feat: sanitize file paths in build.dart for Windows compatibility

This commit is contained in:
Nick Fisher
2024-10-30 14:28:58 +11:00
parent cf1a50c2e5
commit d31e6c8183
2 changed files with 23 additions and 19 deletions

View File

@@ -3,11 +3,15 @@ import 'package:archive/archive.dart';
import 'package:logging/logging.dart';
import 'package:native_assets_cli/native_assets_cli.dart';
import 'package:native_toolchain_c/native_toolchain_c.dart';
import 'package:path/path.dart' as path;
void main(List<String> args) async {
await build(args, (config, output) async {
var logFile = File(
"${config.packageRoot.toFilePath()}.dart_tool/thermion_dart/log/build.log");
var pkgRootFilePath = config.packageRoot.toFilePath(windows: Platform.isWindows);
var logPath = path.join(pkgRootFilePath, ".dart_tool", "thermion_dart", "log", "build.log");
var logFile = File(logPath);
if (!logFile.parent.existsSync()) {
logFile.parent.createSync(recursive: true);
}
@@ -50,16 +54,16 @@ void main(List<String> args) async {
final packageName = config.packageName;
final sources = Directory("${config.packageRoot.toFilePath()}/native/src")
final sources = Directory(path.join(pkgRootFilePath, "native", "src"))
.listSync(recursive: true)
.whereType<File>()
.map((f) => f.path)
.toList();
sources.addAll([
"${config.packageRoot.toFilePath()}/native/include/material/gizmo_material.c",
"${config.packageRoot.toFilePath()}/native/include/material/image.c",
"${config.packageRoot.toFilePath()}/native/include/material/grid.c",
"${config.packageRoot.toFilePath()}/native/include/material/unlit.c",
path.join(pkgRootFilePath, "native", "include", "material", "gizmo_material.c"),
path.join(pkgRootFilePath, "native", "include", "material", "image.c"),
path.join(pkgRootFilePath, "native", "include", "material", "grid.c"),
path.join(pkgRootFilePath, "native", "include", "material", "unlit.c"),
]);
var libs = [
@@ -91,9 +95,9 @@ void main(List<String> args) async {
];
if (platform == "windows") {
libDir = Directory(libDir).uri.toFilePath();
libs = libs.map((lib) => "${libDir}${lib}.lib").toList();
libs.addAll(["${libDir}bluevk.lib", "${libDir}bluegl.lib"]);
libDir = Directory(libDir).uri.toFilePath(windows: config.targetOS == OS.windows);
libs = libs.map((lib) => path.join(libDir, "${lib}.lib")).toList();
libs.addAll([path.join(libDir,"bluevk.lib"), path.join(libDir,"bluegl.lib")]);
libs.addAll([
"gdi32.lib",
"user32.lib",
@@ -172,8 +176,8 @@ void main(List<String> args) async {
if (platform != "windows") ...libs.map((lib) => "-l$lib"),
if (platform != "windows") "-L$libDir",
if (platform == "windows") ...[
"/I${config.packageRoot.toFilePath()}\\native\\include",
"/I${config.packageRoot.toFilePath()}native\\include\\filament",
"/I${path.join(pkgRootFilePath, "native", "include")}",
"/I${path.join(pkgRootFilePath, "native", "include", "filament")}",
...sources,
'/link',
"/LIBPATH:$libDir",
@@ -232,8 +236,7 @@ void main(List<String> args) async {
name: "thermion_dart.dll",
linkMode: DynamicLoadingBundled(),
os: config.targetOS,
file: Uri.file(
config.outputDirectory.toFilePath() + "/thermion_dart.dll"),
file: Uri.file(path.join(pkgRootFilePath, "thermion_dart.dll")),
architecture: config.targetArchitecture),
linkInPackage: config.packageName);
}
@@ -263,9 +266,9 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
if (platform == "windows") {
mode = config.buildMode == BuildMode.debug ? "debug" : "release";
}
var libDir = Directory(
"${config.packageRoot.toFilePath()}/.dart_tool/thermion_dart/lib/${_FILAMENT_VERSION}/$platform/$mode/");
path.join(config.packageRoot.toFilePath(windows:Platform.isWindows), ".dart_tool", "thermion_dart", "lib", _FILAMENT_VERSION, platform, mode));
if (platform == "android") {
final archExtension = switch (config.targetArchitecture) {
@@ -275,7 +278,7 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
Architecture.ia32 => "x86",
_ => throw FormatException('Invalid')
};
libDir = Directory("${libDir.path}/$archExtension/");
libDir = Directory(path.join(libDir.path, archExtension));
} else if (platform == "windows") {
if (config.targetArchitecture != Architecture.x64) {
throw Exception(
@@ -292,8 +295,8 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
// We will write an empty file called success to the unzip directory after successfully downloading/extracting the prebuilt libraries.
// If this file already exists, we assume everything has been successfully extracted and skip
final unzipDir = platform == "android" ? libDir.parent.path : libDir.path;
final successToken = File("$unzipDir/success");
final libraryZip = File("$unzipDir/$filename");
final successToken = File(path.join(unzipDir, "success"));
final libraryZip = File(path.join(unzipDir, filename));
if (!successToken.existsSync()) {
if (libraryZip.existsSync()) {

View File

@@ -18,6 +18,7 @@ dependencies:
web: ^1.0.0
logging: ^1.2.0
http: ^1.2.2
path: ^1.9.0
dev_dependencies:
ffigen: ^13.0.0