update generated bindings

This commit is contained in:
Nick Fisher
2023-10-03 17:21:07 +11:00
parent e86ae3be5d
commit 9e903bc4f6

View File

@@ -1418,6 +1418,22 @@ class NativeLibrary {
late final _render_ffi =
_render_ffiPtr.asFunction<void Function(ffi.Pointer<ffi.Void>)>();
FilamentRenderCallback make_render_callback_fn_pointer(
FilamentRenderCallback arg0,
) {
return _make_render_callback_fn_pointer(
arg0,
);
}
late final _make_render_callback_fn_pointerPtr = _lookup<
ffi.NativeFunction<
FilamentRenderCallback Function(
FilamentRenderCallback)>>('make_render_callback_fn_pointer');
late final _make_render_callback_fn_pointer =
_make_render_callback_fn_pointerPtr.asFunction<
FilamentRenderCallback Function(FilamentRenderCallback)>();
void set_rendering_ffi(
ffi.Pointer<ffi.Void> viewer,
bool rendering,
@@ -2174,6 +2190,8 @@ typedef FreeFilamentResourceFromOwner = ffi.Pointer<
ffi
.NativeFunction<ffi.Void Function(ResourceBuffer, ffi.Pointer<ffi.Void>)>>;
typedef EntityId = ffi.Int;
typedef FilamentRenderCallback = ffi.Pointer<
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void> owner)>>;
const int __bool_true_false_are_defined = 1;