rename from *FFI to *RenderThread, return bool from render() to check frame timings, update render loop to wait on condition variable, add requestFrame() method

This commit is contained in:
Nick Fisher
2024-09-21 10:21:46 +08:00
parent 493d547c7b
commit ab1de78b74
14 changed files with 1170 additions and 1135 deletions

View File

@@ -819,8 +819,8 @@ external ffi.Pointer<ffi.Double> get_camera_frustum(
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TCamera>, double4x4, ffi.Double,
ffi.Double)>(isLeaf: true)
ffi.Void Function(
ffi.Pointer<TCamera>, double4x4, ffi.Double, ffi.Double)>(isLeaf: true)
external void set_camera_projection_matrix(
ffi.Pointer<TCamera> camera,
double4x4 matrix,
@@ -829,8 +829,8 @@ external void set_camera_projection_matrix(
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double,
ffi.Double, ffi.Double, ffi.Bool)>(isLeaf: true)
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
ffi.Double, ffi.Bool)>(isLeaf: true)
external void set_camera_projection_from_fov(
ffi.Pointer<TCamera> camera,
double fovInDegrees,
@@ -857,8 +857,8 @@ external double get_camera_fov(
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double,
ffi.Double, ffi.Double)>(isLeaf: true)
ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double, ffi.Double,
ffi.Double)>(isLeaf: true)
external void set_camera_lens_projection(
ffi.Pointer<TCamera> camera,
double near,
@@ -884,6 +884,17 @@ external void set_camera_manipulator_options(
double zoomSpeed,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TCamera>, double4x4, double4x4, ffi.Double,
ffi.Double)>(isLeaf: true)
external void Camera_setCustomProjectionWithCulling(
ffi.Pointer<TCamera> camera,
double4x4 projectionMatrix,
double4x4 projectionMatrixForCulling,
double near,
double far,
);
@ffi.Native<
ffi.Int Function(
ffi.Pointer<ffi.Void>, EntityId, ffi.Pointer<ffi.Char>)>(isLeaf: true)
@@ -1339,7 +1350,7 @@ external void MaterialInstance_setDepthCulling(
ffi.NativeFunction<
ffi.Void Function(
ffi.Pointer<ffi.Void> viewer)>>)>(isLeaf: true)
external void create_filament_viewer_ffi(
external void create_filament_viewer_render_thread(
ffi.Pointer<ffi.Void> context,
ffi.Pointer<ffi.Void> platform,
ffi.Pointer<ffi.Char> uberArchivePath,
@@ -1361,7 +1372,7 @@ external void create_filament_viewer_ffi(
ffi.Uint32,
ffi.Uint32,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void create_swap_chain_ffi(
external void create_swap_chain_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.Void> surface,
int width,
@@ -1372,7 +1383,7 @@ external void create_swap_chain_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void destroy_swap_chain_ffi(
external void destroy_swap_chain_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@@ -1380,7 +1391,7 @@ external void destroy_swap_chain_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.IntPtr, ffi.Uint32, ffi.Uint32,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void create_render_target_ffi(
external void create_render_target_render_thread(
ffi.Pointer<ffi.Void> viewer,
int nativeTextureId,
int width,
@@ -1389,19 +1400,19 @@ external void create_render_target_ffi(
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void destroy_filament_viewer_ffi(
external void destroy_filament_viewer_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void render_ffi(
external void render_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Uint8>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void capture_ffi(
external void capture_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.Uint8> out,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
@@ -1416,14 +1427,19 @@ external FilamentRenderCallback make_render_callback_fn_pointer(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void set_rendering_ffi(
external void set_rendering_render_thread(
ffi.Pointer<ffi.Void> viewer,
bool rendering,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void request_frame_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float)>(isLeaf: true)
external void set_frame_interval_ffi(
external void set_frame_interval_render_thread(
ffi.Pointer<ffi.Void> viewer,
double frameInterval,
);
@@ -1431,7 +1447,7 @@ external void set_frame_interval_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float, ffi.Float,
ffi.Float)>(isLeaf: true)
external void set_background_color_ffi(
external void set_background_color_render_thread(
ffi.Pointer<ffi.Void> viewer,
