reinstate View tests
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@@ -1,22 +1,287 @@
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// // ignore_for_file: unused_local_variable
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// ignore_for_file: unused_local_variable
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import 'dart:io';
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// import 'dart:async';
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import 'package:logging/logging.dart';
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import 'package:path/path.dart' as p;
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import 'package:test/test.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_asset.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_camera.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_material.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_render_target.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_scene.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_view.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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import 'helpers.dart';
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// import 'package:test/test.dart';
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// import 'package:thermion_dart/thermion_dart.dart';
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// import 'package:vector_math/vector_math_64.dart';
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// import 'helpers.dart';
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void main() async {
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Logger.root.onRecord.listen((record) {
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print(record);
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});
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// void main() async {
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// final testHelper = TestHelper("view");
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final testHelper = TestHelper("view");
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await testHelper.setup();
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// group('view tests', () {
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// test('get camera from view', () async {
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// await testHelper.withViewer((viewer) async {
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// var view = await viewer.getViewAt(0);
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// expect(await view.getCamera(), isNotNull);
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// });
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// });
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test('get camera from view', () async {
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await testHelper.withViewer((viewer) async {
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final camera = await viewer.view.getCamera();
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expect(camera, isNotNull);
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});
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});
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test('render to multiple views, same camera', () async {
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final viewportDimensions = (width: 500, height: 500);
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final swapChain = await FilamentApp.instance!.createHeadlessSwapChain(
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viewportDimensions.width, viewportDimensions.height);
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await FilamentApp.instance!.setClearOptions(0, 0, 0, 0);
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final views = [];
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final scene = await FilamentApp.instance!.createScene() as FFIScene;
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final camera = await FilamentApp.instance!.createCamera() as FFICamera;
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await camera.setLensProjection();
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for (int i = 0; i < 2; i++) {
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final view = await FilamentApp.instance!.createView() as FFIView;
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await view.setScene(scene);
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await view.setCamera(camera);
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await view.setRenderable(true);
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await view.setViewport(
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viewportDimensions.width, viewportDimensions.height);
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await view.setFrustumCullingEnabled(false);
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await view.setPostProcessing(false);
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await FilamentApp.instance!.register(swapChain, view);
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views.add(view);
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await view.setRenderTarget(await FilamentApp.instance!.createRenderTarget(
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viewportDimensions.width,
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viewportDimensions.height,
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) as FFIRenderTarget);
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}
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await camera.lookAt(Vector3(0, 0, 10));
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var materialInstance =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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await materialInstance.setParameterFloat4("baseColorFactor", 1, 0, 0, 0);
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var cube = await FilamentApp.instance!.createGeometry(
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GeometryHelper.cube(flipUvs: true), nullptr,
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materialInstances: [materialInstance]) as FFIAsset;
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await scene.add(cube);
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final results = await FilamentApp.instance!.capture(swapChain);
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await savePixelBufferToBmp(
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results.first.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "multi_view_same_camera_0.bmp"),
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isFloat: true);
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await savePixelBufferToBmp(
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results.last.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "multi_view_same_camera_1.bmp"),
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isFloat: true);
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});
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test('render to multiple views, same scene, different camera', () async {
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final viewportDimensions = (width: 500, height: 500);
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final swapChain = await FilamentApp.instance!.createHeadlessSwapChain(
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viewportDimensions.width, viewportDimensions.height);
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final views = <FFIView>[];
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final scene = await FilamentApp.instance!.createScene() as FFIScene;
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final camera1 = await FilamentApp.instance!.createCamera() as FFICamera;
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await camera1.setLensProjection();
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final camera2 = await FilamentApp.instance!.createCamera() as FFICamera;
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await camera2.setLensProjection();
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for (int i = 0; i < 2; i++) {
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final view = await FilamentApp.instance!.createView() as FFIView;
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await view.setScene(scene);
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await view.setRenderable(true);
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await view.setViewport(
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viewportDimensions.width, viewportDimensions.height);
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await view.setFrustumCullingEnabled(false);
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await view.setPostProcessing(false);
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await FilamentApp.instance!.register(swapChain, view);
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views.add(view);
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}
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await camera1.lookAt(Vector3(-5, 0, 10));
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await camera2.lookAt(Vector3(5, 0, 10));
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await views.first.setCamera(camera1);
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await views.last.setCamera(camera2);
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var materialInstance =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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await materialInstance.setParameterFloat4("baseColorFactor", 1, 0, 0, 0);
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var cube = await FilamentApp.instance!.createGeometry(
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GeometryHelper.cube(flipUvs: true), nullptr,
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materialInstances: [materialInstance]) as FFIAsset;
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await scene.add(cube);
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await testHelper.capture(null, "multiple_view_different_camera");
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});
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test('render view to render target, used as input for another', () async {
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final viewportDimensions = (width: 500, height: 500);
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final swapChain = await FilamentApp.instance!.createHeadlessSwapChain(
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viewportDimensions.width, viewportDimensions.height);
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final views = <FFIView>[];
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final scene = await FilamentApp.instance!.createScene() as FFIScene;
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final camera = await FilamentApp.instance!.createCamera() as FFICamera;
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await camera.setLensProjection();
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await FilamentApp.instance!.setClearOptions(0, 0, 0, 0);
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for (int i = 0; i < 2; i++) {
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final view = await FilamentApp.instance!.createView() as FFIView;
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await view.setScene(scene);
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await view.setRenderable(true);
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await view.setViewport(
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viewportDimensions.width, viewportDimensions.height);
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await view.setFrustumCullingEnabled(false);
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await view.setPostProcessing(false);
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await view.setRenderTarget(await FilamentApp.instance!.createRenderTarget(
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viewportDimensions.width, viewportDimensions.height)
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as FFIRenderTarget);
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await FilamentApp.instance!.register(swapChain, view);
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await view.setCamera(camera);
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views.add(view);
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}
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await camera.lookAt(Vector3(0, 4, 12), focus: Vector3(0, -4, 0));
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var materialInstance1 =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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await materialInstance1.setParameterFloat4("baseColorFactor", 1, 0, 0, 0);
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var cube = await FilamentApp.instance!.createGeometry(
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GeometryHelper.cube(flipUvs: true), nullptr,
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materialInstances: [materialInstance1]) as FFIAsset;
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await scene.add(cube);
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var result =
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await FilamentApp.instance!.capture(swapChain, view: views.first);
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await savePixelBufferToBmp(
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result.first.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "render_target_output.bmp"),
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isFloat: true);
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var materialInstance2 = await FilamentApp.instance!
