update example project
This commit is contained in:
51
example/lib/camera_matrix_overlay.dart
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51
example/lib/camera_matrix_overlay.dart
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@@ -0,0 +1,51 @@
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import 'dart:async';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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class CameraMatrixOverlay extends StatefulWidget {
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final FilamentController controller;
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CameraMatrixOverlay({super.key, required this.controller});
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@override
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State<StatefulWidget> createState() => _CameraMatrixOverlayState();
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}
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class _CameraMatrixOverlayState extends State<CameraMatrixOverlay> {
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Timer? _cameraTimer;
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String? _cameraPosition;
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String? _cameraRotation;
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@override
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void initState() {
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super.initState();
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_cameraTimer =
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Timer.periodic(const Duration(milliseconds: 50), (timer) async {
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var cameraPosition = await widget.controller.getCameraPosition();
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var cameraRotation = await widget.controller.getCameraRotation();
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_cameraPosition = cameraPosition.toString();
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_cameraRotation = cameraRotation.toString();
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setState(() {});
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});
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}
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@override
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void dispose() {
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super.dispose();
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_cameraTimer?.cancel();
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}
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@override
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Widget build(BuildContext context) {
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return Container(
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decoration: BoxDecoration(
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color: Colors.black.withOpacity(0.5),
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borderRadius: BorderRadius.circular(29)),
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padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
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child: Text("Camera position : $_cameraPosition $_cameraRotation",
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style: const TextStyle(color: Colors.white, fontSize: 12)));
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}
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}
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58
example/lib/camera_menu.dart
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58
example/lib/camera_menu.dart
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@@ -0,0 +1,58 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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class CameraMenu extends StatefulWidget {
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final FilamentController? controller;
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CameraMenu({super.key, required this.controller});
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@override
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State<StatefulWidget> createState() {
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return _CameraMenuState();
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}
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}
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class _CameraMenuState extends State<CameraMenu> {
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bool _frustumCulling = true;
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
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@override
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void didUpdateWidget(CameraMenu oldWidget) {
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super.didUpdateWidget(oldWidget);
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if (widget.controller != oldWidget.controller) {
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setState(() {});
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}
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}
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@override
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Widget build(BuildContext context) {
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return MenuAnchor(
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childFocusNode: _buttonFocusNode,
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menuChildren: <Widget>[
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MenuItemButton(
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child: Text("Camera"),
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onPressed: () {},
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),
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],
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builder:
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(BuildContext context, MenuController controller, Widget? child) {
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return Align(
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alignment: Alignment.bottomLeft,
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child: TextButton(
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onPressed: widget.controller?.hasViewer != true
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? null
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: () {
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if (controller.isOpen) {
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controller.close();
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} else {
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controller.open();
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}
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},
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child: const Text("Camera"),
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));
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},
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);
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}
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}
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95
example/lib/controller_menu.dart
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95
example/lib/controller_menu.dart
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import 'dart:io';
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import 'package:flutter/material.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/filament_controller_ffi.dart';
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class ControllerMenu extends StatefulWidget {
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final void Function(FilamentController controller) onControllerCreated;
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final void Function() onControllerDestroyed;
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ControllerMenu(
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{required this.onControllerCreated, required this.onControllerDestroyed});
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@override
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State<StatefulWidget> createState() => _ControllerMenuState();
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}
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class _ControllerMenuState extends State<ControllerMenu> {
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FilamentController? _filamentController;
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final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
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void _createController({String? uberArchivePath}) {
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_filamentController =
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FilamentControllerFFI(uberArchivePath: uberArchivePath);
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widget.onControllerCreated(_filamentController!);
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}
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@override
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Widget build(BuildContext context) {
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var items = <Widget>[];
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if (_filamentController?.hasViewer != true) {
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items.addAll([
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MenuItemButton(
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child: const Text("create viewer"),
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onPressed: _filamentController == null
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? null
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: () {
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_filamentController!.createViewer();
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},
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),
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MenuItemButton(
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child: const Text("create FilamentController (default ubershader)"),
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onPressed: () {
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_createController();
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},
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),
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MenuItemButton(
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child: const Text(
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"create FilamentController (custom ubershader - lit opaque only)"),
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onPressed: () {
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_createController(
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uberArchivePath: Platform.isWindows
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? "assets/lit_opaque_32.uberz"
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: Platform.isMacOS
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? "assets/lit_opaque_43.uberz"
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: Platform.isIOS
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? "assets/lit_opaque_43.uberz"
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: "assets/lit_opaque_43_gles.uberz");
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},
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)
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]);
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} else {
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items.addAll([
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MenuItemButton(
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child: const Text("destroy viewer"),
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onPressed: () {
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_filamentController!.destroy();
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_filamentController = null;
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widget.onControllerDestroyed();
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setState(() {});
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},
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)
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]);
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}
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return MenuAnchor(
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childFocusNode: _buttonFocusNode,
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menuChildren: items,
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builder:
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(BuildContext context, MenuController controller, Widget? child) {
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return Align(
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alignment: Alignment.bottomLeft,
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child: TextButton(
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onPressed: () {
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if (controller.isOpen) {
