feat: sanitize file paths in build.dart for Windows compatibility
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@@ -3,11 +3,15 @@ import 'package:archive/archive.dart';
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import 'package:logging/logging.dart';
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import 'package:native_assets_cli/native_assets_cli.dart';
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import 'package:native_toolchain_c/native_toolchain_c.dart';
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import 'package:path/path.dart' as path;
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void main(List<String> args) async {
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await build(args, (config, output) async {
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var logFile = File(
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"${config.packageRoot.toFilePath()}.dart_tool/thermion_dart/log/build.log");
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var pkgRootFilePath = config.packageRoot.toFilePath(windows: Platform.isWindows);
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var logPath = path.join(pkgRootFilePath, ".dart_tool", "thermion_dart", "log", "build.log");
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var logFile = File(logPath);
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if (!logFile.parent.existsSync()) {
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logFile.parent.createSync(recursive: true);
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}
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@@ -50,16 +54,16 @@ void main(List<String> args) async {
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final packageName = config.packageName;
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final sources = Directory("${config.packageRoot.toFilePath()}/native/src")
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final sources = Directory(path.join(pkgRootFilePath, "native", "src"))
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.listSync(recursive: true)
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.whereType<File>()
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.map((f) => f.path)
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.toList();
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sources.addAll([
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"${config.packageRoot.toFilePath()}/native/include/material/gizmo_material.c",
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"${config.packageRoot.toFilePath()}/native/include/material/image.c",
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"${config.packageRoot.toFilePath()}/native/include/material/grid.c",
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"${config.packageRoot.toFilePath()}/native/include/material/unlit.c",
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path.join(pkgRootFilePath, "native", "include", "material", "gizmo_material.c"),
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path.join(pkgRootFilePath, "native", "include", "material", "image.c"),
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path.join(pkgRootFilePath, "native", "include", "material", "grid.c"),
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path.join(pkgRootFilePath, "native", "include", "material", "unlit.c"),
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]);
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var libs = [
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@@ -91,9 +95,9 @@ void main(List<String> args) async {
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];
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if (platform == "windows") {
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libDir = Directory(libDir).uri.toFilePath();
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libs = libs.map((lib) => "${libDir}${lib}.lib").toList();
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libs.addAll(["${libDir}bluevk.lib", "${libDir}bluegl.lib"]);
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libDir = Directory(libDir).uri.toFilePath(windows: config.targetOS == OS.windows);
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libs = libs.map((lib) => path.join(libDir, "${lib}.lib")).toList();
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libs.addAll([path.join(libDir,"bluevk.lib"), path.join(libDir,"bluegl.lib")]);
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libs.addAll([
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"gdi32.lib",
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"user32.lib",
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@@ -172,8 +176,8 @@ void main(List<String> args) async {
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if (platform != "windows") ...libs.map((lib) => "-l$lib"),
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if (platform != "windows") "-L$libDir",
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if (platform == "windows") ...[
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"/I${config.packageRoot.toFilePath()}\\native\\include",
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"/I${config.packageRoot.toFilePath()}native\\include\\filament",
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"/I${path.join(pkgRootFilePath, "native", "include")}",
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"/I${path.join(pkgRootFilePath, "native", "include", "filament")}",
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...sources,
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'/link',
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"/LIBPATH:$libDir",
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@@ -232,8 +236,7 @@ void main(List<String> args) async {
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name: "thermion_dart.dll",
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linkMode: DynamicLoadingBundled(),
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os: config.targetOS,
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file: Uri.file(
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config.outputDirectory.toFilePath() + "/thermion_dart.dll"),
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file: Uri.file(path.join(pkgRootFilePath, "thermion_dart.dll")),
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architecture: config.targetArchitecture),
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linkInPackage: config.packageName);
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}
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@@ -263,9 +266,9 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
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if (platform == "windows") {
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mode = config.buildMode == BuildMode.debug ? "debug" : "release";
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}
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var libDir = Directory(
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"${config.packageRoot.toFilePath()}/.dart_tool/thermion_dart/lib/${_FILAMENT_VERSION}/$platform/$mode/");
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path.join(config.packageRoot.toFilePath(windows:Platform.isWindows), ".dart_tool", "thermion_dart", "lib", _FILAMENT_VERSION, platform, mode));
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if (platform == "android") {
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final archExtension = switch (config.targetArchitecture) {
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@@ -275,7 +278,7 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
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Architecture.ia32 => "x86",
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_ => throw FormatException('Invalid')
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};
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libDir = Directory("${libDir.path}/$archExtension/");
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libDir = Directory(path.join(libDir.path, archExtension));
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} else if (platform == "windows") {
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if (config.targetArchitecture != Architecture.x64) {
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throw Exception(
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@@ -292,8 +295,8 @@ Future<Directory> getLibDir(BuildConfig config, Logger logger) async {
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// We will write an empty file called success to the unzip directory after successfully downloading/extracting the prebuilt libraries.
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// If this file already exists, we assume everything has been successfully extracted and skip
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final unzipDir = platform == "android" ? libDir.parent.path : libDir.path;
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final successToken = File("$unzipDir/success");
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final libraryZip = File("$unzipDir/$filename");
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final successToken = File(path.join(unzipDir, "success"));
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final libraryZip = File(path.join(unzipDir, filename));
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if (!successToken.existsSync()) {
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if (libraryZip.existsSync()) {
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@@ -18,6 +18,7 @@ dependencies:
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web: ^1.0.0
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logging: ^1.2.0
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http: ^1.2.2
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path: ^1.9.0
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dev_dependencies:
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ffigen: ^13.0.0
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