fix: remove MaterialInstance from SceneManager storage when destroyed

This commit is contained in:
Nick Fisher
2024-11-21 12:29:54 +08:00
parent 5deb2ad7cf
commit bc8edb7eb4
4 changed files with 15 additions and 5 deletions

View File

@@ -42,11 +42,11 @@ extern "C"
int numFrames, int numFrames,
float frameLengthInMs); float frameLengthInMs);
// SceneManager
EMSCRIPTEN_KEEPALIVE TCamera* SceneManager_createCamera(TSceneManager *sceneManager); EMSCRIPTEN_KEEPALIVE TCamera* SceneManager_createCamera(TSceneManager *sceneManager);
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyCamera(TSceneManager *sceneManager, TCamera* camera); EMSCRIPTEN_KEEPALIVE void SceneManager_destroyCamera(TSceneManager *sceneManager, TCamera* camera);
EMSCRIPTEN_KEEPALIVE size_t SceneManager_getCameraCount(TSceneManager *sceneManager); EMSCRIPTEN_KEEPALIVE size_t SceneManager_getCameraCount(TSceneManager *sceneManager);
EMSCRIPTEN_KEEPALIVE TCamera* SceneManager_getCameraAt(TSceneManager *sceneManager, size_t index); EMSCRIPTEN_KEEPALIVE TCamera* SceneManager_getCameraAt(TSceneManager *sceneManager, size_t index);
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyMaterialInstance(TSceneManager *sceneManager, TMaterialInstance *instance);
#ifdef __cplusplus #ifdef __cplusplus
} }

View File

@@ -13,7 +13,7 @@ extern "C"
#endif #endif
EMSCRIPTEN_KEEPALIVE TViewer *Viewer_create(const void *const context, const void *const loader, void *const platform, const char *uberArchivePath); EMSCRIPTEN_KEEPALIVE TViewer *Viewer_create(const void *const context, const void *const loader, void *const platform, const char *uberArchivePath);
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer(TViewer *viewer); EMSCRIPTEN_KEEPALIVE void Viewer_destroy(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE TSceneManager *Viewer_getSceneManager(TViewer *viewer); EMSCRIPTEN_KEEPALIVE TSceneManager *Viewer_getSceneManager(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE TRenderTarget* Viewer_createRenderTarget(TViewer *viewer, intptr_t texture, uint32_t width, uint32_t height); EMSCRIPTEN_KEEPALIVE TRenderTarget* Viewer_createRenderTarget(TViewer *viewer, intptr_t texture, uint32_t width, uint32_t height);
EMSCRIPTEN_KEEPALIVE void Viewer_destroyRenderTarget(TViewer *viewer, TRenderTarget* tRenderTarget); EMSCRIPTEN_KEEPALIVE void Viewer_destroyRenderTarget(TViewer *viewer, TRenderTarget* tRenderTarget);
@@ -106,8 +106,6 @@ extern "C"
EMSCRIPTEN_KEEPALIVE TMaterialInstance *create_material_instance(TSceneManager *sceneManager, TMaterialKey materialConfig); EMSCRIPTEN_KEEPALIVE TMaterialInstance *create_material_instance(TSceneManager *sceneManager, TMaterialKey materialConfig);
EMSCRIPTEN_KEEPALIVE void destroy_material_instance(TSceneManager *sceneManager, TMaterialInstance *instance);
EMSCRIPTEN_KEEPALIVE void clear_morph_animation( EMSCRIPTEN_KEEPALIVE void clear_morph_animation(
TSceneManager *sceneManager, TSceneManager *sceneManager,
EntityId entity); EntityId entity);

View File

@@ -578,6 +578,7 @@ namespace thermion
_engine->destroy(materialInstance); _engine->destroy(materialInstance);
} }
// TODO - free geometry? // TODO - free geometry?
_textures.clear(); _textures.clear();
_assets.clear(); _assets.clear();
@@ -2503,8 +2504,12 @@ namespace thermion
materialInstance->setParameter(property, filament::math::float4{value.x, value.y, value.z, value.w}); materialInstance->setParameter(property, filament::math::float4{value.x, value.y, value.z, value.w});
} }
void SceneManager::destroy(MaterialInstance *instance) void SceneManager::destroy(filament::MaterialInstance *instance)
{ {
auto it = std::find(_materialInstances.begin(), _materialInstances.end(), instance);
if(it != _materialInstances.end()) {
_materialInstances.erase(it);
}
_engine->destroy(instance); _engine->destroy(instance);
} }

View File

@@ -130,4 +130,11 @@ extern "C"
{ {
return ((SceneManager *)sceneManager)->createGeometry(vertices, static_cast<uint32_t>(numVertices), normals, static_cast<uint32_t>(numNormals), uvs, static_cast<uint32_t>(numUvs), indices, static_cast<uint32_t>(numIndices), (filament::RenderableManager::PrimitiveType)primitiveType, reinterpret_cast<MaterialInstance *>(materialInstance), keepData); return ((SceneManager *)sceneManager)->createGeometry(vertices, static_cast<uint32_t>(numVertices), normals, static_cast<uint32_t>(numNormals), uvs, static_cast<uint32_t>(numUvs), indices, static_cast<uint32_t>(numIndices), (filament::RenderableManager::PrimitiveType)primitiveType, reinterpret_cast<MaterialInstance *>(materialInstance), keepData);
} }
EMSCRIPTEN_KEEPALIVE void SceneManager_destroyMaterialInstance(TSceneManager *sceneManager, TMaterialInstance *instance)
{
((SceneManager *)sceneManager)->destroy(reinterpret_cast<MaterialInstance *>(instance));
}
} }