|
|
|
|
@@ -64,10 +64,9 @@ public:
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (_rendering) {
|
|
|
|
|
auto frameStart = std::chrono::high_resolution_clock::now();
|
|
|
|
|
// auto frameStart = std::chrono::high_resolution_clock::now();
|
|
|
|
|
doRender();
|
|
|
|
|
auto frameEnd = std::chrono::high_resolution_clock::now();
|
|
|
|
|
// Log("Took %f milliseconds for render", float(std::chrono::duration_cast<std::chrono::milliseconds>(frameEnd - frameStart).count()));
|
|
|
|
|
// auto frameEnd = std::chrono::high_resolution_clock::now();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - last).count());
|
|
|
|
|
@@ -98,10 +97,12 @@ public:
|
|
|
|
|
_t->join();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void *const createViewer(void *const context, void *const platform,
|
|
|
|
|
void createViewer(void *const context, void *const platform,
|
|
|
|
|
const char *uberArchivePath,
|
|
|
|
|
const ResourceLoaderWrapper *const loader,
|
|
|
|
|
void (*renderCallback)(void *), void *const owner) {
|
|
|
|
|
void (*renderCallback)(void *),
|
|
|
|
|
void *const owner,
|
|
|
|
|
void (*callback)(void* const) ) {
|
|
|
|
|
_renderCallback = renderCallback;
|
|
|
|
|
_renderCallbackOwner = owner;
|
|
|
|
|
std::packaged_task<FilamentViewer *()> lambda([=]() mutable {
|
|
|
|
|
@@ -117,34 +118,30 @@ public:
|
|
|
|
|
#else
|
|
|
|
|
_viewer = new FilamentViewer(context, loader, platform, uberArchivePath);
|
|
|
|
|
#endif
|
|
|
|
|
callback(_viewer);
|
|
|
|
|
return _viewer;
|
|
|
|
|
});
|
|
|
|
|
auto fut = add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
_viewer = fut.get();
|
|
|
|
|
return (void *const)_viewer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void destroyViewer() {
|
|
|
|
|
std::packaged_task<void()> lambda([&]() mutable {
|
|
|
|
|
std::packaged_task<void()> lambda([=]() mutable {
|
|
|
|
|
_rendering = false;
|
|
|
|
|
destroy_filament_viewer(_viewer);
|
|
|
|
|
_viewer = nullptr;
|
|
|
|
|
});
|
|
|
|
|
auto fut = add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void setRendering(bool rendering) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&]() mutable { this->_rendering = rendering; });
|
|
|
|
|
[=]() mutable { this->_rendering = rendering; });
|
|
|
|
|
auto fut = add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void doRender() {
|
|
|
|
|
auto now = std::chrono::high_resolution_clock::now();
|
|
|
|
|
auto nanos = std::chrono::duration_cast<std::chrono::nanoseconds>(now.time_since_epoch()).count();
|
|
|
|
|
// auto now = std::chrono::high_resolution_clock::now();
|
|
|
|
|
// auto nanos = std::chrono::duration_cast<std::chrono::nanoseconds>(now.time_since_epoch()).count();
|
|
|
|
|
render(_viewer, 0, nullptr, nullptr, nullptr);
|
|
|
|
|
_lastRenderTime = std::chrono::high_resolution_clock::now();
|
|
|
|
|
if(_renderCallback) {
|
|
|
|
|
@@ -189,16 +186,17 @@ extern "C" {
|
|
|
|
|
|
|
|
|
|
static RenderLoop *_rl;
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void *const create_filament_viewer_ffi(
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void create_filament_viewer_ffi(
|
|
|
|
|
void *const context, void *const platform, const char *uberArchivePath,
|
|
|
|
|
const ResourceLoaderWrapper *const loader,
|
|
|
|
|
void (*renderCallback)(void *const renderCallbackOwner),
|
|
|
|
|
void *const renderCallbackOwner) {
|
|
|
|
|
void *const renderCallbackOwner,
|
|
|
|
|
void (*callback)(void* const) ) {
|
|
|
|
|
if (!_rl) {
|
|
|
|
|
_rl = new RenderLoop();
|
|
|
|
|
}
|
|
|
|
|
return _rl->createViewer(context, platform, uberArchivePath, loader,
|
|
|
|
|
renderCallback, renderCallbackOwner);
|
|
|
|
|
_rl->createViewer(context, platform, uberArchivePath, loader,
|
|
|
|
|
renderCallback, renderCallbackOwner, callback);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer) {
|
|
|
|
|
@@ -208,44 +206,49 @@ FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer,
|
|
|
|
|
void *const surface,
|
|
|
|
|
uint32_t width,
|
|
|
|
|
uint32_t height) {
|
|
|
|
|
Log("Creating swapchain %dx%d", width, height);
|
|
|
|
|
uint32_t height,
|
|
|
|
|