double r,
double g,
@@ -1440,14 +1456,14 @@ external void set_background_color_ffi(
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void clear_background_image_ffi(
external void clear_background_image_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void set_background_image_ffi(
external void set_background_image_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.Char> path,
bool fillHeight,
@@ -1457,7 +1473,7 @@ external void set_background_image_ffi(
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>, ffi.Float, ffi.Float, ffi.Bool)>(isLeaf: true)
external void set_background_image_position_ffi(
external void set_background_image_position_render_thread(
ffi.Pointer<ffi.Void> viewer,
double x,
double y,
@@ -1465,13 +1481,13 @@ external void set_background_image_position_ffi(
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Int)>(isLeaf: true)
external void set_tone_mapping_ffi(
external void set_tone_mapping_render_thread(
ffi.Pointer<ffi.Void> viewer,
int toneMapping,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Float)>(isLeaf: true)
external void set_bloom_ffi(
external void set_bloom_render_thread(
ffi.Pointer<ffi.Void> viewer,
double strength,
);
@@ -1479,7 +1495,7 @@ external void set_bloom_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void load_skybox_ffi(
external void load_skybox_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.Char> skyboxPath,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
@@ -1488,19 +1504,19 @@ external void load_skybox_ffi(
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, ffi.Float)>(isLeaf: true)
external void load_ibl_ffi(
external void load_ibl_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.Char> iblPath,
double intensity,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void remove_skybox_ffi(
external void remove_skybox_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void remove_ibl_ffi(
external void remove_ibl_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@@ -1525,7 +1541,7 @@ external void remove_ibl_ffi(
ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void add_light_ffi(
external void add_light_render_thread(
ffi.Pointer<ffi.Void> viewer,
int type,
double colour,
@@ -1547,13 +1563,13 @@ external void add_light_ffi(
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId)>(isLeaf: true)
external void remove_light_ffi(
external void remove_light_render_thread(
ffi.Pointer<ffi.Void> viewer,
int entityId,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>)>(isLeaf: true)
external void clear_lights_ffi(
external void clear_lights_render_thread(
ffi.Pointer<ffi.Void> viewer,
);
@@ -1565,7 +1581,7 @@ external void clear_lights_ffi(
ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void load_glb_ffi(
external void load_glb_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<ffi.Char> assetPath,
int numInstances,
@@ -1584,7 +1600,7 @@ external void load_glb_ffi(
ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void load_glb_from_buffer_ffi(
external void load_glb_from_buffer_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<ffi.Uint8> data,
int length,
@@ -1603,7 +1619,7 @@ external void load_glb_from_buffer_ffi(
ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void load_gltf_ffi(
external void load_gltf_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<ffi.Char> assetPath,
ffi.Pointer<ffi.Char> relativePath,
@@ -1615,7 +1631,7 @@ external void load_gltf_ffi(
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void create_instance_ffi(
external void create_instance_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int entityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
@@ -1624,7 +1640,7 @@ external void create_instance_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void remove_entity_ffi(
external void remove_entity_render_thread(
ffi.Pointer<ffi.Void> viewer,
int asset,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
@@ -1633,7 +1649,7 @@ external void remove_entity_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void clear_entities_ffi(
external void clear_entities_render_thread(
ffi.Pointer<ffi.Void> viewer,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
);
@@ -1645,7 +1661,7 @@ external void clear_entities_ffi(
ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void set_camera_ffi(
external void set_camera_render_thread(
ffi.Pointer<ffi.Void> viewer,
int asset,
ffi.Pointer<ffi.Char> nodeName,
