separate skybox/ibl creation from KTX decoding
This commit is contained in:
@@ -729,6 +729,23 @@ external void Texture_generateMipMaps(
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ffi.Pointer<TEngine> tEngine,
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);
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@ffi.Native<
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ffi.Pointer<TTexture> Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Pointer<ffi.Float>,
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ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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external ffi.Pointer<TTexture> Texture_decodeKtx(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> ktxData,
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int length,
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ffi.Pointer<ffi.Float> sphericalHarmonics,
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int requestId,
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VoidCallback onTextureUploadComplete,
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);
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@ffi.Native<
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ffi.Pointer<TLinearImage> Function(
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ffi.Uint32, ffi.Uint32, ffi.Uint32)>(isLeaf: true)
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@@ -1558,30 +1575,20 @@ external ffi.Pointer<TScene> Engine_createScene(
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@ffi.Native<
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ffi.Pointer<TSkybox> Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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ffi.Pointer<TEngine>, ffi.Pointer<TTexture>)>(isLeaf: true)
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external ffi.Pointer<TSkybox> Engine_buildSkybox(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> ktxData,
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int length,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onTextureUploadComplete,
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ffi.Pointer<TTexture> tTexture,
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);
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@ffi.Native<
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ffi.Pointer<TIndirectLight> Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Float,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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ffi.Pointer<TIndirectLight> Function(ffi.Pointer<TEngine>,
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ffi.Pointer<TTexture>, ffi.Float, ffi.Pointer<ffi.Float>)>(isLeaf: true)
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external ffi.Pointer<TIndirectLight> Engine_buildIndirectLight(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> ktxData,
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int length,
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ffi.Pointer<TTexture> tTexture,
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double intensity,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onTextureUploadComplete,
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ffi.Pointer<ffi.Float> harmonics,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TSkybox>)>(
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@@ -1887,6 +1894,28 @@ external void Texture_generateMipMapsRenderThread(
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Pointer<ffi.Float>,
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ffi.Uint32,
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VoidCallback,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>)>(
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isLeaf: true)
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external void Texture_decodeKtxRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> ktxData,
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int length,
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ffi.Pointer<ffi.Float> sphericalHarmonics,
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int requestId,
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VoidCallback onTextureUploadComplete,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TTexture>)>>
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onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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@@ -1936,40 +1965,36 @@ external void Engine_executeRenderThread(
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TSkybox>)>>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<TTexture>,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TSkybox>)>>)>(
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isLeaf: true)
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external void Engine_buildSkyboxRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> skyboxData,
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int length,
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ffi.Pointer<TTexture> tTexture,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TSkybox>)>>
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onComplete,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onTextureUploadComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<ffi.Uint8>,
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ffi.Size,
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ffi.Pointer<TTexture>,
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ffi.Float,
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ffi.Pointer<ffi.Float>,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TIndirectLight>)>>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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ffi.NativeFunction<
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ffi.Void Function(ffi.Pointer<TIndirectLight>)>>)>(isLeaf: true)
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external void Engine_buildIndirectLightRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.Uint8> iblData,
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int length,
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ffi.Pointer<TTexture> tTexture,
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double intensity,
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ffi.Pointer<ffi.Float> harmonics,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TIndirectLight>)>>
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onComplete,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onTextureUploadComplete,
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);
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@ffi.Native<
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@@ -3045,6 +3070,13 @@ external void RenderableManager_setPriority(
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int priority,
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);
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@ffi.Native<Aabb3 Function(ffi.Pointer<TRenderableManager>, EntityId)>(
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isLeaf: true)
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external Aabb3 RenderableManager_getBoundingBox(
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ffi.Pointer<TRenderableManager> tRenderableManager,
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int entityId,
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);
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@ffi.Native<
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ffi.Pointer<TSceneAsset> Function(
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ffi.Pointer<TEngine>,
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@@ -3462,6 +3494,9 @@ external bool AnimationManager_setGltfAnimationFrame(
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int frame,
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);
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typedef VoidCallbackFunction = ffi.Void Function(ffi.Int32 requestId);
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typedef DartVoidCallbackFunction = void Function(int requestId);
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typedef VoidCallback = ffi.Pointer<ffi.NativeFunction<VoidCallbackFunction>>;
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typedef EntityId = ffi.Int32;
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typedef DartEntityId = int;
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@@ -4094,9 +4129,6 @@ sealed class TBackend {
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static const BACKEND_NOOP = 4;
