chore: remove EMSCRIPTEN ifdefs in *RenderThread methods (no longer used)
This commit is contained in:
@@ -17,7 +17,7 @@ extern "C"
|
||||
typedef int32_t EntityId;
|
||||
typedef void (*FilamentRenderCallback)(void *const owner);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
|
||||
void Viewer_createOnRenderThread(
|
||||
void *const context,
|
||||
void *const platform,
|
||||
const char *uberArchivePath,
|
||||
@@ -25,66 +25,66 @@ extern "C"
|
||||
void (*renderCallback)(void *const renderCallbackOwner),
|
||||
void *const renderCallbackOwner,
|
||||
void (*callback)(TViewer *viewer));
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
|
||||
void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
|
||||
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
|
||||
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
|
||||
void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
|
||||
void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
|
||||
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
|
||||
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer);
|
||||
void destroy_filament_viewer_render_thread(TViewer *viewer);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
|
||||
EMSCRIPTEN_KEEPALIVE void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
|
||||
FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
|
||||
void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
|
||||
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer);
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
|
||||
EMSCRIPTEN_KEEPALIVE void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
|
||||
EMSCRIPTEN_KEEPALIVE void set_bloom_render_thread(TViewer *viewer, float strength);
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer);
|
||||
void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
|
||||
void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
|
||||
void clear_background_image_render_thread(TViewer *viewer);
|
||||
void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
|
||||
void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
|
||||
void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
|
||||
void set_bloom_render_thread(TViewer *viewer, float strength);
|
||||
void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
|
||||
void remove_skybox_render_thread(TViewer *viewer);
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)());
|
||||
void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
|
||||
void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
|
||||
void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
|
||||
void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
|
||||
void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
|
||||
void clear_entities_render_thread(TViewer *viewer, void (*callback)());
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void apply_weights_render_thread(
|
||||
void apply_weights_render_thread(
|
||||
TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
float *const weights,
|
||||
int count);
|
||||
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
|
||||
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
|
||||
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
|
||||
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
|
||||
void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
|
||||
void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
|
||||
void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
|
||||
void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
|
||||
void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
|
||||
void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
const float *const morphData,
|
||||
int numWeights,
|
||||
void (*callback)(bool));
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
||||
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset, void(*callback)(bool));
|
||||
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
|
||||
void set_bone_transform_render_thread(
|
||||
TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
int skinIndex,
|
||||
int boneIndex,
|
||||
const float *const transform,
|
||||
void (*callback)(bool));
|
||||
EMSCRIPTEN_KEEPALIVE void set_post_processing_render_thread(TViewer *viewer, bool enabled);
|
||||
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
|
||||
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
|
||||
void set_post_processing_render_thread(TViewer *viewer, bool enabled);
|
||||
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
|
||||
void create_geometry_render_thread(
|
||||
TSceneManager *sceneManager,
|
||||
float *vertices,
|
||||
int numVertices,
|
||||
@@ -98,7 +98,7 @@ extern "C"
|
||||
TMaterialInstance *materialInstance,
|
||||
bool keepData,
|
||||
void (*callback)(EntityId));
|
||||
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
|
||||
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
@@ -1,20 +1,3 @@
|
||||
#ifdef __EMSCRIPTEN__
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/bind.h>
|
||||
#include <emscripten/html5.h>
|
||||
#include <emscripten/threading.h>
|
||||
#include <emscripten/val.h>
|
||||
|
||||
extern "C"
|
||||
{
|
||||
extern EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context();
|
||||
}
|
||||
#endif
|
||||
|
||||
#include "ThermionDartRenderThreadApi.h"
|
||||
#include "FilamentViewer.hpp"
|
||||
#include "Log.hpp"
|
||||
@@ -36,15 +19,8 @@ public:
|
||||
explicit RenderLoop()
|
||||
{
|
||||
srand(time(NULL));
|
||||
#ifdef __EMSCRIPTEN__
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
emscripten_pthread_attr_settransferredcanvases(&attr, "canvas");
|
||||
pthread_create(&t, &attr, &RenderLoop::startHelper, this);
|
||||
#else
|
||||
t = new std::thread([this]()
|
||||
{ start(); });
|
||||
#endif
|
||||
}
|
||||
|
||||
~RenderLoop()
|
||||
@@ -52,11 +28,7 @@ public:
|
||||
_stop = true;
|
||||
swapChain = nullptr;
|
||||
_cv.notify_one();
|
||||
