rename CameraPtr to TCamera and use named arguments for setCameraLensProjection
This commit is contained in:
@@ -766,73 +766,73 @@ external void set_scale(
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<CameraPtr>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
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ffi.Pointer<TCamera>, ffi.Float, ffi.Float, ffi.Float)>(isLeaf: true)
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external void set_camera_exposure(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double aperture,
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double shutterSpeed,
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double sensitivity,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<CameraPtr>, double4x4)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, double4x4)>(isLeaf: true)
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external void set_camera_model_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double4x4 matrix,
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);
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@ffi.Native<ffi.Pointer<CameraPtr> Function(ffi.Pointer<ffi.Void>, EntityId)>(
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@ffi.Native<ffi.Pointer<TCamera> Function(ffi.Pointer<ffi.Void>, EntityId)>(
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isLeaf: true)
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external ffi.Pointer<CameraPtr> get_camera(
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external ffi.Pointer<TCamera> get_camera(
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ffi.Pointer<ffi.Void> viewer,
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int entity,
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);
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@ffi.Native<ffi.Double Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double get_camera_focal_length(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<double4x4 Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double4x4 get_camera_model_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<double4x4 Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double4x4 get_camera_view_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<double4x4 Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double4x4 get_camera_projection_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<double4x4 Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<double4x4 Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double4x4 get_camera_culling_projection_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<ffi.Pointer<ffi.Double> Function(ffi.Pointer<CameraPtr>)>(
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@ffi.Native<ffi.Pointer<ffi.Double> Function(ffi.Pointer<TCamera>)>(
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isLeaf: true)
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external ffi.Pointer<ffi.Double> get_camera_frustum(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<CameraPtr>, double4x4, ffi.Double,
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ffi.Void Function(ffi.Pointer<TCamera>, double4x4, ffi.Double,
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ffi.Double)>(isLeaf: true)
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external void set_camera_projection_matrix(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double4x4 matrix,
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double near,
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double far,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<CameraPtr>, ffi.Double, ffi.Double,
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ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double,
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ffi.Double, ffi.Double, ffi.Bool)>(isLeaf: true)
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external void set_camera_projection_from_fov(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double fovInDegrees,
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double aspect,
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double near,
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@@ -840,36 +840,36 @@ external void set_camera_projection_from_fov(
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bool horizontal,
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);
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@ffi.Native<ffi.Double Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double get_camera_near(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<ffi.Double Function(ffi.Pointer<CameraPtr>)>(isLeaf: true)
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@ffi.Native<ffi.Double Function(ffi.Pointer<TCamera>)>(isLeaf: true)
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external double get_camera_culling_far(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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);
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@ffi.Native<ffi.Float Function(ffi.Pointer<CameraPtr>, ffi.Bool)>(isLeaf: true)
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@ffi.Native<ffi.Float Function(ffi.Pointer<TCamera>, ffi.Bool)>(isLeaf: true)
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external double get_camera_fov(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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bool horizontal,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<CameraPtr>, ffi.Double, ffi.Double,
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ffi.Void Function(ffi.Pointer<TCamera>, ffi.Double, ffi.Double,
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ffi.Double, ffi.Double)>(isLeaf: true)
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external void set_camera_lens_projection(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double near,
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double far,
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double aspect,
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double focalLength,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<CameraPtr>, ffi.Float)>(isLeaf: true)
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@ffi.Native<ffi.Void Function(ffi.Pointer<TCamera>, ffi.Float)>(isLeaf: true)
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external void set_camera_focus_distance(
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ffi.Pointer<CameraPtr> camera,
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ffi.Pointer<TCamera> camera,
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double focusDistance,
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);
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@@ -1848,7 +1848,7 @@ external void unproject_texture_ffi(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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final class CameraPtr extends ffi.Opaque {}
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final class TCamera extends ffi.Opaque {}
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final class TMaterialInstance extends ffi.Opaque {}
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@@ -18,10 +18,6 @@ const ThermionEntity _FILAMENT_ASSET_ERROR = 0;
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typedef RenderCallback = Pointer<NativeFunction<Void Function(Pointer<Void>)>>;
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double kNear = 0.05;
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double kFar = 1000.0;
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double kFocalLength = 28.0;
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class ThermionViewerFFI extends ThermionViewer {
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final _logger = Logger("ThermionViewerFFI");
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@@ -1354,8 +1350,9 @@ class ThermionViewerFFI extends ThermionViewer {
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///
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///
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@override
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Future setCameraLensProjection(
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double near, double far, double aspect, double focalLength) async {
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Future setCameraLensProjection({double near = kNear, double far = kFar, double? aspect,
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double focalLength = kFocalLength}) async {
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aspect ??= viewportDimensions.$1 / viewportDimensions.$2;
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var mainCamera = get_camera(_viewer!, get_main_camera(_viewer!));
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set_camera_lens_projection(mainCamera, near, far, aspect, focalLength);
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}
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@@ -1,5 +1,4 @@
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import 'package:thermion_dart/thermion_dart/viewer/events.dart';
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import 'package:thermion_dart/thermion_dart/viewer/ffi/thermion_viewer_ffi.dart';
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import 'shared_types/shared_types.dart';
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export 'shared_types/shared_types.dart';
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@@ -11,6 +10,10 @@ import 'package:vector_math/vector_math_64.dart';
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import 'dart:async';
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import 'package:animation_tools_dart/animation_tools_dart.dart';
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const double kNear = 0.05;
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const double kFar = 1000.0;
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const double kFocalLength = 28.0;
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abstract class ThermionViewer {
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///
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/// A Future that resolves when the underlying rendering context has been successfully created.
