add fixes for setting camera
This commit is contained in:
@@ -49,8 +49,8 @@ extern "C" {
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((FilamentViewer*)viewer)->loadGltf(assetPath, relativePath);
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}
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void set_camera(void* viewer, const char* nodeName) {
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((FilamentViewer*)viewer)->setCamera(nodeName);
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bool set_camera(void* viewer, const char* nodeName) {
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return ((FilamentViewer*)viewer)->setCamera(nodeName);
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}
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void* filament_viewer_new(
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@@ -133,10 +133,12 @@ extern "C" {
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}
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}
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void free_pointer(void** ptr, int size) {
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void free_pointer(char*** ptr, int size) {
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__android_log_print(ANDROID_LOG_VERBOSE, "filament_api", "Freeing %d char pointers", size);
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for(int i = 0; i < size; i++) {
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free(ptr[i]);
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free((*ptr)[i]);
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}
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free(*ptr);
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}
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void release_source_assets(void* viewer) {
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Binary file not shown.
@@ -1,6 +1,6 @@
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{
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"asset" : {
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"generator" : "Khronos glTF Blender I/O v1.6.16",
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"generator" : "Khronos glTF Blender I/O v1.4.40",
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"version" : "2.0"
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},
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"scene" : 0,
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@@ -10,7 +10,6 @@
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"nodes" : [
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0,
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1,
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2,
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3
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]
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}
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@@ -20,34 +19,6 @@
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"mesh" : 0,
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"name" : "Cube"
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},
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{
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"name" : "Light",
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"rotation" : [
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0.16907575726509094,
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0.7558803558349609,
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-0.27217137813568115,
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0.570947527885437
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],
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"translation" : [
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4.076245307922363,
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5.903861999511719,
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-1.0054539442062378
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]
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},
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{
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"name" : "Camera",
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"rotation" : [
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0.483536034822464,
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0.33687159419059753,
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-0.20870360732078552,
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0.7804827094078064
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],
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"translation" : [
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7.358891487121582,
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4.958309173583984,
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6.925790786743164
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]
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},
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{
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"mesh" : 1,
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"name" : "Cone",
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@@ -56,12 +27,51 @@
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0,
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-4.3612141609191895
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]
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},
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{
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"camera" : 0,
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"name" : "Camera_Orientation",
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"rotation" : [
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-0.7071067690849304,
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0,
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0,
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0.7071067690849304
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]
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},
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{
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"children" : [
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2
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],
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"name" : "Camera",
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"rotation" : [
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0.5797627568244934,
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0.0033576595596969128,
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-0.013425502926111221,
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0.8146679401397705
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],
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"translation" : [
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0,
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6.8069868087768555,