@@ -1655,7 +1671,7 @@ external void set_camera_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.Float>, ffi.Int)>(isLeaf: true)
external void apply_weights_ffi(
external void apply_weights_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
ffi.Pointer<ffi.Char> entityName,
@@ -1666,7 +1682,7 @@ external void apply_weights_ffi(
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.Void>, EntityId, ffi.Int, ffi.Int)>(isLeaf: true)
external void set_animation_frame_ffi(
external void set_animation_frame_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int animationIndex,
@@ -1675,7 +1691,7 @@ external void set_animation_frame_ffi(
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int)>(
isLeaf: true)
external void stop_animation_ffi(
external void stop_animation_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int index,
@@ -1685,7 +1701,7 @@ external void stop_animation_ffi(
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int)>>)>(
isLeaf: true)
external void get_animation_count_ffi(
external void get_animation_count_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int)>> callback,
@@ -1698,7 +1714,7 @@ external void get_animation_count_ffi(
ffi.Pointer<ffi.Char>,
ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void get_animation_name_ffi(
external void get_animation_name_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
ffi.Pointer<ffi.Char> outPtr,
@@ -1714,7 +1730,7 @@ external void get_animation_name_ffi(
ffi.Pointer<ffi.Char>,
ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void get_morph_target_name_ffi(
external void get_morph_target_name_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int assetEntity,
int childEntity,
@@ -1727,7 +1743,7 @@ external void get_morph_target_name_ffi(
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Int32)>>)>(
isLeaf: true)
external void get_morph_target_name_count_ffi(
external void get_morph_target_name_count_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int childEntity,
@@ -1742,7 +1758,7 @@ external void get_morph_target_name_count_ffi(
ffi.Int,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void set_morph_target_weights_ffi(
external void set_morph_target_weights_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
ffi.Pointer<ffi.Float> morphData,
@@ -1754,7 +1770,7 @@ external void set_morph_target_weights_ffi(
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void update_bone_matrices_ffi(
external void update_bone_matrices_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> callback,
@@ -1769,7 +1785,7 @@ external void update_bone_matrices_ffi(
ffi.Pointer<ffi.Float>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>>)>(
isLeaf: true)
external void set_bone_transform_ffi(
external void set_bone_transform_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int asset,
int skinIndex,
@@ -1779,7 +1795,7 @@ external void set_bone_transform_ffi(
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Bool)>(isLeaf: true)
external void set_post_processing_ffi(
external void set_post_processing_render_thread(
ffi.Pointer<ffi.Void> viewer,
bool enabled,
);
@@ -1787,7 +1803,7 @@ external void set_post_processing_ffi(
@ffi.Native<
ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void reset_to_rest_pose_ffi(
external void reset_to_rest_pose_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int entityId,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
@@ -1809,7 +1825,7 @@ external void reset_to_rest_pose_ffi(
ffi.Bool,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
isLeaf: true)
external void create_geometry_ffi(
external void create_geometry_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<ffi.Float> vertices,
int numVertices,
@@ -1836,7 +1852,7 @@ external void create_geometry_ffi(
ffi.Uint32,
ffi.Uint32,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void unproject_texture_ffi(
external void unproject_texture_render_thread(
ffi.Pointer<ffi.Void> sceneManager,
int entity,
ffi.Pointer<ffi.Uint8> input,

View File

@@ -95,7 +95,7 @@ class ThermionViewerFFI extends ThermionViewer {
Future createRenderTarget(
double width, double height, int textureHandle) async {
await withVoidCallback((callback) => create_render_target_ffi(
await withVoidCallback((callback) => create_render_target_render_thread(
_viewer!, textureHandle, width.toInt(), height.toInt(), callback));
}
@@ -123,14 +123,14 @@ class ThermionViewerFFI extends ThermionViewer {