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controller.close();
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} else {
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controller.open();
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}
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},
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child: const Text("Controller / Viewer"),
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));
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});
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}
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}
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26
example/lib/example_viewport.dart
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26
example/lib/example_viewport.dart
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@@ -0,0 +1,26 @@
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import 'package:flutter/widgets.dart';
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import 'package:flutter_filament/filament_controller.dart';
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import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
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import 'package:flutter_filament/widgets/filament_widget.dart';
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class ExampleViewport extends StatelessWidget {
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final FilamentController? controller;
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final EdgeInsets padding;
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const ExampleViewport(
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{super.key, required this.controller, required this.padding});
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@override
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Widget build(BuildContext context) {
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return controller != null
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? Padding(
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padding: padding,
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child: FilamentGestureDetector(
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showControlOverlay: true,
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controller: controller!,
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child: FilamentWidget(
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controller: controller!,
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)))
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: Container();
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}
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}
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@@ -2,6 +2,10 @@ import 'dart:async';
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import 'dart:io';
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import 'dart:io';
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import 'dart:typed_data';
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import 'dart:typed_data';
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import 'package:flutter/material.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_filament_example/controller_menu.dart';
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import 'package:flutter_filament_example/example_viewport.dart';
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import 'package:flutter_filament_example/picker_result_widget.dart';
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import 'package:flutter_filament_example/scene_menu.dart';
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import 'package:permission_handler/permission_handler.dart';
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import 'package:permission_handler/permission_handler.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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import 'package:flutter_filament/animations/animation_data.dart';
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@@ -14,6 +18,8 @@ import 'package:flutter_filament/animations/animation_builder.dart';
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import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
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import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
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import 'package:flutter_filament/widgets/filament_widget.dart';
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import 'package:flutter_filament/widgets/filament_widget.dart';
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import 'camera_menu.dart';
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void main() async {
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void main() async {
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runApp(const MyApp());
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runApp(const MyApp());
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}
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}
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@@ -29,6 +35,7 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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return MaterialApp(
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return MaterialApp(
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theme: ThemeData(useMaterial3: true),
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// showPerformanceOverlay: true,
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// showPerformanceOverlay: true,
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home: Scaffold(body: ExampleWidget()));
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home: Scaffold(body: ExampleWidget()));
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}
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}
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@@ -41,13 +48,11 @@ class ExampleWidget extends StatefulWidget {
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}
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}
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}
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}
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enum MenuType { controller, assets, camera, misc }
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class _ExampleWidgetState extends State<ExampleWidget> {
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class _ExampleWidgetState extends State<ExampleWidget> {
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FilamentController? _filamentController;
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FilamentController? _filamentController;
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Timer? _cameraTimer;
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String? _cameraPosition;
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String? _cameraRotation;
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FilamentEntity? _shapes;
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FilamentEntity? _shapes;
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FilamentEntity? _flightHelmet;
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FilamentEntity? _flightHelmet;
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FilamentEntity? _buster;
|
FilamentEntity? _buster;
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@@ -55,9 +60,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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List<String>? _animations;
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List<String>? _animations;
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StreamSubscription? _pickResultListener;
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String? picked;
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final weights = List.filled(255, 0.0);
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final weights = List.filled(255, 0.0);
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bool _loop = false;
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bool _loop = false;
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@@ -70,13 +72,6 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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bool _postProcessing = true;
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bool _postProcessing = true;
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|
|
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bool _coneHidden = false;
|
bool _coneHidden = false;
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bool _frustumCulling = true;
|
|
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|
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@override
|
|
||||||
void dispose() {
|
|
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super.dispose();
|
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_pickResultListener?.cancel();
|
|
||||||
}
|
|
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|
|
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Widget _item(void Function() onTap, String text) {
|
Widget _item(void Function() onTap, String text) {
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return GestureDetector(
|
return GestureDetector(
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||||||
@@ -87,364 +82,271 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
|||||||
},
|
},
|
||||||
child: Container(
|
child: Container(
|
||||||
color: Colors.transparent,
|
color: Colors.transparent,
|
||||||
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
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child: Text(text)));
|
child: Text(text)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void _createController({String? uberArchivePath}) {
|
final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Menu Button');
|
||||||
_cameraTimer?.cancel();
|
|
||||||
_filamentController =
|
|
||||||
FilamentControllerFFI(uberArchivePath: uberArchivePath);
|
|
||||||
_filamentController!.pickResult.listen((entityId) {
|
|
||||||
setState(() {
|
|
||||||
picked = _filamentController!.getNameForEntity(entityId!);
|
|
||||||
});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
void _createViewer() {
|
|
||||||
_filamentController!.createViewer();
|
|
||||||
setState(() {
|
|
||||||
_hasViewer = true;
|
|
||||||
});
|
|
||||||
|
|
||||||
_cameraTimer =
|
|
||||||
Timer.periodic(const Duration(milliseconds: 50), (timer) async {
|
|
||||||
var cameraPosition = await _filamentController!.getCameraPosition();
|
|
||||||
var cameraRotation = await _filamentController!.getCameraRotation();
|
|
||||||
_cameraPosition = cameraPosition.toString();
|
|
||||||
_cameraRotation = cameraRotation.toString();
|
|
||||||
setState(() {});
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
@override
|
@override
|
||||||
Widget build(BuildContext context) {
|
Widget build(BuildContext context) {
|
||||||
var children = <Widget>[];
|
|
||||||
|
|
||||||
if (_filamentController == null) {
|
|
||||||
children.addAll([
|
|
||||||
_item(() {
|
|
||||||
_createController();
|
|
||||||
}, "create FilamentController (default ubershader)"),
|
|
||||||
_item(() {
|
|
||||||
_createController(
|
|
||||||
uberArchivePath: Platform.isWindows
|
|
||||||
? "assets/lit_opaque_32.uberz"
|
|
||||||
: Platform.isMacOS
|
|
||||||
? "assets/lit_opaque_43.uberz"
|
|
||||||
: Platform.isIOS
|
|
||||||
? "assets/lit_opaque_43.uberz"
|
|
||||||
: "assets/lit_opaque_43_gles.uberz");
|
|
||||||
}, "create FilamentController (custom ubershader - lit opaque only)"),
|
|
||||||
]);
|
|
||||||
} else {
|
|
||||||
if (!_hasViewer) {
|
|
||||||
children.addAll([_item(_createViewer, "create FilamentViewer")]);
|
|
||||||
} else {
|
|
||||||
children.addAll([
|
|
||||||
_item(() {
|
|
||||||
_cameraTimer?.cancel();
|
|
||||||
_filamentController!.destroy();
|
|
||||||
_filamentController = null;
|
|
||||||
setState(() {
|
|
||||||
_hasViewer = true;
|
|
||||||
});
|
|
||||||
}, "destroy viewer/texture"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!.render();
|
|
||||||
}, "render"),
|
|
||||||
_item(() {
|
|
||||||
setState(() {
|
|
||||||
_rendering = !_rendering;
|
|
||||||
_filamentController!.setRendering(_rendering);
|
|
||||||
});
|
|
||||||
}, "Rendering: $_rendering"),
|
|
||||||
_item(() {
|
|
||||||
setState(() {
|
|
||||||
_framerate = _framerate == 60 ? 30 : 60;
|
|
||||||
_filamentController!.setFrameRate(_framerate);
|
|
||||||
});
|
|
||||||
}, "$_framerate fps"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
|
|
||||||
}, "set background color"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!.setBackgroundImage('assets/background.ktx');
|
|
||||||
}, "load background image"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!
|
|
||||||
.setBackgroundImage('assets/background.ktx', fillHeight: true);
|
|
||||||
}, "load background image (fill height)"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!
|
|
||||||
.loadSkybox('assets/default_env/default_env_skybox.ktx');
|
|
||||||
}, 'load skybox'),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!
|
|
||||||
.loadIbl('assets/default_env/default_env_ibl.ktx');
|
|
||||||
}, 'load IBL'),
|
|
||||||
_item(() async {
|
|
||||||
_light = await _filamentController!
