chore: init SceneManager pointers to nullptr
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@@ -180,7 +180,7 @@ namespace thermion_filament
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///
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///
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/// Toggles the visibility of the given layer.
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/// Toggles the visibility of the given layer.
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/// Layer 0 - regular scene assets
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/// Layer 0 - regular scene assets
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/// Layer 1 - gizmo
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/// Layer 1 - unused
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/// Layer 2 - grid
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/// Layer 2 - grid
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///
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///
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void setLayerEnabled(int layer, bool enabled);
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void setLayerEnabled(int layer, bool enabled);
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@@ -192,9 +192,9 @@ namespace thermion_filament
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private:
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private:
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gltfio::AssetLoader *_assetLoader = nullptr;
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gltfio::AssetLoader *_assetLoader = nullptr;
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const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
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const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
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Engine *_engine;
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Engine *_engine = nullptr;
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Scene *_scene;
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Scene *_scene = nullptr;
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View* _view;
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View* _view = nullptr;
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gltfio::MaterialProvider *_ubershaderProvider = nullptr;
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gltfio::MaterialProvider *_ubershaderProvider = nullptr;
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gltfio::ResourceLoader *_gltfResourceLoader = nullptr;
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gltfio::ResourceLoader *_gltfResourceLoader = nullptr;
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@@ -221,10 +221,7 @@ namespace thermion_filament
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const gltfio::FilamentInstance *instance,
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const gltfio::FilamentInstance *instance,
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const char *entityName);
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const char *entityName);
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EntityId addGizmo();
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GridOverlay* _gridOverlay = nullptr;
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GridOverlay* _gridOverlay = nullptr;
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};
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};
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}
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}
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