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@@ -490,8 +493,8 @@ abstract class ThermionViewer {
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///
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///
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///
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Future setCameraLensProjection(
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double near, double far, double aspect, double focalLength);
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Future setCameraLensProjection({double near = kNear, double far = kFar, double? aspect,
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double focalLength = kFocalLength});
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///
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/// Sets the focus distance for the camera.
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@@ -9,7 +9,7 @@ extern "C"
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typedef int32_t EntityId;
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typedef int32_t _ManipulatorMode;
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typedef struct CameraPtr CameraPtr;
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typedef struct TCamera TCamera;
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typedef struct TMaterialInstance TMaterialInstance;
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struct TMaterialKey {
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@@ -208,22 +208,22 @@ extern "C"
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// Camera methods
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EMSCRIPTEN_KEEPALIVE void set_view_frustum_culling(const void *const viewer, bool enabled);
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EMSCRIPTEN_KEEPALIVE void set_camera_exposure(CameraPtr *camera, float aperture, float shutterSpeed, float sensitivity);
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EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(CameraPtr *camera, double4x4 matrix);
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EMSCRIPTEN_KEEPALIVE CameraPtr *get_camera(const void *const viewer, EntityId entity);
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EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(CameraPtr *const camera);
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(CameraPtr *camera, double4x4 matrix, double near, double far);
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(CameraPtr *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal);
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EMSCRIPTEN_KEEPALIVE double get_camera_near(CameraPtr *camera);
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EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(CameraPtr *camera);
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EMSCRIPTEN_KEEPALIVE float get_camera_fov(CameraPtr *camera, bool horizontal);
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EMSCRIPTEN_KEEPALIVE void set_camera_lens_projection(CameraPtr *camera, double near, double far, double aspect, double focalLength);
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EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(CameraPtr *camera, float focusDistance);
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EMSCRIPTEN_KEEPALIVE void set_camera_exposure(TCamera *camera, float aperture, float shutterSpeed, float sensitivity);
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EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(TCamera *camera, double4x4 matrix);
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EMSCRIPTEN_KEEPALIVE TCamera *get_camera(const void *const viewer, EntityId entity);
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EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(TCamera *const camera);
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far);
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(TCamera *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal);
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EMSCRIPTEN_KEEPALIVE double get_camera_near(TCamera *camera);
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EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(TCamera *camera);
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EMSCRIPTEN_KEEPALIVE float get_camera_fov(TCamera *camera, bool horizontal);
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EMSCRIPTEN_KEEPALIVE void set_camera_lens_projection(TCamera *camera, double near, double far, double aspect, double focalLength);
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EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float focusDistance);
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EMSCRIPTEN_KEEPALIVE void set_camera_manipulator_options(const void *const viewer, _ManipulatorMode mode, double orbitSpeedX, double orbitSpeedY, double zoomSpeed);
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EMSCRIPTEN_KEEPALIVE int hide_mesh(void *sceneManager, EntityId entity, const char *meshName);
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@@ -217,80 +217,80 @@ extern "C"
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return ((FilamentViewer *)viewer)->setCamera(asset, nodeName);
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}
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EMSCRIPTEN_KEEPALIVE float get_camera_fov(CameraPtr *camera, bool horizontal)
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EMSCRIPTEN_KEEPALIVE float get_camera_fov(TCamera *camera, bool horizontal)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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return cam->getFieldOfViewInDegrees(horizontal ? Camera::Fov::HORIZONTAL : Camera::Fov::VERTICAL);
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}
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EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(CameraPtr *const camera)
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EMSCRIPTEN_KEEPALIVE double get_camera_focal_length(TCamera *const camera)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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return cam->getFocalLength();
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}
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(CameraPtr *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal)
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EMSCRIPTEN_KEEPALIVE void set_camera_projection_from_fov(TCamera *camera, double fovInDegrees, double aspect, double near, double far, bool horizontal)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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cam->setProjection(fovInDegrees, aspect, near, far, horizontal ? Camera::Fov::HORIZONTAL : Camera::Fov::VERTICAL);
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}
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EMSCRIPTEN_KEEPALIVE CameraPtr *get_camera(const void *const viewer, EntityId entity)
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EMSCRIPTEN_KEEPALIVE TCamera *get_camera(const void *const viewer, EntityId entity)
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{
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auto filamentCamera = ((FilamentViewer *)viewer)->getCamera(entity);
