fix Windows build.dart to avoid native_assets fork; add implementations for ThermionFlutterWindows

This commit is contained in:
Nick Fisher
2024-10-12 02:14:37 +11:00
parent 6d1e56caac
commit e2d11014d0
23 changed files with 524 additions and 215 deletions

View File

@@ -1,5 +1,19 @@
## Android
### Min SDK version
Thermion requires Android SDK version 22, so change your `app/android/build.gradle` to match this version or higher
```groovy
defaultConfig {
...
minSdk = 22
...
}
```
### Shrink/Minify Resources
In release mode, you must add the following to your `app/build.gradle`:
```

View File

@@ -32,8 +32,8 @@ void main(List<String> args) async {
final name = "thermion_dart.dart";
final libUri = config.outputDirectory
.resolve(config.targetOS.libraryFileName(name, linkMode));
output.addAssets(
[
output.addAsset(
NativeCodeAsset(
package: config.packageName,
name: name,
@@ -42,8 +42,7 @@ void main(List<String> args) async {
os: config.targetOS,
architecture: config.dryRun ? null : config.targetArchitecture,
)
],
linkInPackage: null,
);
return;
}
@@ -58,7 +57,7 @@ void main(List<String> args) async {
.map((f) => f.path)
.toList();
sources.addAll([
"${config.packageRoot.toFilePath()}/native/include/material/gizmo.c",
"${config.packageRoot.toFilePath()}/native/include/material/gizmo_material.c",
"${config.packageRoot.toFilePath()}/native/include/material/image.c",
"${config.packageRoot.toFilePath()}/native/include/material/grid.c",
"${config.packageRoot.toFilePath()}/native/include/material/unlit.c",
@@ -118,7 +117,7 @@ void main(List<String> args) async {
defines["WIN32"] = "1";
defines["_DEBUG"] = "1";
defines["_DLL"] = "1";
flags.addAll(["/std:c++20", "/MDd"]);
flags.addAll(["/std:c++20", "/MDd", "/VERBOSE", ...defines.keys.map((k) => "/D$k=${defines[k]}").toList()]);
}
if (platform == "ios") {
@@ -149,16 +148,28 @@ void main(List<String> args) async {
name: packageName,
language: Language.cpp,
assetName: 'thermion_dart.dart',
sources: sources,
includes: ['native/include', 'native/include/filament'],
defines: defines,
sources: platform == "windows" ? [] :
sources,
includes:[], // ['native/include', 'native/include/filament'],
defines: {}, //defines,
flags: [
if (platform == "macos") '-mmacosx-version-min=13.0',
if (platform == "ios") '-mios-version-min=13.0',
...flags,
...frameworks,
if (platform != "windows")
...libs.map((lib) => "-l$lib"),
if (platform != "windows")
"-L$libDir",
if(platform == "windows")
...[
"/IF:\\Projects\\thermion\\thermion_dart\\native\\include", "/IF:\\Projects\\thermion\\thermion_dart\\native\\include\\filament",
...sources,
'/link',
"/LIBPATH:$libDir",
'/DLL',
// '/out:foo.dll',
]
],
dartBuildFiles: ['hook/build.dart'],
);
@@ -201,7 +212,7 @@ void main(List<String> args) async {
if (config.targetOS == "windows") {
output.addAsset(
NativeCodeAsset(
package: "thermion_dart",
package: config.packageName,
name: "thermion_dart.dll",
linkMode: DynamicLoadingBundled(),
os: config.targetOS,

View File

@@ -21,14 +21,14 @@ extern "C"
typedef struct TScene TScene;
struct TMaterialKey {
bool doubleSided = 1;
bool unlit = 1;
bool hasVertexColors = 1;
bool hasBaseColorTexture = 1;
bool hasNormalTexture = 1;
bool hasOcclusionTexture = 1;
bool hasEmissiveTexture = 1;
bool useSpecularGlossiness = 1;
bool doubleSided = true;
bool unlit = true;
bool hasVertexColors = true;
bool hasBaseColorTexture = true;
bool hasNormalTexture = true;
bool hasOcclusionTexture = true;
bool hasEmissiveTexture = true;
bool useSpecularGlossiness = true;
int alphaMode = 4;
bool enableDiagnostics = 4;
union {
@@ -43,42 +43,42 @@ extern "C"
};
#else
struct {
bool hasMetallicRoughnessTexture = 1;
bool hasMetallicRoughnessTexture = true;
uint8_t metallicRoughnessUV = 7;
};
struct {
bool hasSpecularGlossinessTexture = 1;
bool hasSpecularGlossinessTexture = true;
uint8_t specularGlossinessUV = 7;
};
#endif
};
uint8_t baseColorUV;
// -- 32 bit boundary --
bool hasClearCoatTexture = 1;
bool hasClearCoatTexture = true;
uint8_t clearCoatUV = 7;
bool hasClearCoatRoughnessTexture = 1;
bool hasClearCoatRoughnessTexture = true;
uint8_t clearCoatRoughnessUV = 7;
bool hasClearCoatNormalTexture = 1;
bool hasClearCoatNormalTexture = true;
uint8_t clearCoatNormalUV = 7;
bool hasClearCoat = 1;
