFrame); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void *const sceneManager,
EntityId asset, int index) { EntityId asset, int index)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { stop_animation(sceneManager, asset, index); }); [=]
{ stop_animation(sceneManager, asset, index); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void get_animation_count_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void get_animation_count_ffi(void *const sceneManager,
EntityId asset, EntityId asset,
void (*callback)(int)) { void (*callback)(int))
{
std::packaged_task<int()> lambda( std::packaged_task<int()> lambda(
[=] { [=]
{
auto count = get_animation_count(sceneManager, asset); auto count = get_animation_count(sceneManager, asset);
callback(count); callback(count);
return count; return count;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void *const sceneManager, FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void *const sceneManager,
EntityId asset, EntityId asset,
char *const outPtr, char *const outPtr,
int index, int index,
void (*callback)()) { void (*callback)())
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { [=]
{
get_animation_name(sceneManager, asset, outPtr, index); get_animation_name(sceneManager, asset, outPtr, index);
callback(); callback();
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer, FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer,
bool enabled) { bool enabled)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { set_post_processing(viewer, enabled); }); [=]
{ set_post_processing(viewer, enabled); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void FLUTTER_PLUGIN_EXPORT void
get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId, void (*callback)(const char*)) { get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId, void (*callback)(const char *))
{
std::packaged_task<const char *()> lambda( std::packaged_task<const char *()> lambda(
[=] { [=]
{
auto name = get_name_for_entity(sceneManager, entityId); auto name = get_name_for_entity(sceneManager, entityId);
callback(name); callback(name);
return name; return name;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
void set_morph_target_weights_ffi(void *const sceneManager, void set_morph_target_weights_ffi(void *const sceneManager,
EntityId asset, EntityId asset,
const char *const entityName,
const float *const morphData, const float *const morphData,
int numWeights) { int numWeights,
void (*callback)(bool))
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { [=]
set_morph_target_weights(sceneManager, asset, entityName, morphData, numWeights); {
auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights);
callback(result);
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
void set_morph_animation_ffi( FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi(
void *sceneManager,
EntityId asset,
const char *const entityName,
const float *const morphData,
const int *const morphIndices,
int numMorphTargets,
int numFrames,
float frameLengthInMs,
void (*callback)(bool)) {
std::packaged_task<bool()> lambda(
[=] {
auto success = set_morph_animation(sceneManager, asset, entityName, morphData, morphIndices, numMorphTargets, numFrames, frameLengthInMs);
callback(success);
return success;
});
auto fut = _rl->add_task(lambda);
}
FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi(
void *sceneManager, void *sceneManager,
EntityId asset, EntityId asset,
const char *entityName, const char *entityName,
const float *const transform, const float *const transform,
const char *boneName, const char *boneName,
void (*callback)(bool)) { void (*callback)(bool))
{
std::packaged_task<bool()> lambda( std::packaged_task<bool()> lambda(
[=] { [=]
{
auto success = set_bone_transform(sceneManager, asset, entityName, transform, boneName); auto success = set_bone_transform(sceneManager, asset, entityName, transform, boneName);
callback(success); callback(success);
return success; return success;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void* const sceneManager, EntityId entityId) { FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { return reset_to_rest_pose(sceneManager, entityId); }); [=]
{ return reset_to_rest_pose(sceneManager, entityId); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi( FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
void *sceneManager, void *sceneManager,
EntityId asset, EntityId asset,
const float *const frameData, const float *const frameData,
@@ -563,25 +625,28 @@ FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
const char **const meshNames, const char **const meshNames,
int numMeshTargets, int numMeshTargets,
float frameLengthInMs, float frameLengthInMs,
bool isModelSpace) { bool isModelSpace)
{
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] { [=]
{
add_bone_animation(sceneManager, asset, frameData, numFrames, boneName, meshNames, numMeshTargets, frameLengthInMs, isModelSpace); add_bone_animation(sceneManager, asset, frameData, numFrames, boneName, meshNames, numMeshTargets, frameLengthInMs, isModelSpace);
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); } FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath, void (*callback)(EntityId) ) { FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId))
{
std::packaged_task<EntityId()> lambda( std::packaged_task<EntityId()> lambda(
[=] { [=]
{
auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, primitiveType, materialPath); auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, primitiveType, materialPath);
callback(entity); callback(entity);
return entity; return entity;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
} }