(web) update emcc flags

This commit is contained in:
Nick Fisher
2025-05-28 21:54:31 +08:00
parent ffc7717149
commit aab2b0b769

View File

@@ -13,57 +13,55 @@ set(EMCC_CFLAGS --bind)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sALLOW_TABLE_GROWTH=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sALLOW_MEMORY_GROWTH=0)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sEXPORT_NAME=${MODULE_NAME})
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sLINKABLE=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSIDE_MODULE)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sINITIAL_MEMORY=512mb)
#set(EMCC_CFLAGS ${EMCC_CFLAGS} -sENVIRONMENT=shell,node,web)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sENVIRONMENT=worker)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sMODULARIZE)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sERROR_ON_UNDEFINED_SYMBOLS=0 )
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sEXPORTED_RUNTIME_METHODS=wasmExports,wasmTable,addFunction,removeFunction,ccall,cwrap,allocate,intArrayFromString,intArrayToString,getValue,setValue,UTF8ToString,stringToUTF8,writeArrayToMemory,lengthBytesUTF8,HEAPU8)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sEXPORTED_FUNCTIONS=_malloc,stackAlloc,_free,stackSave,stackRestore)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sFULL_ES3)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
#add_compile_definitions(ENABLE_TRACING=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sASSERTIONS=2)
endif()
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sPTHREAD_POOL_SIZE=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sALLOW_BLOCKING_ON_MAIN_THREAD=1)
#set(EMCC_CFLAGS ${EMCC_CFLAGS} -sOFFSCREEN_FRAMEBUFFER=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sOFFSCREENCANVAS_SUPPORT=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sNO_DISABLE_EXCEPTION_CATCHING)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSAFE_HEAP=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sASYNCIFY=0)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sMIN_WEBGL_VERSION=2)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sMAX_WEBGL_VERSION=2)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sFETCH=0)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSHARED_MEMORY=0)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sFILESYSTEM=0)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sUSE_PTHREADS)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sASSERTIONS=2)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sGL_ASSERTIONS=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sGL_DEBUG=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSAFE_HEAP=1)
#add_compile_definitions(ENABLE_TRACING=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sWARN_UNALIGNED=1)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wcast-align -Wover-aligned")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wcast-align -Wover-aligned")
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSTACK_SIZE=10485760)
endif()
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sPROXY_TO_PTHREAD)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sPROXY_TO_WORKER=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSHARED_MEMORY=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -lidbfs.js)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sFORCE_FILESYSTEM=1)
set(EMCC_CFLAGS ${EMCC_CFLAGS} -matomics -mbulk-memory)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -pie)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-missing-field-initializers -Wno-deprecated-literal-operator -stdlib=libc++ -std=c++17 -fPIC --no-entry")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pie")
set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSTACK_SIZE=10485760)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sPROXY_TO_PTHREAD=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} "-sOFFSCREENCANVASES_TO_PTHREAD=#thermion_canvas")
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sPROXY_TO_WORKER=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sOFFSCREEN_FRAMEBUFFER=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sENVIRONMENT=web)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sENVIRONMENT=worker)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sLINKABLE=1)
# set(EMCC_CFLAGS ${EMCC_CFLAGS} -sSIDE_MODULE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++ -std=c++17 -DEMSCRIPTEN_HAS_UNBOUND_TYPE_NAMES=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O1") #-fsanitize=undefined
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O1")
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Release")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O1") #-fsanitize=undefined
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O1")
endif()
add_link_options(${EMCC_CFLAGS} -pthread -lGL)
add_link_options(${EMCC_CFLAGS} -pthread)
link_directories("${CMAKE_CURRENT_SOURCE_DIR}/lib")