bool hasTransmission = 1;
bool hasClearCoat = true;
bool hasTransmission = true;
bool hasTextureTransforms = 6;
// -- 32 bit boundary --
uint8_t emissiveUV;
uint8_t aoUV;
uint8_t normalUV;
bool hasTransmissionTexture = 1;
bool hasTransmissionTexture = true;
uint8_t transmissionUV = 7;
// -- 32 bit boundary --
bool hasSheenColorTexture = 1;
bool hasSheenColorTexture = true;
uint8_t sheenColorUV = 7;
bool hasSheenRoughnessTexture = 1;
bool hasSheenRoughnessTexture = true;
uint8_t sheenRoughnessUV = 7;
bool hasVolumeThicknessTexture = 1;
bool hasVolumeThicknessTexture = true;
uint8_t volumeThicknessUV = 7;
bool hasSheen = 1;
bool hasIOR = 1;
bool hasVolume = 1;
bool hasSheen = true;
bool hasIOR = true;
bool hasVolume = true;
} ;
typedef struct TMaterialKey TMaterialKey;

View File

@@ -19,7 +19,7 @@ extern "C"
typedef int32_t EntityId;
typedef void (*FilamentRenderCallback)(void *const owner);
void Viewer_createOnRenderThread(
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
void *const context,
void *const platform,
const char *uberArchivePath,
@@ -27,68 +27,68 @@ extern "C"
void (*renderCallback)(void *const renderCallbackOwner),
void *const renderCallbackOwner,
void (*callback)(TViewer *viewer));
void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping);
void View_setBloomRenderThread(TView *tView, double bloom);
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping);
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, double bloom);
void destroy_filament_viewer_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer);
FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
EMSCRIPTEN_KEEPALIVE void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
void clear_background_image_render_thread(TViewer *viewer);
void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
void remove_skybox_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
EMSCRIPTEN_KEEPALIVE void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer);
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, bool loadResourcesAsync, void (*callback)(EntityId));
void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
void clear_entities_render_thread(TViewer *viewer, void (*callback)());
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, bool loadResourcesAsync, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)());
void apply_weights_render_thread(
EMSCRIPTEN_KEEPALIVE void apply_weights_render_thread(
TSceneManager *sceneManager,
EntityId asset,
const char *const entityName,
float *const weights,
int count);
void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EntityId asset,
const float *const morphData,
int numWeights,
void (*callback)(bool));
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId asset, void(*callback)(bool));
void set_bone_transform_render_thread(
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
TSceneManager *sceneManager,
EntityId asset,
int skinIndex,
int boneIndex,
const float *const transform,
void (*callback)(bool));
void set_post_processing_render_thread(TViewer *viewer, bool enabled);
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
void create_geometry_render_thread(
EMSCRIPTEN_KEEPALIVE void set_post_processing_render_thread(TViewer *viewer, bool enabled);
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
TSceneManager *sceneManager,
float *vertices,
int numVertices,
@@ -102,7 +102,7 @@ extern "C"
TMaterialInstance *materialInstance,
bool keepData,
void (*callback)(EntityId));
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
#ifdef __cplusplus

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@@ -669,6 +669,10 @@ namespace thermion
{
std::lock_guard lock(_renderMutex);
SwapChain *swapChain = _engine->createSwapChain((void *)window, filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT | filament::backend::SWAP_CHAIN_CONFIG_READABLE | filament::SwapChain::CONFIG_HAS_STENCIL_BUFFER);
if(!_engine->isValid(swapChain)) {
Log("SWAPCHAIN NOT VALID!!");
}
_swapChains.push_back(swapChain);
return swapChain;
}
@@ -767,7 +771,7 @@ namespace thermion
// bloom can be a bit glitchy (some Intel iGPUs won't render when postprocessing is enabled and bloom is disabled,
// and render targets on MacOS flicker when bloom is disabled.
