fix Windows build.dart to avoid native_assets fork; add implementations for ThermionFlutterWindows

This commit is contained in:
Nick Fisher
2024-10-12 02:14:37 +11:00
parent 6d1e56caac
commit e2d11014d0
23 changed files with 524 additions and 215 deletions

View File

@@ -669,6 +669,10 @@ namespace thermion
{
std::lock_guard lock(_renderMutex);
SwapChain *swapChain = _engine->createSwapChain((void *)window, filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT | filament::backend::SWAP_CHAIN_CONFIG_READABLE | filament::SwapChain::CONFIG_HAS_STENCIL_BUFFER);
if(!_engine->isValid(swapChain)) {
Log("SWAPCHAIN NOT VALID!!");
}
_swapChains.push_back(swapChain);
return swapChain;
}
@@ -767,7 +771,7 @@ namespace thermion
// bloom can be a bit glitchy (some Intel iGPUs won't render when postprocessing is enabled and bloom is disabled,
// and render targets on MacOS flicker when bloom is disabled.
// Here, we enable bloom, but set to 0 strength
view->setBloomOptions({.enabled=true, .strength = 0});
view->setBloomOptions({.strength = 0, .enabled=true });
view->setShadowingEnabled(false);
view->setScreenSpaceRefractionEnabled(false);
view->setPostProcessingEnabled(false);
@@ -1045,6 +1049,10 @@ namespace thermion
for(auto swapChain : _swapChains) {
auto views = _renderable[swapChain];
if(views.size() > 0) {
if(!_engine->isValid(swapChain)) {
Log("SWAPCHAIN NOT VALID!!");
continue;
}
bool beginFrame = _renderer->beginFrame(swapChain, frameTimeInNanos);
if (beginFrame) {
for(auto view : views) {

View File

@@ -1,3 +1,8 @@
#ifdef _WIN32
#define _USE_MATH_DEFINES
#include <cmath>
#endif
#include "GridOverlay.hpp"
#include <filament/Engine.h>

View File

@@ -1,14 +1,7 @@
#ifdef _WIN32
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "opengl32.lib")
#include "ThermionWin32.h"
#endif
#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "filament/LightManager.h"
#include "Log.hpp"
#include "ThreadPool.hpp"
#include <thread>
#include <functional>
@@ -16,6 +9,12 @@
#include <emscripten/emscripten.h>
#endif
#include "filament/LightManager.h"
#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "Log.hpp"
#include "ThreadPool.hpp"
using namespace thermion;
extern "C"
@@ -230,62 +229,62 @@ extern "C"
return reinterpret_cast<TCamera *>(filamentCamera);
}
double4x4 get_camera_model_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_model_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getModelMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_view_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_view_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getViewMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_projection_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_projection_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getProjectionMatrix();
return convert_mat4_to_double4x4(mat);
}
double4x4 get_camera_culling_projection_matrix(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double4x4 get_camera_culling_projection_matrix(TCamera *camera)
{
const auto &mat = reinterpret_cast<filament::Camera *>(camera)->getCullingProjectionMatrix();
return convert_mat4_to_double4x4(mat);
}
void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far)
EMSCRIPTEN_KEEPALIVE void set_camera_projection_matrix(TCamera *camera, double4x4 matrix, double near, double far)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
const auto &mat = convert_double4x4_to_mat4(matrix);
cam->setCustomProjection(mat, near, far);
}
void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength)
EMSCRIPTEN_KEEPALIVE void Camera_setLensProjection(TCamera *camera, double near, double far, double aspect, double focalLength)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
cam->setLensProjection(focalLength, aspect, near, far);
}
void Camera_setModelMatrix(TCamera *camera, double4x4 matrix)
EMSCRIPTEN_KEEPALIVE void Camera_setModelMatrix(TCamera *camera, double4x4 matrix)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
cam->setModelMatrix(convert_double4x4_to_mat4(matrix));
}
double get_camera_near(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double get_camera_near(TCamera *camera)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
return cam->getNear();
}
double get_camera_culling_far(TCamera *camera)
EMSCRIPTEN_KEEPALIVE double get_camera_culling_far(TCamera *camera)
{
auto cam = reinterpret_cast<filament::Camera *>(camera);
return cam->getCullingFar();
}
const double *const get_camera_frustum(TCamera *camera)
EMSCRIPTEN_KEEPALIVE const double *const get_camera_frustum(TCamera *camera)
{
const auto frustum = reinterpret_cast<filament::Camera *>(camera)->getFrustum();
@@ -304,7 +303,6 @@ extern "C"
return array;
}
EMSCRIPTEN_KEEPALIVE void set_camera_focus_distance(TCamera *camera, float distance)
{
@@ -703,8 +701,9 @@ extern "C"
EMSCRIPTEN_KEEPALIVE void SceneManager_queueTransformUpdates(TSceneManager *tSceneManager, EntityId *entities, const double *const transforms, int numEntities)
{
auto *sceneManager = reinterpret_cast<SceneManager *>(tSceneManager);
math::mat4 matrices[
numEntities];
std::vector<math::mat4> matrices(
numEntities);
for (int i = 0; i < numEntities; i++)
{
matrices[i] = math::mat4(
@@ -723,7 +722,7 @@ extern "C"
transforms[i * 16 + 14],
transforms[i * 16 + 15]);
}
sceneManager->queueTransformUpdates(entities, matrices, numEntities);
sceneManager->queueTransformUpdates(entities, matrices.data(), numEntities);
}
EMSCRIPTEN_KEEPALIVE bool update_bone_matrices(TSceneManager *sceneManager, EntityId entityId)
@@ -955,10 +954,10 @@ extern "C"
EMSCRIPTEN_KEEPALIVE void set_material_property_float4(TSceneManager *sceneManager, EntityId entity, int materialIndex, const char *property, double4 value)
{
filament::math::float4 filamentValue;
filamentValue.x = static_cast<float32_t>(value.x);
filamentValue.y = static_cast<float32_t>(value.y);
filamentValue.z = static_cast<float32_t>(value.z);
filamentValue.w = static_cast<float32_t>(value.w);
filamentValue.x = static_cast<float>(value.x);
filamentValue.y = static_cast<float>(value.y);
filamentValue.z = static_cast<float>(value.z);
filamentValue.w = static_cast<float>(value.w);
((SceneManager *)sceneManager)->setMaterialProperty(entity, materialIndex, property, filamentValue);
}