Future createSwapChain(double width, double height,
{Pointer<Void>? surface}) async {
await withVoidCallback((callback) {
create_swap_chain_ffi(_viewer!, surface ?? nullptr, width.toInt(),
height.toInt(), callback);
create_swap_chain_render_thread(_viewer!, surface ?? nullptr,
width.toInt(), height.toInt(), callback);
});
}
Future destroySwapChain() async {
await withVoidCallback((callback) {
destroy_swap_chain_ffi(_viewer!, callback);
destroy_swap_chain_render_thread(_viewer!, callback);
});
}
@@ -143,8 +143,14 @@ class ThermionViewerFFI extends ThermionViewer {
nullptr;
var viewer = await withVoidPointerCallback(
(Pointer<NativeFunction<Void Function(Pointer<Void>)>> callback) {
create_filament_viewer_ffi(_sharedContext, _driver, uberarchivePtr,
resourceLoader, _renderCallback, _renderCallbackOwner, callback);
create_filament_viewer_render_thread(
_sharedContext,
_driver,
uberarchivePtr,
resourceLoader,
_renderCallback,
_renderCallbackOwner,
callback);
});
_viewer = Pointer.fromAddress(viewer);
allocator.free(uberarchivePtr);
@@ -178,9 +184,9 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future setRendering(bool render) async {
_rendering = render;
await withVoidCallback((cb) {
set_rendering_ffi(_viewer!, render, cb);
});
// await withVoidCallback((cb) {
// set_rendering_render_thread(_viewer!, render, cb);
// });
}
///
@@ -188,7 +194,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future render() async {
render_ffi(_viewer!);
render_render_thread(_viewer!);
}
///
@@ -201,7 +207,7 @@ class ThermionViewerFFI extends ThermionViewer {
4;
final out = allocator<Uint8>(length);
await withVoidCallback((cb) {
capture_ffi(_viewer!, out, cb);
capture_render_thread(_viewer!, out, cb);
});
final data = Uint8List.fromList(out.asTypedList(length));
allocator.free(out);
@@ -214,7 +220,7 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future setFrameRate(int framerate) async {
final interval = 1000.0 / framerate;
set_frame_interval_ffi(_viewer!, interval);
set_frame_interval_render_thread(_viewer!, interval);
}
final _onDispose = <Future Function()>[];
@@ -231,9 +237,9 @@ class ThermionViewerFFI extends ThermionViewer {
await setRendering(false);
await clearEntities();
await clearLights();
destroy_filament_viewer_ffi(_viewer!);
print("DESTROYING");
destroy_filament_viewer_render_thread(_viewer!);
print("DESTROYED");
_sceneManager = null;
_viewer = null;
await _pickResultController.close();
@@ -244,6 +250,7 @@ class ThermionViewerFFI extends ThermionViewer {
await callback.call();
}
_onDispose.clear();
print("DONE");
}
///
@@ -258,7 +265,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future clearBackgroundImage() async {
clear_background_image_ffi(_viewer!);
clear_background_image_render_thread(_viewer!);
}
///
@@ -268,7 +275,7 @@ class ThermionViewerFFI extends ThermionViewer {
Future setBackgroundImage(String path, {bool fillHeight = false}) async {
final pathPtr = path.toNativeUtf8(allocator: allocator).cast<Char>();
await withVoidCallback((cb) {
set_background_image_ffi(_viewer!, pathPtr, fillHeight, cb);
set_background_image_render_thread(_viewer!, pathPtr, fillHeight, cb);
});
allocator.free(pathPtr);
@@ -279,7 +286,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future setBackgroundColor(double r, double g, double b, double a) async {
set_background_color_ffi(_viewer!, r, g, b, a);
set_background_color_render_thread(_viewer!, r, g, b, a);
}
///
@@ -288,7 +295,7 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future setBackgroundImagePosition(double x, double y,
{bool clamp = false}) async {
set_background_image_position_ffi(_viewer!, x, y, clamp);
set_background_image_position_render_thread(_viewer!, x, y, clamp);
}
///
@@ -299,7 +306,7 @@ class ThermionViewerFFI extends ThermionViewer {
final pathPtr = skyboxPath.toNativeUtf8(allocator: allocator).cast<Char>();
await withVoidCallback((cb) {
load_skybox_ffi(_viewer!, pathPtr, cb);
load_skybox_render_thread(_viewer!, pathPtr, cb);
});
allocator.free(pathPtr);
@@ -320,7 +327,7 @@ class ThermionViewerFFI extends ThermionViewer {
Future loadIbl(String lightingPath, {double intensity = 30000}) async {
final pathPtr =
lightingPath.toNativeUtf8(allocator: allocator).cast<Char>();
load_ibl_ffi(_viewer!, pathPtr, intensity);
load_ibl_render_thread(_viewer!, pathPtr, intensity);
}
///
@@ -341,7 +348,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future removeSkybox() async {
remove_skybox_ffi(_viewer!);