// Here, we enable bloom, but set to 0 strength
view->setBloomOptions({.enabled=true, .strength = 0});
view->setBloomOptions({.strength = 0, .enabled=true });
view->setShadowingEnabled(false);
view->setScreenSpaceRefractionEnabled(false);
view->setPostProcessingEnabled(false);
@@ -1045,6 +1049,10 @@ namespace thermion
for(auto swapChain : _swapChains) {
auto views = _renderable[swapChain];
if(views.size() > 0) {
if(!_engine->isValid(swapChain)) {
Log("SWAPCHAIN NOT VALID!!");
continue;
}
bool beginFrame = _renderer->beginFrame(swapChain, frameTimeInNanos);
if (beginFrame) {
for(auto view : views) {

View File

@@ -1,3 +1,8 @@
#ifdef _WIN32
#define _USE_MATH_DEFINES
#include <cmath>
#endif
#include "GridOverlay.hpp"
#include <filament/Engine.h>

View File

@@ -1,14 +1,7 @@
#ifdef _WIN32
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "opengl32.lib")
#include "ThermionWin32.h"
#endif
#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "filament/LightManager.h"
#include "Log.hpp"
#include "ThreadPool.hpp"
#include <thread>
#include <functional>
@@ -16,6 +9,12 @@
#include <emscripten/emscripten.h>
#endif
#include "filament/LightManager.h"
#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "Log.hpp"
#include "ThreadPool.hpp"
using namespace thermion;
extern "C"
@@ -230,62 +229,62 @@ extern "C"
return reinterpret_cast<TCamera *>(filamentCamera);
}
double4x4 get_camera_model_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getModelMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_view_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getViewMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_projection_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getProjectionMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_culling_projection_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getCullingProjectionMatrix();
return convert_mat4_to_double4x4(mat);
}
void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far)
EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
const auto &mat = convert_double4x4_to_mat4(matrix);
cam->setCustomProjection(mat, near, far);
}
void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength)
EMSCRIPTEN_KEEPALIVE void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
cam->setLensProjection(focalLength, aspect, near, far);
}
void Camera_setModelMatrix(TCamera *camera, double4x4 matrix)
EMSCRIPTEN_KEEPALIVE void Camera_setModelMatrix(TCamera *camera, double4x4 matrix)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
cam->setModelMatrix(convert_double4x4_to_mat4(matrix));
}
double get_camera_near(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double get_camera_near(TCamera *camera)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
return cam->getNear();
}
double get_camera_culling_far(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(TCamera *camera)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
return cam->getCullingFar();
}
const double *const get_camera_frustum(TCamera *camera)
EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(TCamera *camera)
{
const auto frustum = reinterpret_cast<filament::Camera *>(camera)->getFrustum();
@@ -304,7 +303,6 @@ extern "C"
return array;
}
EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float distance)
{
@@ -703,8 +701,9 @@ extern "C"
EMSCRIPTEN_KEEPALIVE void SceneManager_queueTransformUpdates(TSceneManager *tSceneManager, EntityId *entities, const double *const transforms, int numEntities)
{
auto *sceneManager = reinterpret_cast<SceneManager *>(tSceneManager);
math::mat4 matrices[
numEntities];
std::vector<math::mat4> matrices(
numEntities);
for (int i = 0; i < numEntities; i++)
{
matrices[i] = math::mat4(
@@ -723,7 +722,7 @@ extern "C"
transforms[i * 16 + 14],
transforms[i * 16 + 15]);
}
sceneManager->queueTransformUpdates(entities, matrices, numEntities);
sceneManager->queueTransformUpdates(entities, matrices.data(), numEntities);
}
EMSCRIPTEN_KEEPALIVE bool update_bone_matrices(TSceneManager *sceneManager, EntityId entityId)
@@ -955,10 +954,10 @@ extern "C"
EMSCRIPTEN_KEEPALIVE void set_material_property_float4(TSceneManager *sceneManager, EntityId entity, int materialIndex, const char *property, double4 value)
{
filament::math::float4 filamentValue;
filamentValue.x = static_cast<float32_t>(value.x);
filamentValue.y = static_cast<float32_t>(value.y);
filamentValue.z = static_cast<float32_t>(value.z);
filamentValue.w = static_cast<float32_t>(value.w);
filamentValue.x = static_cast<float>(value.x);
filamentValue.y = static_cast<float>(value.y);
filamentValue.z = static_cast<float>(value.z);
filamentValue.w = static_cast<float>(value.w);
((SceneManager *)sceneManager)->setMaterialProperty(entity, materialIndex, property, filamentValue);
}

View File

@@ -184,7 +184,7 @@ extern "C"
static RenderLoop *_rl;
void Viewer_createOnRenderThread(
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
void *const context, void *const platform, const char *uberArchivePath,
const void *const loader,