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}
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typedef VoidCallbackFunction = ffi.Void Function(ffi.Int32 requestId);
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typedef DartVoidCallbackFunction = void Function(int requestId);
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typedef VoidCallback = ffi.Pointer<ffi.NativeFunction<VoidCallbackFunction>>;
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typedef FilamentRenderCallbackFunction = ffi.Void Function(
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ffi.Pointer<ffi.Void> owner);
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typedef DartFilamentRenderCallbackFunction = void Function(
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@@ -1,5 +1,6 @@
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import 'dart:async';
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import 'package:thermion_dart/src/filament/src/implementation/background_image.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_texture.dart';
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import '../../../../filament/src/implementation/ffi_asset.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_filament_app.dart';
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import '../../../../filament/src/implementation/ffi_scene.dart';
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@@ -232,56 +233,83 @@ class ThermionViewerFFI extends ThermionViewer {
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throw UnimplementedError();
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}
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Future? _skyboxTextureUploadComplete;
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FFITexture? _skyboxTexture;
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Pointer<TSkybox>? _skybox;
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///
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///
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///
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@override
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Future loadSkybox(String skyboxPath) async {
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await removeSkybox();
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var data = await FilamentApp.instance!.loadResource(skyboxPath);
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skybox = await withPointerCallback<TSkybox>((cb) {
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Engine_buildSkyboxRenderThread(
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app.engine,
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data.address,
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data.length,
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cb,
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nullptr,
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);
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final completer = Completer();
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_skyboxTextureUploadComplete =
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withVoidCallback((requestId, onTextureUploadComplete) async {
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var skyboxTexturePointer = await withPointerCallback<TTexture>((cb) {
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Texture_decodeKtxRenderThread(app.engine, data.address, data.length,
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nullptr, requestId, onTextureUploadComplete, cb);
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});
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_skyboxTexture = FFITexture(app.engine, skyboxTexturePointer);
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_skybox = await withPointerCallback<TSkybox>((cb) {
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Engine_buildSkyboxRenderThread(app.engine, _skyboxTexture!.pointer, cb);
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});
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Scene_setSkybox(scene.scene, _skybox!);
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completer.complete();
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}).then((_) async {
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_skyboxTextureUploadComplete = null;
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});
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Scene_setSkybox(scene.scene, skybox!);
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await completer.future;
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}
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Pointer<TIndirectLight>? indirectLight;
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Pointer<TSkybox>? skybox;
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Pointer<TTexture>? _iblTexture;
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Pointer<TIndirectLight>? _indirectLight;
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Future? _iblTextureUploadComplete;
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///
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///
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///
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@override
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Future loadIbl(String lightingPath, {double intensity = 30000}) async {
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late Pointer stackPtr;
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if (FILAMENT_WASM) {
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//stackPtr = stackSave();
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}
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var data = await FilamentApp.instance!.loadResource(lightingPath);
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await removeIbl();
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indirectLight = await withPointerCallback<TIndirectLight>((cb) {
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Engine_buildIndirectLightRenderThread(
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app.engine,
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data.address,
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data.length,
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intensity,
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cb,
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nullptr,
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);
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});
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if (FILAMENT_WASM) {
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//stackRestore(stackPtr);
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final completer = Completer();
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_iblTextureUploadComplete =
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withVoidCallback((requestId, onTextureUploadComplete) async {
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late Pointer stackPtr;
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if (FILAMENT_WASM) {
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//stackPtr = stackSave();
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}
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var data = await FilamentApp.instance!.loadResource(lightingPath);
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var harmonics = Float32List(27);
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_iblTexture = await withPointerCallback<TTexture>((cb) {
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Texture_decodeKtxRenderThread(app.engine, data.address, data.length,
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harmonics.address, requestId, onTextureUploadComplete, cb);
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});
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_indirectLight = await withPointerCallback<TIndirectLight>((cb) {
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Engine_buildIndirectLightRenderThread(
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app.engine, _iblTexture!, intensity, harmonics.address, cb);
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});
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if (FILAMENT_WASM) {
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//stackRestore(stackPtr);
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data.free();
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}
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data.free();
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}
