use EMSCRIPTEN_KEEPALIVE
This commit is contained in:
@@ -26,7 +26,7 @@
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extern "C"
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{
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extern FLUTTER_PLUGIN_EXPORT EMSCRIPTEN_WEBGL_CONTEXT_HANDLE flutter_filament_web_create_gl_context();
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extern EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE flutter_filament_web_create_gl_context();
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}
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#include <pthread.h>
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#endif
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@@ -181,9 +181,9 @@ extern "C"
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static RenderLoop *_rl;
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FLUTTER_PLUGIN_EXPORT void create_filament_viewer_ffi(
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EMSCRIPTEN_KEEPALIVE void create_filament_viewer_ffi(
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void *const context, void *const platform, const char *uberArchivePath,
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const ResourceLoaderWrapper *const loader,
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const void *const loader,
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void (*renderCallback)(void *const renderCallbackOwner),
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void *const renderCallbackOwner,
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void (*callback)(void *const))
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@@ -196,12 +196,12 @@ extern "C"
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renderCallback, renderCallbackOwner, callback);
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}
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FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_ffi(void *const viewer)
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{
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_rl->destroyViewer();
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}
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FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void create_swap_chain_ffi(void *const viewer,
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void *const surface,
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uint32_t width,
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uint32_t height,
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@@ -217,7 +217,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)())
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EMSCRIPTEN_KEEPALIVE void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)())
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{
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Log("Destroying swapchain");
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std::packaged_task<void()> lambda(
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@@ -229,7 +229,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void create_render_target_ffi(void *const viewer,
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intptr_t nativeTextureId,
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uint32_t width,
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uint32_t height,
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@@ -242,7 +242,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(
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EMSCRIPTEN_KEEPALIVE void update_viewport_and_camera_projection_ffi(
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void *const viewer, const uint32_t width, const uint32_t height,
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const float scaleFactor,
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void (*onComplete)())
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@@ -255,7 +255,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void set_rendering_ffi(void *const viewer,
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bool rendering)
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{
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if (!_rl)
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@@ -276,7 +276,7 @@ extern "C"
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}
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}
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FLUTTER_PLUGIN_EXPORT void
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EMSCRIPTEN_KEEPALIVE void
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set_frame_interval_ffi(void* const viewer, float frameIntervalInMilliseconds)
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{
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_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
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@@ -285,14 +285,14 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void render_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void render_ffi(void *const viewer)
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{
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std::packaged_task<void()> lambda([=]() mutable
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{ _rl->doRender(); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void
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EMSCRIPTEN_KEEPALIVE void
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set_background_color_ffi(void *const viewer, const float r, const float g,
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const float b, const float a)
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{
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@@ -302,7 +302,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void load_gltf_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void load_gltf_ffi(void *const sceneManager,
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const char *path,
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const char *relativeResourcePath,
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void (*callback)(EntityId))
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@@ -315,7 +315,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void load_glb_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void load_glb_ffi(void *const sceneManager,
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const char *path, int numInstances, void (*callback)(EntityId))
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{
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std::packaged_task<EntityId()> lambda(
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@@ -328,7 +328,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void load_glb_from_buffer_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_ffi(void *const sceneManager,
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const void *const data, size_t length, int numInstances, void (*callback)(EntityId))
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{
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std::packaged_task<EntityId()> lambda(
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@@ -341,14 +341,14 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void clear_background_image_ffi(void *const viewer)
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{
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std::packaged_task<void()> lambda([=]
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{ clear_background_image(viewer); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void set_background_image_ffi(void *const viewer,
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const char *path,
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bool fillHeight, void (*callback)())
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{
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@@ -360,7 +360,7 @@ extern "C"
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});
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void set_background_image_position_ffi(void *const viewer,
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float x, float y,
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bool clamp)
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{
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@@ -369,7 +369,7 @@ extern "C"
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{ set_background_image_position(viewer, x, y, clamp); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void set_tone_mapping_ffi(void *const viewer,
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int toneMapping)
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{
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std::packaged_task<void()> lambda(
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@@ -377,13 +377,13 @@ extern "C"
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{ set_tone_mapping(viewer, toneMapping); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void *const viewer, float strength)
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EMSCRIPTEN_KEEPALIVE void set_bloom_ffi(void *const viewer, float strength)
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{
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std::packaged_task<void()> lambda([=]
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{ set_bloom(viewer, strength); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void load_skybox_ffi(void *const viewer,
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const char *skyboxPath,
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void (*onComplete)())
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{