void (*renderCallback)(void *const renderCallbackOwner),
@@ -200,14 +200,14 @@ extern "C"
renderCallback, renderCallbackOwner, callback);
}
void destroy_filament_viewer_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer)
{
_rl->destroyViewer((FilamentViewer *)viewer);
delete _rl;
_rl = nullptr;
}
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
uint32_t width,
uint32_t height,
void (*onComplete)(TSwapChain*))
@@ -221,7 +221,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_createSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer,
void *const surface,
void (*onComplete)(TSwapChain*))
{
@@ -234,7 +234,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
{
std::packaged_task<void()> lambda(
[=]() mutable
@@ -246,7 +246,7 @@ extern "C"
}
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
{
if (!_rl)
{
@@ -258,7 +258,7 @@ extern "C"
}
}
void
EMSCRIPTEN_KEEPALIVE void
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
{
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
@@ -267,7 +267,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
{
std::packaged_task<void()> lambda([=]() mutable
{
@@ -276,21 +276,21 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
const float b, const float a)
{
@@ -300,7 +300,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_gltf_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager,
const char *path,
const char *relativeResourcePath,
bool keepData,
@@ -314,7 +314,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_glb_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager,
const char *path,
int numInstances,
bool keepData,
@@ -330,7 +330,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
const uint8_t *const data,
size_t length,
int numInstances,
@@ -350,14 +350,14 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_background_image_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ clear_background_image(viewer); });
auto fut = _rl->add_task(lambda);
}
void set_background_image_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer,
const char *path,
bool fillHeight, void (*callback)())
{
@@ -369,7 +369,8 @@ extern "C"
});
auto fut = _rl->add_task(lambda);
}
void set_background_image_position_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer,
float x, float y,
bool clamp)
{
@@ -379,7 +380,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_skybox_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
const char *skyboxPath,
void (*onComplete)())
{
@@ -391,7 +392,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
float intensity)
{
std::packaged_task<void()> lambda(
@@ -399,21 +400,22 @@ extern "C"
{ load_ibl(viewer, iblPath, intensity); });
auto fut = _rl->add_task(lambda);
}
void remove_skybox_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_skybox(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_ibl_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_ibl(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_entity_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer,
EntityId asset, void (*callback)())
{
std::packaged_task<void()> lambda([=]
@@ -424,7 +426,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_entities_render_thread(TViewer *viewer, void (*callback)())
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)())
{
std::packaged_task<void()> lambda([=]
{
@@ -435,7 +437,7 @@ extern "C"
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, char *const outPtr, int index, void (*callback)())
{
@@ -447,7 +449,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, void (*callback)(int))
{
@@ -459,7 +461,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_animation_frame_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager,
EntityId asset,
int animationIndex,
int animationFrame)
@@ -469,7 +471,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void stop_animation_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager,
EntityId asset, int index)
{
std::packaged_task<void()> lambda(
@@ -478,7 +480,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_count_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager,
EntityId asset,
void (*callback)(int))
{
@@ -492,7 +494,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_name_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager,
EntityId asset,
char *const outPtr,
int index,
@@ -507,7 +509,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
{
std::packaged_task<const char *()> lambda(
@@ -520,7 +522,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EntityId asset,
const float *const morphData,
int numWeights,
@@ -535,7 +537,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_bone_transform_render_thread(
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
TSceneManager *sceneManager,
EntityId asset,
int skinIndex,
@@ -553,7 +555,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId entity, void (*callback)(bool))
{
std::packaged_task<void()> lambda(
@@ -565,7 +567,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
std::packaged_task<void()> lambda(
[=]
{