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10.594138145446777
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]
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}
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],
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"cameras" : [
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{
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"name" : "Camera.001",
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"perspective" : {
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"aspectRatio" : 1.7777777777777777,
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"yfov" : 0.39959652046304894,
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"zfar" : 1000,
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"znear" : 0.10000000149011612
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},
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"type" : "perspective"
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}
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],
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"materials" : [
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{
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"doubleSided" : true,
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"name" : "Material",
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"name" : "Material.001",
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"pbrMetallicRoughness" : {
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"baseColorFactor" : [
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0.800000011920929,
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@@ -88,7 +98,7 @@
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"Key 8"
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]
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},
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"name" : "Cube",
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"name" : "Cube.001",
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"primitives" : [
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{
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"attributes" : {
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@@ -207,7 +217,7 @@
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{
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"bufferView" : 0,
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"componentType" : 5126,
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"count" : 264,
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"count" : 276,
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"max" : [
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1,
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1,
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@@ -223,13 +233,13 @@
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"bufferView" : 1,
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"componentType" : 5126,
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"count" : 264,
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"type" : "VEC3"
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},
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{
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"bufferView" : 2,
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"componentType" : 5126,
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"count" : 264,
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"count" : 276,
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"type" : "VEC2"
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},
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{
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@@ -241,7 +251,7 @@
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"bufferView" : 4,
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"componentType" : 5126,
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@@ -257,13 +267,13 @@
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"bufferView" : 5,
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"componentType" : 5126,
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"count" : 264,
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{
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"bufferView" : 6,
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"componentType" : 5126,
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"count" : 264,
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"count" : 276,
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"max" : [
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@@ -279,13 +289,13 @@
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"componentType" : 5126,
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"count" : 264,
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"type" : "VEC3"
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},
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{
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"bufferView" : 8,
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"componentType" : 5126,
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"count" : 264,
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@@ -301,13 +311,13 @@
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"componentType" : 5126,
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"count" : 264,
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"bufferView" : 10,
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"count" : 264,
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@@ -323,13 +333,13 @@
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"componentType" : 5126,
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"count" : 264,
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"bufferView" : 12,
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@@ -345,13 +355,13 @@
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@@ -367,13 +377,13 @@
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"componentType" : 5126,
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"count" : 264,
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@@ -389,13 +399,13 @@
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@@ -411,13 +421,13 @@
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"count" : 128,
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"componentType" : 5126,
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"count" : 128,
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@@ -451,7 +461,7 @@
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}
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],
|
||||
"buffers" : [
|
||||
{
|
||||
"byteLength" : 82588,
|
||||
"byteLength" : 88796,
|
||||
"uri" : "cube.bin"
|
||||
}
|
||||
]
|
||||
|
||||
@@ -83,15 +83,21 @@ class _MyAppState extends State<MyApp> {
|
||||
_filamentController.zoom(-1.0);
|
||||
},
|
||||
child: const Text('zoom in')),
|
||||
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