void (*onComplete)()) {
|
|
|
|
|
Log("Creating swapchain %dx%d with viewer %d", width, height, viewer);
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&]() mutable { create_swap_chain(viewer, surface, width, height); });
|
|
|
|
|
[=]() mutable {
|
|
|
|
|
create_swap_chain(viewer, surface, width, height);
|
|
|
|
|
onComplete();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)()) {
|
|
|
|
|
Log("Destroying swapchain");
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&]() mutable {
|
|
|
|
|
[=]() mutable {
|
|
|
|
|
destroy_swap_chain(viewer);
|
|
|
|
|
onComplete();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer,
|
|
|
|
|
intptr_t nativeTextureId,
|
|
|
|
|
uint32_t width,
|
|
|
|
|
uint32_t height) {
|
|
|
|
|
std::packaged_task<void()> lambda([&]() mutable {
|
|
|
|
|
uint32_t height,
|
|
|
|
|
void (*onComplete)()) {
|
|
|
|
|
std::packaged_task<void()> lambda([=]() mutable {
|
|
|
|
|
create_render_target(viewer, nativeTextureId, width, height);
|
|
|
|
|
onComplete();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(
|
|
|
|
|
void *const viewer, const uint32_t width, const uint32_t height,
|
|
|
|
|
const float scaleFactor) {
|
|
|
|
|
const float scaleFactor,
|
|
|
|
|
void (*onComplete)()) {
|
|
|
|
|
Log("Update viewport %dx%d", width, height);
|
|
|
|
|
std::packaged_task<void()> lambda([&]() mutable {
|
|
|
|
|
std::packaged_task<void()> lambda([=]() mutable {
|
|
|
|
|
update_viewport_and_camera_projection(viewer, width, height, scaleFactor);
|
|
|
|
|
onComplete();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void *const viewer,
|
|
|
|
|
@@ -268,173 +271,173 @@ set_frame_interval_ffi(float frameIntervalInMilliseconds) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void render_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&]() mutable { _rl->doRender(); });
|
|
|
|
|
std::packaged_task<void()> lambda([=]() mutable { _rl->doRender(); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void
|
|
|
|
|
set_background_color_ffi(void *const viewer, const float r, const float g,
|
|
|
|
|
const float b, const float a) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&]() mutable { set_background_color(viewer, r, g, b, a); });
|
|
|
|
|
[=]() mutable { set_background_color(viewer, r, g, b, a); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT EntityId load_gltf_ffi(void *const sceneManager,
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void load_gltf_ffi(void *const sceneManager,
|
|
|
|
|
const char *path,
|
|
|
|
|
const char *relativeResourcePath) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda([&]() mutable {
|
|
|
|
|
return load_gltf(sceneManager, path, relativeResourcePath);
|
|
|
|
|
const char *relativeResourcePath,
|
|
|
|
|
void (*callback)(EntityId)) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda([=]() mutable {
|
|
|
|
|
auto entity = load_gltf(sceneManager, path, relativeResourcePath);
|
|
|
|
|
callback(entity);
|
|
|
|
|
return entity;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT EntityId load_glb_ffi(void *const sceneManager,
|
|
|
|
|
const char *path, int numInstances) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void load_glb_ffi(void *const sceneManager,
|
|
|
|
|
const char *path, int numInstances, void (*callback)(EntityId)) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda(
|
|
|
|
|
[&]() mutable { return load_glb(sceneManager, path, numInstances); });
|
|
|
|
|
[=]() mutable {
|
|
|
|
|
auto entity = load_glb(sceneManager, path, numInstances);
|
|
|
|
|
callback(entity);
|
|
|
|
|
return entity;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT EntityId load_glb_from_buffer_ffi(void *const sceneManager,
|
|
|
|
|
const void *const data, size_t length, int numInstances) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void load_glb_from_buffer_ffi(void *const sceneManager,
|
|
|
|
|
const void *const data, size_t length, int numInstances, void (*callback)(EntityId)) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda(
|
|
|
|
|
[&]() mutable { return load_glb_from_buffer(sceneManager, data, length); });
|
|
|
|
|
[=]() mutable {