@@ -574,7 +576,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setBloomRenderThread(TView *tView, double bloom) {
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, double bloom) {
std::packaged_task<void()> lambda(
[=]
{
@@ -583,7 +585,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]
@@ -594,7 +596,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void create_geometry_render_thread(
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
TSceneManager *sceneManager,
float *vertices,
int numVertices,
@@ -619,7 +621,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]

View File

@@ -0,0 +1,36 @@
#pragma once
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "gdi32.lib")
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "shell32.lib")
#pragma comment(lib, "dwmapi.lib")
#pragma comment(lib, "comctl32.lib")
#pragma comment(lib, "filament.lib")
#pragma comment(lib, "bluevk.lib")
#pragma comment(lib, "bluegl.lib")
#pragma comment(lib, "backend.lib")
#pragma comment(lib, "filameshio.lib")
#pragma comment(lib, "viewer.lib")
#pragma comment(lib, "filamat.lib")
#pragma comment(lib, "geometry.lib")
#pragma comment(lib, "utils.lib")
#pragma comment(lib, "filabridge.lib")
#pragma comment(lib, "gltfio_core.lib")
#pragma comment(lib, "filament-iblprefilter.lib")
#pragma comment(lib, "image.lib")
#pragma comment(lib, "imageio.lib")
#pragma comment(lib, "tinyexr.lib")
#pragma comment(lib, "filaflat.lib")
#pragma comment(lib, "dracodec.lib")
#pragma comment(lib, "ibl.lib")
#pragma comment(lib, "ktxreader.lib")
#pragma comment(lib, "png.lib")
#pragma comment(lib, "z.lib")
#pragma comment(lib, "stb.lib")
#pragma comment(lib, "uberzlib.lib")
#pragma comment(lib, "smol-v.lib")
#pragma comment(lib, "uberarchive.lib")
#pragma comment(lib, "zstd.lib")
#pragma comment(lib, "basis_transcoder.lib")

View File

@@ -177,6 +177,8 @@ namespace filament
case Mode::ORBIT:
return new OrbitManipulator<FLOAT>(mode, details);
}
// just to make MSVC happy
return new OrbitManipulator<FLOAT>(mode, details);
}
template <typename FLOAT>

View File

@@ -13,11 +13,16 @@ dependencies:
ffi: ^2.1.2
animation_tools_dart: ^0.1.0
native_toolchain_c: ^0.4.2
# native_toolchain_c:
# path: F:\Projects\native\pkgs\native_toolchain_c
native_assets_cli: ^0.6.1
# native_assets_cli:
# path: F:\Projects\native\pkgs\native_assets_cli
archive: ^3.6.1
web: ^1.0.0
logging: ^1.2.0
http: ^1.2.2
native_assets_cli: ^0.6.1
dev_dependencies:
ffigen: ^13.0.0

View File

@@ -95,7 +95,7 @@ class _ThermionWidgetState extends State<ThermionWidget> {
}
if (Platform.isWindows) {
return ThermionWidgetWindows(viewer: widget.viewer);
return ThermionWidgetWindows(viewer: widget.viewer, view: view!, initial: widget.initial, onResize: widget.onResize);
}
return ThermionTextureWidget(

View File

@@ -1,14 +1,158 @@
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart';
import 'package:thermion_flutter/thermion_flutter.dart';
import 'package:thermion_flutter/src/widgets/src/resize_observer.dart';
import 'package:thermion_flutter/src/widgets/src/transparent_filament_widget.dart';
import 'package:thermion_flutter/thermion_flutter.dart' as t;
import 'package:thermion_flutter_platform_interface/thermion_flutter_window.dart';
class ThermionWidgetWindows extends StatelessWidget {
class ThermionWidgetWindows extends StatefulWidget {
final ThermionViewer viewer;
final t.ThermionViewer viewer;
final t.View view;
///
///
///
final Widget? initial;
///
/// A callback that will be invoked whenever this widget (and the underlying texture is resized).
///
final Future Function(Size size, t.View view, double pixelRatio)? onResize;
const ThermionWidgetWindows({super.key, required this.viewer, this.initial, this.onResize, required this.view});
@override
State<StatefulWidget> createState() => _ThermionWidgetWindowsState();
}
class _ThermionWidgetWindowsState extends State<ThermionWidgetWindows> {
ThermionFlutterWindow? _window;
@override
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
await widget.viewer.initialized;
var dpr = MediaQuery.of(context).devicePixelRatio;
var size = ((context.findRenderObject()) as RenderBox).size;
var width = (size.width * dpr).ceil();
var height = (size.height * dpr).ceil();
_window = await t.ThermionFlutterPlatform.instance.createWindow(width, height, 0, 0);
await widget.view.updateViewport(_window!.width, _window!.height);
try {
await widget.onResize?.call(
Size(_window!.width.toDouble(), _window!.height.toDouble()),
widget.view,
dpr);
} catch (err, st) {
print(err);
print(st);
}
if (mounted) {
setState(() {});
}
_requestFrame();
widget.viewer.onDispose(() async {
var window = _window;
if (mounted) {
setState(() {});
}
await window?.destroy();
});
});
}
bool _rendering = false;
void _requestFrame() {
WidgetsBinding.instance.scheduleFrameCallback((d) async {
if (widget.viewer.rendering && !_rendering) {
_rendering = true;
await widget.viewer.requestFrame();
_rendering = false;
}
_requestFrame();
});
}
final _resizing = <Future>[];
Timer? _resizeTimer;
Future _resize(Size oldSize, Size newSize) async {
