add removeEntity method on Scene
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@@ -13,8 +13,14 @@ abstract class Scene {
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/// Removes all renderable entities in [asset] from this scene.
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///
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///
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Future remove(covariant ThermionAsset asset);
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/// Removes [entity] from this scene.
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///
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///
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Future removeEntity(ThermionEntity entity);
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/// Renders an outline around [entity] with the given color.
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///
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