move setStencilHighlight/removeStencilHighlight to Scene
This commit is contained in:
@@ -190,89 +190,6 @@ class FFIAsset extends ThermionAsset {
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return result;
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}
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///
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///
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///
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@override
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Future removeStencilHighlight() async {
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throw UnimplementedError();
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// if (_highlight != null) {
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// SceneManager_removeFromScene(sceneManager, _highlight!.entity);
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// final childEntities = await _highlight!.getChildEntities();
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// for (final child in childEntities) {
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// SceneManager_removeFromScene(sceneManager, child);
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// }
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// }
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}
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///
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///
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///
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@override
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Future setStencilHighlight(
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entityIndex}) async {
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if (_highlight == null) {
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var targetEntity = this.entity;
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if (entityIndex != null) {
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final childEntities = await this.getChildEntities();
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targetEntity = childEntities[entityIndex];
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}
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var sourceMaterialInstance = FFIMaterialInstance(
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RenderableManager_getMaterialInstanceAt(
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app.renderableManager, targetEntity, 0),
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app);
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await sourceMaterialInstance.setStencilWriteEnabled(true);
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await sourceMaterialInstance.setDepthWriteEnabled(true);
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await sourceMaterialInstance
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.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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await sourceMaterialInstance.setStencilReferenceValue(1);
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throw Exception("TODO");
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// final materialInstancePtr =
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// await withPointerCallback<TMaterialInstance>((cb) {
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// MaterialProvider_createMaterialInstanceRenderThread(
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// app.ubershaderMaterialProvider, , cb);
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// });
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// final highlightMaterialInstance =
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// FFIMaterialInstance(materialInstancePtr, app);
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// await highlightMaterialInstance
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// .setStencilCompareFunction(SamplerCompareFunction.NE);
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// await highlightMaterialInstance.setStencilReferenceValue(1);
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// await highlightMaterialInstance.setDepthCullingEnabled(false);
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// await highlightMaterialInstance.setParameterFloat4(
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// "baseColorFactor", r, g, b, 1.0);
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// var highlightInstance = await this
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// .createInstance(materialInstances: [highlightMaterialInstance]);
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// _highlight = highlightInstance;
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// await highlightMaterialInstance.setStencilReferenceValue(1);
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// RenderableManager_setPriority(app.renderableManager, targetEntity, 0);
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// TransformManager_setParent(
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// app.transformManager, _highlight!.entity, entity, false);
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}
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var targetHighlightEntity = _highlight!.entity;
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if (entityIndex != null) {
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var highlightChildEntities = await _highlight!.getChildEntities();
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targetHighlightEntity = highlightChildEntities[entityIndex];
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}
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RenderableManager_setPriority(
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app.renderableManager, targetHighlightEntity, 7);
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throw UnimplementedError();
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}
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///
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///
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///
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@@ -1177,4 +1177,12 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
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}
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return transform;
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}
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///
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///
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///
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@override
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Future setPriority(ThermionEntity entity, int priority) async {
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RenderableManager_setPriority(renderableManager, entity, priority);
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}
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}
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@@ -21,4 +21,70 @@ class FFIScene extends Scene {
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Future remove(covariant FFIAsset asset) async {
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SceneAsset_removeFromScene(asset.asset, scene);
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}
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final _outlines = <ThermionAsset, FFIAsset>{};
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///
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///
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///
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@override
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Future removeStencilHighlight(ThermionAsset asset) async {
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if (_outlines.containsKey(asset)) {
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final highlight = _outlines[asset]!;
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await remove(highlight);
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}
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}
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///
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///
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///
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@override
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Future setStencilHighlight(ThermionAsset asset,
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0}) async {
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entity ??= asset.entity;
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if (!_outlines.containsKey(asset)) {
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var sourceMaterialInstance =
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await asset.getMaterialInstanceAt(entity: entity);
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await sourceMaterialInstance.setStencilWriteEnabled(true);
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await sourceMaterialInstance.setDepthWriteEnabled(true);
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await sourceMaterialInstance
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.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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await sourceMaterialInstance
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.setStencilCompareFunction(SamplerCompareFunction.A);
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await sourceMaterialInstance
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.setStencilReferenceValue(View.STENCIL_HIGHLIGHT_REFERENCE_VALUE);
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var highlightMaterialInstance =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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await highlightMaterialInstance
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.setStencilCompareFunction(SamplerCompareFunction.NE);
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await highlightMaterialInstance
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.setStencilReferenceValue(View.STENCIL_HIGHLIGHT_REFERENCE_VALUE);
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await highlightMaterialInstance.setDepthCullingEnabled(false);
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await highlightMaterialInstance.setParameterFloat4(
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"baseColorFactor", r, g, b, 1.0);
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var highlightInstance = await asset
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.createInstance(materialInstances: [highlightMaterialInstance]);
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await add(highlightInstance as FFIAsset);
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_outlines[asset] = highlightInstance as FFIAsset;
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var transform = await FilamentApp.instance!