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data.free();
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Scene_setIndirectLight(scene.scene, indirectLight!);
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Scene_setIndirectLight(scene.scene, _indirectLight!);
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completer.complete();
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}).then((_) {
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_iblTextureUploadComplete = null;
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});
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await completer.future;
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}
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///
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@@ -289,7 +317,7 @@ class ThermionViewerFFI extends ThermionViewer {
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///
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@override
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Future rotateIbl(Matrix3 rotationMatrix) async {
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if (indirectLight == null) {
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if (_indirectLight == null) {
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throw Exception("No IBL loaded");
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}
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@@ -298,7 +326,7 @@ class ThermionViewerFFI extends ThermionViewer {
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//stackPtr = stackSave();
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}
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IndirectLight_setRotation(indirectLight!, rotationMatrix.storage.address);
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IndirectLight_setRotation(_indirectLight!, rotationMatrix.storage.address);
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if (FILAMENT_WASM) {
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//stackRestore(stackPtr);
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@@ -315,17 +343,23 @@ class ThermionViewerFFI extends ThermionViewer {
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throw ViewerDisposedException();
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}
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if (skybox != null) {
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if (_skyboxTextureUploadComplete != null) {
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await _skyboxTextureUploadComplete;
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_skyboxTextureUploadComplete = null;
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}
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if (_skybox != null) {
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await withVoidCallback(
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(requestId, cb) => Engine_destroySkyboxRenderThread(
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app.engine,
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skybox!,
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_skybox!,
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requestId,
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cb,
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),
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);
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skybox = null;
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}
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_skybox = null;
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_skyboxTexture = null;
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}
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///
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@@ -333,17 +367,22 @@ class ThermionViewerFFI extends ThermionViewer {
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///
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@override
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Future removeIbl() async {
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if (indirectLight != null) {
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if (_iblTextureUploadComplete != null) {
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await _iblTextureUploadComplete!;
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_iblTextureUploadComplete = null;
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}
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if (_indirectLight != null) {
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Scene_setIndirectLight(scene.scene, nullptr);
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await withVoidCallback(
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(requestId, cb) => Engine_destroyIndirectLightRenderThread(
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app.engine,
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indirectLight!,
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_indirectLight!,
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requestId,
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cb,
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),
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);
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indirectLight = null;
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_indirectLight = null;
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_iblTexture = null;
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}
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}
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@@ -57,8 +57,8 @@ EMSCRIPTEN_KEEPALIVE TMaterial *Engine_buildMaterial(TEngine *tEngine, const uin
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EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterial(TEngine *tEngine, TMaterial *tMaterial);
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EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialInstance(TEngine *tEngine, TMaterialInstance *tMaterialInstance);
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EMSCRIPTEN_KEEPALIVE TScene *Engine_createScene(TEngine *tEngine);
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EMSCRIPTEN_KEEPALIVE TSkybox *Engine_buildSkybox(TEngine *tEngine, uint8_t* ktxData, size_t length, void(*onTextureUploadComplete)());
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EMSCRIPTEN_KEEPALIVE TIndirectLight *Engine_buildIndirectLight(TEngine *tEngine, uint8_t* ktxData, size_t length, float intensity, void(*onTextureUploadComplete)());
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EMSCRIPTEN_KEEPALIVE TSkybox *Engine_buildSkybox(TEngine *tEngine, TTexture* tTexture);
|
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EMSCRIPTEN_KEEPALIVE TIndirectLight *Engine_buildIndirectLight(TEngine *tEngine, TTexture* tTexture, float intensity, float *harmonics);
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EMSCRIPTEN_KEEPALIVE void Engine_destroySkybox(TEngine *tEngine, TSkybox *tSkybox);
|
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EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLight(TEngine *tEngine, TIndirectLight *tIndirectLight);
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EMSCRIPTEN_KEEPALIVE EntityId EntityManager_createEntity(TEntityManager *tEntityManager);
|
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@@ -260,7 +260,14 @@ EMSCRIPTEN_KEEPALIVE uint32_t Texture_getHeight(TTexture *tTexture, uint32_t lev
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EMSCRIPTEN_KEEPALIVE uint32_t Texture_getDepth(TTexture *tTexture, uint32_t level);
|
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EMSCRIPTEN_KEEPALIVE TTextureUsage Texture_getUsage(TTexture *tTexture, uint32_t level);
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EMSCRIPTEN_KEEPALIVE void Texture_generateMipMaps(TTexture *tTexture, TEngine *tEngine);
|
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EMSCRIPTEN_KEEPALIVE TTexture* Texture_decodeKtx(
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TEngine *tEngine,
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uint8_t *ktxData,
|
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size_t length,
|
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float *sphericalHarmonics,
|
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uint32_t requestId,
|
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VoidCallback onTextureUploadComplete
|
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);
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EMSCRIPTEN_KEEPALIVE TLinearImage *Image_createEmpty(uint32_t width,uint32_t height,uint32_t channel);