|
|
||||||
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
|
|
||||||
}, "add directional light"),
|
|
||||||
_item(() async {
|
|
||||||
await _filamentController!.clearLights();
|
|
||||||
}, "clear lights"),
|
|
||||||
_item(() {
|
|
||||||
setState(() {
|
|
||||||
_postProcessing = !_postProcessing;
|
|
||||||
});
|
|
||||||
_filamentController!.setPostProcessing(_postProcessing);
|
|
||||||
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
|
|
||||||
_item(
|
|
||||||
() {
|
|
||||||
_filamentController!.removeSkybox();
|
|
||||||
},
|
|
||||||
'remove skybox',
|
|
||||||
),
|
|
||||||
_item(() async {
|
|
||||||
_shapes =
|
|
||||||
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
|
|
||||||
_animations =
|
|
||||||
await _filamentController!.getAnimationNames(_shapes!);
|
|
||||||
setState(() {});
|
|
||||||
}, 'load shapes GLB'),
|
|
||||||
_item(() async {
|
|
||||||
_animations = await _filamentController!.setCamera(_shapes!, null);
|
|
||||||
setState(() {});
|
|
||||||
}, 'set camera to first camera in shapes GLB'),
|
|
||||||
_item(() async {
|
|
||||||
if (_coneHidden) {
|
|
||||||
_filamentController!.reveal(_shapes!, "Cone");
|
|
||||||
} else {
|
|
||||||
_filamentController!.hide(_shapes!, "Cone");
|
|
||||||
}
|
|
||||||
setState(() {
|
|
||||||
_coneHidden = !_coneHidden;
|
|
||||||
});
|
|
||||||
}, _coneHidden ? 'show cone' : 'hide cone'),
|
|
||||||
_item(() async {
|
|
||||||
if (_shapes != null) {
|
|
||||||
_filamentController!.removeAsset(_shapes!);
|
|
||||||
}
|
|
||||||
_shapes = await _filamentController!
|
|
||||||
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
|
|
||||||
}, 'load shapes GLTF'),
|
|
||||||
_item(() async {
|
|
||||||
_filamentController!.transformToUnitCube(_shapes!);
|
|
||||||
}, 'transform to unit cube'),
|
|
||||||
_item(() async {
|
|
||||||
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
|
|
||||||
}, 'set shapes position to 1, 1, -1'),
|
|
||||||
_item(() async {
|
|
||||||
_filamentController!.setCameraPosition(1.0, 1.0, -1.0);
|
|
||||||
}, 'move camera to 1, 1, -1'),
|
|
||||||
_item(() async {
|
|
||||||
var frameData = Float32List.fromList(
|
|
||||||
List<double>.generate(120, (i) => i / 120).expand((x) {
|
|
||||||
var vals = List<double>.filled(7, x);
|
|
||||||
vals[3] = 1.0;
|
|
||||||
// vals[4] = 0;
|
|
||||||
vals[5] = 0;
|
|
||||||
vals[6] = 0;
|
|
||||||
return vals;
|
|
||||||
}).toList());
|
|
||||||
|
|
||||||
_filamentController!.setBoneAnimation(
|
|
||||||
_shapes!,
|
|
||||||
BoneAnimationData(
|
|
||||||
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
|
|
||||||
// ,
|
|
||||||
// "Bone.001",
|
|
||||||
// "Cube.001",
|
|
||||||
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
|
|
||||||
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
|
|
||||||
}, 'construct bone animation'),
|
|
||||||
_item(() async {
|
|
||||||
_filamentController!.removeAsset(_shapes!);
|
|
||||||
_shapes = null;
|
|
||||||
}, 'remove shapes'),
|
|
||||||
_item(() async {
|
|
||||||
_filamentController!.clearAssets();
|
|
||||||
_shapes = null;
|
|
||||||
}, 'clear all assets'),
|
|
||||||
_item(() async {
|
|
||||||
var names = await _filamentController!
|
|
||||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
|
||||||
await showDialog(
|
|
||||||
context: context,
|
|
||||||
builder: (ctx) {
|
|
||||||
return Container(
|
|
||||||
height: 100,
|
|
||||||
width: 100,
|
|
||||||
color: Colors.white,
|
|
||||||
child: Text(names.join(",")));
|
|
||||||
});
|
|
||||||
}, "show morph target names for Cylinder"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!.setMorphTargetWeights(
|
|
||||||
_shapes!, "Cylinder", List.filled(4, 1.0));
|
|
||||||
}, "set Cylinder morph weights to 1"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!.setMorphTargetWeights(
|
|
||||||
_shapes!, "Cylinder", List.filled(4, 0.0));
|
|
||||||
}, "set Cylinder morph weights to 0.0"),
|
|
||||||
_item(() async {
|
|
||||||
var morphs = await _filamentController!
|
|
||||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
|
||||||
final animation = AnimationBuilder(
|
|
||||||
availableMorphs: morphs,
|
|
||||||
framerate: 30,
|
|
||||||
meshName: "Cylinder")
|
|
||||||
.setDuration(4)
|
|
||||||
.setMorphTargets(["Key 1", "Key 2"])
|
|
||||||
.interpolateMorphWeights(0, 4, 0, 1)
|
|
||||||
.build();
|
|
||||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
|
||||||
}, "animate cylinder morph weights #1 and #2"),
|
|
||||||
_item(() async {
|
|
||||||
var morphs = await _filamentController!
|
|
||||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
|
||||||
final animation = AnimationBuilder(
|
|
||||||
availableMorphs: morphs,
|
|
||||||
framerate: 30,
|
|
||||||
meshName: "Cylinder")
|
|
||||||
.setDuration(4)
|
|
||||||
.setMorphTargets(["Key 3", "Key 4"])
|
|
||||||
.interpolateMorphWeights(0, 4, 0, 1)
|
|
||||||
.build();
|
|
||||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
|
||||||
}, "animate cylinder morph weights #3 and #4"),
|
|
||||||
_item(() async {
|
|
||||||
var morphs = await _filamentController!
|
|
||||||
.getMorphTargetNames(_shapes!, "Cube");
|
|
||||||
final animation = AnimationBuilder(
|
|
||||||
availableMorphs: morphs, framerate: 30, meshName: "Cube")
|
|
||||||
.setDuration(4)
|
|
||||||
.setMorphTargets(["Key 1", "Key 2"])
|
|
||||||
.interpolateMorphWeights(0, 4, 0, 1)
|
|
||||||
.build();
|
|
||||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
|
||||||
}, "animate shapes morph weights #1 and #2"),
|
|
||||||
_item(() {
|
|
||||||
_filamentController!
