cleanup EGL/D3D texture rendering

This commit is contained in:
Nick Fisher
2024-03-07 12:19:01 +11:00
parent 8ef166d9b8
commit f0c48d7f0a
11 changed files with 81 additions and 50 deletions

View File

@@ -1,8 +1,17 @@
#include "egl_context.h"
#define FILAMENT_USE_EXTERNAL_GLES3
#include <gl_headers.h>
#pragma comment(lib, "dwmapi.lib")
#pragma comment(lib, "comctl32.lib")
namespace flutter_filament {
EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter::TextureRegistrar* textureRegistrar); {
FlutterEGLContext::FlutterEGLContext(
flutter::PluginRegistrarWindows* pluginRegistrar,
flutter::TextureRegistrar* textureRegistrar) : FlutterRenderContext(pluginRegistrar, textureRegistrar) {
_platform = new filament::backend::PlatformEGL();
@@ -34,7 +43,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
dxgi->Release();
if (!adapter_) {
std::cout << "Failed to locate default D3D adapter" << std::endl;
return false;
return;
}
DXGI_ADAPTER_DESC adapter_desc_;
@@ -49,7 +58,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
if (FAILED(hr)) {
std::cout << "Failed to create D3D device" << std::endl;
return false;
return;
}
Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device = nullptr;
@@ -74,7 +83,7 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
EGLBoolean bindAPI = eglBindAPI(EGL_OPENGL_ES_API);
if (UTILS_UNLIKELY(!bindAPI)) {
std::cout << "eglBindAPI EGL_OPENGL_ES_API failed" << std::endl;
return false;
return;
}
_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
@@ -106,10 +115,10 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
if (UTILS_UNLIKELY(!initialized)) {
std::cout << "eglInitialize failed" << std::endl;
return false;
return;
}
importGLESExtensionsEntryPoints();
glext::importGLESExtensionsEntryPoints();
EGLint configsCount;
@@ -126,53 +135,65 @@ EGLContext::EGLContext(flutter::PluginRegistrarWindows* pluginRegistrar, flutter
// find an opaque config
if (!eglChooseConfig(_eglDisplay, configAttribs, &_eglConfig, 1,
&configsCount)) {
return false;
return;
}
_context = (void *)eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT,
contextAttribs);
auto ctx = eglCreateContext(_eglDisplay, _eglConfig, EGL_NO_CONTEXT,contextAttribs);
_context = (void*)ctx;
if (UTILS_UNLIKELY(_context == EGL_NO_CONTEXT)) {
return false;
return;
}
}
EGLContext::CreateRenderingSurface(
void FlutterEGLContext::CreateRenderingSurface(
uint32_t width, uint32_t height,
std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result,
uint32_t left, uint32_t top
) {
importGLESExtensionsEntryPoints();
glext::importGLESExtensionsEntryPoints();
if(left != 0 || top != 0) {
result->Error("ERROR",
"Rendering with EGL uses a Texture render target/Flutter widget and does not need a window offset.");
return false;
return;
}
if (_active.get()) {
result->Error("ERROR",
"Texture already exists. You must call destroyTexture before "
"attempting to create a new one.");
return false;
return;
}
_active = std::make_unique<FlutterAngleTexture>(
std::unique_ptr<FlutterTextureBuffer> active = std::make_unique<FlutterAngleTexture>(
_pluginRegistrar, _textureRegistrar, std::move(result), width, height,
_D3D11Device, _D3D11DeviceContext, _eglConfig, _eglDisplay, _context,
[=](size_t width, size_t height) {
std::cout << "RESIZE" << std::endl;
std::vector<int64_t> list;
list.push_back((int64_t)width);
list.push_back((int64_t)height);
auto val = std::make_unique<flutter::EncodableValue>(list);
this->_channel->InvokeMethod("resize", std::move(val), nullptr);
// auto val = std::make_unique<flutter::EncodableValue>(list);
// this->_channel->InvokeMethod("resize", std::move(val), nullptr);
});
_active = std::move(active);
return _active->flutterTextureId != -1;
}
EGLContext::GetSharedContext() {
return (void*)_eglContext;
void FlutterEGLContext::RenderCallback() {
if(_active.get()) {
((FlutterAngleTexture*)_active.get())->RenderCallback();
}
}
void* FlutterEGLContext::GetSharedContext() {
return (void*)_context;
}
void* FlutterEGLContext::GetPlatform() {
return (void*)_platform;
}
}