add manual bone transform animation

This commit is contained in:
Nick Fisher
2022-12-15 16:56:57 +08:00
parent eb705347fc
commit f50b5328db
18 changed files with 1422 additions and 500 deletions

View File

@@ -1,5 +1,7 @@
import 'dart:async';
import 'dart:ui';
import 'animations/animation_builder.dart';
import 'animations/animations.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
@@ -60,8 +62,9 @@ abstract class FilamentController {
Future rotateStart(double x, double y);
Future rotateUpdate(double x, double y);
Future rotateEnd();
Future applyWeights(FilamentAsset asset, List<double> weights);
Future<List<String>> getTargetNames(FilamentAsset asset, String meshName);
Future setMorphTargetWeights(FilamentAsset asset, List<double> weights);
Future<List<String>> getMorphTargetNames(
FilamentAsset asset, String meshName);
Future<List<String>> getAnimationNames(FilamentAsset asset);
Future removeAsset(FilamentAsset asset);
Future clearAssets();
@@ -77,6 +80,8 @@ abstract class FilamentController {
Future setPosition(FilamentAsset asset, double x, double y, double z);
Future setRotation(
FilamentAsset asset, double rads, double x, double y, double z);
Future setBoneTransform(FilamentAsset asset, String boneName, String meshName,
BoneTransform transform);
Future setScale(FilamentAsset asset, double scale);
Future setCameraFocalLength(double focalLength);
Future setCameraFocusDistance(double focusDistance);
@@ -84,13 +89,11 @@ abstract class FilamentController {
Future setCameraRotation(double rads, double x, double y, double z);
///
/// Set the weights of all morph targets in the mesh to the specified weights at successive frames (where each frame requires a duration of [frameLengthInMs].
/// Accepts a list of doubles representing a sequence of "frames", stacked end-to-end.
/// Each frame is [numWeights] in length, where each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
/// In other words, weights is a contiguous sequence of floats of size W*F, where W is the number of weights and F is the number of frames
/// Animates morph target weights/bone transforms (where each frame requires a duration of [frameLengthInMs].
/// [morphWeights] is a list of doubles in frame-major format.
/// Each frame is [numWeights] in length, and each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
///
Future animate(FilamentAsset asset, List<double> data, int numWeights,
int numFrames, double frameLengthInMs);
Future setAnimation(FilamentAsset asset, Animation animation);
}
class PolyvoxFilamentController extends FilamentController {
@@ -130,6 +133,7 @@ class PolyvoxFilamentController extends FilamentController {
}
void setPixelRatio(double ratio) {
print("Set pixel ratio to $ratio");
_pixelRatio = ratio;
}
@@ -258,15 +262,16 @@ class PolyvoxFilamentController extends FilamentController {
await _channel.invokeMethod("rotateEnd");
}
Future applyWeights(FilamentAsset asset, List<double> weights) async {
await _channel
.invokeMethod("applyWeights", [asset, Float32List.fromList(weights)]);
Future setMorphTargetWeights(
FilamentAsset asset, List<double> weights) async {
await _channel.invokeMethod(
"setMorphTargetWeights", [asset, Float32List.fromList(weights)]);
}
Future<List<String>> getTargetNames(
Future<List<String>> getMorphTargetNames(
FilamentAsset asset, String meshName) async {
var result =
(await _channel.invokeMethod("getTargetNames", [asset, meshName]))
(await _channel.invokeMethod("getMorphTargetNames", [asset, meshName]))
.cast<String>();
return result;
}
@@ -277,14 +282,16 @@ class PolyvoxFilamentController extends FilamentController {
return result;
}
Future animate(FilamentAsset asset, List<double> weights, int numWeights,
int numFrames, double frameLengthInMs) async {
await _channel.invokeMethod("animateWeights", [
Future setAnimation(FilamentAsset asset, Animation animation) async {
await _channel.invokeMethod("setAnimation", [
asset,
Float32List.fromList(weights),
numWeights,
numFrames,
frameLengthInMs
animation.morphWeights,
animation.numMorphWeights,
animation.boneTransforms,
animation.boneNames,
animation.meshNames,
animation.numFrames,
animation.frameLengthInMs
]);
}
@@ -360,6 +367,22 @@ class PolyvoxFilamentController extends FilamentController {
await _channel.invokeMethod("setPosition", [asset, x, y, z]);
}
Future setBoneTransform(FilamentAsset asset, String boneName, String meshName,
BoneTransform transform) async {
await _channel.invokeMethod("setBoneTransform", [
asset,
boneName,
meshName,
transform.translations[0].x,
transform.translations[0].y,
transform.translations[0].z,
transform.quaternions[0].x,
transform.quaternions[0].y,
transform.quaternions[0].z,
transform.quaternions[0].w
]);
}
Future setScale(FilamentAsset asset, double scale) async {
await _channel.invokeMethod("setScale", [asset, scale]);
}