refactor Windows rendering into standalone DLL
This commit is contained in:
@@ -14,11 +14,11 @@ list(APPEND PLUGIN_SOURCES
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"thermion_flutter_plugin.h"
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)
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set(USE_ANGLE FALSE)
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set(THERMION_EGL FALSE)
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set(WGL_USE_BACKING_WINDOW FALSE)
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if(USE_ANGLE)
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add_compile_definitions(USE_ANGLE)
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if(THERMION_EGL)
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add_compile_definitions(THERMION_EGL)
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list(APPEND PLUGIN_SOURCES "flutter_angle_texture.cpp" "egl_context.cpp" )
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else()
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if(WGL_USE_BACKING_WINDOW)
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@@ -52,7 +52,7 @@ include_directories(
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"${CMAKE_SOURCE_DIR}/../../../../thermion_dart/native/include"
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)
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if(USE_ANGLE)
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if(THERMION_EGL)
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list(APPEND GL_LIBS
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EGL
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GLESv2
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@@ -87,7 +87,7 @@ target_link_libraries(${PLUGIN_NAME} PRIVATE
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)
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# List of absolute paths to libraries that should be bundled with the plugin
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if(USE_ANGLE)
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if(THERMION_EGL)
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set(thermion_flutter_bundled_libraries
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${CMAKE_CURRENT_SOURCE_DIR}/lib/Debug/angle/libEGL.dll
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${CMAKE_CURRENT_SOURCE_DIR}/lib/Debug/angle/libGLESv2.dll
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@@ -1,36 +0,0 @@
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#ifndef _EGL_CONTEXT_H
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#define _EGL_CONTEXT_H
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#include <Windows.h>
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#include <flutter/method_channel.h>
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#include <flutter/plugin_registrar_windows.h>
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#include <flutter/standard_method_codec.h>
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#include <flutter/texture_registrar.h>
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#include "flutter_angle_texture.h"
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#include "backend/platforms/PlatformEGL.h"
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#include "flutter_render_context.h"
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namespace thermion_flutter {
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class FlutterEGLContext : public FlutterRenderContext {
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public:
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FlutterEGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar);
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void* GetSharedContext();
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void RenderCallback();
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void* GetPlatform();
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void CreateRenderingSurface(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result, uint32_t left, uint32_t top );
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private:
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void* _context = nullptr;
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EGLConfig _eglConfig = NULL;
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EGLDisplay _eglDisplay = NULL;
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ID3D11Device* _D3D11Device = nullptr;
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ID3D11DeviceContext* _D3D11DeviceContext = nullptr;
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filament::backend::Platform* _platform = nullptr;
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};
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}
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#endif
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@@ -1,39 +0,0 @@
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#ifndef _FLUTTER_RENDER_CONTEXT_H
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#define _FLUTTER_RENDER_CONTEXT_H
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#include <flutter/method_channel.h>
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#include <flutter/plugin_registrar_windows.h>
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#include <flutter/standard_method_codec.h>
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#include <flutter/texture_registrar.h>
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#include "flutter_texture_buffer.h"
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namespace thermion_flutter {
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class FlutterRenderContext {
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public:
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void CreateRenderingSurface(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result, uint32_t left, uint32_t top);