|
|
||||||
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
|
|
||||||
}, "set cone material color to purple"),
|
|
||||||
_item(() {
|
|
||||||
_loop = !_loop;
|
|
||||||
setState(() {});
|
|
||||||
}, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
|
|
||||||
_item(() {
|
|
||||||
setState(() {
|
|
||||||
_viewportMargin = _viewportMargin == EdgeInsets.zero
|
|
||||||
? EdgeInsets.all(50)
|
|
||||||
: EdgeInsets.zero;
|
|
||||||
});
|
|
||||||
}, "resize"),
|
|
||||||
_item(() async {
|
|
||||||
await Permission.microphone.request();
|
|
||||||
}, "request permissions (tests inactive->resume)")
|
|
||||||
]);
|
|
||||||
if (_animations != null) {
|
|
||||||
children.addAll(_animations!.map((a) => _item(() {
|
|
||||||
_filamentController!.playAnimation(
|
|
||||||
_shapes!, _animations!.indexOf(a),
|
|
||||||
replaceActive: true, crossfade: 0.5, loop: _loop);
|
|
||||||
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
|
||||||
children.addAll(_animations!.map((a) => _item(() {
|
|
||||||
_filamentController!.playAnimation(
|
|
||||||
_shapes!, _animations!.indexOf(a),
|
|
||||||
replaceActive: false, loop: _loop);
|
|
||||||
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
|
||||||
}
|
|
||||||
|
|
||||||
children.add(_item(() {
|
|
||||||
_filamentController!.setToneMapping(ToneMapper.LINEAR);
|
|
||||||
}, "Set tone mapping to linear"));
|
|
||||||
|
|
||||||
children.add(_item(() {
|
|
||||||
_filamentController!.moveCameraToAsset(_shapes!);
|
|
||||||
}, "Move camera to asset"));
|
|
||||||
|
|
||||||
children.add(_item(() {
|
|
||||||
setState(() {
|
|
||||||
_frustumCulling = !_frustumCulling;
|
|
||||||
});
|
|
||||||
_filamentController!.setViewFrustumCulling(_frustumCulling);
|
|
||||||
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
|
||||||
|
|
||||||
children.addAll([
|
|
||||||
_item(() async {
|
|
||||||
await Permission.microphone.request();
|
|
||||||
}, "request permissions (tests inactive->resume)"),
|
|
||||||
_item(() async {
|
|
||||||
if (_buster != null) {
|
|
||||||
await _filamentController!.removeAsset(_buster!);
|
|
||||||
}
|
|
||||||
_buster = await (_filamentController as FilamentControllerFFI)
|
|
||||||
.loadGltf("assets/BusterDrone/scene.gltf", "assets/BusterDrone",
|
|
||||||
force: true);
|
|
||||||
await _filamentController!.playAnimation(_buster!, 0, loop: true);
|
|
||||||
}, "load buster")
|
|
||||||
]);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_animations != null) {
|
|
||||||
children.addAll(_animations!.map((a) => _item(() {
|
|
||||||
_filamentController!.playAnimation(
|
|
||||||
_shapes!, _animations!.indexOf(a),
|
|
||||||
replaceActive: true, crossfade: 0.5, loop: _loop);
|
|
||||||
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
|
||||||
children.addAll(_animations!.map((a) => _item(() {
|
|
||||||
_filamentController!.playAnimation(
|
|
||||||
_shapes!, _animations!.indexOf(a),
|
|
||||||
replaceActive: false, loop: _loop);
|
|
||||||
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return Stack(children: [
|
return Stack(children: [
|
||||||
_filamentController != null
|
Positioned.fill(
|
||||||
? Positioned.fill(
|
child: ExampleViewport(
|
||||||
child: Padding(
|
controller: _filamentController,
|
||||||
padding: _viewportMargin,
|
padding: _viewportMargin,
|
||||||
child: FilamentGestureDetector(
|
),
|
||||||
showControlOverlay: true,
|
),
|
||||||
controller: _filamentController!,
|
|
||||||
child: FilamentWidget(
|
|
||||||
controller: _filamentController!,
|
|
||||||
))))
|
|
||||||
: Container(),
|
|
||||||
Positioned(
|
|
||||||
right: 50,
|
|
||||||
top: 50,
|
|
||||||
child: Text(picked ?? "",
|
|
||||||
style: const TextStyle(color: Colors.green, fontSize: 24))),
|
|
||||||
_cameraTimer == null
|
|
||||||
? Container()
|
|
||||||
: Positioned(
|
|
||||||
top: 10,
|
|
||||||
left: 10,
|
|
||||||
child: Container(
|
|
||||||
decoration: BoxDecoration(
|
|
||||||
color: Colors.black.withOpacity(0.5),
|
|
||||||
borderRadius: BorderRadius.circular(29)),
|
|
||||||
padding:
|
|
||||||
const EdgeInsets.symmetric(horizontal: 10, vertical: 5),
|
|
||||||
child: Text(
|
|
||||||
"Camera position : $_cameraPosition $_cameraRotation",
|
|
||||||
style:
|
|
||||||
const TextStyle(color: Colors.white, fontSize: 12)))),
|
|
||||||
Align(
|
Align(
|
||||||
alignment: Alignment.bottomCenter,
|
alignment: Alignment.bottomCenter,
|
||||||
child: OrientationBuilder(builder: (ctx, orientation) {
|
child: Container(
|
||||||
return Container(
|
height: 30,
|
||||||
alignment: Alignment.bottomCenter,
|
color: Colors.white,
|
||||||
height: orientation == Orientation.landscape ? 100 : 200,
|
child: Row(children: [
|
||||||
color: Colors.white.withOpacity(0.75),
|
ControllerMenu(
|
||||||
child: SingleChildScrollView(child: Wrap(children: children)));
|
onControllerDestroyed: () {},
|
||||||
}))
|
onControllerCreated: (controller) {
|
||||||
|
setState(() {
|
||||||
|
_filamentController = controller;
|
||||||
|
});
|
||||||
|
}),
|
||||||
|
SceneMenu(
|
||||||
|
controller: _filamentController,
|
||||||
|
)
|
||||||
|
]))),
|
||||||
]);
|
]);
|
||||||
|
|
||||||
|
// _item(() {
|
||||||
|
|
||||||
|
// _item(() async {
|
||||||
|
// _light = await _filamentController!
|
||||||
|
// .addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
|
||||||
|
// }, "add directional light"),
|
||||||
|
// _item(() async {
|
||||||
|
// await _filamentController!.clearLights();
|
||||||
|
// }, "clear lights"),
|
||||||
|
// _item(() {
|
||||||
|
// setState(() {
|
||||||
|
// _postProcessing = !_postProcessing;
|
||||||
|
// });
|
||||||
|
// _filamentController!.setPostProcessing(_postProcessing);
|
||||||
|
// }, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
|
||||||
|
|
||||||
|
// _item(() async {
|
||||||
|
// _animations = await _filamentController!.setCamera(_shapes!, null);
|
||||||
|
// setState(() {});
|
||||||
|
// }, 'set camera to first camera in shapes GLB'),
|
||||||
|
// _item(() async {
|
||||||
|
// if (_coneHidden) {
|
||||||
|
// _filamentController!.reveal(_shapes!, "Cone");
|
||||||
|
// } else {
|
||||||
|
// _filamentController!.hide(_shapes!, "Cone");
|
||||||
|
// }
|
||||||
|
// setState(() {
|
||||||
|
// _coneHidden = !_coneHidden;
|
||||||
|
// });
|
||||||
|
// }, _coneHidden ? 'show cone' : 'hide cone'),
|
||||||
|
// _item(() async {
|
||||||
|
// if (_shapes != null) {
|
||||||
|
// _filamentController!.removeAsset(_shapes!);
|
||||||
|
// }
|
||||||
|
// _shapes = await _filamentController!