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.createUbershaderMaterialInstance(
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hasBaseColorTexture: true, unlit: false);
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var light = await FilamentApp.instance!.createDirectLight(DirectLight(
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type: LightType.SUN,
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color: 6500,
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intensity: 100000000,
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direction: Vector3(0,0,-1),
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position: Vector3.zero()));
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await scene.addEntity(light);
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final texture =
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await (await views.first.getRenderTarget())!.getColorTexture();
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await materialInstance2.setParameterTexture("baseColorMap", texture,
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await FilamentApp.instance!.createTextureSampler());
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await materialInstance2.setParameterInt("baseColorIndex",0);
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await materialInstance2.setParameterFloat4("baseColorFactor", 1, 1, 1, 1);
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await cube.setMaterialInstanceAt(materialInstance2 as FFIMaterialInstance);
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result = await FilamentApp.instance!.capture(swapChain, view: views.last);
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await savePixelBufferToBmp(
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result.first.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "render_target_as_texture.bmp"),
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isFloat: true);
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});
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test('render depth buffer to render target', () async {
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final viewportDimensions = (width: 500, height: 500);
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final swapChain = await FilamentApp.instance!.createHeadlessSwapChain(
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viewportDimensions.width, viewportDimensions.height);
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final views = <FFIView>[];
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final scene = await FilamentApp.instance!.createScene() as FFIScene;
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final camera = await FilamentApp.instance!.createCamera() as FFICamera;
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await camera.setLensProjection();
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await FilamentApp.instance!.setClearOptions(0, 0, 0, 0);
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for (int i = 0; i < 2; i++) {
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final view = await FilamentApp.instance!.createView() as FFIView;
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await view.setScene(scene);
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await view.setRenderable(true);
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await view.setViewport(
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viewportDimensions.width, viewportDimensions.height);
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await view.setFrustumCullingEnabled(false);
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await view.setPostProcessing(false);
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await view.setRenderTarget(await FilamentApp.instance!.createRenderTarget(
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viewportDimensions.width, viewportDimensions.height)
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as FFIRenderTarget);
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await FilamentApp.instance!.register(swapChain, view);
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await view.setCamera(camera);
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views.add(view);
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}
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await camera.lookAt(Vector3(0, 4, 12), focus: Vector3(0, -4, 0));
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var materialInstance1 =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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await materialInstance1.setParameterFloat4("baseColorFactor", 1, 0, 0, 0);
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var cube = await FilamentApp.instance!.createGeometry(
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GeometryHelper.cube(flipUvs: true), nullptr,
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materialInstances: [materialInstance1]) as FFIAsset;
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await scene.add(cube);
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var result =
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await FilamentApp.instance!.capture(swapChain, view: views.first);
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await savePixelBufferToBmp(
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result.first.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "render_target_output.bmp"),
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isFloat: true);
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var materialInstance2 = await FilamentApp.instance!
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.createUbershaderMaterialInstance(
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hasBaseColorTexture: true, unlit: false);
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var light = await FilamentApp.instance!.createDirectLight(DirectLight(
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type: LightType.SUN,
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color: 6500,
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intensity: 100000000,
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direction: Vector3(0,0,-1),
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position: Vector3.zero()));
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await scene.addEntity(light);
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final texture =
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await (await views.first.getRenderTarget())!.getColorTexture();
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await materialInstance2.setParameterTexture("baseColorMap", texture,
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await FilamentApp.instance!.createTextureSampler());
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await materialInstance2.setParameterInt("baseColorIndex",0);
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await materialInstance2.setParameterFloat4("baseColorFactor", 1, 1, 1, 1);
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await cube.setMaterialInstanceAt(materialInstance2 as FFIMaterialInstance);
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result = await FilamentApp.instance!.capture(swapChain, view: views.last);
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await savePixelBufferToBmp(
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result.first.$2,
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viewportDimensions.width,
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viewportDimensions.height,
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p.join(testHelper.outDir.path, "render_target_as_texture.bmp"),
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isFloat: true);
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});
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}
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// test('one swapchain, render view to render target', () async {
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// await testHelper.withViewer((viewer) async {
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