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void DestroyRenderingSurface(std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
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int64_t GetFlutterTextureId() {
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if(!_active) {
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return -1;
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}
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return _active->flutterTextureId;
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}
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void *GetSharedContext();
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protected:
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FlutterRenderContext( flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar) : _pluginRegistrar(pluginRegistrar), _textureRegistrar(textureRegistrar) {};
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flutter::PluginRegistrarWindows* _pluginRegistrar;
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flutter::TextureRegistrar* _textureRegistrar;
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std::unique_ptr<FlutterTextureBuffer> _active = nullptr;
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std::unique_ptr<FlutterTextureBuffer> _inactive = nullptr;
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};
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}
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#endif
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@@ -1,18 +0,0 @@
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#ifndef _FLUTTER_TEXTURE_BUFFER_H
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#define _FLUTTER_TEXTURE_BUFFER_H
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#include <flutter/method_channel.h>
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#include <flutter/plugin_registrar_windows.h>
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#include <flutter/standard_method_codec.h>
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#include <flutter/texture_registrar.h>
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namespace thermion_flutter {
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class FlutterTextureBuffer {
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public:
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int64_t flutterTextureId = -1;
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};
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}
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#endif
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@@ -0,0 +1,62 @@
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cmake_minimum_required(VERSION 3.14)
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set(PROJECT_NAME "thermion_egl")
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project(${PROJECT_NAME} LANGUAGES C CXX)
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cmake_policy(VERSION 3.14...3.25)
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add_compile_definitions(THERMION_EGL)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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set(BUILD_SHARED_LIBS TRUE)
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set(CMAKE_ENABLE_EXPORTS TRUE)
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add_library(${PROJECT_NAME} SHARED
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"egl_context.cpp"
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"egl_texture.cpp"
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)
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target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_20)
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include_directories(${PROJECT_NAME} INTERFACE
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"${CMAKE_CURRENT_SOURCE_DIR}/../../include"
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)
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add_library(EGL SHARED IMPORTED)
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_DEBUG "E:\\angle\\libEGL.dll.lib")
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_PROFILE "E:\\angle\\libEGL.dll.lib")
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_RELEASE "E:\\angle\\libEGL.dll.lib")
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_MINSIZEREL "E:\\angle\\libEGL.dll.lib")
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_RELWITHDEBINFO "E:\\angle\\libEGL.dll.lib")
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add_library(GLESv2 SHARED IMPORTED)
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set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_DEBUG "E:\\angle\\libGLESv2.dll.lib")
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set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_PROFILE "E:\\angle\\libGLESv2.dll.lib")
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set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_RELEASE "E:\\angle\\libGLESv2.dll")
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set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_MINSIZEREL "E:\\angle\\libGLESv2.dll")
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set_property(TARGET GLESv2 PROPERTY IMPORTED_IMPLIB_RELWITHDEBINFO "E:\\angle\\libGLESv2.dll")
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target_link_libraries(${PROJECT_NAME} PRIVATE
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Shlwapi
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EGL
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GLESv2
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dxgi
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d3d11
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)
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# Test executable
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add_executable(${PROJECT_NAME}_test
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"main.cpp"
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)
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# Make sure the test depends on the library
