remove unnecessary bluegl from Windows/ANGLE build

This commit is contained in:
Nick Fisher
2023-10-22 17:46:09 +11:00
parent 1e6f9dcc9d
commit d15aa66f78

View File

@@ -61,8 +61,6 @@ if(USE_ANGLE)
list(APPEND GL_LIBS
EGL
GLESv2
#bluegl
#opengl32
)
set(ANGLE_OR_OPENGL_DIR angle)
add_library(EGL SHARED IMPORTED)
@@ -73,10 +71,6 @@ if(USE_ANGLE)
set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/lib/Debug/angle/libGLESv2.dll.lib")
set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_PROFILE "${CMAKE_CURRENT_SOURCE_DIR}/lib/Release/angle/libGLESv2.dll.lib")
set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/lib/Release/angle/libGLESv2.dll.lib")
add_library(bluegl SHARED IMPORTED)
set_property(TARGET bluegl PROPERTY IMPORTED_IMPLIB_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/lib/Debug/angle/bluegl.lib")
set_property(TARGET bluegl PROPERTY IMPORTED_IMPLIB_PROFILE "${CMAKE_CURRENT_SOURCE_DIR}/lib/Release/angle/bluegl.lib")
set_property(TARGET bluegl PROPERTY IMPORTED_IMPLIB_RELEASE "${CMAKE_CURRENT_SOURCE_DIR}/lib/Release/angle/bluegl.lib")
else()
list(APPEND GL_LIBS
bluegl