fix: glTF instancing when loaded via buffer

This commit is contained in:
Nick Fisher
2025-01-02 15:16:12 +08:00
parent 3e39aa3630
commit 8e0ba8ac4e
6 changed files with 9 additions and 6 deletions

View File

@@ -42,6 +42,7 @@ namespace thermion
_materialInstances(materialInstances),
_materialInstanceCount(materialInstanceCount)
{
TRACE("Created GltfSceneAsset with %d reserved instances", asset->getAssetInstanceCount());
}
~GltfSceneAsset();