|
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EMSCRIPTEN_KEEPALIVE TLinearImage *Image_decode(uint8_t* data, size_t length, const char* name, bool alpha);
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EMSCRIPTEN_KEEPALIVE float *Image_getBytes(TLinearImage *tLinearImage);
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@@ -1,5 +1,7 @@
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#pragma once
|
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#include "APIBoundaryTypes.h"
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#include "TEngine.h"
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#include "TView.h"
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#include "TTexture.h"
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@@ -11,7 +13,6 @@ namespace thermion
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extern "C"
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{
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#endif
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typedef void (*VoidCallback)(int32_t requestId);
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typedef int32_t EntityId;
|
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typedef void (*FilamentRenderCallback)(void *const owner);
|
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|
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@@ -59,14 +60,15 @@ namespace thermion
|
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void (*onComplete)(TTexture*)
|
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);
|
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void Texture_generateMipMapsRenderThread(TTexture *tTexture, TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
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void Texture_decodeKtxRenderThread(TEngine *tEngine, uint8_t *ktxData, size_t length, float *sphericalHarmonics, uint32_t requestId, VoidCallback onTextureUploadComplete, void (*onComplete)(TTexture *));
|
||||
|
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void Engine_destroyTextureRenderThread(TEngine *engine, TTexture* tTexture, uint32_t requestId, VoidCallback onComplete);
|
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void Engine_createFenceRenderThread(TEngine *tEngine, void (*onComplete)(TFence*));
|
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void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, uint32_t requestId, VoidCallback onComplete);
|
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void Engine_flushAndWaitRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
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void Engine_executeRenderThread(TEngine *tEngine, uint32_t requestId, VoidCallback onComplete);
|
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void Engine_buildSkyboxRenderThread(TEngine *tEngine, uint8_t *skyboxData, size_t length, void (*onComplete)(TSkybox *), void (*onTextureUploadComplete)());
|
||||
void Engine_buildIndirectLightRenderThread(TEngine *tEngine, uint8_t *iblData, size_t length, float intensity, void (*onComplete)(TIndirectLight *), void (*onTextureUploadComplete)());
|
||||
void Engine_buildSkyboxRenderThread(TEngine *tEngine, TTexture *tTexture, void (*onComplete)(TSkybox *));
|
||||
void Engine_buildIndirectLightRenderThread(TEngine *tEngine, TTexture *tTexture, float intensity, float *harmonics, void (*onComplete)(TIndirectLight *));
|
||||
|
||||
void Renderer_setClearOptionsRenderThread(TRenderer *tRenderer, double clearR, double clearG, double clearB, double clearA, uint8_t clearStencil, bool clear, bool discard, uint32_t requestId, VoidCallback onComplete);
|
||||
void Renderer_beginFrameRenderThread(TRenderer *tRenderer, TSwapChain *tSwapChain, uint64_t frameTimeInNanos, void (*onComplete)(bool));
|
||||
|
||||
@@ -303,40 +303,11 @@ namespace thermion
|
||||
return reinterpret_cast<TScene *>(scene);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TSkybox *Engine_buildSkybox(TEngine *tEngine, uint8_t *ktxData, size_t length, void (*onTextureUploadComplete)())
|
||||
EMSCRIPTEN_KEEPALIVE TSkybox *Engine_buildSkybox(TEngine *tEngine, TTexture *tTexture)
|
||||
{
|
||||
auto *engine = reinterpret_cast<Engine *>(tEngine);
|
||||
auto copy = new std::vector<uint8_t>(ktxData, ktxData + length);
|
||||
image::Ktx1Bundle *skyboxBundle =
|
||||
new image::Ktx1Bundle(static_cast<const uint8_t *>(copy->data()),
|
||||
static_cast<uint32_t>(length));
|
||||
|
||||
std::vector<void *> *callbackData = new std::vector<void *>{
|
||||
reinterpret_cast<void *>(onTextureUploadComplete),
|
||||
reinterpret_cast<void *>(skyboxBundle),
|
||||
reinterpret_cast<void *>(copy)};
|
||||
|
||||
auto *texture =
|
||||
ktxreader::Ktx1Reader::createTexture(
|
||||
engine, *skyboxBundle, false, [](void *userdata)
|
||||
{
|
||||
std::vector<void*>* vec = (std::vector<void*>*)userdata;
|
||||
|
||||
void *callbackPtr = vec->at(0);
|
||||
image::Ktx1Bundle *skyboxBundle = reinterpret_cast<image::Ktx1Bundle *>(vec->at(1));
|
||||
std::vector<uint8_t> *copy = reinterpret_cast<std::vector<uint8_t>*>(vec->at(2));
|
||||
|
||||
delete vec;
|
||||
|
||||
if (callbackPtr)
|
||||
{
|
||||
void (*callback)(void) = (void (*)(void))callbackPtr;
|
||||
callback();
|
||||
}
|
||||
delete skyboxBundle;
|
||||
delete copy;
|
||||
},
|
||||
(void *)callbackData);
|
||||
auto *texture = reinterpret_cast<Texture *>(tTexture);
|
||||
|
||||
auto *skybox =
|
||||
filament::Skybox::Builder()
|
||||
.environment(texture)
|
||||
@@ -345,48 +316,17 @@ namespace thermion
|
||||
return reinterpret_cast<TSkybox *>(skybox);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TIndirectLight *Engine_buildIndirectLight(TEngine *tEngine, uint8_t *ktxData, size_t length, float intensity, void (*onTextureUploadComplete)())
|
||||
EMSCRIPTEN_KEEPALIVE TIndirectLight *Engine_buildIndirectLight(TEngine *tEngine, TTexture *tTexture, float intensity, float *harmonics)
|
||||
{
|
||||
auto *engine = reinterpret_cast<Engine *>(tEngine);
|
||||
auto copy = new std::vector<uint8_t>(ktxData, ktxData + length);
|
||||
auto *texture = reinterpret_cast<Texture *>(tTexture);
|
||||
|
||||
image::Ktx1Bundle *iblBundle =
|
||||
new image::Ktx1Bundle(static_cast<const uint8_t *>(copy->data()),
|
||||
static_cast<uint32_t>(length));
|
||||
filament::math::float3 harmonics[9];
|
||||
iblBundle->getSphericalHarmonics(harmonics);
|
||||
filament::math::float3 sphericalHarmonics[9];
|
||||
memcpy(sphericalHarmonics, harmonics, 27 * sizeof(float));
|
||||
|
||||
|
||||
std::vector<void *> *callbackData = new std::vector<void *>{
|
||||
reinterpret_cast<void *>(onTextureUploadComplete),
|
||||
reinterpret_cast<void *>(iblBundle),
|
||||
reinterpret_cast<void *>(copy)};
|
||||
|
||||
auto *texture =
|
||||
ktxreader::Ktx1Reader::createTexture(
|
||||
engine, *iblBundle, false, [](void *userdata)
|
||||
{
|
||||
std::vector<void*>* vec = (std::vector<void*>*)userdata;
|
||||
|
||||
void *callbackPtr = vec->at(0);
|
||||
image::Ktx1Bundle *iblBundle = reinterpret_cast<image::Ktx1Bundle *>(vec->at(1));
|
||||
std::vector<uint8_t> *copy = reinterpret_cast<std::vector<uint8_t>*>(vec->at(2));
|
||||
|
||||
delete vec;
|
||||
|
||||
if (callbackPtr)
|
||||
{
|
||||
void (*callback)(void) = (void (*)(void))callbackPtr;
|
||||
callback();
|
||||
}
|
||||
delete iblBundle;
|
||||
delete copy;
|
||||
},
|
||||
|
||||
(void *)callbackData);
|
||||
auto *indirectLight = filament::IndirectLight::Builder()
|
||||
.reflections(texture)
|
||||
.irradiance(3, harmonics)
|
||||
.irradiance(3, sphericalHarmonics)
|
||||
.intensity(intensity)
|
||||
.build(*engine);
|
||||
return reinterpret_cast<TIndirectLight *>(indirectLight);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#include <emscripten.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include <vector>
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
#include <filament/image/ColorTransform.h>
|
||||
#include <filament/backend/DriverEnums.h>
|
||||
|
||||
#include <ktxreader/Ktx1Reader.h>
|
||||
#include <ktxreader/Ktx2Reader.h>
|
||||
|
||||
#include "c_api/TTexture.h"
|
||||
|
||||
#include "Log.hpp"
|
||||
@@ -32,61 +35,117 @@ namespace thermion
|
||||
using namespace filament::backend;
|
||||
using namespace image;
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
inline float to_float(uint8_t v) {
|
||||
return float(v);
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TLinearImage *Image_decode(uint8_t *data, size_t length, const char *name = "image", bool alpha = true)
|
||||
{
|
||||
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
int width, height, channels;
|
||||
|
||||
TRACE("Loading image from buffer of length %lu bytes (alpha : %s)", length, alpha ? "true" : "false");