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@@ -394,7 +394,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void *const viewer, const char *iblPath,
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EMSCRIPTEN_KEEPALIVE void load_ibl_ffi(void *const viewer, const char *iblPath,
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float intensity)
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{
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std::packaged_task<void()> lambda(
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@@ -402,14 +402,14 @@ extern "C"
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{ load_ibl(viewer, iblPath, intensity); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void remove_skybox_ffi(void *const viewer)
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{
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std::packaged_task<void()> lambda([=]
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{ remove_skybox(viewer); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void remove_ibl_ffi(void *const viewer)
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{
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std::packaged_task<void()> lambda([=]
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{ remove_ibl(viewer); });
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@@ -429,7 +429,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void remove_light_ffi(void *const viewer,
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EntityId entityId)
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{
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std::packaged_task<void()> lambda([=]
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@@ -437,14 +437,14 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void *const viewer)
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EMSCRIPTEN_KEEPALIVE void clear_lights_ffi(void *const viewer)
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{
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std::packaged_task<void()> lambda([=]
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{ clear_lights(viewer); });
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void remove_entity_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void remove_entity_ffi(void *const viewer,
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EntityId asset, void (*callback)())
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{
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std::packaged_task<void()> lambda([=]
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@@ -454,7 +454,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void clear_entities_ffi(void *const viewer, void (*callback)())
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EMSCRIPTEN_KEEPALIVE void clear_entities_ffi(void *const viewer, void (*callback)())
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{
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std::packaged_task<void()> lambda([=]
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{
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@@ -463,7 +463,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_camera_ffi(void *const viewer, EntityId asset,
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EMSCRIPTEN_KEEPALIVE void set_camera_ffi(void *const viewer, EntityId asset,
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const char *nodeName, void (*callback)(bool))
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{
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std::packaged_task<bool()> lambda(
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@@ -476,7 +476,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void
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EMSCRIPTEN_KEEPALIVE void
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get_morph_target_name_ffi(void *sceneManager, EntityId asset,
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const char *meshName, char *const outPtr, int index, void (*callback)())
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{
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@@ -487,7 +487,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void
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EMSCRIPTEN_KEEPALIVE void
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get_morph_target_name_count_ffi(void *sceneManager, EntityId asset,
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const char *meshName, void (*callback)(int))
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{
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@@ -499,7 +499,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void play_animation_ffi(void *const sceneManager,
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EntityId asset, int index,
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bool loop, bool reverse,
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bool replaceActive,
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@@ -511,7 +511,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void set_animation_frame_ffi(void *const sceneManager,
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EntityId asset,
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int animationIndex,
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int animationFrame)
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@@ -521,7 +521,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void stop_animation_ffi(void *const sceneManager,
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EntityId asset, int index)
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{
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std::packaged_task<void()> lambda(
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@@ -530,7 +530,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void get_animation_count_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void get_animation_count_ffi(void *const sceneManager,
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EntityId asset,
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void (*callback)(int))
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{
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@@ -544,7 +544,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void *const sceneManager,
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EMSCRIPTEN_KEEPALIVE void get_animation_name_ffi(void *const sceneManager,
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EntityId asset,
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char *const outPtr,
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int index,
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@@ -559,7 +559,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer,
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EMSCRIPTEN_KEEPALIVE void set_post_processing_ffi(void *const viewer,
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bool enabled)
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{
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std::packaged_task<void()> lambda(
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@@ -568,7 +568,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void
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EMSCRIPTEN_KEEPALIVE void
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get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId, void (*callback)(const char *))
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{
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std::packaged_task<const char *()> lambda(
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@@ -596,7 +596,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void set_bone_transform_ffi(
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EMSCRIPTEN_KEEPALIVE void set_bone_transform_ffi(
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void *sceneManager,
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EntityId asset,
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const char *entityName,
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@@ -614,7 +614,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId)
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EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId)
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{
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std::packaged_task<void()> lambda(
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[=]
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@@ -622,7 +622,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
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EMSCRIPTEN_KEEPALIVE void add_bone_animation_ffi(
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void *sceneManager,
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EntityId asset,
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const float *const frameData,
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@@ -642,9 +642,9 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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}
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FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
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EMSCRIPTEN_KEEPALIVE void ios_dummy_ffi() { Log("Dummy called"); }
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId))
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EMSCRIPTEN_KEEPALIVE void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId))
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{
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std::packaged_task<EntityId()> lambda(
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[=]
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Reference in New Issue
Block a user