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.getWorldTransform(highlightInstance.entity);
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await FilamentApp.instance!.setTransform(highlightInstance.entity,
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Matrix4.diagonal3(Vector3(1.1, 1.1, 1.1)) * transform);
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await FilamentApp.instance!.setPriority(highlightInstance.entity, 7);
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await FilamentApp.instance!.setParent(highlightInstance.entity, entity);
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}
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}
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}
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@@ -87,17 +87,6 @@ abstract class ThermionAsset {
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throw UnimplementedError();
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}
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/// Renders an outline around [entity] with the given color.
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///
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///
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Future setStencilHighlight(
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{double r = 1.0, double g = 0.0, double b = 0.0, int? entityIndex});
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///
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/// Removes the outline around [entity]. Noop if there was no highlight.
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///
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Future removeStencilHighlight();
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///
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/// The dimensions of the bounding box for this asset.
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/// This is independent of the boundingBoxAsset (which is used to visualize
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@@ -1,13 +1,12 @@
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import 'package:thermion_dart/thermion_dart.dart';
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abstract class Scene {
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/// Adds all renderable entities in [asset] to this scene.
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///
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///
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Future add(covariant ThermionAsset asset);
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/// Adds [entity] to this scene (which is assumed to have a Renderable
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/// Adds [entity] to this scene (which is assumed to have a Renderable
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/// component).
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///
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Future addEntity(ThermionEntity entity);
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@@ -15,4 +14,19 @@ abstract class Scene {
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/// Removes all renderable entities in [asset] from this scene.
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///
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Future remove(covariant ThermionAsset asset);
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/// Renders an outline around [entity] with the given color.
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///
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///
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Future setStencilHighlight(ThermionAsset asset,{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0});
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/// Removes the outline around [entity]. Noop if there was no highlight.
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///
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///
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Future removeStencilHighlight(ThermionAsset asset);
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}
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@@ -53,6 +53,8 @@ enum QualityLevel { LOW, MEDIUM, HIGH, ULTRA }
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abstract class View {
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static int STENCIL_HIGHLIGHT_REFERENCE_VALUE = 1;
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/// Gets the scene currently associated with this View.
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///
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///
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@@ -79,7 +81,7 @@ abstract class View {
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Future setShadowsEnabled(bool enabled);
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Future setLayerVisibility(VisibilityLayers layer, bool visible);
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/// Sets the fog options for this view.
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/// Sets the fog options for this view.