|
||||||
|
// .loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
|
||||||
|
// }, 'load shapes GLTF'),
|
||||||
|
// _item(() async {
|
||||||
|
// _filamentController!.transformToUnitCube(_shapes!);
|
||||||
|
// }, 'transform to unit cube'),
|
||||||
|
// _item(() async {
|
||||||
|
// _filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
|
||||||
|
// }, 'set shapes position to 1, 1, -1'),
|
||||||
|
// _item(() async {
|
||||||
|
// _filamentController!.setCameraPosition(1.0, 1.0, -1.0);
|
||||||
|
// }, 'move camera to 1, 1, -1'),
|
||||||
|
// _item(() async {
|
||||||
|
// var frameData = Float32List.fromList(
|
||||||
|
// List<double>.generate(120, (i) => i / 120).expand((x) {
|
||||||
|
// var vals = List<double>.filled(7, x);
|
||||||
|
// vals[3] = 1.0;
|
||||||
|
// // vals[4] = 0;
|
||||||
|
// vals[5] = 0;
|
||||||
|
// vals[6] = 0;
|
||||||
|
// return vals;
|
||||||
|
// }).toList());
|
||||||
|
|
||||||
|
// _filamentController!.setBoneAnimation(
|
||||||
|
// _shapes!,
|
||||||
|
// BoneAnimationData(
|
||||||
|
// "Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
|
||||||
|
// // ,
|
||||||
|
// // "Bone.001",
|
||||||
|
// // "Cube.001",
|
||||||
|
// // BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
|
||||||
|
// // [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
|
||||||
|
// }, 'construct bone animation'),
|
||||||
|
// _item(() async {
|
||||||
|
// _filamentController!.removeAsset(_shapes!);
|
||||||
|
// _shapes = null;
|
||||||
|
// }, 'remove shapes'),
|
||||||
|
// _item(() async {
|
||||||
|
// _filamentController!.clearAssets();
|
||||||
|
// _shapes = null;
|
||||||
|
// }, 'clear all assets'),
|
||||||
|
// _item(() async {
|
||||||
|
// var names = await _filamentController!
|
||||||
|
// .getMorphTargetNames(_shapes!, "Cylinder");
|
||||||
|
// await showDialog(
|
||||||
|
// context: context,
|
||||||
|
// builder: (ctx) {
|
||||||
|
// return Container(
|
||||||
|
// height: 100,
|
||||||
|
// width: 100,
|
||||||
|
// color: Colors.white,
|
||||||
|
// child: Text(names.join(",")));
|
||||||
|
// });
|
||||||
|
// }, "show morph target names for Cylinder"),
|
||||||
|
// _item(() {
|
||||||
|
// _filamentController!.setMorphTargetWeights(
|
||||||
|
// _shapes!, "Cylinder", List.filled(4, 1.0));
|
||||||
|
// }, "set Cylinder morph weights to 1"),
|
||||||
|
// _item(() {
|
||||||
|
// _filamentController!.setMorphTargetWeights(
|
||||||
|
// _shapes!, "Cylinder", List.filled(4, 0.0));
|
||||||
|
// }, "set Cylinder morph weights to 0.0"),
|
||||||
|
// _item(() async {
|
||||||
|
// var morphs = await _filamentController!
|
||||||
|
// .getMorphTargetNames(_shapes!, "Cylinder");
|
||||||
|
// final animation = AnimationBuilder(
|
||||||
|
// availableMorphs: morphs,
|
||||||
|
// framerate: 30,
|
||||||
|
// meshName: "Cylinder")
|
||||||
|
// .setDuration(4)
|
||||||
|
// .setMorphTargets(["Key 1", "Key 2"])
|
||||||
|
// .interpolateMorphWeights(0, 4, 0, 1)
|
||||||
|
// .build();
|
||||||
|
// _filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||||
|
// }, "animate cylinder morph weights #1 and #2"),
|
||||||
|
// _item(() async {
|
||||||
|
// var morphs = await _filamentController!
|
||||||
|
// .getMorphTargetNames(_shapes!, "Cylinder");
|
||||||
|
// final animation = AnimationBuilder(
|
||||||
|
// availableMorphs: morphs,
|
||||||
|
// framerate: 30,
|
||||||
|
// meshName: "Cylinder")
|
||||||
|
// .setDuration(4)
|
||||||
|
// .setMorphTargets(["Key 3", "Key 4"])
|
||||||
|
// .interpolateMorphWeights(0, 4, 0, 1)
|
||||||
|
// .build();
|
||||||
|
// _filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||||
|
// }, "animate cylinder morph weights #3 and #4"),
|
||||||
|
// _item(() async {
|
||||||
|
// var morphs = await _filamentController!
|
||||||
|
// .getMorphTargetNames(_shapes!, "Cube");
|
||||||
|
// final animation = AnimationBuilder(
|
||||||
|
// availableMorphs: morphs, framerate: 30, meshName: "Cube")
|
||||||
|
// .setDuration(4)
|
||||||
|
// .setMorphTargets(["Key 1", "Key 2"])
|
||||||
|
// .interpolateMorphWeights(0, 4, 0, 1)
|
||||||
|
// .build();
|
||||||
|
// _filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||||
|
// }, "animate shapes morph weights #1 and #2"),
|
||||||
|
// _item(() {
|
||||||
|
// _filamentController!