|
||||
|
||||
uint8_t *imgData = stbi_load_from_memory(data, length, &width, &height, &channels, alpha ? 4 : 3);
|
||||
|
||||
if (!imgData) {
|
||||
ERROR("Failed to decode image");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LinearImage *linearImage;
|
||||
|
||||
if(alpha) {
|
||||
linearImage = new LinearImage(toLinearWithAlpha<uint8_t>(
|
||||
width,
|
||||
height,
|
||||
width * 4,
|
||||
imgData,
|
||||
to_float, sRGBToLinear<filament::math::float4>));
|
||||
} else {
|
||||
linearImage = new LinearImage(toLinear<uint8_t>(
|
||||
width,
|
||||
height,
|
||||
width * 3,
|
||||
imgData,
|
||||
to_float, sRGBToLinear<filament::math::float3>));
|
||||
}
|
||||
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(end - start);
|
||||
|
||||
TRACE("Image decoded successfully in %lld ms (%dx%dx%d)", duration.count(), width, height, channels);
|
||||
|
||||
if (!linearImage->isValid())
|
||||
inline float to_float(uint8_t v)
|
||||
{
|
||||
Log("Failed to decode image.");
|
||||
return nullptr;
|
||||
return float(v);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TLinearImage *Image_decode(uint8_t *data, size_t length, const char *name = "image", bool alpha = true)
|
||||
{
|
||||
|
||||
auto start = std::chrono::high_resolution_clock::now();
|
||||
|
||||
int width, height, channels;
|
||||
|
||||
TRACE("Loading image from buffer of length %lu bytes (alpha : %s)", length, alpha ? "true" : "false");
|
||||
|
||||
uint8_t *imgData = stbi_load_from_memory(data, length, &width, &height, &channels, alpha ? 4 : 3);
|
||||
|
||||
if (!imgData)
|
||||
{
|
||||
ERROR("Failed to decode image");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
LinearImage *linearImage;
|
||||
|
||||
if (alpha)
|
||||
{
|
||||
linearImage = new LinearImage(toLinearWithAlpha<uint8_t>(
|
||||
width,
|
||||
height,
|
||||
width * 4,
|
||||
imgData,
|
||||
to_float, sRGBToLinear<filament::math::float4>));
|
||||
}
|
||||
else
|
||||
{
|
||||
linearImage = new LinearImage(toLinear<uint8_t>(
|
||||
width,
|
||||
height,
|
||||
width * 3,
|
||||
imgData,
|
||||
to_float, sRGBToLinear<filament::math::float3>));
|
||||
}
|
||||
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
auto duration = std::chrono::duration_cast<std::chrono::milliseconds>(end - start);
|
||||
|
||||
TRACE("Image decoded successfully in %lld ms (%dx%dx%d)", duration.count(), width, height, channels);
|
||||
|
||||
if (!linearImage->isValid())
|
||||
{
|
||||
Log("Failed to decode image.");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<TLinearImage *>(linearImage);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TTexture *Texture_decodeKtx(
|
||||
TEngine *tEngine,
|
||||
uint8_t *ktxData,
|
||||
size_t length,
|
||||
float *sphericalHarmonics,
|
||||
uint32_t requestId,
|
||||
VoidCallback onTextureUploadComplete)
|
||||
{
|
||||
|
||||
auto engine = reinterpret_cast<filament::Engine *>(tEngine);
|
||||
|
||||
auto copy = new std::vector<uint8_t>(ktxData, ktxData + length);
|
||||
image::Ktx1Bundle *bundle =
|
||||
new image::Ktx1Bundle(static_cast<const uint8_t *>(copy->data()),
|
||||
static_cast<uint32_t>(length));
|
||||
|
||||
filament::math::float3 harmonics[9];
|
||||
if (sphericalHarmonics)
|
||||
{
|
||||
bundle->getSphericalHarmonics(harmonics);
|
||||
memcpy(sphericalHarmonics, harmonics, 27 * sizeof(float));
|
||||
}
|
||||
|
||||
std::vector<void *> *callbackData = new std::vector<void *>{
|
||||
reinterpret_cast<void *>(onTextureUploadComplete),
|
||||
reinterpret_cast<void *>(bundle),
|
||||
reinterpret_cast<void *>(copy),
|
||||
reinterpret_cast<void *>(requestId)};
|
||||
|
||||
auto *texture =
|
||||
ktxreader::Ktx1Reader::createTexture(
|
||||
engine, *bundle, false, [](void *userdata)
|
||||
{
|
||||
std::vector<void*>* vec = (std::vector<void*>*)userdata;
|
||||
|
||||
void *callbackPtr = vec->at(0);
|
||||
image::Ktx1Bundle *bundle = reinterpret_cast<image::Ktx1Bundle *>(vec->at(1));
|
||||
std::vector<uint8_t> *copy = reinterpret_cast<std::vector<uint8_t>*>(vec->at(2));
|
||||
uintptr_t requestId = (uintptr_t)vec->at(3);
|
||||
|
||||
delete vec;
|
||||
|
||||
if (callbackPtr)
|
||||
{
|
||||
auto callback = ((VoidCallback)callbackPtr);
|
||||
callback(requestId);
|
||||
}
|
||||
delete bundle;
|
||||
delete copy; },
|
||||
(void *)callbackData);
|
||||
return reinterpret_cast<TTexture *>(texture);
|
||||
}
|
||||
|
||||
return reinterpret_cast<TLinearImage *>(linearImage);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE float *Image_getBytes(TLinearImage *tLinearImage)
|
||||
{
|
||||
@@ -116,191 +175,306 @@ namespace thermion
|
||||
delete linearImage;
|
||||
}
|
||||
|
||||
::filament::Texture::InternalFormat convertToFilamentFormat(TTextureFormat tFormat) {
|
||||
switch (tFormat) {
|
||||
// 8-bits per element
|
||||
case TEXTUREFORMAT_R8: return ::filament::Texture::InternalFormat::R8;
|
||||
case TEXTUREFORMAT_R8_SNORM: return ::filament::Texture::InternalFormat::R8_SNORM;
|
||||
case TEXTUREFORMAT_R8UI: return ::filament::Texture::InternalFormat::R8UI;
|
||||
case TEXTUREFORMAT_R8I: return ::filament::Texture::InternalFormat::R8I;
|
||||
case TEXTUREFORMAT_STENCIL8: return ::filament::Texture::InternalFormat::STENCIL8;
|
||||
|
||||
// 16-bits per element
|
||||
case TEXTUREFORMAT_R16F: return ::filament::Texture::InternalFormat::R16F;
|
||||
case TEXTUREFORMAT_R16UI: return ::filament::Texture::InternalFormat::R16UI;
|
||||
case TEXTUREFORMAT_R16I: return ::filament::Texture::InternalFormat::R16I;
|
||||
case TEXTUREFORMAT_RG8: return ::filament::Texture::InternalFormat::RG8;
|
||||
case TEXTUREFORMAT_RG8_SNORM: return ::filament::Texture::InternalFormat::RG8_SNORM;
|
||||
case TEXTUREFORMAT_RG8UI: return ::filament::Texture::InternalFormat::RG8UI;
|
||||
case TEXTUREFORMAT_RG8I: return ::filament::Texture::InternalFormat::RG8I;
|
||||
case TEXTUREFORMAT_RGB565: return ::filament::Texture::InternalFormat::RGB565;
|
||||
case TEXTUREFORMAT_RGB9_E5: return ::filament::Texture::InternalFormat::RGB9_E5;
|
||||
case TEXTUREFORMAT_RGB5_A1: return ::filament::Texture::InternalFormat::RGB5_A1;
|
||||
case TEXTUREFORMAT_RGBA4: return ::filament::Texture::InternalFormat::RGBA4;
|
||||
case TEXTUREFORMAT_DEPTH16: return ::filament::Texture::InternalFormat::DEPTH16;
|
||||
|
||||
// 24-bits per element
|
||||
case TEXTUREFORMAT_RGB8: return ::filament::Texture::InternalFormat::RGB8;
|
||||
case TEXTUREFORMAT_SRGB8: return ::filament::Texture::InternalFormat::SRGB8;
|
||||
case TEXTUREFORMAT_RGB8_SNORM: return ::filament::Texture::InternalFormat::RGB8_SNORM;
|
||||
case TEXTUREFORMAT_RGB8UI: return ::filament::Texture::InternalFormat::RGB8UI;
|
||||
case TEXTUREFORMAT_RGB8I: return ::filament::Texture::InternalFormat::RGB8I;
|
||||
case TEXTUREFORMAT_DEPTH24: return ::filament::Texture::InternalFormat::DEPTH24;
|
||||
|
||||
// 32-bits per element
|
||||
case TEXTUREFORMAT_R32F: return ::filament::Texture::InternalFormat::R32F;
|
||||
case TEXTUREFORMAT_R32UI: return ::filament::Texture::InternalFormat::R32UI;
|
||||
case TEXTUREFORMAT_R32I: return ::filament::Texture::InternalFormat::R32I;
|
||||
case TEXTUREFORMAT_RG16F: return ::filament::Texture::InternalFormat::RG16F;
|
||||
case TEXTUREFORMAT_RG16UI: return ::filament::Texture::InternalFormat::RG16UI;
|
||||
case TEXTUREFORMAT_RG16I: return ::filament::Texture::InternalFormat::RG16I;
|
||||
case TEXTUREFORMAT_R11F_G11F_B10F: return ::filament::Texture::InternalFormat::R11F_G11F_B10F;
|
||||
case TEXTUREFORMAT_RGBA8: return ::filament::Texture::InternalFormat::RGBA8;
|
||||
case TEXTUREFORMAT_SRGB8_A8: return ::filament::Texture::InternalFormat::SRGB8_A8;
|
||||
case TEXTUREFORMAT_RGBA8_SNORM: return ::filament::Texture::InternalFormat::RGBA8_SNORM;
|
||||
case TEXTUREFORMAT_UNUSED: return ::filament::Texture::InternalFormat::UNUSED;
|
||||
case TEXTUREFORMAT_RGB10_A2: return ::filament::Texture::InternalFormat::RGB10_A2;
|
||||
case TEXTUREFORMAT_RGBA8UI: return ::filament::Texture::InternalFormat::RGBA8UI;
|
||||
case TEXTUREFORMAT_RGBA8I: return ::filament::Texture::InternalFormat::RGBA8I;
|
||||
case TEXTUREFORMAT_DEPTH32F: return ::filament::Texture::InternalFormat::DEPTH32F;
|
||||
case TEXTUREFORMAT_DEPTH24_STENCIL8: return ::filament::Texture::InternalFormat::DEPTH24_STENCIL8;
|
||||
case TEXTUREFORMAT_DEPTH32F_STENCIL8: return ::filament::Texture::InternalFormat::DEPTH32F_STENCIL8;
|
||||
|
||||
// 48-bits per element
|
||||
case TEXTUREFORMAT_RGB16F: return ::filament::Texture::InternalFormat::RGB16F;
|
||||
case TEXTUREFORMAT_RGB16UI: return ::filament::Texture::InternalFormat::RGB16UI;
|
||||
case TEXTUREFORMAT_RGB16I: return ::filament::Texture::InternalFormat::RGB16I;
|
||||
|
||||
// 64-bits per element
|
||||