|
|
|
|
|
auto entity = load_glb_from_buffer(sceneManager, data, length);
|
|
|
|
|
callback(entity);
|
|
|
|
|
return entity;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { clear_background_image(viewer); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { clear_background_image(viewer); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void *const viewer,
|
|
|
|
|
const char *path,
|
|
|
|
|
bool fillHeight) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { set_background_image(viewer, path, fillHeight); });
|
|
|
|
|
[=] { set_background_image(viewer, path, fillHeight); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void *const viewer,
|
|
|
|
|
float x, float y,
|
|
|
|
|
bool clamp) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { set_background_image_position(viewer, x, y, clamp); });
|
|
|
|
|
[=] { set_background_image_position(viewer, x, y, clamp); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void *const viewer,
|
|
|
|
|
int toneMapping) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { set_tone_mapping(viewer, toneMapping); });
|
|
|
|
|
[=] { set_tone_mapping(viewer, toneMapping); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void *const viewer, float strength) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { set_bloom(viewer, strength); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { set_bloom(viewer, strength); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void *const viewer,
|
|
|
|
|
const char *skyboxPath) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { load_skybox(viewer, skyboxPath); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { load_skybox(viewer, skyboxPath); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void *const viewer, const char *iblPath,
|
|
|
|
|
float intensity) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { load_ibl(viewer, iblPath, intensity); });
|
|
|
|
|
[=] { load_ibl(viewer, iblPath, intensity); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { remove_skybox(viewer); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { remove_skybox(viewer); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { remove_ibl(viewer); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { remove_ibl(viewer); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
EntityId add_light_ffi(void *const viewer, uint8_t type, float colour,
|
|
|
|
|
void add_light_ffi(void *const viewer, uint8_t type, float colour,
|
|
|
|
|
float intensity, float posX, float posY, float posZ,
|
|
|
|
|
float dirX, float dirY, float dirZ, bool shadows) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda([&] {
|
|
|
|
|
return add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX,
|
|
|
|
|
float dirX, float dirY, float dirZ, bool shadows, void (*callback)(EntityId)) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda([=] {
|
|
|
|
|
auto entity = add_light(viewer, type, colour, intensity, posX, posY, posZ, dirX,
|
|
|
|
|
dirY, dirZ, shadows);
|
|
|
|
|
callback(entity);
|
|
|
|
|
return entity;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void *const viewer,
|
|
|
|
|
EntityId entityId) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { remove_light(viewer, entityId); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { remove_light(viewer, entityId); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { clear_lights(viewer); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { clear_lights(viewer); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void remove_entity_ffi(void *const viewer,
|
|
|
|
|
EntityId asset) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { remove_entity(viewer, asset); });
|
|
|
|
|
EntityId asset, void (*callback)()) {
|
|
|
|
|
std::packaged_task<void()> lambda([=] {
|
|
|
|
|
remove_entity(viewer, asset);
|
|
|
|
|
callback();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void *const viewer) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { clear_entities(viewer); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT bool set_camera_ffi(void *const viewer, EntityId asset,
|
|
|
|
|
const char *nodeName) {