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add_dependencies(${PROJECT_NAME}_test ${PROJECT_NAME})
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target_link_libraries(${PROJECT_NAME}_test PRIVATE
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${PROJECT_NAME}
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)
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# Copy ANGLE DLLs to the output directory
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add_custom_command(TARGET ${PROJECT_NAME}_test POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"E:/angle/libEGL.dll"
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"E:/angle/libGLESv2.dll"
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"$<TARGET_FILE_DIR:${PROJECT_NAME}_test>"
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)
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@@ -1,20 +1,13 @@
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#include <functional>
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#include <iostream>
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#include <vector>
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#include "egl_context.h"
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#define FILAMENT_USE_EXTERNAL_GLES3
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#include <gl_headers.h>
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namespace thermion::windows::egl {
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#pragma comment(lib, "dwmapi.lib")
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#pragma comment(lib, "comctl32.lib")
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namespace thermion_flutter {
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FlutterEGLContext::FlutterEGLContext(
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flutter::PluginRegistrarWindows* pluginRegistrar,
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flutter::TextureRegistrar* textureRegistrar) : FlutterRenderContext(pluginRegistrar, textureRegistrar) {
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FlutterEGLContext::FlutterEGLContext() {
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_platform = new filament::backend::PlatformEGL();
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// D3D starts here
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IDXGIAdapter *adapter_ = nullptr;
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@@ -81,13 +74,17 @@ FlutterEGLContext::FlutterEGLContext(
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// * *
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// *******************
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EGLBoolean bindAPI = eglBindAPI(EGL_OPENGL_ES_API);
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if (UTILS_UNLIKELY(!bindAPI)) {
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if (!bindAPI) {
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std::cout << "eglBindAPI EGL_OPENGL_ES_API failed" << std::endl;
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return;
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}
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_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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assert_invariant(_eglDisplay != EGL_NO_DISPLAY);
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if (_eglDisplay == EGL_NO_DISPLAY) {
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std::cout << "eglBindAPI EGL_OPENGL_ES_API failed" << std::endl;
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return;
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}
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EGLint major, minor;
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EGLBoolean initialized = false;
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@@ -113,12 +110,12 @@ FlutterEGLContext::FlutterEGLContext(
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std::cout << "Got major " << major << " and minor " << minor << std::endl;
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if (UTILS_UNLIKELY(!initialized)) {
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if (!initialized) {
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std::cout << "eglInitialize failed" << std::endl;
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return;
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}
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glext::importGLESExtensionsEntryPoints();
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// glext::importGLESExtensionsEntryPoints();
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EGLint configsCount;
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@@ -142,34 +139,33 @@ FlutterEGLContext::FlutterEGLContext(
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auto ctx = eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT,contextAttribs);
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_context = (void*)ctx;
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if (UTILS_UNLIKELY(_context == EGL_NO_CONTEXT)) {
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if (_context == EGL_NO_CONTEXT) {
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return;
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}
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}
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void FlutterEGLContext::CreateRenderingSurface(
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uint32_t width, uint32_t height,
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std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
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uint32_t left, uint32_t top
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) {
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glext::importGLESExtensionsEntryPoints();
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// glext::importGLESExtensionsEntryPoints();