case TEXTUREFORMAT_RG32F: return ::filament::Texture::InternalFormat::RG32F;
|
||||
case TEXTUREFORMAT_RG32UI: return ::filament::Texture::InternalFormat::RG32UI;
|
||||
case TEXTUREFORMAT_RG32I: return ::filament::Texture::InternalFormat::RG32I;
|
||||
case TEXTUREFORMAT_RGBA16F: return ::filament::Texture::InternalFormat::RGBA16F;
|
||||
case TEXTUREFORMAT_RGBA16UI: return ::filament::Texture::InternalFormat::RGBA16UI;
|
||||
case TEXTUREFORMAT_RGBA16I: return ::filament::Texture::InternalFormat::RGBA16I;
|
||||
|
||||
// 96-bits per element
|
||||
case TEXTUREFORMAT_RGB32F: return ::filament::Texture::InternalFormat::RGB32F;
|
||||
case TEXTUREFORMAT_RGB32UI: return ::filament::Texture::InternalFormat::RGB32UI;
|
||||
case TEXTUREFORMAT_RGB32I: return ::filament::Texture::InternalFormat::RGB32I;
|
||||
|
||||
// 128-bits per element
|
||||
case TEXTUREFORMAT_RGBA32F: return ::filament::Texture::InternalFormat::RGBA32F;
|
||||
case TEXTUREFORMAT_RGBA32UI: return ::filament::Texture::InternalFormat::RGBA32UI;
|
||||
case TEXTUREFORMAT_RGBA32I: return ::filament::Texture::InternalFormat::RGBA32I;
|
||||
|
||||
// Compressed formats
|
||||
case TEXTUREFORMAT_EAC_R11: return ::filament::Texture::InternalFormat::EAC_R11;
|
||||
case TEXTUREFORMAT_EAC_R11_SIGNED: return ::filament::Texture::InternalFormat::EAC_R11_SIGNED;
|
||||
case TEXTUREFORMAT_EAC_RG11: return ::filament::Texture::InternalFormat::EAC_RG11;
|
||||
case TEXTUREFORMAT_EAC_RG11_SIGNED: return ::filament::Texture::InternalFormat::EAC_RG11_SIGNED;
|
||||
case TEXTUREFORMAT_ETC2_RGB8: return ::filament::Texture::InternalFormat::ETC2_RGB8;
|
||||
case TEXTUREFORMAT_ETC2_SRGB8: return ::filament::Texture::InternalFormat::ETC2_SRGB8;
|
||||
case TEXTUREFORMAT_ETC2_RGB8_A1: return ::filament::Texture::InternalFormat::ETC2_RGB8_A1;
|
||||
case TEXTUREFORMAT_ETC2_SRGB8_A1: return ::filament::Texture::InternalFormat::ETC2_SRGB8_A1;
|
||||
case TEXTUREFORMAT_ETC2_EAC_RGBA8: return ::filament::Texture::InternalFormat::ETC2_EAC_RGBA8;
|
||||
case TEXTUREFORMAT_ETC2_EAC_SRGBA8: return ::filament::Texture::InternalFormat::ETC2_EAC_SRGBA8;
|
||||
|
||||
// DXT formats
|
||||
case TEXTUREFORMAT_DXT1_RGB: return ::filament::Texture::InternalFormat::DXT1_RGB;
|
||||
case TEXTUREFORMAT_DXT1_RGBA: return ::filament::Texture::InternalFormat::DXT1_RGBA;
|
||||
case TEXTUREFORMAT_DXT3_RGBA: return ::filament::Texture::InternalFormat::DXT3_RGBA;
|
||||
case TEXTUREFORMAT_DXT5_RGBA: return ::filament::Texture::InternalFormat::DXT5_RGBA;
|
||||
case TEXTUREFORMAT_DXT1_SRGB: return ::filament::Texture::InternalFormat::DXT1_SRGB;
|
||||
case TEXTUREFORMAT_DXT1_SRGBA: return ::filament::Texture::InternalFormat::DXT1_SRGBA;
|
||||
case TEXTUREFORMAT_DXT3_SRGBA: return ::filament::Texture::InternalFormat::DXT3_SRGBA;
|
||||
case TEXTUREFORMAT_DXT5_SRGBA: return ::filament::Texture::InternalFormat::DXT5_SRGBA;
|
||||
|
||||
// ASTC formats
|
||||
case TEXTUREFORMAT_RGBA_ASTC_4x4: return ::filament::Texture::InternalFormat::RGBA_ASTC_4x4;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_5x4: return ::filament::Texture::InternalFormat::RGBA_ASTC_5x4;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_5x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_5x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_6x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_6x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_6x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_6x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x8: return ::filament::Texture::InternalFormat::RGBA_ASTC_8x8;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x5: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x6: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x8: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x8;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x10: return ::filament::Texture::InternalFormat::RGBA_ASTC_10x10;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_12x10: return ::filament::Texture::InternalFormat::RGBA_ASTC_12x10;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_12x12: return ::filament::Texture::InternalFormat::RGBA_ASTC_12x12;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_4x4: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_4x4;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x4: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x4;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x8: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x8;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x5: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x6: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x8: return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x8;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x10:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x10;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x10:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x10;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x12:return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x12;
|
||||
|
||||
// RGTC formats
|
||||
case TEXTUREFORMAT_RED_RGTC1: return ::filament::Texture::InternalFormat::RED_RGTC1;
|
||||
case TEXTUREFORMAT_SIGNED_RED_RGTC1: return ::filament::Texture::InternalFormat::SIGNED_RED_RGTC1;
|
||||
case TEXTUREFORMAT_RED_GREEN_RGTC2: return ::filament::Texture::InternalFormat::RED_GREEN_RGTC2;
|
||||
case TEXTUREFORMAT_SIGNED_RED_GREEN_RGTC2: return ::filament::Texture::InternalFormat::SIGNED_RED_GREEN_RGTC2;
|
||||
|
||||
// BPTC formats
|
||||
case TEXTUREFORMAT_RGB_BPTC_SIGNED_FLOAT: return ::filament::Texture::InternalFormat::RGB_BPTC_SIGNED_FLOAT;
|
||||
case TEXTUREFORMAT_RGB_BPTC_UNSIGNED_FLOAT:return ::filament::Texture::InternalFormat::RGB_BPTC_UNSIGNED_FLOAT;
|
||||
case TEXTUREFORMAT_RGBA_BPTC_UNORM: return ::filament::Texture::InternalFormat::RGBA_BPTC_UNORM;
|
||||
case TEXTUREFORMAT_SRGB_ALPHA_BPTC_UNORM: return ::filament::Texture::InternalFormat::SRGB_ALPHA_BPTC_UNORM;
|
||||
|
||||
default:
|
||||
// Fallback to a common format if an unknown format is provided
|
||||
return ::filament::Texture::InternalFormat::RGBA8;
|
||||
::filament::Texture::InternalFormat convertToFilamentFormat(TTextureFormat tFormat)
|
||||
{
|
||||
switch (tFormat)
|
||||
{
|
||||
// 8-bits per element
|
||||
case TEXTUREFORMAT_R8:
|
||||
return ::filament::Texture::InternalFormat::R8;
|
||||
case TEXTUREFORMAT_R8_SNORM:
|
||||
return ::filament::Texture::InternalFormat::R8_SNORM;
|
||||
case TEXTUREFORMAT_R8UI:
|
||||
return ::filament::Texture::InternalFormat::R8UI;
|
||||
case TEXTUREFORMAT_R8I:
|
||||
return ::filament::Texture::InternalFormat::R8I;
|
||||
case TEXTUREFORMAT_STENCIL8:
|
||||
return ::filament::Texture::InternalFormat::STENCIL8;
|
||||
|
||||
// 16-bits per element
|
||||
case TEXTUREFORMAT_R16F:
|
||||
return ::filament::Texture::InternalFormat::R16F;
|
||||
case TEXTUREFORMAT_R16UI:
|
||||
return ::filament::Texture::InternalFormat::R16UI;
|
||||
case TEXTUREFORMAT_R16I:
|
||||
return ::filament::Texture::InternalFormat::R16I;
|
||||
case TEXTUREFORMAT_RG8:
|
||||
return ::filament::Texture::InternalFormat::RG8;
|
||||
case TEXTUREFORMAT_RG8_SNORM:
|
||||
return ::filament::Texture::InternalFormat::RG8_SNORM;
|
||||
case TEXTUREFORMAT_RG8UI:
|
||||
return ::filament::Texture::InternalFormat::RG8UI;
|
||||
case TEXTUREFORMAT_RG8I:
|
||||
return ::filament::Texture::InternalFormat::RG8I;
|
||||
case TEXTUREFORMAT_RGB565:
|
||||
return ::filament::Texture::InternalFormat::RGB565;
|
||||
case TEXTUREFORMAT_RGB9_E5:
|
||||
return ::filament::Texture::InternalFormat::RGB9_E5;
|
||||
case TEXTUREFORMAT_RGB5_A1:
|
||||
return ::filament::Texture::InternalFormat::RGB5_A1;
|
||||
case TEXTUREFORMAT_RGBA4:
|
||||
return ::filament::Texture::InternalFormat::RGBA4;
|
||||
case TEXTUREFORMAT_DEPTH16:
|
||||
return ::filament::Texture::InternalFormat::DEPTH16;
|
||||
|
||||
// 24-bits per element
|
||||
case TEXTUREFORMAT_RGB8:
|
||||
return ::filament::Texture::InternalFormat::RGB8;
|
||||
case TEXTUREFORMAT_SRGB8:
|
||||
return ::filament::Texture::InternalFormat::SRGB8;
|
||||
case TEXTUREFORMAT_RGB8_SNORM:
|
||||
return ::filament::Texture::InternalFormat::RGB8_SNORM;
|
||||
case TEXTUREFORMAT_RGB8UI:
|
||||
return ::filament::Texture::InternalFormat::RGB8UI;
|
||||
case TEXTUREFORMAT_RGB8I:
|
||||
return ::filament::Texture::InternalFormat::RGB8I;
|
||||
case TEXTUREFORMAT_DEPTH24:
|
||||
return ::filament::Texture::InternalFormat::DEPTH24;
|
||||
|
||||
// 32-bits per element
|
||||
case TEXTUREFORMAT_R32F:
|
||||
return ::filament::Texture::InternalFormat::R32F;
|
||||
case TEXTUREFORMAT_R32UI:
|
||||
return ::filament::Texture::InternalFormat::R32UI;
|
||||
case TEXTUREFORMAT_R32I:
|
||||
