remove superseded Linux resource loader
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@@ -1,70 +0,0 @@
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#ifndef FLUTTER_FILAMENT_LINUX_RESOURCE_LOADER_H
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#define FLUTTER_FILAMENT_LINUX_RESOURCE_LOADER_H
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#include <math.h>
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#include <iostream>
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#include <fstream>
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#include <cstring>
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#include <vector>
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#include <string>
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#include <map>
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#include <unistd.h>
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#include "ResourceBuffer.hpp"
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static std::map<uint32_t, void*> _file_assets;
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static uint32_t _i = 0;
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ResourceBuffer loadResource(const char* name) {
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std::cout << "LOADING RESOURCE" << std::endl;
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char cwd[PATH_MAX];
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if (getcwd(cwd, sizeof(cwd)) != NULL) {
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std::cout << "Current working dir: " << cwd << std::endl;
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}
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string name_str(name);
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auto id = _i++;
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// this functions accepts URIs, so
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// - file:// points to a file on the filesystem
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// - asset:// points to an asset, usually resolved relative to the current working directory
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// - no prefix is presumed to be an asset
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if (name_str.rfind("file://", 0) == 0) {
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name_str = name_str.substr(7);
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} else if(name_str.rfind("asset://", 0) == 0) {
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name_str = name_str.substr(7);
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name_str = string(cwd) + string("/") + name_str;
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} else {
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name_str = string(cwd) + string("/build/linux/x64/debug/bundle/data/flutter_assets/") + name_str;
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}
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std::cout << "Loading resource at " << name_str.c_str() << std::endl;
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streampos length;
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ifstream is(name_str, ios::binary);
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if(!is) {
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std::cout << "Failed to find resource at file path " << name_str.c_str() << std::endl;
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return ResourceBuffer(nullptr, 0, -1);
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}
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is.seekg (0, ios::end);
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length = is.tellg();
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char * buffer;
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buffer = new char [length];
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is.seekg (0, ios::beg);
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is.read (buffer, length);
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is.close();
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_file_assets[id] = buffer;
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return ResourceBuffer(buffer, length, id);
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}
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void freeResource(ResourceBuffer rbuf) {
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auto it = _file_assets.find(rbuf.id);
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if (it != _file_assets.end()) {
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free(it->second);
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}
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}
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#endif
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