#ifdef __EMSCRIPTEN__
|
||||
pthread_join(t, NULL);
|
||||
#else
|
||||
t->join();
|
||||
#endif
|
||||
}
|
||||
|
||||
static void mainLoop(void *arg)
|
||||
@@ -66,11 +38,7 @@ public:
|
||||
|
||||
static void *startHelper(void *parm)
|
||||
{
|
||||
#ifdef __EMSCRIPTEN__
|
||||
emscripten_set_main_loop_arg(&RenderLoop::mainLoop, parm, 0, true);
|
||||
#else
|
||||
((RenderLoop *)parm)->start();
|
||||
#endif
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -144,26 +112,9 @@ public:
|
||||
_renderCallbackOwner = owner;
|
||||
std::packaged_task<void()> lambda([=]() mutable
|
||||
{
|
||||
#ifdef __EMSCRIPTEN__
|
||||
_context = thermion_dart_web_create_gl_context();
|
||||
|
||||
auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)_context);
|
||||
if (success != EMSCRIPTEN_RESULT_SUCCESS)
|
||||
{
|
||||
std::cout << "Failed to make context current." << std::endl;
|
||||
return;
|
||||
}
|
||||
glClearColor(0.0, 0.5, 0.5, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
// emscripten_webgl_commit_frame();
|
||||
|
||||
_viewer = (FilamentViewer *)Viewer_create((void *const)_context, loader, platform, uberArchivePath);
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, _viewer);
|
||||
#else
|
||||
auto viewer = (FilamentViewer *)Viewer_create(context, loader, platform, uberArchivePath);
|
||||
_viewer = reinterpret_cast<TViewer*>(viewer);
|
||||
callback(_viewer);
|
||||
#endif
|
||||
});
|
||||
auto fut = add_task(lambda);
|
||||
}
|
||||
@@ -223,13 +174,7 @@ private:
|
||||
int _frameCount = 0;
|
||||
float _accumulatedTime = 0.0f;
|
||||
float _fps = 0.0f;
|
||||
|
||||
#ifdef __EMSCRIPTEN__
|
||||
pthread_t t;
|
||||
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE _context;
|
||||
#else
|
||||
std::thread *t = nullptr;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern "C"
|
||||
@@ -237,7 +182,7 @@ extern "C"
|
||||
|
||||
static RenderLoop *_rl;
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
|
||||
void Viewer_createOnRenderThread(
|
||||
void *const context, void *const platform, const char *uberArchivePath,
|
||||
const void *const loader,
|
||||
void (*renderCallback)(void *const renderCallbackOwner),
|
||||
@@ -253,14 +198,14 @@ extern "C"
|
||||
renderCallback, renderCallbackOwner, callback);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer)
|
||||
void destroy_filament_viewer_render_thread(TViewer *viewer)
|
||||
{
|
||||
_rl->destroyViewer((FilamentViewer *)viewer);
|
||||
delete _rl;
|
||||
_rl = nullptr;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
|
||||
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
void (*onComplete)(TSwapChain*))
|
||||
@@ -274,7 +219,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer,
|
||||
void Viewer_createSwapChainRenderThread(TViewer *viewer,
|
||||
void *const surface,
|
||||
void (*onComplete)(TSwapChain*))
|
||||
{
|
||||
@@ -287,23 +232,19 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
|
||||
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Viewer_destroySwapChain(viewer, swapChain);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
|
||||
#else
|
||||
onComplete();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
|
||||
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
|
||||
{
|
||||
if (!_rl)
|
||||
{
|
||||
@@ -315,7 +256,7 @@ extern "C"
|
||||
}
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void
|
||||
void
|
||||
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
|
||||
{
|
||||
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
|
||||
@@ -324,7 +265,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
|
||||
void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]() mutable
|
||||
{
|
||||
@@ -333,21 +274,21 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
|
||||
void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]() mutable
|
||||
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
|
||||
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]() mutable
|
||||
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void
|
||||
void
|
||||
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
|
||||
const float b, const float a)
|
||||
{
|
||||
@@ -357,7 +298,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager,
|
||||
void load_gltf_render_thread(TSceneManager *sceneManager,
|
||||
const char *path,
|
||||
const char *relativeResourcePath,
|
||||
bool keepData,
|
||||
@@ -366,18 +307,12 @@ extern "C"
|
||||
std::packaged_task<EntityId()> lambda([=]() mutable
|
||||
{
|
||||
auto entity = load_gltf(sceneManager, path, relativeResourcePath, keepData);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({
|
||||
moduleArg.dartFilamentResolveCallback($0, $1);
|
||||
}, callback, entity);
|
||||
#else
|
||||
callback(entity);
|
||||
#endif
|
||||
callback(entity);
|
||||
return entity; });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager,
|
||||
void load_glb_render_thread(TSceneManager *sceneManager,
|
||||
const char *path,
|
||||
int numInstances,
|
||||
bool keepData,
|
||||
@@ -387,17 +322,13 @@ extern "C"
|
||||
[=]() mutable
|
||||
{
|
||||
auto entity = load_glb(sceneManager, path, numInstances, keepData);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
|
||||
#else
|
||||
callback(entity);
|
||||
#endif
|
||||
return entity;
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
|
||||
void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
|
||||
const uint8_t *const data,
|
||||
size_t length,
|
||||
int numInstances,
|
||||
@@ -416,14 +347,14 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer)
|
||||
void clear_background_image_render_thread(TViewer *viewer)
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{ clear_background_image(viewer); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer,
|
||||
void set_background_image_render_thread(TViewer *viewer,
|
||||
const char *path,
|
||||
bool fillHeight, void (*callback)())
|
||||
{
|
||||