return ::filament::Texture::InternalFormat::R32I;
|
||||
case TEXTUREFORMAT_RG16F:
|
||||
return ::filament::Texture::InternalFormat::RG16F;
|
||||
case TEXTUREFORMAT_RG16UI:
|
||||
return ::filament::Texture::InternalFormat::RG16UI;
|
||||
case TEXTUREFORMAT_RG16I:
|
||||
return ::filament::Texture::InternalFormat::RG16I;
|
||||
case TEXTUREFORMAT_R11F_G11F_B10F:
|
||||
return ::filament::Texture::InternalFormat::R11F_G11F_B10F;
|
||||
case TEXTUREFORMAT_RGBA8:
|
||||
return ::filament::Texture::InternalFormat::RGBA8;
|
||||
case TEXTUREFORMAT_SRGB8_A8:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_A8;
|
||||
case TEXTUREFORMAT_RGBA8_SNORM:
|
||||
return ::filament::Texture::InternalFormat::RGBA8_SNORM;
|
||||
case TEXTUREFORMAT_UNUSED:
|
||||
return ::filament::Texture::InternalFormat::UNUSED;
|
||||
case TEXTUREFORMAT_RGB10_A2:
|
||||
return ::filament::Texture::InternalFormat::RGB10_A2;
|
||||
case TEXTUREFORMAT_RGBA8UI:
|
||||
return ::filament::Texture::InternalFormat::RGBA8UI;
|
||||
case TEXTUREFORMAT_RGBA8I:
|
||||
return ::filament::Texture::InternalFormat::RGBA8I;
|
||||
case TEXTUREFORMAT_DEPTH32F:
|
||||
return ::filament::Texture::InternalFormat::DEPTH32F;
|
||||
case TEXTUREFORMAT_DEPTH24_STENCIL8:
|
||||
return ::filament::Texture::InternalFormat::DEPTH24_STENCIL8;
|
||||
case TEXTUREFORMAT_DEPTH32F_STENCIL8:
|
||||
return ::filament::Texture::InternalFormat::DEPTH32F_STENCIL8;
|
||||
|
||||
// 48-bits per element
|
||||
case TEXTUREFORMAT_RGB16F:
|
||||
return ::filament::Texture::InternalFormat::RGB16F;
|
||||
case TEXTUREFORMAT_RGB16UI:
|
||||
return ::filament::Texture::InternalFormat::RGB16UI;
|
||||
case TEXTUREFORMAT_RGB16I:
|
||||
return ::filament::Texture::InternalFormat::RGB16I;
|
||||
|
||||
// 64-bits per element
|
||||
case TEXTUREFORMAT_RG32F:
|
||||
return ::filament::Texture::InternalFormat::RG32F;
|
||||
case TEXTUREFORMAT_RG32UI:
|
||||
return ::filament::Texture::InternalFormat::RG32UI;
|
||||
case TEXTUREFORMAT_RG32I:
|
||||
return ::filament::Texture::InternalFormat::RG32I;
|
||||
case TEXTUREFORMAT_RGBA16F:
|
||||
return ::filament::Texture::InternalFormat::RGBA16F;
|
||||
case TEXTUREFORMAT_RGBA16UI:
|
||||
return ::filament::Texture::InternalFormat::RGBA16UI;
|
||||
case TEXTUREFORMAT_RGBA16I:
|
||||
return ::filament::Texture::InternalFormat::RGBA16I;
|
||||
|
||||
// 96-bits per element
|
||||
case TEXTUREFORMAT_RGB32F:
|
||||
return ::filament::Texture::InternalFormat::RGB32F;
|
||||
case TEXTUREFORMAT_RGB32UI:
|
||||
return ::filament::Texture::InternalFormat::RGB32UI;
|
||||
case TEXTUREFORMAT_RGB32I:
|
||||
return ::filament::Texture::InternalFormat::RGB32I;
|
||||
|
||||
// 128-bits per element
|
||||
case TEXTUREFORMAT_RGBA32F:
|
||||
return ::filament::Texture::InternalFormat::RGBA32F;
|
||||
case TEXTUREFORMAT_RGBA32UI:
|
||||
return ::filament::Texture::InternalFormat::RGBA32UI;
|
||||
case TEXTUREFORMAT_RGBA32I:
|
||||
return ::filament::Texture::InternalFormat::RGBA32I;
|
||||
|
||||
// Compressed formats
|
||||
case TEXTUREFORMAT_EAC_R11:
|
||||
return ::filament::Texture::InternalFormat::EAC_R11;
|
||||
case TEXTUREFORMAT_EAC_R11_SIGNED:
|
||||
return ::filament::Texture::InternalFormat::EAC_R11_SIGNED;
|
||||
case TEXTUREFORMAT_EAC_RG11:
|
||||
return ::filament::Texture::InternalFormat::EAC_RG11;
|
||||
case TEXTUREFORMAT_EAC_RG11_SIGNED:
|
||||
return ::filament::Texture::InternalFormat::EAC_RG11_SIGNED;
|
||||
case TEXTUREFORMAT_ETC2_RGB8:
|
||||
return ::filament::Texture::InternalFormat::ETC2_RGB8;
|
||||
case TEXTUREFORMAT_ETC2_SRGB8:
|
||||
return ::filament::Texture::InternalFormat::ETC2_SRGB8;
|
||||
case TEXTUREFORMAT_ETC2_RGB8_A1:
|
||||
return ::filament::Texture::InternalFormat::ETC2_RGB8_A1;
|
||||
case TEXTUREFORMAT_ETC2_SRGB8_A1:
|
||||
return ::filament::Texture::InternalFormat::ETC2_SRGB8_A1;
|
||||
case TEXTUREFORMAT_ETC2_EAC_RGBA8:
|
||||
return ::filament::Texture::InternalFormat::ETC2_EAC_RGBA8;
|
||||
case TEXTUREFORMAT_ETC2_EAC_SRGBA8:
|
||||
return ::filament::Texture::InternalFormat::ETC2_EAC_SRGBA8;
|
||||
|
||||
// DXT formats
|
||||
case TEXTUREFORMAT_DXT1_RGB:
|
||||
return ::filament::Texture::InternalFormat::DXT1_RGB;
|
||||
case TEXTUREFORMAT_DXT1_RGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT1_RGBA;
|
||||
case TEXTUREFORMAT_DXT3_RGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT3_RGBA;
|
||||
case TEXTUREFORMAT_DXT5_RGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT5_RGBA;
|
||||
case TEXTUREFORMAT_DXT1_SRGB:
|
||||
return ::filament::Texture::InternalFormat::DXT1_SRGB;
|
||||
case TEXTUREFORMAT_DXT1_SRGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT1_SRGBA;
|
||||
case TEXTUREFORMAT_DXT3_SRGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT3_SRGBA;
|
||||
case TEXTUREFORMAT_DXT5_SRGBA:
|
||||
return ::filament::Texture::InternalFormat::DXT5_SRGBA;
|
||||
|
||||
// ASTC formats
|
||||
case TEXTUREFORMAT_RGBA_ASTC_4x4:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_4x4;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_5x4:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_5x4;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_5x5:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_5x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_6x5:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_6x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_6x6:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_6x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x5:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_8x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x6:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_8x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_8x8:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_8x8;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x5:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_10x5;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x6:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_10x6;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x8:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_10x8;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_10x10:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_10x10;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_12x10:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_12x10;
|
||||
case TEXTUREFORMAT_RGBA_ASTC_12x12:
|
||||
return ::filament::Texture::InternalFormat::RGBA_ASTC_12x12;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_4x4:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_4x4;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x4:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x4;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_5x5:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_5x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x5:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_6x6:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_6x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x5:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x6:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_8x8:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_8x8;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x5:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x5;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x6:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x6;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x8:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x8;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_10x10:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_10x10;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x10:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x10;
|
||||
case TEXTUREFORMAT_SRGB8_ALPHA8_ASTC_12x12:
|
||||
return ::filament::Texture::InternalFormat::SRGB8_ALPHA8_ASTC_12x12;
|
||||
|
||||
// RGTC formats
|
||||
case TEXTUREFORMAT_RED_RGTC1:
|
||||
return ::filament::Texture::InternalFormat::RED_RGTC1;
|
||||
case TEXTUREFORMAT_SIGNED_RED_RGTC1:
|
||||
return ::filament::Texture::InternalFormat::SIGNED_RED_RGTC1;
|
||||
case TEXTUREFORMAT_RED_GREEN_RGTC2:
|
||||
return ::filament::Texture::InternalFormat::RED_GREEN_RGTC2;
|
||||
case TEXTUREFORMAT_SIGNED_RED_GREEN_RGTC2:
|
||||
return ::filament::Texture::InternalFormat::SIGNED_RED_GREEN_RGTC2;
|
||||
|
||||
// BPTC formats
|
||||
case TEXTUREFORMAT_RGB_BPTC_SIGNED_FLOAT:
|
||||
return ::filament::Texture::InternalFormat::RGB_BPTC_SIGNED_FLOAT;
|
||||
case TEXTUREFORMAT_RGB_BPTC_UNSIGNED_FLOAT:
|
||||
return ::filament::Texture::InternalFormat::RGB_BPTC_UNSIGNED_FLOAT;
|
||||
case TEXTUREFORMAT_RGBA_BPTC_UNORM:
|
||||
return ::filament::Texture::InternalFormat::RGBA_BPTC_UNORM;
|