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if(left != 0 || top != 0) {
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result->Error("ERROR",
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"Rendering with EGL uses a Texture render target/Flutter widget and does not need a window offset.");
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// result->Error("ERROR",
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// "Rendering with EGL uses a Texture render target/Flutter widget and does not need a window offset.");
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return;
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}
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if (_active.get()) {
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result->Error("ERROR",
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"Texture already exists. You must call destroyTexture before "
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"attempting to create a new one.");
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// result->Error("ERROR",
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// "Texture already exists. You must call destroyTexture before "
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// "attempting to create a new one.");
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return;
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}
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std::unique_ptr<FlutterTextureBuffer> active = std::make_unique<FlutterAngleTexture>(
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_pluginRegistrar, _textureRegistrar, std::move(result), width, height,
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_active = std::make_unique<EGLTexture>(
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width, height,
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_D3D11Device, _D3D11DeviceContext, _eglConfig, _eglDisplay, _context,
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[=](size_t width, size_t height) {
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std::cout << "RESIZE" << std::endl;
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@@ -179,13 +175,12 @@ void FlutterEGLContext::CreateRenderingSurface(
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// auto val = std::make_unique<flutter::EncodableValue>(list);
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// this->_channel->InvokeMethod("resize", std::move(val), nullptr);
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});
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_active = std::move(active);
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}
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void FlutterEGLContext::RenderCallback() {
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if(_active.get()) {
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((FlutterAngleTexture*)_active.get())->RenderCallback();
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((EGLTexture*)_active.get())->RenderCallback();
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}
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}
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@@ -193,8 +188,5 @@ void* FlutterEGLContext::GetSharedContext() {
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return (void*)_context;
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}
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void* FlutterEGLContext::GetPlatform() {
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return (void*)_platform;
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}
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}
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@@ -0,0 +1,26 @@
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#pragma once
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#include <memory>
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#include <Windows.h>
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#include "egl_texture.h"
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namespace thermion::windows::egl {
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class FlutterEGLContext {
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public:
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FlutterEGLContext();
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void* GetSharedContext();
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void RenderCallback();
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void CreateRenderingSurface(uint32_t width, uint32_t height, uint32_t left, uint32_t top);
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private:
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void* _context = nullptr;
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EGLConfig _eglConfig = NULL;
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EGLDisplay _eglDisplay = NULL;
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ID3D11Device* _D3D11Device = nullptr;
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ID3D11DeviceContext* _D3D11DeviceContext = nullptr;
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std::unique_ptr<EGLTexture> _active;
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};
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}
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@@ -1,13 +1,11 @@
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#include "flutter_angle_texture.h"
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#include <flutter/method_channel.h>
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#include <flutter/plugin_registrar_windows.h>
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#include <flutter/standard_method_codec.h>
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#include <flutter/texture_registrar.h>
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#include "egl_texture.h"
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <thread>