await Future.wait(_resizing);
_resizeTimer?.cancel();
_resizeTimer = Timer(const Duration(milliseconds: 100), () async {
await Future.wait(_resizing);
if (!mounted) {
return;
}
if (newSize.width == _window?.width &&
newSize.height == _window?.height) {
return;
}
final completer = Completer();
_resizing.add(completer.future);
final dpr = MediaQuery.of(context).devicePixelRatio;
newSize *= dpr;
var newWidth = newSize.width.ceil();
var newHeight = newSize.height.ceil();
await _window?.resize(
newWidth,
newHeight,
0,
0,
);
await widget.view.updateViewport(_window!.width, _window!.height);
await widget.onResize?.call(
Size(_window!.width.toDouble(), _window!.height.toDouble()),
widget.view,
dpr);
if (!mounted) {
return;
}
setState(() {});
completer.complete();
_resizing.remove(completer.future);
});
}
const ThermionWidgetWindows({super.key, required this.viewer});
@override
Widget build(BuildContext context) {
// TODO: implement build
throw UnimplementedError();
if (_window == null) {
return widget.initial ?? Container(color: Colors.red);
}
return ResizeObserver(
onResized: _resize,
child: CustomPaint(painter:TransparencyPainter()));
}
}

View File

@@ -23,7 +23,13 @@ dependencies:
thermion_flutter_web: ^0.1.0+7
logging: ^1.2.0
web: ^1.0.0
dependency_overrides:
thermion_dart:
path: ../../thermion_dart
thermion_flutter_platform_interface:
path: ../thermion_flutter_platform_interface
thermion_flutter_ffi:
path: ../thermion_flutter_ffi
dev_dependencies:
flutter_test:
sdk: flutter

View File

@@ -152,8 +152,20 @@ LRESULT CALLBACK FilamentWindowProc(HWND const window, UINT const message,
break;
}
case WM_ERASEBKGND: {
// Prevent erasing of |window| when it is unfocused and minimized or
// moved out of screen etc.
HDC hdc = (HDC)wparam;
RECT rect;
GetClientRect(window, &rect);
// Get the BackingWindow instance associated with this window
BackingWindow* backing_window = reinterpret_cast<BackingWindow*>(
GetWindowLongPtr(window, GWLP_USERDATA));
if (backing_window) {
HBRUSH brush = CreateSolidBrush(RGB(0, 255, 0));
FillRect(hdc, &rect, brush);
DeleteObject(brush);
}
break;
}
case WM_SIZE:
@@ -346,8 +358,6 @@ void BackingWindow::Resize(int width, int height, int left, int top) {
_top = top;
RECT flutterViewRect;
::GetWindowRect(_flutterViewWindow, &flutterViewRect);
std::cout << "Resizing to " << _width << " x " << _height << " with LT" << _left << " " << _top << " flutter view rect" << flutterViewRect.left << " " << flutterViewRect.top << " " << flutterViewRect.right << " " << flutterViewRect.bottom << std::endl;
::SetWindowPos(_windowHandle, _flutterRootWindow, flutterViewRect.left + _left,
flutterViewRect.top + _top, _width, _height,
SWP_NOACTIVATE);

View File

@@ -172,8 +172,6 @@ void ThermionFlutterPlugin::CreateTexture(
auto height = (uint32_t)round(dHeight );
auto left = (uint32_t)round(dLeft );
auto top = (uint32_t)round(dTop );
std::cout << "Using " << width << "x" << height << std::endl;
// create a single shared context for the life of the application
// this will be used to create a backing texture and passed to Filament
@@ -182,8 +180,10 @@ void ThermionFlutterPlugin::CreateTexture(
_context = std::make_unique<FlutterEGLContext>(_pluginRegistrar, _textureRegistrar);
#else
_context = std::make_unique<WGLContext>(_pluginRegistrar, _textureRegistrar);
std::cout << "Created WGL context" << std::endl;
#endif
}
_context->CreateRenderingSurface(width, height, std::move(result), left, top);
}
@@ -210,7 +210,7 @@ void ThermionFlutterPlugin::DestroyTexture(
void ThermionFlutterPlugin::HandleMethodCall(
const flutter::MethodCall<flutter::EncodableValue> &methodCall,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result) {
std::cout << methodCall.method_name().c_str() << std::endl;
if (methodCall.method_name() == "usesBackingWindow") {
result->Success(flutter::EncodableValue(
#ifdef WGL_USE_BACKING_WINDOW
@@ -243,14 +243,16 @@ void ThermionFlutterPlugin::HandleMethodCall(
auto height = (uint32_t)round(dHeight );
auto left = (uint32_t)round(dLeft );
auto top = (uint32_t)round(dTop );
_context->ResizeRenderingSurface(width, height, left, top);
std::cout << "resized window to " << width << "x" << height << " at " << left << "," << top << std::endl;
result->Success();
#else
result->Error("ERROR", "resizeWindow is only available when using a backing window");
#endif
} else if (methodCall.method_name() == "createTexture") {
} else if (methodCall.method_name() == "createWindow") {
CreateTexture(methodCall, std::move(result));
} else if (methodCall.method_name() == "destroyTexture") {
} else if (methodCall.method_name() == "destroyWindow") {
DestroyTexture(methodCall, std::move(result));
} else if (methodCall.method_name() == "getRenderCallback") {
flutter::EncodableList resultList;

View File

@@ -45,7 +45,7 @@ WGLContext::WGLContext(flutter::PluginRegistrarWindows *pluginRegistrar,
0,
0,
0,
16, // Number of bits for the depthbuffer
24, // Number of bits for the depthbuffer
0, // Number of bits for the stencilbuffer
0, // Number of Aux buffers in the framebuffer.