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return reinterpret_cast<CameraPtr *>(filamentCamera);
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return reinterpret_cast<TCamera *>(filamentCamera);
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}
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double4x4 get_camera_model_matrix(CameraPtr *camera)
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double4x4 get_camera_model_matrix(TCamera *camera)
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{
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const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getModelMatrix();
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return convert_mat4_to_double4x4(mat);
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}
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double4x4 get_camera_view_matrix(CameraPtr *camera)
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double4x4 get_camera_view_matrix(TCamera *camera)
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{
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const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getViewMatrix();
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return convert_mat4_to_double4x4(mat);
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}
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double4x4 get_camera_projection_matrix(CameraPtr *camera)
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double4x4 get_camera_projection_matrix(TCamera *camera)
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{
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const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getProjectionMatrix();
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return convert_mat4_to_double4x4(mat);
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}
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double4x4 get_camera_culling_projection_matrix(CameraPtr *camera)
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double4x4 get_camera_culling_projection_matrix(TCamera *camera)
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{
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const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getCullingProjectionMatrix();
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return convert_mat4_to_double4x4(mat);
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}
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void set_camera_projection_matrix(CameraPtr *camera, double4x4 matrix, double near, double far)
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void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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const auto &mat = convert_double4x4_to_mat4(matrix);
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cam->setCustomProjection(mat, near, far);
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}
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void set_camera_lens_projection(CameraPtr *camera, double near, double far, double aspect, double focalLength)
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void set_camera_lens_projection(TCamera *camera, double near, double far, double aspect, double focalLength)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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cam->setLensProjection(focalLength, aspect, near, far);
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}
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double get_camera_near(CameraPtr *camera)
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double get_camera_near(TCamera *camera)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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return cam->getNear();
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}
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double get_camera_culling_far(CameraPtr *camera)
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double get_camera_culling_far(TCamera *camera)
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{
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auto cam = reinterpret_cast<filament::Camera *>(camera);
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return cam->getCullingFar();
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}
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const double *const get_camera_frustum(CameraPtr *camera)
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const double *const get_camera_frustum(TCamera *camera)
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{
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const auto frustum = reinterpret_cast<filament::Camera *>(camera)->getFrustum();
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@@ -319,19 +319,19 @@ extern "C"
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((FilamentViewer *)viewer)->setViewFrustumCulling(enabled);
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}
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EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(CameraPtr *camera, float distance)
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EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float distance)
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{
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auto *cam = reinterpret_cast<filament::Camera *>(camera);
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cam->setFocusDistance(distance);
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}
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EMSCRIPTEN_KEEPALIVE void set_camera_exposure(CameraPtr *camera, float aperture, float shutterSpeed, float sensitivity)
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EMSCRIPTEN_KEEPALIVE void set_camera_exposure(TCamera *camera, float aperture, float shutterSpeed, float sensitivity)
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{
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auto *cam = reinterpret_cast<filament::Camera *>(camera);
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cam->setExposure(aperture, shutterSpeed, sensitivity);
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}
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EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(CameraPtr *camera, double4x4 matrix)
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EMSCRIPTEN_KEEPALIVE void set_camera_model_matrix(TCamera *camera, double4x4 matrix)
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{
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auto *cam = reinterpret_cast<filament::Camera *>(camera);
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const filament::math::mat4 &mat = convert_double4x4_to_mat4(matrix);
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@@ -92,7 +92,7 @@ void main() async {
|
||||
print(frustum.plane5.normal);
|
||||
print(frustum.plane5.constant);
|
||||
|
||||
await viewer.setCameraLensProjection(10.0, 1000.0, 1.0, 28.0);
|
||||
await viewer.setCameraLensProjection(near:10.0, far:1000.0, aspect:1.0, focalLength:28.0);
|
||||
frustum = await viewer.getCameraFrustum();
|
||||
print(frustum.plane5.normal);
|
||||
print(frustum.plane5.constant);
|
||||
|
||||
Reference in New Issue
Block a user