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namespace thermion_flutter {
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namespace thermion::windows::egl {
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static void logEglError(const char *name) noexcept {
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const char *err;
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@@ -61,14 +59,14 @@ static void logEglError(const char *name) noexcept {
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std::cout << name << " failed with " << err << std::endl;
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}
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void FlutterAngleTexture::RenderCallback() {
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void EGLTexture::RenderCallback() {
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glFinish();
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_D3D11DeviceContext->CopyResource(_externalD3DTexture2D.Get(),
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_internalD3DTexture2D.Get());
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_D3D11DeviceContext->Flush();
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}
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FlutterAngleTexture::~FlutterAngleTexture() {
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EGLTexture::~EGLTexture() {
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if (_eglDisplay != EGL_NO_DISPLAY && _eglSurface != EGL_NO_SURFACE) {
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eglReleaseTexImage(_eglDisplay, _eglSurface, EGL_BACK_BUFFER);
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}
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@@ -81,17 +79,13 @@ FlutterAngleTexture::~FlutterAngleTexture() {
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glDeleteTextures(1, &this->glTextureId);
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}
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FlutterAngleTexture::FlutterAngleTexture(
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flutter::PluginRegistrarWindows *pluginRegistrar,
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flutter::TextureRegistrar *textureRegistrar,
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std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
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EGLTexture::EGLTexture(
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uint32_t width, uint32_t height, ID3D11Device *D3D11Device,
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ID3D11DeviceContext *D3D11DeviceContext, EGLConfig eglConfig,
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EGLDisplay eglDisplay, EGLContext eglContext,
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std::function<void(size_t, size_t)> onResizeRequested
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)
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: _pluginRegistrar(pluginRegistrar), _textureRegistrar(textureRegistrar),
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_width(width), _height(height), _D3D11Device(D3D11Device),
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: _width(width), _height(height), _D3D11Device(D3D11Device),
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_D3D11DeviceContext(D3D11DeviceContext), _eglConfig(eglConfig),
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_eglDisplay(eglDisplay), _eglContext(eglContext), _onResizeRequested(onResizeRequested) {
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@@ -113,7 +107,7 @@ FlutterAngleTexture::FlutterAngleTexture(
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auto hr = _D3D11Device->CreateTexture2D(&d3d11_texture2D_desc, nullptr,
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&_internalD3DTexture2D);
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if FAILED (hr) {
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result->Error("ERROR", "Failed to create D3D texture", nullptr);
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// result->Error("ERROR", "Failed to create D3D texture", nullptr);
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return;
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;
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}
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@@ -121,14 +115,14 @@ FlutterAngleTexture::FlutterAngleTexture(
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hr = _internalD3DTexture2D.As(&resource);
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if FAILED (hr) {
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result->Error("ERROR", "Failed to create D3D texture", nullptr);
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// result->Error("ERROR", "Failed to create D3D texture", nullptr);
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return;
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;
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}
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hr = resource->GetSharedHandle(&_internalD3DTextureHandle);
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if FAILED (hr) {
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result->Error("ERROR", "Failed to get shared handle to D3D texture",
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nullptr);
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// result->Error("ERROR", "Failed to get shared handle to D3D texture",
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// nullptr);
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return;
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;
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}
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@@ -140,22 +134,22 @@ FlutterAngleTexture::FlutterAngleTexture(
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hr = _D3D11Device->CreateTexture2D(&d3d11_texture2D_desc, nullptr,
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&_externalD3DTexture2D);