|
||||||
|
// .setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
|
||||||
|
// }, "set cone material color to purple"),
|
||||||
|
// _item(() {
|
||||||
|
// _loop = !_loop;
|
||||||
|
// setState(() {});
|
||||||
|
// }, "toggle animation looping ${_loop ? "OFF" : "ON"}"),
|
||||||
|
// _item(() {
|
||||||
|
// setState(() {
|
||||||
|
// _viewportMargin = _viewportMargin == EdgeInsets.zero
|
||||||
|
// ? EdgeInsets.all(50)
|
||||||
|
// : EdgeInsets.zero;
|
||||||
|
// });
|
||||||
|
// }, "resize"),
|
||||||
|
// _item(() async {
|
||||||
|
// await Permission.microphone.request();
|
||||||
|
// }, "request permissions (tests inactive->resume)")
|
||||||
|
// ]);
|
||||||
|
// if (_animations != null) {
|
||||||
|
// children.addAll(_animations!.map((a) => _item(() {
|
||||||
|
// _filamentController!.playAnimation(
|
||||||
|
// _shapes!, _animations!.indexOf(a),
|
||||||
|
// replaceActive: true, crossfade: 0.5, loop: _loop);
|
||||||
|
// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
||||||
|
// children.addAll(_animations!.map((a) => _item(() {
|
||||||
|
// _filamentController!.playAnimation(
|
||||||
|
// _shapes!, _animations!.indexOf(a),
|
||||||
|
// replaceActive: false, loop: _loop);
|
||||||
|
// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
||||||
|
// }
|
||||||
|
|
||||||
|
// children.add(_item(() {
|
||||||
|
// _filamentController!.setToneMapping(ToneMapper.LINEAR);
|
||||||
|
// }, "Set tone mapping to linear"));
|
||||||
|
|
||||||
|
// children.add(_item(() {
|
||||||
|
// _filamentController!.moveCameraToAsset(_shapes!);
|
||||||
|
// }, "Move camera to shapes asset"));
|
||||||
|
|
||||||
|
// children.add(_item(() {
|
||||||
|
// setState(() {
|
||||||
|
// _frustumCulling = !_frustumCulling;
|
||||||
|
// });
|
||||||
|
// _filamentController!.setViewFrustumCulling(_frustumCulling);
|
||||||
|
// }, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
||||||
|
|
||||||
|
// children.addAll([
|
||||||
|
// _item(() async {
|
||||||
|
// await Permission.microphone.request();
|
||||||
|
// }, "request permissions (tests inactive->resume)"),
|
||||||
|
// _item(() async {
|
||||||
|
// if (_buster != null) {
|
||||||
|
// await _filamentController!.removeAsset(_buster!);
|
||||||
|
// }
|
||||||
|
// _buster = await (_filamentController as FilamentControllerFFI)
|
||||||
|
// .loadGltf("assets/BusterDrone/scene.gltf", "assets/BusterDrone",
|
||||||
|
// force: true);
|
||||||
|
// await _filamentController!.playAnimation(_buster!, 0, loop: true);
|
||||||
|
// }, "load buster")
|
||||||
|
// ]);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// if (_animations != null) {
|
||||||
|
// children.addAll(_animations!.map((a) => _item(() {
|
||||||
|
// _filamentController!.playAnimation(
|
||||||
|
// _shapes!, _animations!.indexOf(a),
|
||||||
|
// replaceActive: true, crossfade: 0.5, loop: _loop);
|
||||||
|
// }, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
||||||
|
// children.addAll(_animations!.map((a) => _item(() {
|
||||||
|
// _filamentController!.playAnimation(
|
||||||
|
// _shapes!, _animations!.indexOf(a),
|
||||||
|
// replaceActive: false, loop: _loop);
|
||||||
|
// }, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// return Stack(children: [
|
||||||
|
// Viewport(_filamentController, _viewportPadding),
|
||||||
|
// Positioned(
|
||||||
|
// right: 50,
|
||||||
|
// top: 50,
|
||||||
|
// child: PickerResultWidget(controller: _filamentController!)),
|
||||||
|
// _cameraTimer == null
|
||||||
|
// ? Container()
|
||||||
|
// : Positioned(
|
||||||
|
// top: 10,
|
||||||
|
// left: 10,
|
||||||
|
// child: ,
|
||||||
|
// Align(
|
||||||
|
// alignment: Alignment.bottomCenter,
|
||||||
|
// child: OrientationBuilder(builder: (ctx, orientation) {
|
||||||
|
// return Container(
|
||||||
|
// alignment: Alignment.bottomCenter,
|
||||||
|
// height: orientation == Orientation.landscape ? 100 : 200,
|
||||||
|
// color: Colors.white.withOpacity(0.75),
|
||||||
|
// child: SingleChildScrollView(child: Wrap(children: children)));
|
||||||
|
// }))
|
||||||
|
// ]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
24
example/lib/picker_result_widget.dart
Normal file
24
example/lib/picker_result_widget.dart
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
import 'package:flutter/material.dart';
|
||||||
|
import 'package:flutter_filament/filament_controller.dart';
|
||||||
|
import 'package:flutter_filament/generated_bindings.dart';
|
||||||
|
|
||||||
|
class PickerResultWidget extends StatelessWidget {
|
||||||
|
final FilamentController controller;
|
||||||
|
|
||||||
|
const PickerResultWidget({super.key, required this.controller});
|
||||||
|
|
||||||
|
@override
|
||||||
|
Widget build(BuildContext context) {
|
||||||
|
return StreamBuilder(
|
||||||
|
stream: controller.pickResult.map((FilamentEntity? entityId) {
|
||||||
|
if (entityId == null) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return controller.getNameForEntity(entityId);
|
||||||
|
}),
|
||||||
|
builder: (ctx, snapshot) => snapshot.data == null
|
||||||
|
? Container()
|
||||||
|
: Text(snapshot.data!,
|
||||||
|
style: const TextStyle(color: Colors.green, fontSize: 24)));
|
||||||
|
}
|
||||||
|
}
|
||||||
157
example/lib/scene_menu.dart
Normal file
157
example/lib/scene_menu.dart
Normal file
@@ -0,0 +1,157 @@
|
|||||||
|
import 'package:flutter/foundation.dart';
|
||||||
|
import 'package:flutter/material.dart';
|
||||||
|
import 'package:flutter/widgets.dart';
|
||||||
|
import 'package:flutter_filament/filament_controller.dart';
|
||||||
|
|
||||||
|
class SceneMenu extends StatefulWidget {
|
||||||
|
final FilamentController? controller;
|
||||||
|
|
||||||
|
SceneMenu({super.key, required this.controller});
|
||||||
|
|
||||||
|
@override
|
||||||
|
State<StatefulWidget> createState() {
|
||||||
|
return _SceneMenuState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class _SceneMenuState extends State<SceneMenu> {
|
||||||
|
FilamentEntity? _shapes;
|
||||||
|
List<String>? _animations;
|
||||||
|
bool _hasSkybox = false;
|
||||||
|
final FocusNode _buttonFocusNode = FocusNode(debugLabel: 'Camera Menu');
|
||||||
|
|
||||||
|
@override
|
||||||
|
void didUpdateWidget(SceneMenu oldWidget) {
|
||||||
|
super.didUpdateWidget(oldWidget);
|
||||||
|
if (widget.controller != oldWidget.controller ||
|
||||||
|
widget.controller!.hasViewer != oldWidget.controller!.hasViewer) {
|
||||||
|
setState(() {});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
List<MenuItemButton> _assetMenu() {
|
||||||
|
return [
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () async {
|
||||||
|
if (_shapes == null) {
|
||||||
|
_shapes =
|
||||||
|
await widget.controller!.loadGlb('assets/shapes/shapes.glb');
|
||||||
|
_animations =
|
||||||
|
await widget.controller!.getAnimationNames(_shapes!);
|
||||||
|
} else {
|
||||||
|
await widget.controller!.removeAsset(_shapes!);
|
||||||
|
_shapes = null;
|
||||||
|
_animations = null;
|
||||||
|
}
|
||||||
|
setState(() {});
|
||||||
|
},
|
||||||
|
child:
|
||||||
|
Text(_shapes == null ? 'load shapes GLB' : 'remove shapes GLB')),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
widget.controller!.setBackgroundColor(const Color(0xFF73C9FA));
|
||||||
|
},
|
||||||
|
child: const Text("set background color")),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
widget.controller!.setBackgroundImage('assets/background.ktx');
|
||||||
|
},
|
||||||
|
child: const Text("load background image")),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
widget.controller!
|
||||||
|
.setBackgroundImage('assets/background.ktx', fillHeight: true);
|
||||||
|
},
|
||||||
|
child: const Text("load background image (fill height)")),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
if (_hasSkybox) {
|
||||||
|
widget.controller!.removeSkybox();
|
||||||
|
} else {
|
||||||
|
widget.controller!
