HighlightOverlay fixes
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@@ -1,5 +1,6 @@
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#include <filament/Material.h>
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#include <filament/MaterialInstance.h>
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#include <filament/Material.h>
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#include <filament/MaterialInstance.h>
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#include <utils/EntityManager.h>
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#include "SceneManager.hpp"
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@@ -35,7 +36,19 @@ namespace thermion_filament {
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auto scene = sceneManager->getScene();
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if(sceneManager->isGeometryEntity(entityId)) {
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_isGeometryEntity = sceneManager->isGeometryEntity(entityId);
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_isGltfAsset = sceneManager->isGltfAsset(entityId);
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if(!(_isGeometryEntity || _isGltfAsset)) {
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Log("Failed to set stencil outline for entity %d: the entity is a child of another entity. "
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"Currently, we only support outlining top-level entities."
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"Call getAncestor() to get the ancestor of this entity, then set on that", entityId);
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return;
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}
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if(_isGeometryEntity) {
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Log("Entity %d is geometry", entityId);
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auto geometryEntity = Entity::import(entityId);
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auto renderable = rm.getInstance(geometryEntity);
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@@ -68,11 +81,8 @@ namespace thermion_filament {
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auto outlineTransformInstance = tm.getInstance(_entity);
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auto entityTransformInstance = tm.getInstance(geometryEntity);
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tm.setParent(outlineTransformInstance, entityTransformInstance);
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return;
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}
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if(sceneManager->isGltfAsset(entityId)) {
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} else if(_isGltfAsset) {
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Log("Entity %d is gltf", entityId);
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auto *asset = sceneManager->getAssetByEntityId(entityId);
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if (asset)
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@@ -92,19 +102,19 @@ namespace thermion_filament {
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materialInstance->setStencilOpDepthStencilPass(filament::backend::StencilOperation::REPLACE);
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materialInstance->setStencilCompareFunction(filament::backend::SamplerCompareFunc::A);
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auto newInstance = sceneManager->createGltfAssetInstance(asset);
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_newInstance = sceneManager->createGltfAssetInstance(asset);
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_entity = newInstance->getRoot();
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_entity = _newInstance->getRoot();
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auto newTransformInstance = tm.getInstance(_entity);
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auto entityTransformInstance = tm.getInstance(asset->getRoot());
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tm.setParent(newTransformInstance, entityTransformInstance);
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if(!newInstance) {
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if(!_newInstance) {
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Log("Couldn't create new instance");
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} else {
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for(int i = 0; i < newInstance->getEntityCount(); i++) {
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auto entity = newInstance->getEntities()[i];
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for(int i = 0; i < _newInstance->getEntityCount(); i++) {
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auto entity = _newInstance->getEntities()[i];
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auto renderableInstance = rm.getInstance(entity);
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rm.setPriority(renderableInstance, 7);
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if(renderableInstance.isValid()) {
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@@ -115,69 +125,39 @@ namespace thermion_filament {
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Log("Not renderable, ignoring");
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}
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}
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scene->addEntities(newInstance->getEntities(), newInstance->getEntityCount());
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scene->addEntities(_newInstance->getEntities(), _newInstance->getEntityCount());
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}
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return;
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} else {
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Log("Not FilamentAsset");
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}
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}
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Log("Looking for parent");
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auto renderable = rm.getInstance(Entity::import(entityId));
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auto transformInstance = tm.getInstance(Entity::import(entityId));
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if(!transformInstance.isValid()) {
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Log("Unknown entity type");
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return;
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}
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Entity parent;
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while(true) {
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auto newParent = tm.getParent(transformInstance);
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if(newParent.isNull()) {
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break;
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}
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parent = newParent;
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transformInstance = tm.getInstance(parent);
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}
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if(parent.isNull()) {
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Log("Unknown entity type");
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return;
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}
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sceneManager->setStencilHighlight(Entity::smuggle(parent), r, g, b);
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}
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SceneManager::HighlightOverlay::~HighlightOverlay() {
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Log("Destructor");
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if (_entity.isNull()) {
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Log("Null entity");
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return;
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}
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auto& rm = _engine->getRenderableManager();
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auto& tm = _engine->getTransformManager();
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_sceneManager->getScene()->remove(_entity);
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// If this was a glTF asset instance, we need to destroy it
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if (_newInstance) {
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for(int i =0 ; i < _newInstance->getEntityCount(); i++) {
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auto entity =_newInstance->getEntities()[i];
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_sceneManager->getScene()->remove(entity);
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rm.destroy(entity);
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}
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}
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tm.destroy(_entity);
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_engine->destroy(_highlightMaterialInstance);
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// Destroy the entity
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utils::EntityManager::get().destroy(_entity);
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if (_isGltfAsset)
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{
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Log("Erasing new instance");
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_sceneManager->getScene()->removeEntities(_newInstance->getEntities(), _newInstance->getEntityCount());
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_newInstance->detachMaterialInstances();
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_engine->destroy(_highlightMaterialInstance);
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} else if(_isGeometryEntity) {
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Log("Erasing new geometry");
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auto& tm = _engine->getTransformManager();
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auto transformInstance = tm.getInstance(_entity);
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_sceneManager->getScene()->remove(_entity);
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utils::EntityManager::get().destroy(_entity);
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_engine->destroy(_entity);
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_engine->destroy(_highlightMaterialInstance);
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} else {
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Log("FATAL: Unknown highlight overlay entity type");
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}
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}
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}
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