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if FAILED (hr) {
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result->Error("ERROR", "Failed to create D3D texture", nullptr);
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// result->Error("ERROR", "Failed to create D3D texture", nullptr);
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return;
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;
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}
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hr = _externalD3DTexture2D.As(&resource);
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||||
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||||
if FAILED (hr) {
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result->Error("ERROR", "Failed to create D3D texture", nullptr);
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// result->Error("ERROR", "Failed to create D3D texture", nullptr);
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return;
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||||
;
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||||
}
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hr = resource->GetSharedHandle(&_externalD3DTextureHandle);
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||||
if FAILED (hr) {
|
||||
result->Error("ERROR",
|
||||
"Failed to get shared handle to external D3D texture",
|
||||
nullptr);
|
||||
// result->Error("ERROR",
|
||||
// "Failed to get shared handle to external D3D texture",
|
||||
// nullptr);
|
||||
return;
|
||||
;
|
||||
}
|
||||
@@ -207,37 +201,27 @@ FlutterAngleTexture::FlutterAngleTexture(
|
||||
glGetIntegerv(GL_MAJOR_VERSION, &major);
|
||||
glGetIntegerv(GL_MINOR_VERSION, &minor);
|
||||
|
||||
_textureDescriptor = std::make_unique<FlutterDesktopGpuSurfaceDescriptor>();
|
||||
_textureDescriptor->struct_size = sizeof(FlutterDesktopGpuSurfaceDescriptor);
|
||||
_textureDescriptor->handle = _externalD3DTextureHandle;
|
||||
_textureDescriptor->width = _textureDescriptor->visible_width = width;
|
||||
_textureDescriptor->height = _textureDescriptor->visible_height = height;
|
||||
_textureDescriptor->release_context = nullptr;
|
||||
_textureDescriptor->release_callback = [](void *release_context) {
|
||||
// _textureDescriptor = std::make_unique<FlutterDesktopGpuSurfaceDescriptor>();
|
||||
// _textureDescriptor->struct_size = sizeof(FlutterDesktopGpuSurfaceDescriptor);
|
||||
// _textureDescriptor->handle = _externalD3DTextureHandle;
|
||||
// _textureDescriptor->width = _textureDescriptor->visible_width = width;
|
||||
// _textureDescriptor->height = _textureDescriptor->visible_height = height;
|
||||
// _textureDescriptor->release_context = nullptr;
|
||||
// _textureDescriptor->release_callback = [](void *release_context) {
|
||||
|
||||
};
|
||||
_textureDescriptor->format = kFlutterDesktopPixelFormatBGRA8888;
|
||||
// };
|
||||
// _textureDescriptor->format = kFlutterDesktopPixelFormatBGRA8888;
|
||||
|
||||
texture =
|
||||
std::make_unique<flutter::TextureVariant>(flutter::GpuSurfaceTexture(
|
||||
kFlutterDesktopGpuSurfaceTypeDxgiSharedHandle,
|
||||
[&](size_t width, size_t height) {
|
||||
if(width != this->_width || height != this->_height) {
|
||||
this->_onResizeRequested(width, height);
|
||||
}
|
||||
return _textureDescriptor.get();
|
||||
}));
|
||||
// texture =
|
||||
// std::make_unique<flutter::TextureVariant>(flutter::GpuSurfaceTexture(
|
||||
// kFlutterDesktopGpuSurfaceTypeDxgiSharedHandle,
|
||||
// [&](size_t width, size_t height) {
|
||||
// if(width != this->_width || height != this->_height) {
|
||||
// this->_onResizeRequested(width, height);
|
||||
// }
|
||||
// return _textureDescriptor.get();
|
||||
// }));
|
||||
|
||||
flutterTextureId = _textureRegistrar->RegisterTexture(texture.get());
|
||||
std::cout << "Registered Flutter texture ID " << flutterTextureId
|
||||
<< std::endl;
|
||||
|
||||
std::vector<flutter::EncodableValue> resultList;
|
||||
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) eglContext));
|
||||
result->Success(resultList);
|
||||
}
|
||||
|
||||
} // namespace thermion_flutter
|
||||
@@ -1,14 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef _FLUTTER_ANGLE_TEXTURE_H
|
||||
#define _FLUTTER_ANGLE_TEXTURE_H
|
||||
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
|
||||
#include <flutter/texture_registrar.h>
|
||||
#include <flutter/method_channel.h>
|
||||
#include <flutter/plugin_registrar_windows.h>
|
||||
|
||||
#include <d3d.h>
|
||||
#include <d3d11.h>
|
||||
|
||||
@@ -22,18 +16,13 @@
|
||||
#include <Windows.h>
|
||||
#include <wrl.h>
|
||||
|
||||
#include "flutter_texture_buffer.h"
|
||||
|
||||
typedef uint32_t GLuint;
|
||||
|
||||
namespace thermion_flutter {
|
||||
namespace thermion::windows::egl {
|
||||
|
||||
class FlutterAngleTexture : public FlutterTextureBuffer {
|
||||
class EGLTexture {
|
||||
public:
|
||||
FlutterAngleTexture(
|
||||
flutter::PluginRegistrarWindows* pluginRegistrar,
|
||||
flutter::TextureRegistrar* textureRegistrar,
|
||||
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
|
||||
EGLTexture(
|
||||
uint32_t width,
|
||||
uint32_t height,
|
||||
ID3D11Device* D3D11Device,
|
||||
@@ -43,16 +32,14 @@ class FlutterAngleTexture : public FlutterTextureBuffer {
|
||||
EGLContext eglContext,
|
||||
std::function<void(size_t, size_t)> onResizeRequested
|
||||
);
|
||||
~FlutterAngleTexture();
|
||||
~EGLTexture();
|
||||
|
||||
void RenderCallback();
|
||||
|
||||
|
||||
GLuint glTextureId = 0;
|
||||
std::unique_ptr<flutter::TextureVariant> texture;
|
||||
|
||||
private:
|
||||
flutter::PluginRegistrarWindows* _pluginRegistrar;
|
||||
flutter::TextureRegistrar* _textureRegistrar;
|
||||
bool _error = false;
|
||||
uint32_t _width = 0;
|
||||
uint32_t _height = 0;
|
||||
bool logged = false;
|
||||
@@ -72,9 +59,8 @@ class FlutterAngleTexture : public FlutterTextureBuffer {
|
||||
EGLConfig _eglConfig = EGL_NO_CONFIG_KHR;
|
||||
EGLSurface _eglSurface = EGL_NO_SURFACE;
|
||||
|
||||
std::unique_ptr<FlutterDesktopGpuSurfaceDescriptor> _textureDescriptor = nullptr;
