chore: remove destroy() methods from RenderTarget and SwapChain (these need to be managed by Viewer to handle instances where the viewer itself has been disposed
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@@ -1,3 +1,3 @@
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abstract class RenderTarget {
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Future destroy();
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}
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@@ -1,3 +1,3 @@
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abstract class SwapChain {
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Future destroy();
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}
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