||||
case TEXTUREFORMAT_SRGB_ALPHA_BPTC_UNORM:
|
||||
return ::filament::Texture::InternalFormat::SRGB_ALPHA_BPTC_UNORM;
|
||||
|
||||
default:
|
||||
// Fallback to a common format if an unknown format is provided
|
||||
return ::filament::Texture::InternalFormat::RGBA8;
|
||||
}
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE TTexture *Texture_build(
|
||||
TEngine *tEngine,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
uint32_t depth,
|
||||
uint8_t levels,
|
||||
TEngine *tEngine,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
uint32_t depth,
|
||||
uint8_t levels,
|
||||
uint16_t tUsage,
|
||||
intptr_t import,
|
||||
TTextureSamplerType tSamplerType,
|
||||
TTextureFormat tFormat
|
||||
)
|
||||
TTextureSamplerType tSamplerType,
|
||||
TTextureFormat tFormat)
|
||||
{
|
||||
TRACE("Creating texture %dx%d (depth %d), sampler type %d, format %d tUsage %d, %d levels", width, height, depth, static_cast<int>(tSamplerType), static_cast<int>(tFormat), tUsage, levels);
|
||||
auto *engine = reinterpret_cast<::filament::Engine *>(tEngine);
|
||||
auto format = convertToFilamentFormat(tFormat);
|
||||
auto samplerType = static_cast<::filament::Texture::Sampler>(static_cast<int>(tSamplerType));
|
||||
auto usage = static_cast<TextureUsage>(tUsage);
|
||||
|
||||
|
||||
auto builder = ::filament::Texture::Builder()
|
||||
.width(width)
|
||||
.height(height)
|
||||
.depth(depth)
|
||||
.levels(levels)
|
||||
.sampler(samplerType)
|
||||
.format(format)
|
||||
.usage(usage);
|
||||
if(import) {
|
||||
.width(width)
|
||||
.height(height)
|
||||
.depth(depth)
|
||||
.levels(levels)
|
||||
.sampler(samplerType)
|
||||
.format(format)
|
||||
.usage(usage);
|
||||
if (import)
|
||||
{
|
||||
TRACE("Importing texture with handle : %d", import);
|
||||
builder.import(import);
|
||||
}
|
||||
auto *texture = builder
|
||||
.build(*engine);
|
||||
if(texture) {
|
||||
.build(*engine);
|
||||
if (texture)
|
||||
{
|
||||
TRACE("Texture successfully created with %d levels", texture->getLevels());
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
Log("Error: failed to created texture");
|
||||
}
|
||||
|
||||
|
||||
return reinterpret_cast<TTexture *>(texture);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE size_t Texture_getLevels(TTexture *tTexture) {
|
||||
EMSCRIPTEN_KEEPALIVE size_t Texture_getLevels(TTexture *tTexture)
|
||||
{
|
||||
auto texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
return texture->getLevels();
|
||||
}
|
||||
@@ -365,14 +539,14 @@ namespace thermion
|
||||
|
||||
switch (bufferFormat)
|
||||
{
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGB:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGBA:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGB_INTEGER:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGBA_INTEGER:
|
||||
break;
|
||||
default:
|
||||
Log("Unsupported buffer format type : %d", bufferFormat);
|
||||
return false;
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGB:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGBA:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGB_INTEGER:
|
||||
case PixelBufferDescriptor::PixelDataFormat::RGBA_INTEGER:
|
||||
break;
|
||||
default:
|
||||
Log("Unsupported buffer format type : %d", bufferFormat);
|
||||
return false;
|
||||
}
|
||||
|
||||
// the texture upload is async, so we need to copy the buffer
|
||||
@@ -380,7 +554,7 @@ namespace thermion
|
||||
std::copy(data, data + size, buffer->begin());
|
||||
|
||||
filament::Texture::PixelBufferDescriptor::Callback freeCallback = [](void *buf, size_t,
|
||||
void *data)
|
||||
void *data)
|
||||
{
|
||||
delete reinterpret_cast<std::vector<uint8_t> *>(data);
|
||||
};
|
||||
@@ -396,7 +570,7 @@ namespace thermion
|
||||
0, // stride
|
||||
freeCallback,
|
||||
buffer);
|
||||
|
||||
|
||||
texture->setImage(*engine, level, std::move(pbd));
|
||||
return true;
|
||||
}
|
||||
@@ -457,9 +631,8 @@ namespace thermion
|
||||
std::copy(data, data + size, buffer->begin());
|
||||
|
||||
filament::Texture::PixelBufferDescriptor::Callback freeCallback = [](void *buf, size_t,
|
||||
void *data)
|
||||
void *data)
|
||||
{
|
||||
|
||||
delete reinterpret_cast<std::vector<uint8_t> *>(data);
|
||||
};
|
||||
|
||||
@@ -489,22 +662,26 @@ namespace thermion
|
||||
return true;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getWidth(TTexture *tTexture, uint32_t level) {
|
||||
auto *texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
return texture->getWidth();
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getWidth(TTexture *tTexture, uint32_t level)
|
||||
{
|
||||
auto *texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
return texture->getWidth();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getHeight(TTexture *tTexture, uint32_t level) {
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getHeight(TTexture *tTexture, uint32_t level)
|
||||
{
|
||||
auto *texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
return texture->getHeight();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getDepth(TTexture *tTexture, uint32_t level) {
|
||||
EMSCRIPTEN_KEEPALIVE uint32_t Texture_getDepth(TTexture *tTexture, uint32_t level)
|
||||
{
|
||||
auto *texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
return texture->getDepth();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Texture_generateMipMaps(TTexture *tTexture, TEngine *tEngine) {
|
||||
EMSCRIPTEN_KEEPALIVE void Texture_generateMipMaps(TTexture *tTexture, TEngine *tEngine)
|
||||
{
|
||||
auto *texture = reinterpret_cast<filament::Texture *>(tTexture);
|
||||
auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
|
||||
texture->generateMipmaps(*engine);
|
||||
@@ -545,15 +722,19 @@ namespace thermion
|
||||
TSamplerCompareFunc compareFunc)
|
||||
{
|
||||
|
||||
if(compareMode == COMPARE_MODE_NONE) {
|
||||
if (compareMode == COMPARE_MODE_NONE)
|
||||
{
|
||||
TRACE("COMPARE MODE NONE");
|
||||
} else if(compareMode == COMPARE_MODE_COMPARE_TO_TEXTURE) {
|
||||
}
|
||||
else if (compareMode == COMPARE_MODE_COMPARE_TO_TEXTURE)
|
||||
{
|
||||
TRACE("COMPARE MODE COMPARE TO TEXTURE");
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
TRACE("UNKNWON COMPARE MODE");
|
||||
}
|
||||
|
||||
|
||||
filament::TextureSampler::CompareMode mode = static_cast<filament::TextureSampler::CompareMode>(static_cast<int>(compareMode));
|
||||
filament::TextureSampler::CompareFunc func = static_cast<filament::TextureSampler::CompareFunc>(static_cast<int>(compareFunc));
|
||||
|
||||
|
||||
@@ -350,23 +350,23 @@ extern "C"
|
||||
#endif
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildSkyboxRenderThread(TEngine *tEngine, uint8_t *skyboxData, size_t length, void (*onComplete)(TSkybox *), void (*onTextureUploadComplete)())
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildSkyboxRenderThread(TEngine *tEngine, TTexture *tTexture, void (*onComplete)(TSkybox *))
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
auto *skybox = Engine_buildSkybox(tEngine, skyboxData, length, onTextureUploadComplete);
|
||||
auto *skybox = Engine_buildSkybox(tEngine, tTexture);
|
||||
PROXY(onComplete(skybox));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildIndirectLightRenderThread(TEngine *tEngine, uint8_t *iblData, size_t length, float intensity, void (*onComplete)(TIndirectLight *), void (*onTextureUploadComplete)())
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildIndirectLightRenderThread(TEngine *tEngine, TTexture *tTexture, float intensity, float *harmonics, void (*onComplete)(TIndirectLight *))
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
auto *indirectLight = Engine_buildIndirectLight(tEngine, iblData, length, intensity, onTextureUploadComplete);
|
||||
auto *indirectLight = Engine_buildIndirectLight(tEngine, tTexture, intensity, harmonics);
|
||||
PROXY(onComplete(indirectLight));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
@@ -861,6 +861,18 @@ extern "C"
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Texture_decodeKtxRenderThread(
|
||||
TEngine *tEngine, uint8_t *ktxData, size_t length, float *sphericalHarmonics, uint32_t requestId, VoidCallback onTextureUploadComplete, void (*onComplete)(TTexture *)) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
auto *texture = Texture_decodeKtx(tEngine, ktxData, length, sphericalHarmonics, requestId, onTextureUploadComplete);
|
||||
PROXY(onComplete(texture));
|
||||
});
|
||||
auto fut = _renderThread->add_task(lambda);
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Texture_loadImageRenderThread(TEngine *tEngine, TTexture *tTexture, TLinearImage *tImage,
|
||||
TPixelDataFormat bufferFormat, TPixelDataType pixelDataType,
|
||||
int level,
|
||||
|
||||
Reference in New Issue
Block a user