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/// Fog is disabled by default
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///
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Future setFogOptions(FogOptions options);
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@@ -592,8 +592,8 @@ class ThermionViewerFFI extends ThermionViewer {
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///
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///
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@override
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Future setPriority(ThermionEntity entityId, int priority) async {
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RenderableManager_setPriority(app.renderableManager, entityId, priority);
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Future setPriority(ThermionEntity entity, int priority) async {
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return FilamentApp.instance!.setPriority(entity, priority);
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}
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///
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@@ -98,7 +98,7 @@ void main() async {
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await mi.setStencilCompareFunction(
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SamplerCompareFunction.N, StencilFace.FRONT_AND_BACK);
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}
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// should be totally empty
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await testHelper.capture(viewer.view, "stencil_never");
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@@ -113,30 +113,30 @@ void main() async {
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// set the blue cube to always pass the stencil test
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await blueMaterialInstance.setStencilCompareFunction(
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SamplerCompareFunction.A, StencilFace.FRONT_AND_BACK);
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SamplerCompareFunction.A, StencilFace.FRONT_AND_BACK);
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// when blue cube passes depth + stencil, replace the default stencil value (0) with 1
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await blueMaterialInstance.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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await blueMaterialInstance
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.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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await blueMaterialInstance.setStencilReferenceValue(1);
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// set the green cube to only pass the stencil test where stencil value is
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// set the green cube to only pass the stencil test where stencil value is
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// not equal to 0
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await greenMaterialInstance.setStencilCompareFunction(
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SamplerCompareFunction.NE, StencilFace.FRONT_AND_BACK);
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SamplerCompareFunction.NE, StencilFace.FRONT_AND_BACK);
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await greenMaterialInstance.setStencilReferenceValue(0);
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// green cube will only be rendered where it overlaps with blue cube
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// green cube will only be rendered where it overlaps with blue cube
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await testHelper.capture(viewer.view, "stencil_ne");
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// set the green cube to only pass the stencil test where stencil value is
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// set the green cube to only pass the stencil test where stencil value is
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// equal to 0
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await greenMaterialInstance.setStencilCompareFunction(
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SamplerCompareFunction.E, StencilFace.FRONT_AND_BACK);
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// green cube renders where it does not overlap with blue cube (same as if
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// we had disabled depth writes and rendered the green cube, then the blue
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SamplerCompareFunction.E, StencilFace.FRONT_AND_BACK);
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// green cube renders where it does not overlap with blue cube (same as if
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// we had disabled depth writes and rendered the green cube, then the blue
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// cube)
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await testHelper.capture(viewer.view, "stencil_eq");
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},
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bg: null,
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postProcessing: true,
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@@ -144,32 +144,5 @@ void main() async {
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createRenderTarget: false);
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});
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// test('fail stencil not equal', () async {
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// await testHelper.withViewer((viewer) async {
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// final (
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// :blueCube,
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// :blueMaterialInstance,
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// :greenCube,
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// :greenMaterialInstance
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// ) = await setup(viewer);
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// // this ensures the blue cube is rendered before the green cube
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// await viewer.setPriority(blueCube.entity, 0);
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// await viewer.setPriority(greenCube.entity, 1);
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// await blueMaterialInstance.setStencilWriteEnabled(true);
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// await blueMaterialInstance.setStencilReferenceValue(1);
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// await blueMaterialInstance
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// .setStencilCompareFunction(SamplerCompareFunction.A);
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// await blueMaterialInstance
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// .setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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// await greenMaterialInstance.setStencilReferenceValue(1);
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// await greenMaterialInstance
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// .setStencilCompareFunction(SamplerCompareFunction.E);
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// // green cube is only rendered where it intersects with the blue cube
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// await testHelper.capture(viewer.view, "fail_stencil_ne");
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// }, postProcessing: true);
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// });
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}
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30
thermion_dart/test/scene_tests.dart
Normal file
30
thermion_dart/test/scene_tests.dart
Normal file
@@ -0,0 +1,30 @@
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import 'package:thermion_dart/thermion_dart.dart';
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import 'package:test/test.dart';
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import 'helpers.dart';
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void main() async {
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final testHelper = TestHelper("scene");
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await testHelper.setup();
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test('show stencil highlight', () async {
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await testHelper.withViewer((viewer) async {
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await viewer.view.setStencilBufferEnabled(true);
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final cube = await viewer.createGeometry(
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GeometryHelper.cube(
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normals: true,
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uvs: true,
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),
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keepData: true,
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materialInstances: []);
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await viewer.addToScene(cube);
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final scene = await viewer.view.getScene();
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await scene.setStencilHighlight(cube);
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await testHelper.capture(viewer.view, "stencil_highlight");
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await scene.removeStencilHighlight(cube);
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await testHelper.capture(viewer.view, "stencil_highlight_removed");
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}, createStencilBuffer: true);
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});
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}
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Reference in New Issue
Block a user