_filamentController.zoom(1.0);
|
||||
},
|
||||
child: const Text('zoom out')),
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
_filamentController.setCamera("Camera.001");
|
||||
},
|
||||
child: const Text('Set Camera')),
|
||||
Builder(builder:(innerCtx) => ElevatedButton(
|
||||
onPressed: () async {
|
||||
final names = await _filamentController
|
||||
.getTargetNames("Cube");
|
||||
.getTargetNames("Cube.001");
|
||||
|
||||
await showDialog(
|
||||
builder: (ctx) {
|
||||
|
||||
@@ -268,10 +268,10 @@ void FilamentViewer::loadGlb(const char* const uri) {
|
||||
Log("Loading GLB at URI %s", uri);
|
||||
|
||||
if(_asset) {
|
||||
_asset->releaseSourceData();
|
||||
_resourceLoader->evictResourceData();
|
||||
_scene->removeEntities(_asset->getEntities(), _asset->getEntityCount());
|
||||
_assetLoader->destroyAsset(_asset);
|
||||
_freeResource(_assetBuffer);
|
||||
}
|
||||
_asset = nullptr;
|
||||
_animator = nullptr;
|
||||
@@ -339,55 +339,83 @@ void FilamentViewer::loadGltf(const char* const uri, const char* const relativeR
|
||||
|
||||
Log("Load complete for GLTF at URI %s", uri);
|
||||
|
||||
transformToUnitCube();
|
||||
// transformToUnitCube();
|
||||
|
||||
}
|
||||
|
||||
void FilamentViewer::setCamera(const char* cameraName) {
|
||||
bool FilamentViewer::setCamera(const char* cameraName) {
|
||||
FFilamentAsset* asset = (FFilamentAsset*)_asset;
|
||||
|
||||
gltfio::NodeMap &sourceNodes = asset->isInstanced() ? asset->mInstances[0]->nodeMap
|
||||
: asset->mNodeMap;
|
||||
|
||||
Log("Setting camera to %s", cameraName);
|
||||
for (auto pair : sourceNodes) {
|
||||
cgltf_node const *node = pair.first;
|
||||
|
||||
if(node->camera) {
|
||||
Log("Got camera %s of type %s ", node->camera->name, node->camera->type);
|
||||
if(!node->camera) {
|
||||
if(node->name) {
|
||||
Log("No camera found under node %s", node->name);
|
||||
} else {
|
||||
Log("No camera found under unnamed node.");
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if(strcmp(cameraName, node->camera->name) == 0) {
|
||||
filament::math::mat4 mat(
|
||||
node->matrix[0],
|
||||
node->matrix[1],
|
||||
node->matrix[2],
|
||||
node->matrix[3],
|
||||
node->matrix[4],
|
||||
node->matrix[5],
|
||||
node->matrix[6],
|
||||
node->matrix[7],
|
||||
node->matrix[8],
|
||||
node->matrix[9],
|
||||
node->matrix[10],
|
||||
node->matrix[11],
|
||||
node->parent->translation[0],
|
||||
node->parent->translation[1],
|
||||
node->parent->translation[2],
|
||||
1
|
||||
);
|
||||
Log("Found camera under node %s", node->name);
|
||||
|
||||
quatf rot1(node->parent->rotation[0],node->parent->rotation[1], node->parent->rotation[2], node->parent->rotation[3]);
|
||||
quatf rot2(node->rotation[0],node->rotation[1], node->rotation[2], node->rotation[3]);
|
||||
quatf rot3 = rot1 * rot2;
|
||||
filament::math::mat4 rotm(rot3);
|
||||
|
||||
if(node->camera->name) {
|
||||
Log("Checking camera : %s", node->camera->name);
|
||||
}
|
||||
|
||||
if(strcmp(cameraName, node->camera->name) == 0) {
|
||||
Log("Found camera.");
|
||||
filament::math::mat4 mat(
|
||||
node->matrix[0],
|
||||
node->matrix[1],
|
||||
node->matrix[2],
|
||||
node->matrix[3],
|
||||
node->matrix[4],
|
||||
node->matrix[5],
|
||||
node->matrix[6],
|
||||
node->matrix[7],
|
||||
node->matrix[8],
|
||||
node->matrix[9],
|
||||
node->matrix[10],
|
||||
node->matrix[11],
|
||||
node->parent->translation[0],
|
||||
node->parent->translation[1],
|
||||
node->parent->translation[2],
|
||||
1
|
||||
);
|
||||
|
||||
quatf rot1(node->parent->rotation[0],node->parent->rotation[1], node->parent->rotation[2], node->parent->rotation[3]);
|
||||
quatf rot2(node->rotation[0],node->rotation[1], node->rotation[2], node->rotation[3]);
|
||||
quatf rot3 = rot1 * rot2;
|
||||
filament::math::mat4 rotm(rot3);
|
||||
|
||||
filament::math::mat4 result = mat * rotm;
|
||||
|
||||
Entity cameraEntity = EntityManager::get().create();
|
||||
Camera* cam = _engine->createCamera(cameraEntity);
|
||||
|
||||
const Viewport& vp = _view->getViewport();
|
||||
|
||||
const double aspect = (double)vp.width / vp.height;
|
||||
|
||||
cam->setLensProjection(_cameraFocalLength, aspect, kNearPlane, kFarPlane);
|
||||
|
||||
if(!cam) {
|
||||
Log("Couldn't create camera");
|
||||
} else {
|
||||
_engine->getTransformManager().setTransform(
|
||||
_engine->getTransformManager().getInstance(_mainCamera->getEntity()), result);
|
||||
|
||||
}
|
||||
_engine->getTransformManager().getInstance(cameraEntity), result);
|
||||
|
||||
_view->setCamera(cam);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
StringList FilamentViewer::getTargetNames(const char* meshName) {
|
||||
@@ -404,18 +432,12 @@ StringList FilamentViewer::getTargetNames(const char* meshName) {
|
||||
cgltf_node const *node = pair.first;
|
||||
cgltf_mesh const *mesh = node->mesh;
|
||||
|
||||
if(node->camera) {
|
||||
Log("Got camera %s of type %s", node->camera->name, node->camera->type);
|
||||
}
|
||||
|
||||
if (mesh) {
|
||||
Log("Mesh : %s ",mesh->name);
|
||||
if(strcmp(meshName, mesh->name) == 0) {
|
||||
return StringList((const char**)mesh->target_names, (int) mesh->target_names_count);
|
||||
}
|
||||
} else {
|
||||
Log("No mesh attached to node");
|
||||
}
|
||||
}
|
||||
}
|
||||
return StringList(nullptr, 0);
|
||||
}
|
||||
@@ -429,7 +451,7 @@ void FilamentViewer::loadSkybox(const char* const skyboxPath, const char* const
|
||||
new image::KtxBundle(static_cast<const uint8_t*>(skyboxBuffer.data), static_cast<uint32_t>(skyboxBuffer.size));
|
||||
_skyboxTexture = image::ktx::createTexture(_engine, skyboxBundle, false);
|
||||
_skybox = filament::Skybox::Builder().environment(_skyboxTexture).build(*_engine);
|
||||
// _skybox = Skybox::Builder().color({0.1, 0.125, 0.25, 1.0}).build(*_engine);
|
||||
|
||||
_scene->setSkybox(_skybox);
|
||||
_freeResource(skyboxBuffer);
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ namespace polyvox {
|
||||
// void animateWeights(float* data, int numWeights, int length, float frameRate);
|
||||
// void animateBones();
|
||||
void playAnimation(int index);
|
||||
void setCamera(const char* nodeName);
|
||||
bool setCamera(const char* nodeName);
|
||||
void destroySwapChain();
|
||||
void createSwapChain(void* surface);
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ abstract class FilamentController {
|
||||
Future<List<String>> getTargetNames(String meshName);
|
||||
Future releaseSourceAssets();
|
||||
Future playAnimation(int index);
|
||||
Future setCamera(String name);
|
||||
|
||||
///
|
||||
/// Set the weights of all morph targets in the mesh to the specified weights at successive frames (where [framerate] is the number of times per second the weights should be updated).
|
||||
@@ -121,4 +122,8 @@ class PolyvoxFilamentController extends FilamentController {
|
||||
Future playAnimation(int index) async {
|
||||
await _channel.invokeMethod("playAnimation", index);
|
||||
}
|
||||
|
||||
Future setCamera(String name) async {
|
||||
await _channel.invokeMethod("setCamera", name);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user