@@ -431,15 +362,11 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
set_background_image(viewer, path, fillHeight);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer,
|
||||
void set_background_image_position_render_thread(TViewer *viewer,
|
||||
float x, float y,
|
||||
bool clamp)
|
||||
{
|
||||
@@ -449,23 +376,19 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
|
||||
void load_skybox_render_thread(TViewer *viewer,
|
||||
const char *skyboxPath,
|
||||
void (*onComplete)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{
|
||||
load_skybox(viewer, skyboxPath);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
|
||||
#else
|
||||
onComplete();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
|
||||
void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
|
||||
float intensity)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
@@ -473,85 +396,67 @@ extern "C"
|
||||
{ load_ibl(viewer, iblPath, intensity); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
|
||||
void remove_skybox_render_thread(TViewer *viewer)
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{ remove_skybox(viewer); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer)
|
||||
void remove_ibl_render_thread(TViewer *viewer)
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{ remove_ibl(viewer); });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer,
|
||||
void remove_entity_render_thread(TViewer *viewer,
|
||||
EntityId asset, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{
|
||||
remove_entity(viewer, asset);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)())
|
||||
void clear_entities_render_thread(TViewer *viewer, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{
|
||||
clear_entities(viewer);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void
|
||||
void
|
||||
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
||||
EntityId childEntity, char *const outPtr, int index, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda([=]
|
||||
{
|
||||
get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void
|
||||
void
|
||||
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
||||
EntityId childEntity, void (*callback)(int))
|
||||
{
|
||||
std::packaged_task<int()> lambda([=]
|
||||
{
|
||||
auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({
|
||||
moduleArg.dartFilamentResolveCallback($0,$1);
|
||||
}, callback, count);
|
||||
#else
|
||||
callback(count);
|
||||
#endif
|
||||
return count; });
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager,
|
||||
void set_animation_frame_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
int animationIndex,
|
||||
int animationFrame)
|
||||
@@ -561,7 +466,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager,
|
||||
void stop_animation_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset, int index)
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
@@ -570,7 +475,7 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager,
|
||||
void get_animation_count_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
void (*callback)(int))
|
||||
{
|
||||
@@ -578,17 +483,13 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
auto count = get_animation_count(sceneManager, asset);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, count);
|
||||
#else
|
||||
callback(count);
|
||||
#endif
|
||||
return count;
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager,
|
||||
void get_animation_name_render_thread(TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
char *const outPtr,
|
||||
int index,
|
||||
@@ -598,27 +499,19 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
get_animation_name(sceneManager, asset, outPtr, index);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void
|
||||
void
|
||||
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
|
||||
{
|
||||
std::packaged_task<const char *()> lambda(
|
||||
[=]
|
||||
{
|
||||
auto name = get_name_for_entity(sceneManager, entityId);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, name);
|
||||
#else
|
||||
callback(name);
|
||||
#endif
|
||||
return name;
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
@@ -634,16 +527,12 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, result);
|
||||
#else
|
||||
callback(result);
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
|
||||
void set_bone_transform_render_thread(
|
||||
TSceneManager *sceneManager,
|
||||
EntityId asset,
|
||||
int skinIndex,
|
||||
@@ -655,48 +544,36 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, success);
|
||||
#else
|
||||
callback(success);
|
||||
#endif
|
||||
return success;
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
||||
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
||||
EntityId entity, void (*callback)(bool))
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
auto success = update_bone_matrices(sceneManager, entity);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback, success);
|
||||
#else
|
||||
callback(success);
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
|
||||
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
{
|
||||
reset_to_rest_pose(sceneManager, entityId);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
||||
#else
|
||||
callback();
|
||||
#endif
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
|
||||
void create_geometry_render_thread(
|
||||
TSceneManager *sceneManager,
|
||||
float *vertices,
|
||||
int numVertices,
|
||||
@@ -715,17 +592,13 @@ extern "C"
|
||||
[=]
|
||||
{
|
||||
auto entity = create_geometry(sceneManager, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, primitiveType, materialInstance, keepData);
|
||||
#ifdef __EMSCRIPTEN__
|
||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
|
||||
#else
|
||||
callback(entity);
|
||||
#endif
|
||||
return entity;
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
|
||||
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]
|
||||
|
||||
Reference in New Issue
Block a user