View File

@@ -184,7 +184,7 @@ extern "C"
static RenderLoop *_rl;
void Viewer_createOnRenderThread(
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
void *const context, void *const platform, const char *uberArchivePath,
const void *const loader,
void (*renderCallback)(void *const renderCallbackOwner),
@@ -200,14 +200,14 @@ extern "C"
renderCallback, renderCallbackOwner, callback);
}
void destroy_filament_viewer_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer)
{
_rl->destroyViewer((FilamentViewer *)viewer);
delete _rl;
_rl = nullptr;
}
void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
uint32_t width,
uint32_t height,
void (*onComplete)(TSwapChain*))
@@ -221,7 +221,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_createSwapChainRenderThread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer,
void *const surface,
void (*onComplete)(TSwapChain*))
{
@@ -234,7 +234,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
{
std::packaged_task<void()> lambda(
[=]() mutable
@@ -246,7 +246,7 @@ extern "C"
}
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
{
if (!_rl)
{
@@ -258,7 +258,7 @@ extern "C"
}
}
void
EMSCRIPTEN_KEEPALIVE void
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
{
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
@@ -267,7 +267,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
{
std::packaged_task<void()> lambda([=]() mutable
{
@@ -276,21 +276,21 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
{
std::packaged_task<void()> lambda([=]() mutable
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
const float b, const float a)
{
@@ -300,7 +300,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_gltf_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager,
const char *path,
const char *relativeResourcePath,
bool keepData,
@@ -314,7 +314,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_glb_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager,
const char *path,
int numInstances,
bool keepData,
@@ -330,7 +330,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void SceneManager_loadGlbFromBufferRenderThread(TSceneManager *sceneManager,
const uint8_t *const data,
size_t length,
int numInstances,
@@ -350,14 +350,14 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_background_image_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ clear_background_image(viewer); });
auto fut = _rl->add_task(lambda);
}
void set_background_image_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer,
const char *path,
bool fillHeight, void (*callback)())
{
@@ -369,7 +369,8 @@ extern "C"
});
auto fut = _rl->add_task(lambda);
}
void set_background_image_position_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer,
float x, float y,
bool clamp)
{
@@ -379,7 +380,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_skybox_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
const char *skyboxPath,
void (*onComplete)())
{
@@ -391,7 +392,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
float intensity)
{
std::packaged_task<void()> lambda(
@@ -399,21 +400,22 @@ extern "C"
{ load_ibl(viewer, iblPath, intensity); });
auto fut = _rl->add_task(lambda);
}
void remove_skybox_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_skybox(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_ibl_render_thread(TViewer *viewer)
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer)
{
std::packaged_task<void()> lambda([=]
{ remove_ibl(viewer); });
auto fut = _rl->add_task(lambda);
}
void remove_entity_render_thread(TViewer *viewer,
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer,
EntityId asset, void (*callback)())
{
std::packaged_task<void()> lambda([=]
@@ -424,7 +426,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void clear_entities_render_thread(TViewer *viewer, void (*callback)())
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)())
{
std::packaged_task<void()> lambda([=]
{
@@ -435,7 +437,7 @@ extern "C"
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, char *const outPtr, int index, void (*callback)())