PFD_MAIN_PLANE,
@@ -117,6 +117,8 @@ void WGLContext::CreateRenderingSurface(
} else {
ResizeRenderingSurface(width, height, left, top);
}
std::cout << "created window size " << width << "x" << height << " at " << left << "," << top << " with backing handle" << _backingWindow->GetHandle() << std::endl;
std::vector<flutter::EncodableValue> resultList;
resultList.push_back(flutter::EncodableValue()); // return null for Flutter texture ID
resultList.push_back(flutter::EncodableValue()); // return null for hardware texture ID

View File

@@ -7,16 +7,19 @@ import 'package:thermion_flutter_ffi/thermion_flutter_method_channel_interface.d
import 'package:thermion_flutter_platform_interface/thermion_flutter_platform_interface.dart';
import 'package:logging/logging.dart';
import 'package:thermion_flutter_platform_interface/thermion_flutter_texture.dart';
import 'package:thermion_flutter_platform_interface/thermion_flutter_window.dart';
import 'platform_texture.dart';
///
/// An implementation of [ThermionFlutterPlatform] that uses
/// Flutter platform channels to create a rendering context,
/// resource loaders, and surface/render target(s).
/// resource loaders, and a texture that will be used as a render target
/// for a headless swapchain.
///
class ThermionFlutterTextureBackedPlatform
extends ThermionFlutterMethodChannelInterface {
final _logger = Logger("ThermionFlutterTextureBackedPlatform");
static SwapChain? _swapChain;
@@ -52,11 +55,10 @@ class ThermionFlutterTextureBackedPlatform
await texture.resize(width, height, 0, 0);
return texture;
}
// On MacOS, we currently use textures/render targets, so there's no window to resize
@override
Future<ThermionFlutterTexture?> resizeWindow(
int width, int height, int offsetTop, int offsetRight) {
Future<ThermionFlutterWindow> createWindow(int width, int height, int offsetLeft, int offsetTop) {
// TODO: implement createWindow
throw UnimplementedError();
}
}

View File

@@ -1,34 +1,45 @@
import 'dart:async';
import 'package:flutter/services.dart';
import 'dart:ffi';
import 'package:thermion_dart/thermion_dart.dart';
import 'package:thermion_dart/src/viewer/src/ffi/thermion_viewer_ffi.dart';
import 'package:thermion_flutter_ffi/thermion_flutter_method_channel_interface.dart';
import 'package:thermion_flutter_platform_interface/thermion_flutter_platform_interface.dart';
import 'package:thermion_flutter_platform_interface/thermion_flutter_texture.dart';
import 'package:logging/logging.dart';
import 'package:thermion_flutter_platform_interface/thermion_flutter_window.dart';
///
/// An implementation of [ThermionFlutterPlatform] that uses
/// Flutter platform channels to create a rendering context,
/// resource loaders, and surface/render target(s).
/// A Windows-only implementation of [ThermionFlutterPlatform] that uses
/// a Flutter platform channel to create a rendering context,
/// resource loader and a native HWND that will be sit behind the running
/// Flutter application.
///
class ThermionFlutterWindows
extends ThermionFlutterMethodChannelInterface {
final _channel = const MethodChannel("dev.thermion.flutter/event");
final _logger = Logger("ThermionFlutterWindows");
ThermionViewerFFI? _viewer;
ThermionFlutterWindows._() {}
ThermionViewer? _viewer;
SwapChain? _swapChain;
ThermionFlutterWindows._() {}
static void registerWith() {
ThermionFlutterPlatform.instance = ThermionFlutterWindows._();
}
@override
Future<ThermionViewer> createViewer({ThermionFlutterOptions? options}) async {
if(_viewer != null) {
throw Exception("Only one viewer should be instantiated over the life of the app");
}
_viewer = await super.createViewer(options: options);
return _viewer!;
}
///
/// Not supported on Windows. Throws an exception.