|
||||
// std::unique_ptr<FlutterDesktopGpuSurfaceDescriptor> _textureDescriptor = nullptr;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
#endif // _FLUTTER_ANGLE_TEXTURE
|
||||
@@ -0,0 +1,36 @@
|
||||
#include "egl_context.h"
|
||||
#include <iostream>
|
||||
#include <thread>
|
||||
#include <chrono>
|
||||
|
||||
int main() {
|
||||
std::cout << "Initializing EGL Context..." << std::endl;
|
||||
|
||||
thermion::windows::egl::FlutterEGLContext context;
|
||||
|
||||
// Create a rendering surface
|
||||
const uint32_t width = 800;
|
||||
const uint32_t height = 600;
|
||||
|
||||
std::cout << "Creating rendering surface " << width << "x" << height << std::endl;
|
||||
context.CreateRenderingSurface(width, height, 0, 0);
|
||||
|
||||
void* sharedContext = context.GetSharedContext();
|
||||
if (sharedContext) {
|
||||
std::cout << "Successfully created shared context" << std::endl;
|
||||
} else {
|
||||
std::cout << "Failed to create shared context" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Run a simple render loop
|
||||
std::cout << "Starting render loop..." << std::endl;
|
||||
for (int i = 0; i < 10; i++) {
|
||||
context.RenderCallback();
|
||||
std::cout << "Rendered frame " << i + 1 << std::endl;
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
}
|
||||
|
||||
std::cout << "EGL Context demo completed" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
|
||||
#include "flutter_texture_buffer.h"
|
||||
|
||||
namespace thermion_flutter {
|
||||
|
||||
class FlutterRenderContext {
|
||||
public:
|
||||
void CreateRenderingSurface(uint32_t width, uint32_t height, uint32_t left, uint32_t top);
|
||||
void DestroyRenderingSurface();
|
||||
void *GetSharedContext();
|
||||
FlutterTextureBuffer GetActiveTexture() {
|
||||
return _active->get();
|
||||
}
|
||||
|
||||
protected:
|
||||
FlutterRenderContext();
|
||||
std::unique_ptr<FlutterTextureBuffer> _active = nullptr;
|
||||
std::unique_ptr<FlutterTextureBuffer> _inactive = nullptr;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,25 @@
|
||||
#ifndef _FLUTTER_TEXTURE_BUFFER_H
|
||||
#define _FLUTTER_TEXTURE_BUFFER_H
|
||||
|
||||
#include <flutter/method_channel.h>
|
||||
#include <flutter/plugin_registrar_windows.h>
|
||||
#include <flutter/standard_method_codec.h>
|
||||
#include <flutter/texture_registrar.h>
|
||||
|
||||
namespace thermion_flutter {
|
||||
|
||||
class FlutterTextureBuffer {
|
||||
public:
|
||||
flutter::TextureVariant GetTexture() {
|
||||
return texture->get();
|
||||
}
|
||||
void RegisterFlutterTextureId(int64_t flutterTextureId);
|
||||
int64_t GetFlutterTextureId();
|
||||
private:
|
||||
int64_t flutterTextureId = -1;
|
||||
std::unique_ptr<flutter::TextureVariant> texture;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -29,7 +29,7 @@
|
||||
|
||||
#include "flutter_render_context.h"
|
||||
|
||||
#if USE_ANGLE
|
||||
#if THERMION_EGL
|
||||
#include "egl_context.h"
|
||||
#else
|
||||
#include "wgl_context.h"
|
||||
@@ -150,6 +150,18 @@ void ThermionFlutterPlugin::CreateTexture(
|
||||
auto top = (uint32_t)round(dTop );
|
||||
|
||||
_context->CreateRenderingSurface(width, height, std::move(result), left, top);
|
||||
auto texture = _context->GetActiveTexture();
|
||||
|
||||
auto flutterTextureId = _textureRegistrar->RegisterTexture(texture.GetFlutterTextureId());
|
||||
texture.RegisterFlutterTextureId(flutterTextureId);
|
||||
std::cout << "Registered Flutter texture ID " << flutterTextureId
|
||||
<< std::endl;
|
||||
|
||||
std::vector<flutter::EncodableValue> resultList;
|
||||
resultList.push_back(flutter::EncodableValue(flutterTextureId));
|
||||
resultList.push_back(flutter::EncodableValue(glTextureId));
|
||||
resultList.push_back(flutter::EncodableValue((int64_t) nullptr));
|
||||
result->Success(resultList);
|
||||
}
|
||||
|
||||
void ThermionFlutterPlugin::DestroyTexture(
|
||||
@@ -180,7 +192,7 @@ void ThermionFlutterPlugin::HandleMethodCall(
|
||||
result->Success(flutter::EncodableValue((int64_t)wrapper));
|
||||
} else if(methodCall.method_name() == "getSharedContext") {
|
||||
if (!_context) {
|
||||
#ifdef USE_ANGLE
|
||||
#ifdef THERMION_EGL
|
||||
_context = std::make_unique<FlutterEGLContext>(_pluginRegistrar, _textureRegistrar);
|
||||
#else
|
||||
_context = std::make_unique<WGLContext>(_pluginRegistrar, _textureRegistrar);
|
||||
@@ -214,12 +226,13 @@ void ThermionFlutterPlugin::HandleMethodCall(
|
||||
DestroyTexture(methodCall, std::move(result));
|
||||
} else if (methodCall.method_name() == "markTextureFrameAvailable") {
|
||||
if (_context) {
|
||||
auto flutterTextureId = _context->GetFlutterTextureId();
|
||||
auto texture = context->GetActiveTexture();
|
||||
auto flutterTextureId = texture.GetFlutterTextureId();
|
||||
if(flutterTextureId == -1) {
|
||||
std::cout << "Bad texture" << std::endl;
|
||||
return;
|
||||
}
|
||||
#ifdef USE_ANGLE
|
||||
#ifdef THERMION_EGL
|
||||
_context->RenderCallback();
|
||||
#endif
|
||||
#if !WGL_USE_BACKING_WINDOW
|
||||
@@ -228,11 +241,7 @@ void ThermionFlutterPlugin::HandleMethodCall(
|
||||
}
|
||||
result->Success(flutter::EncodableValue((int64_t)nullptr));
|
||||
} else if (methodCall.method_name() == "getDriverPlatform") {
|
||||
#ifdef USE_ANGLE
|
||||
result->Success(flutter::EncodableValue((int64_t)_context->GetPlatform()));
|
||||
#else
|
||||
result->Success(flutter::EncodableValue((int64_t) nullptr));
|
||||
#endif
|
||||
} else {
|
||||
result->Error("NOT_IMPLEMENTED", "Method is not implemented %s",
|
||||
methodCall.method_name());
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "ResourceBuffer.h"
|
||||
|
||||
#if USE_ANGLE
|
||||
#if THERMION_EGL
|
||||
#include "egl_context.h"
|
||||
#else
|
||||
#include "wgl_context.h"
|
||||
@@ -59,7 +59,7 @@ public:
|
||||
void freeResource(ResourceBuffer rbuf);
|
||||
|
||||
private:
|
||||
#ifdef USE_ANGLE
|
||||
#ifdef THERMION_EGL
|
||||
std::unique_ptr<FlutterEGLContext> _context = nullptr;
|
||||
#else
|
||||
std::unique_ptr<WGLContext> _context = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user