{
@@ -447,7 +449,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, void (*callback)(int))
{
@@ -459,7 +461,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_animation_frame_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager,
EntityId asset,
int animationIndex,
int animationFrame)
@@ -469,7 +471,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void stop_animation_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager,
EntityId asset, int index)
{
std::packaged_task<void()> lambda(
@@ -478,7 +480,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_count_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager,
EntityId asset,
void (*callback)(int))
{
@@ -492,7 +494,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void get_animation_name_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager,
EntityId asset,
char *const outPtr,
int index,
@@ -507,7 +509,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void
EMSCRIPTEN_KEEPALIVE void
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
{
std::packaged_task<const char *()> lambda(
@@ -520,7 +522,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EntityId asset,
const float *const morphData,
int numWeights,
@@ -535,7 +537,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void set_bone_transform_render_thread(
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
TSceneManager *sceneManager,
EntityId asset,
int skinIndex,
@@ -553,7 +555,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId entity, void (*callback)(bool))
{
std::packaged_task<void()> lambda(
@@ -565,7 +567,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, thermion::ToneMapping toneMapping) {
std::packaged_task<void()> lambda(
[=]
{
@@ -574,7 +576,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void View_setBloomRenderThread(TView *tView, double bloom) {
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, double bloom) {
std::packaged_task<void()> lambda(
[=]
{
@@ -583,7 +585,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]
@@ -594,7 +596,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void create_geometry_render_thread(
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
TSceneManager *sceneManager,
float *vertices,
int numVertices,
@@ -619,7 +621,7 @@ extern "C"
auto fut = _rl->add_task(lambda);
}
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
{
std::packaged_task<void()> lambda(
[=]

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@@ -0,0 +1,36 @@
#pragma once
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "opengl32.lib")
#pragma comment(lib, "gdi32.lib")
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "shell32.lib")
#pragma comment(lib, "dwmapi.lib")
#pragma comment(lib, "comctl32.lib")
#pragma comment(lib, "filament.lib")
#pragma comment(lib, "bluevk.lib")
#pragma comment(lib, "bluegl.lib")
#pragma comment(lib, "backend.lib")
#pragma comment(lib, "filameshio.lib")
#pragma comment(lib, "viewer.lib")
#pragma comment(lib, "filamat.lib")
#pragma comment(lib, "geometry.lib")
#pragma comment(lib, "utils.lib")
#pragma comment(lib, "filabridge.lib")
#pragma comment(lib, "gltfio_core.lib")
#pragma comment(lib, "filament-iblprefilter.lib")
#pragma comment(lib, "image.lib")
#pragma comment(lib, "imageio.lib")
#pragma comment(lib, "tinyexr.lib")
#pragma comment(lib, "filaflat.lib")
#pragma comment(lib, "dracodec.lib")
#pragma comment(lib, "ibl.lib")
#pragma comment(lib, "ktxreader.lib")
#pragma comment(lib, "png.lib")
#pragma comment(lib, "z.lib")
#pragma comment(lib, "stb.lib")
#pragma comment(lib, "uberzlib.lib")
#pragma comment(lib, "smol-v.lib")
#pragma comment(lib, "uberarchive.lib")
#pragma comment(lib, "zstd.lib")
#pragma comment(lib, "basis_transcoder.lib")

View File

@@ -177,6 +177,8 @@ namespace filament
case Mode::ORBIT:
return new OrbitManipulator<FLOAT>(mode, details);
}
// just to make MSVC happy
return new OrbitManipulator<FLOAT>(mode, details);
}
template <typename FLOAT>