|
||||||
|
.loadSkybox('assets/default_env/default_env_skybox.ktx');
|
||||||
|
}
|
||||||
|
_hasSkybox = !_hasSkybox;
|
||||||
|
setState(() {});
|
||||||
|
},
|
||||||
|
child: Text(_hasSkybox ? 'remove skybox' : 'load skybox')),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
widget.controller!
|
||||||
|
.loadIbl('assets/default_env/default_env_ibl.ktx');
|
||||||
|
},
|
||||||
|
child: const Text('load IBL'))
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
bool _rendering = false;
|
||||||
|
int _framerate = 60;
|
||||||
|
|
||||||
|
List<MenuItemButton> _renderingMenu() {
|
||||||
|
return [
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
widget.controller!.render();
|
||||||
|
},
|
||||||
|
child: const Text("Render single frame"),
|
||||||
|
),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
_rendering = !_rendering;
|
||||||
|
widget.controller!.setRendering(_rendering);
|
||||||
|
},
|
||||||
|
child: Text("Set continuous rendering to ${!_rendering}"),
|
||||||
|
),
|
||||||
|
MenuItemButton(
|
||||||
|
onPressed: () {
|
||||||
|
_framerate = _framerate == 60 ? 30 : 60;
|
||||||
|
widget.controller!.setFrameRate(_framerate);
|
||||||
|
},
|
||||||
|
child: const Text("Toggle framerate (currently ) "),
|
||||||
|
),
|
||||||
|
];
|
||||||
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
Widget build(BuildContext context) {
|
||||||
|
return ValueListenableBuilder(
|
||||||
|
valueListenable:
|
||||||
|
widget.controller?.hasViewer ?? ValueNotifier<bool>(false),
|
||||||
|
builder: (BuildContext ctx, bool hasViewer, Widget? child) {
|
||||||
|
return MenuAnchor(
|
||||||
|
childFocusNode: _buttonFocusNode,
|
||||||
|
menuChildren: <Widget>[
|
||||||
|
SubmenuButton(
|
||||||
|
menuChildren: _renderingMenu(),
|
||||||
|
child: const Text("Rendering"),
|
||||||
|
),
|
||||||
|
SubmenuButton(
|
||||||
|
menuChildren: _assetMenu(),
|
||||||
|
child: const Text("Assets"),
|
||||||
|
),
|
||||||
|
const SubmenuButton(
|
||||||
|
menuChildren: <Widget>[],
|
||||||
|
child: Text("Camera"),
|
||||||
|
),
|
||||||
|
],
|
||||||
|
builder: (BuildContext context, MenuController controller,
|
||||||
|
Widget? child) {
|
||||||
|
return Align(
|
||||||
|
alignment: Alignment.bottomLeft,
|
||||||
|
child: TextButton(
|
||||||
|
onPressed: !hasViewer
|
||||||
|
? null
|
||||||
|
: () {
|
||||||
|
if (controller.isOpen) {
|
||||||
|
controller.close();
|
||||||
|
} else {
|
||||||
|
controller.open();
|
||||||
|
}
|
||||||
|
},
|
||||||
|
child: const Text("Scene"),
|
||||||
|
));
|
||||||
|
},
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -47,7 +47,7 @@
|
|||||||
#include "ResourceBuffer.hpp"
|
#include "ResourceBuffer.hpp"
|
||||||
|
|
||||||
typedef int32_t EntityId;
|
typedef int32_t EntityId;
|
||||||
typedef int32_t ManipulatorMode;
|
typedef int32_t _ManipulatorMode;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
extern "C" {
|
extern "C" {
|
||||||
@@ -154,7 +154,7 @@ FLUTTER_PLUGIN_EXPORT const double* const get_camera_view_matrix(const void* con
|
|||||||
FLUTTER_PLUGIN_EXPORT const double* const get_camera_projection_matrix(const void* const viewer);
|
FLUTTER_PLUGIN_EXPORT const double* const get_camera_projection_matrix(const void* const viewer);
|
||||||
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(const void* const viewer, float focalLength);
|
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(const void* const viewer, float focalLength);
|
||||||
FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, float focusDistance);
|
FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, float focusDistance);
|
||||||
FLUTTER_PLUGIN_EXPORT void set_camera_manipulator_options(const void* const viewer, ManipulatorMode mode, double orbitSpeedX, double orbitSpeedY, double zoomSpeed);
|
FLUTTER_PLUGIN_EXPORT void set_camera_manipulator_options(const void* const viewer, _ManipulatorMode mode, double orbitSpeedX, double orbitSpeedY, double zoomSpeed);
|
||||||
|
|
||||||
|
|
||||||
FLUTTER_PLUGIN_EXPORT int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
|
FLUTTER_PLUGIN_EXPORT int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
|
// ignore_for_file: constant_identifier_names
|
||||||
|
|
||||||
import 'dart:async';
|
import 'dart:async';
|
||||||
import 'dart:ui' as ui;
|
import 'dart:ui' as ui;
|
||||||
import 'package:flutter/widgets.dart';
|
import 'package:flutter/widgets.dart';
|
||||||
@@ -5,10 +7,14 @@ import 'package:flutter/widgets.dart';
|
|||||||
import 'package:flutter_filament/animations/animation_data.dart';
|
import 'package:flutter_filament/animations/animation_data.dart';
|
||||||
import 'package:vector_math/vector_math_64.dart';
|
import 'package:vector_math/vector_math_64.dart';
|
||||||
|
|
||||||
|
// a handle that can be safely passed back to the rendering layer to manipulate an Entity
|
||||||
typedef FilamentEntity = int;
|
typedef FilamentEntity = int;
|
||||||
|
|
||||||
enum ToneMapper { ACES, FILMIC, LINEAR }
|
enum ToneMapper { ACES, FILMIC, LINEAR }
|
||||||
|
|
||||||
|
// see filament Manipulator.h for more details
|
||||||
|
enum ManipulatorMode { ORBIT, MAP, FREE_FLIGHT }
|
||||||
|
|
||||||
class TextureDetails {
|
class TextureDetails {
|
||||||
final int textureId;
|
final int textureId;
|
||||||
|
|
||||||
@@ -27,6 +33,13 @@ abstract class FilamentController {
|
|||||||
///
|
///
|
||||||
ValueNotifier<Rect?> get rect;
|
ValueNotifier<Rect?> get rect;
|
||||||
|
|
||||||
|
///
|
||||||
|
/// A [ValueNotifier] to indicate whether a FilamentViewer is currently available.
|
||||||
|
/// (FilamentViewer is a C++ type, hence why it is not referenced) here.
|
||||||
|
/// Call [createViewer]/[destroyViewer] to create/destroy a FilamentViewer.
|
||||||
|
///
|
||||||
|
ValueNotifier<bool> get hasViewer;
|
||||||
|
|
||||||
///
|
///
|
||||||
/// Whether a Flutter Texture widget should be inserted into the widget hierarchy.