|
|
|
|
|
std::packaged_task<bool()> lambda(
|
|
|
|
|
[&] { return set_camera(viewer, asset, nodeName); });
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void *const viewer, void (*callback)()) {
|
|
|
|
|
std::packaged_task<void()> lambda([=] {
|
|
|
|
|
clear_entities(viewer);
|
|
|
|
|
callback();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_camera_ffi(void *const viewer, EntityId asset,
|
|
|
|
|
const char *nodeName, void (*callback)(bool)) {
|
|
|
|
|
std::packaged_task<bool()> lambda(
|
|
|
|
|
[=] {
|
|
|
|
|
auto success = set_camera(viewer, asset, nodeName);
|
|
|
|
|
callback(success);
|
|
|
|
|
return success;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void
|
|
|
|
|
get_morph_target_name_ffi(void *sceneManager, EntityId asset,
|
|
|
|
|
const char *meshName, char *const outPtr, int index) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] {
|
|
|
|
|
const char *meshName, char *const outPtr, int index, void (*callback)()) {
|
|
|
|
|
std::packaged_task<void()> lambda([=] {
|
|
|
|
|
get_morph_target_name(sceneManager, asset, meshName, outPtr, index);
|
|
|
|
|
callback();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT int
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void
|
|
|
|
|
get_morph_target_name_count_ffi(void *sceneManager, EntityId asset,
|
|
|
|
|
const char *meshName) {
|
|
|
|
|
std::packaged_task<int()> lambda([&] {
|
|
|
|
|
return get_morph_target_name_count(sceneManager, asset, meshName);
|
|
|
|
|
const char *meshName, void (*callback)(int)) {
|
|
|
|
|
std::packaged_task<int()> lambda([=] {
|
|
|
|
|
auto count = get_morph_target_name_count(sceneManager, asset, meshName);
|
|
|
|
|
callback(count);
|
|
|
|
|
return count;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@@ -444,73 +447,77 @@ FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const sceneManager,
|
|
|
|
|
bool loop, bool reverse,
|
|
|
|
|
bool replaceActive,
|
|
|
|
|
float crossfade) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] {
|
|
|
|
|
std::packaged_task<void()> lambda([=] {
|
|
|
|
|
play_animation(sceneManager, asset, index, loop, reverse, replaceActive,
|
|
|
|
|
crossfade);
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void *const sceneManager,
|
|
|
|
|
EntityId asset,
|
|
|
|
|
int animationIndex,
|
|
|
|
|
int animationFrame) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] {
|
|
|
|
|
std::packaged_task<void()> lambda([=] {
|
|
|
|
|
set_animation_frame(sceneManager, asset, animationIndex, animationFrame);
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void *const sceneManager,
|
|
|
|
|
EntityId asset, int index) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { stop_animation(sceneManager, asset, index); });
|
|
|
|
|
[=] { stop_animation(sceneManager, asset, index); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT int get_animation_count_ffi(void *const sceneManager,
|
|
|
|
|
EntityId asset) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void get_animation_count_ffi(void *const sceneManager,
|
|
|
|
|
EntityId asset,
|
|
|
|
|
void (*callback)(int)) {
|
|
|
|
|
std::packaged_task<int()> lambda(
|
|
|
|
|
[&] { return get_animation_count(sceneManager, asset); });
|
|
|
|
|
[=] {
|
|
|
|
|
auto count = get_animation_count(sceneManager, asset);
|
|
|
|
|
callback(count);
|
|
|
|
|
return count;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void *const sceneManager,
|
|
|
|
|
EntityId asset,
|
|
|
|
|
char *const outPtr,
|
|
|
|
|
int index) {
|
|
|
|
|
int index,
|
|
|
|
|
void (*callback)()) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { get_animation_name(sceneManager, asset, outPtr, index); });
|
|
|
|
|
[=] {
|
|
|
|
|
get_animation_name(sceneManager, asset, outPtr, index);
|
|
|
|
|
callback();
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer,
|
|
|
|
|
bool enabled) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { set_post_processing(viewer, enabled); });
|
|
|
|
|
[=] { set_post_processing(viewer, enabled); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void pick_ffi(void *const viewer, int x, int y,
|
|
|