///
@@ -37,64 +48,85 @@ class ThermionFlutterWindows
throw UnimplementedError();
}
bool _resizing = false;
@override
Future<ThermionFlutterWindow> createWindow(int width, int height, int offsetLeft, int offsetTop) async {
var result = await _channel
.invokeMethod("createWindow", [width, height, offsetLeft, offsetLeft]);
if (result == null || result[2] == -1) {
throw Exception("Failed to create window");
}
var window =
ThermionFlutterWindowImpl(result[2], _channel, viewer!);
await window.resize(width, height, offsetLeft, offsetTop);
throw Exception();
// var view = await _viewer!.getViewAt(0);
// await view.updateViewport(width, height);
// print("Set viewport dimensions to ${width} ${height}");
// _swapChain = await _viewer!.createSwapChain(window.handle);
// return window;
}
}
class ThermionFlutterWindowImpl extends ThermionFlutterWindow {
final ThermionViewer viewer;
final int handle;
int height = 0;
int width = 0;
int offsetLeft = 0;
int offsetTop = 0;
final MethodChannel _channel;
ThermionFlutterWindowImpl(this.handle, this._channel, this.viewer);
@override
Future destroy() async {
await _channel
.invokeMethod("destroyWindow", [width, height, offsetLeft, offsetLeft]);
}
@override
Future markFrameAvailable() {
// TODO: implement markFrameAvailable
throw UnimplementedError();
}
bool _resizing = false;
///
/// Called by [ThermionWidget] to resize a texture. Don't call this yourself.
/// Called by [ThermionWidget] to resize the window. Don't call this yourself.
///
@override
Future resizeWindow(
Future resize(
int width, int height, int offsetLeft, int offsetTop) async {
if (_resizing) {
throw Exception("Resize underway");
}
throw Exception("TODO");
if (width == this.width && height == this.height) {
return;
}
// final view = await this._viewer!.getViewAt(0);
// final viewport = await view.getViewport();
// final swapChain = await this._viewer.getSwapChainAt(0);
this.width = width;
this.height = height;
this.offsetLeft = offsetLeft;
this.offsetTop = offsetTop;
// if (width == viewport.width && height - viewport.height == 0) {
// return;
// }
_resizing = true;
// _resizing = true;
// bool wasRendering = _viewer!.rendering;
// await _viewer!.setRendering(false);
// await _swapChain?.destroy();
// var result = await _channel
// .invokeMethod("createTexture", [width, height, offsetLeft, offsetLeft]);
// if (result == null || result[0] == -1) {
// throw Exception("Failed to create texture");
// }
// var newTexture =
// ThermionFlutterTexture(result[0], result[1], width, height, result[2]);
// await _viewer!.createSwapChain(width, height,
// surface: newTexture.surfaceAddress == null
// ? nullptr
// : Pointer<Void>.fromAddress(newTexture.surfaceAddress!));
// if (newTexture.hardwareTextureId != null) {
// // ignore: unused_local_variable
// var renderTarget = await _viewer!
// .createRenderTarget(width, height, newTexture.hardwareTextureId!);
// }
// await _viewer!
// .updateViewportAndCameraProjection(width.toDouble(), height.toDouble());
// if (wasRendering) {
// await _viewer!.setRendering(true);
// }
// _textures.add(newTexture);
// _resizing = false;
// return newTexture;
await _channel
.invokeMethod("resizeWindow", [width, height, offsetLeft, offsetLeft]);
_resizing = false;
}
}
}

View File

@@ -26,7 +26,13 @@ dependencies:
thermion_dart: ^0.2.1-dev.0.0.6
logging: ^1.2.0
dependency_overrides:
thermion_dart:
path: ../../thermion_dart
thermion_flutter_platform_interface:
path: ../thermion_flutter_platform_interface
dev_dependencies:
flutter_test:
sdk: flutter
mockito: ^5.0.0

View File

@@ -4,6 +4,7 @@ import 'package:thermion_dart/thermion_dart.dart' as t;
import 'package:plugin_platform_interface/plugin_platform_interface.dart';
import 'package:thermion_dart/thermion_dart.dart';
import 'thermion_flutter_texture.dart';
import 'thermion_flutter_window.dart';
class ThermionFlutterOptions {
final String? uberarchivePath;
@@ -41,7 +42,13 @@ abstract class ThermionFlutterPlatform extends PlatformInterface {
t.View view, int width, int height);
///
/// Create a rendering window.
///
/// This is internal; unless you are [thermion_*] package developer, don't
/// call this yourself. May not be supported on all platforms.
///
Future resizeWindow(int width, int height, int offsetTop, int offsetRight);
Future<ThermionFlutterWindow> createWindow(
int width, int height, int offsetLeft, int offsetTop);
}

View File

@@ -0,0 +1,16 @@
abstract class ThermionFlutterWindow {
int get width;
int get height;
int get handle;
///
/// Destroy a texture and clean up the texture cache (if applicable).
///
Future destroy();
Future resize(int width, int height, int left, int top);
Future markFrameAvailable();
}