pass TFogOptions by value, not pointer, and rearrange struct fields to minimize alignment issues

This commit is contained in:
Nick Fisher
2025-06-05 16:40:53 +08:00
parent a9553da1d4
commit acf03ea0c7
2 changed files with 22 additions and 21 deletions

View File

@@ -26,13 +26,15 @@ struct TFogOptions {
float maximumOpacity = 1.0f;
float height = 0.0f;
float heightFalloff = 1.0f;
double3 linearColor = { 1.0f, 1.0f, 1.0f };
float density = 0.1f;
float inScatteringStart = 0.0f;
float inScatteringSize = -1.0f;
bool fogColorFromIbl = false;
TTexture* skyColor = nullptr;
bool enabled = false;
float linearColorR = 1.0;
float linearColorG = 1.0;
float linearColorB = 1.0;
bool fogColorFromIbl = 0;
bool enabled = 0;
};
enum TToneMapping
@@ -86,7 +88,7 @@ EMSCRIPTEN_KEEPALIVE void View_setDitheringEnabled(TView *tView, bool enabled);
EMSCRIPTEN_KEEPALIVE bool View_isDitheringEnabled(TView *tView);
EMSCRIPTEN_KEEPALIVE void View_setScene(TView *tView, TScene *tScene);
EMSCRIPTEN_KEEPALIVE void View_setFrontFaceWindingInverted(TView *tView, bool inverted);
EMSCRIPTEN_KEEPALIVE void View_setFogOptions(TView *tView, TFogOptions *tFogOptions);
EMSCRIPTEN_KEEPALIVE void View_setFogOptions(TView *tView, TFogOptions tFogOptions);
typedef void (*PickCallback)(uint32_t requestId, EntityId entityId, float depth, float fragX, float fragY, float fragZ);
EMSCRIPTEN_KEEPALIVE void View_pick(TView* tView, uint32_t requestId, uint32_t x, uint32_t y, PickCallback callback);

View File

@@ -256,27 +256,26 @@ namespace thermion
auto *view = reinterpret_cast<View *>(tView);
view->setFrontFaceWindingInverted(inverted);
}
EMSCRIPTEN_KEEPALIVE void View_setFogOptions(TView *tView, TFogOptions *tFogOptions)
EMSCRIPTEN_KEEPALIVE void View_setFogOptions(TView *tView, TFogOptions tFogOptions)
{
auto view = reinterpret_cast<View *>(tView);
FogOptions fogOptions {
.distance = tFogOptions->distance,
.cutOffDistance = tFogOptions->cutOffDistance,
.maximumOpacity = tFogOptions->maximumOpacity,
.height = tFogOptions->height,
.heightFalloff = tFogOptions->heightFalloff,
.color = LinearColor(tFogOptions->linearColor.x, tFogOptions->linearColor.y, tFogOptions->linearColor.z),
.density = tFogOptions->density,
.inScatteringStart = tFogOptions->inScatteringStart,
.inScatteringSize = tFogOptions->inScatteringSize,
.fogColorFromIbl = tFogOptions->fogColorFromIbl,
.skyColor = reinterpret_cast<Texture *>(tFogOptions->skyColor),
.enabled = tFogOptions->enabled
.distance = tFogOptions.distance,
.cutOffDistance = tFogOptions.cutOffDistance,
.maximumOpacity = tFogOptions.maximumOpacity,
.height = tFogOptions.height,
.heightFalloff = tFogOptions.heightFalloff,
.color = LinearColor(tFogOptions.linearColorR, tFogOptions.linearColorG, tFogOptions.linearColorB),
.density = tFogOptions.density,
.inScatteringStart = tFogOptions.inScatteringStart,
.inScatteringSize = tFogOptions.inScatteringSize,
.fogColorFromIbl = tFogOptions.fogColorFromIbl == 1,
.skyColor = reinterpret_cast<Texture *>(tFogOptions.skyColor),
.enabled = tFogOptions.enabled == 1
};
TRACE("Setting fog enabled to %d (tFogOptions->cutOffDistance %f)", fogOptions.enabled, tFogOptions->cutOffDistance);
TRACE("Setting fog enabled to %d (tFogOptions.cutOffDistance %f)", fogOptions.enabled, tFogOptions.cutOffDistance);
view->setFogOptions(fogOptions);
}