|
|
EntityId *entityId) {
|
|
|
|
|
std::packaged_task<void()> lambda([&] { pick(viewer, x, y, entityId); });
|
|
|
|
|
std::packaged_task<void()> lambda([=] { pick(viewer, x, y, entityId); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT const char *
|
|
|
|
|
get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void
|
|
|
|
|
get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId, void (*callback)(const char*)) {
|
|
|
|
|
std::packaged_task<const char *()> lambda(
|
|
|
|
|
[&] { return get_name_for_entity(sceneManager, entityId); });
|
|
|
|
|
[=] {
|
|
|
|
|
auto name = get_name_for_entity(sceneManager, entityId);
|
|
|
|
|
callback(name);
|
|
|
|
|
return name;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void set_morph_target_weights_ffi(void *const sceneManager,
|
|
|
|
|
@@ -519,12 +526,13 @@ void set_morph_target_weights_ffi(void *const sceneManager,
|
|
|
|
|
const float *const morphData,
|
|
|
|
|
int numWeights) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { return set_morph_target_weights(sceneManager, asset, entityName, morphData, numWeights); });
|
|
|
|
|
[=] {
|
|
|
|
|
set_morph_target_weights(sceneManager, asset, entityName, morphData, numWeights);
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool set_morph_animation_ffi(
|
|
|
|
|
void set_morph_animation_ffi(
|
|
|
|
|
void *sceneManager,
|
|
|
|
|
EntityId asset,
|
|
|
|
|
const char *const entityName,
|
|
|
|
|
@@ -532,35 +540,38 @@ bool set_morph_animation_ffi(
|
|
|
|
|
const int *const morphIndices,
|
|
|
|
|
int numMorphTargets,
|
|
|
|
|
int numFrames,
|
|
|
|
|
float frameLengthInMs) {
|
|
|
|
|
float frameLengthInMs,
|
|
|
|
|
void (*callback)(bool)) {
|
|
|
|
|
std::packaged_task<bool()> lambda(
|
|
|
|
|
[&] {
|
|
|
|
|
return set_morph_animation(sceneManager, asset, entityName, morphData, morphIndices, numMorphTargets, numFrames, frameLengthInMs);
|
|
|
|
|
[=] {
|
|
|
|
|
auto success = set_morph_animation(sceneManager, asset, entityName, morphData, morphIndices, numMorphTargets, numFrames, frameLengthInMs);
|
|
|
|
|
callback(success);
|
|
|
|
|
return success;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT bool set_bone_transform_ffi(
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi(
|
|
|
|
|
void *sceneManager,
|
|
|
|
|
EntityId asset,
|
|
|
|
|
const char *entityName,
|
|
|
|
|
const float *const transform,
|
|
|
|
|
const char *boneName) {
|
|
|
|
|
const char *boneName,
|
|
|
|
|
void (*callback)(bool)) {
|
|
|
|
|
std::packaged_task<bool()> lambda(
|
|
|
|
|
[&] { return set_bone_transform(sceneManager, asset, entityName, transform, boneName); });
|
|
|
|
|
[=] {
|
|
|
|
|
auto success = set_bone_transform(sceneManager, asset, entityName, transform, boneName);
|
|
|
|
|
callback(success);
|
|
|
|
|
return success;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void* const sceneManager, EntityId entityId) {
|
|
|
|
|
std::packaged_task<void()> lambda(
|
|
|
|
|
[&] { return reset_to_rest_pose(sceneManager, entityId); });
|
|
|
|
|
[=] { return reset_to_rest_pose(sceneManager, entityId); });
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
|
|
|
|
|
@@ -579,19 +590,18 @@ FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
|
|
|
|
|
add_bone_animation(sceneManager, asset, frameData, numFrames, boneName, meshNames, numMeshTargets, frameLengthInMs, isModelSpace);
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
|
|
|
|
|
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT EntityId create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath) {
|
|
|
|
|
FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath, void (*callback)(EntityId) ) {
|
|
|
|
|
std::packaged_task<EntityId()> lambda(
|
|
|
|
|
[=] {
|
|
|
|
|
return create_geometry(viewer, vertices, numVertices, indices, numIndices, materialPath);
|
|
|
|
|
auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, materialPath);
|
|
|
|
|
callback(entity);
|
|
|
|
|
return entity;
|
|
|
|
|
});
|
|
|
|
|
auto fut = _rl->add_task(lambda);
|
|
|
|
|
fut.wait();
|
|
|
|
|
return fut.get();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|