remove_skybox_render_thread(_viewer!);
}
///
@@ -349,7 +356,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future removeIbl() async {
remove_ibl_ffi(_viewer!);
remove_ibl_render_thread(_viewer!);
}
@override
@@ -392,7 +399,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future<ThermionEntity> addDirectLight(DirectLight directLight) async {
var entity = await withIntCallback((callback) => add_light_ffi(
var entity = await withIntCallback((callback) => add_light_render_thread(
_viewer!,
directLight.type.index,
directLight.color,
@@ -424,7 +431,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future removeLight(ThermionEntity entity) async {
remove_light_ffi(_viewer!, entity);
remove_light_render_thread(_viewer!, entity);
_sceneUpdateEventController.add(SceneUpdateEvent.remove(entity));
}
@@ -433,7 +440,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future clearLights() async {
clear_lights_ffi(_viewer!);
clear_lights_render_thread(_viewer!);
_sceneUpdateEventController.add(SceneUpdateEvent.clearLights());
}
@@ -484,7 +491,7 @@ class ThermionViewerFFI extends ThermionViewer {
throw Exception("Not yet implemented");
}
final pathPtr = path.toNativeUtf8(allocator: allocator).cast<Char>();
var entity = await withIntCallback((callback) => load_glb_ffi(
var entity = await withIntCallback((callback) => load_glb_render_thread(
_sceneManager!, pathPtr, numInstances, keepData, callback));
allocator.free(pathPtr);
if (entity == _FILAMENT_ASSET_ERROR) {
@@ -515,15 +522,9 @@ class ThermionViewerFFI extends ThermionViewer {
throw Exception("Layer must be between 0 and 6");
}
var entity = await withIntCallback((callback) => load_glb_from_buffer_ffi(
_sceneManager!,
data.address,
data.length,
numInstances,
keepData,
priority,
layer,
callback));
var entity = await withIntCallback((callback) =>
load_glb_from_buffer_render_thread(_sceneManager!, data.address,
data.length, numInstances, keepData, priority, layer, callback));
if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("An error occurred loading GLB from buffer");
@@ -540,7 +541,7 @@ class ThermionViewerFFI extends ThermionViewer {
final pathPtr = path.toNativeUtf8(allocator: allocator).cast<Char>();
final relativeResourcePathPtr =
relativeResourcePath.toNativeUtf8(allocator: allocator).cast<Char>();
var entity = await withIntCallback((callback) => load_gltf_ffi(
var entity = await withIntCallback((callback) => load_gltf_render_thread(
_sceneManager!, pathPtr, relativeResourcePathPtr, keepData, callback));
allocator.free(pathPtr);
allocator.free(relativeResourcePathPtr);
@@ -614,7 +615,7 @@ class ThermionViewerFFI extends ThermionViewer {
weightsPtr[i] = weights[i];
}
var success = await withBoolCallback((cb) {
set_morph_target_weights_ffi(
set_morph_target_weights_render_thread(
_sceneManager!, entity, weightsPtr, weights.length, cb);
});
allocator.free(weightsPtr);
@@ -634,7 +635,7 @@ class ThermionViewerFFI extends ThermionViewer {
var names = <String>[];
var count = await withIntCallback((callback) =>
get_morph_target_name_count_ffi(
get_morph_target_name_count_render_thread(
_sceneManager!, entity, childEntity, callback));
var outPtr = allocator<Char>(255);
for (int i = 0; i < count; i++) {
@@ -944,7 +945,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
Future updateBoneMatrices(ThermionEntity entity) async {
var result = await withBoolCallback((cb) {
update_bone_matrices_ffi(_sceneManager!, entity, cb);
update_bone_matrices_render_thread(_sceneManager!, entity, cb);
});
if (!result) {
throw Exception("Failed to update bone matrices");
@@ -993,7 +994,7 @@ class ThermionViewerFFI extends ThermionViewer {
ptr[i] = transform.storage[i];
}
var result = await withBoolCallback((cb) {
set_bone_transform_ffi(
set_bone_transform_render_thread(
_sceneManager!, entity, skinIndex, boneIndex, ptr, cb);
});
@@ -1015,7 +1016,7 @@ class ThermionViewerFFI extends ThermionViewer {
throw Exception("No viewer available, ignoring");
}
await withVoidCallback((cb) {
reset_to_rest_pose_ffi(_sceneManager!, entity, cb);
reset_to_rest_pose_render_thread(_sceneManager!, entity, cb);
});
}
@@ -1028,7 +1029,7 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future removeEntity(ThermionEntity entity) async {
await withVoidCallback(
(callback) => remove_entity_ffi(_viewer!, entity, callback));
(callback) => remove_entity_render_thread(_viewer!, entity, callback));
_sceneUpdateEventController.add(SceneUpdateEvent.remove(entity));
}
@@ -1041,7 +1042,7 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future clearEntities() async {
await withVoidCallback((callback) {
clear_entities_ffi(_viewer!, callback);
clear_entities_render_thread(_viewer!, callback);
});
}
@@ -1166,7 +1167,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future setToneMapping(ToneMapper mapper) async {
set_tone_mapping_ffi(_viewer!, mapper.index);
set_tone_mapping_render_thread(_viewer!, mapper.index);
}
///
@@ -1174,7 +1175,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future setPostProcessing(bool enabled) async {
set_post_processing_ffi(_viewer!, enabled);
set_post_processing_render_thread(_viewer!, enabled);
}
///
@@ -1213,7 +1214,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future setBloom(double bloom) async {
set_bloom_ffi(_viewer!, bloom);
set_bloom_render_thread(_viewer!, bloom);
}
///
@@ -1350,7 +1351,10 @@ class ThermionViewerFFI extends ThermionViewer {
///
///
@override
Future setCameraLensProjection({double near = kNear, double far = kFar, double? aspect,
Future setCameraLensProjection(
{double near = kNear,
double far = kFar,
double? aspect,
double focalLength = kFocalLength}) async {
aspect ??= viewportDimensions.$1 / viewportDimensions.$2;
var mainCamera = get_camera(_viewer!, get_main_camera(_viewer!));
@@ -1820,22 +1824,23 @@ class ThermionViewerFFI extends ThermionViewer {
throw Exception("Viewer must not be null");
}
var entity = await withIntCallback((callback) => create_geometry_ffi(
_sceneManager!,
geometry.vertices.address,
geometry.vertices.length,
geometry.normals.address,
geometry.normals.length,
geometry.uvs.address,
geometry.uvs.length,
geometry.indices.address,
geometry.indices.length,
geometry.primitiveType.index,
materialInstance == null
? nullptr
: (materialInstance as ThermionFFIMaterialInstance)._pointer,
keepData,
callback));
var entity = await withIntCallback((callback) =>
create_geometry_render_thread(
_sceneManager!,
geometry.vertices.address,
geometry.vertices.length,
geometry.normals.address,
geometry.normals.length,
geometry.uvs.address,
geometry.uvs.length,
geometry.indices.address,
geometry.indices.length,
geometry.primitiveType.index,
materialInstance == null
? nullptr
: (materialInstance as ThermionFFIMaterialInstance)._pointer,
keepData,
callback));
if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("Failed to create geometry");
}
@@ -1983,8 +1988,16 @@ class ThermionViewerFFI extends ThermionViewer {
int inputWidth, int inputHeight, int outWidth, int outHeight) async {
final outPtr = Uint8List(outWidth * outHeight * 4);
await withVoidCallback((callback) {
unproject_texture_ffi(_viewer!, entity, input.address, inputWidth,
inputHeight, outPtr.address, outWidth, outHeight, callback);
unproject_texture_render_thread(
_viewer!,
entity,
input.address,
inputWidth,
inputHeight,
outPtr.address,
outWidth,
outHeight,
callback);
});
return outPtr.buffer.asUint8List();
@@ -2132,6 +2145,11 @@ class ThermionViewerFFI extends ThermionViewer {
}
return ThermionFFIMaterialInstance(instance);
}
@override
void requestFrame() {
request_frame_render_thread(_viewer!);
}
}
class ThermionFFITexture extends ThermionTexture {

View File

@@ -58,12 +58,17 @@ abstract class ThermionViewer {
Future setRendering(bool render);
///
/// Render a single frame.
/// Render a single frame immediately.
///
Future render();
///
/// Render a single frame to the viewport and copy the pixel buffer to [out].
/// Requests a single frame to be rendered. This is only intended to be used internally.
///
void requestFrame();
///
/// Render a single frame and copy the pixel buffer to [out].
///
Future<Uint8List> capture();

View File

@@ -828,11 +828,6 @@ class ThermionViewerStub extends ThermionViewer {
throw UnimplementedError();
}
@override
Future setCameraLensProjection(double near, double far, double aspect, double focalLength) {
// TODO: implement setCameraLensProjection
throw UnimplementedError();
}
@override
Future setCameraModelMatrix4(Matrix4 matrix) {
@@ -952,6 +947,17 @@ class ThermionViewerStub extends ThermionViewer {
// TODO: implement setVisibilityLayer
throw UnimplementedError();
}
@override
void requestFrame() {
// TODO: implement requestFrame
}
@override
Future setCameraLensProjection({double near = kNear, double far = kFar, double? aspect, double focalLength = kFocalLength}) {
// TODO: implement setCameraLensProjection
throw UnimplementedError();
}
}