|
/// Whether a Flutter Texture widget should be inserted into the widget hierarchy.
|
||||||
/// This will be false on certain platforms where we use a transparent window underlay.
|
/// This will be false on certain platforms where we use a transparent window underlay.
|
||||||
@@ -424,4 +437,13 @@ abstract class FilamentController {
|
|||||||
/// Retrieves the name assigned to the given FilamentEntity (usually corresponds to the glTF mesh name).
|
/// Retrieves the name assigned to the given FilamentEntity (usually corresponds to the glTF mesh name).
|
||||||
///
|
///
|
||||||
String? getNameForEntity(FilamentEntity entity);
|
String? getNameForEntity(FilamentEntity entity);
|
||||||
|
|
||||||
|
///
|
||||||
|
/// Sets the options for manipulating the camera via the viewport.
|
||||||
|
///
|
||||||
|
Future setCameraManipulatorOptions(
|
||||||
|
{ManipulatorMode mode = ManipulatorMode.FREE_FLIGHT,
|
||||||
|
double orbitSpeedX = 0.01,
|
||||||
|
double orbitSpeedY = 0.01,
|
||||||
|
double zoomSpeed = 0.01});
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,9 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
@override
|
@override
|
||||||
final rect = ValueNotifier<Rect?>(null);
|
final rect = ValueNotifier<Rect?>(null);
|
||||||
|
|
||||||
|
@override
|
||||||
|
final hasViewer = ValueNotifier<bool>(false);
|
||||||
|
|
||||||
@override
|
@override
|
||||||
Stream<FilamentEntity> get pickResult => _pickResultController.stream;
|
Stream<FilamentEntity> get pickResult => _pickResultController.stream;
|
||||||
final _pickResultController = StreamController<FilamentEntity>.broadcast();
|
final _pickResultController = StreamController<FilamentEntity>.broadcast();
|
||||||
@@ -135,6 +138,7 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
|
|
||||||
_assetManager = null;
|
_assetManager = null;
|
||||||
_lib.destroy_filament_viewer_ffi(viewer!);
|
_lib.destroy_filament_viewer_ffi(viewer!);
|
||||||
|
hasViewer.value = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
@@ -217,6 +221,7 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
print("texture details ${textureDetails.value}");
|
print("texture details ${textureDetails.value}");
|
||||||
_lib.update_viewport_and_camera_projection_ffi(
|
_lib.update_viewport_and_camera_projection_ffi(
|
||||||
_viewer!, rect.value!.width.toInt(), rect.value!.height.toInt(), 1.0);
|
_viewer!, rect.value!.width.toInt(), rect.value!.height.toInt(), 1.0);
|
||||||
|
hasViewer.value = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Future<RenderingSurface> _createRenderingSurface() async {
|
Future<RenderingSurface> _createRenderingSurface() async {
|
||||||
@@ -1024,4 +1029,17 @@ class FilamentControllerFFI extends FilamentController {
|
|||||||
calloc.free(arrayPtr);
|
calloc.free(arrayPtr);
|
||||||
return rotationMatrix;
|
return rotationMatrix;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@override
|
||||||
|
Future setCameraManipulatorOptions(
|
||||||
|
{ManipulatorMode mode = ManipulatorMode.FREE_FLIGHT,
|
||||||
|
double orbitSpeedX = 0.01,
|
||||||
|
double orbitSpeedY = 0.01,
|
||||||
|
double zoomSpeed = 0.01}) async {
|
||||||
|
if (_viewer == null) {
|
||||||
|
throw Exception("No viewer available");
|
||||||
|
}
|
||||||
|
_lib.set_camera_manipulator_options(
|
||||||
|
_viewer!, mode.index, orbitSpeedX, orbitSpeedX, zoomSpeed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1322,22 +1322,29 @@ class NativeLibrary {
|
|||||||
late final _set_camera_focus_distance = _set_camera_focus_distancePtr
|
late final _set_camera_focus_distance = _set_camera_focus_distancePtr
|
||||||
.asFunction<void Function(ffi.Pointer<ffi.Void>, double)>();
|
.asFunction<void Function(ffi.Pointer<ffi.Void>, double)>();
|
||||||
|
|
||||||
void set_camera_manipulator_mode(
|
void set_camera_manipulator_options(
|
||||||
ffi.Pointer<ffi.Void> viewer,
|
ffi.Pointer<ffi.Void> viewer,
|
||||||
int mode,
|
int mode,
|
||||||
|
double orbitSpeedX,
|
||||||
|
double orbitSpeedY,
|
||||||
|
double zoomSpeed,
|
||||||
) {
|
) {
|
||||||
return _set_camera_manipulator_mode(
|
return _set_camera_manipulator_options(
|
||||||
viewer,
|
viewer,
|
||||||
mode,
|
mode,
|
||||||
|
orbitSpeedX,
|
||||||
|
orbitSpeedY,
|
||||||
|
zoomSpeed,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
late final _set_camera_manipulator_modePtr = _lookup<
|
late final _set_camera_manipulator_optionsPtr = _lookup<
|
||||||
ffi.NativeFunction<
|
ffi.NativeFunction<
|
||||||
ffi.Void Function(ffi.Pointer<ffi.Void>,
|
ffi.Void Function(ffi.Pointer<ffi.Void>, _ManipulatorMode, ffi.Double,
|
||||||
ManipulatorMode)>>('set_camera_manipulator_mode');
|
ffi.Double, ffi.Double)>>('set_camera_manipulator_options');
|
||||||
late final _set_camera_manipulator_mode = _set_camera_manipulator_modePtr
|
late final _set_camera_manipulator_options =
|
||||||
.asFunction<void Function(ffi.Pointer<ffi.Void>, int)>();
|
_set_camera_manipulator_optionsPtr.asFunction<
|
||||||
|
void Function(ffi.Pointer<ffi.Void>, int, double, double, double)>();
|
||||||
|
|
||||||
int hide_mesh(
|
int hide_mesh(
|
||||||
ffi.Pointer<ffi.Void> assetManager,
|
ffi.Pointer<ffi.Void> assetManager,
|
||||||
@@ -2456,7 +2463,7 @@ typedef FreeFilamentResourceFromOwner = ffi.Pointer<
|
|||||||
/// This header replicates most of the methods in FlutterFilamentApi.h, and is only intended to be used to generate client FFI bindings.
|
/// This header replicates most of the methods in FlutterFilamentApi.h, and is only intended to be used to generate client FFI bindings.
|
||||||
/// The intention is that calling one of these methods will call its respective method in FlutterFilamentApi.h, but wrapped in some kind of thread runner to ensure thread safety.
|
/// The intention is that calling one of these methods will call its respective method in FlutterFilamentApi.h, but wrapped in some kind of thread runner to ensure thread safety.
|
||||||
typedef EntityId = ffi.Int32;
|
typedef EntityId = ffi.Int32;
|
||||||
typedef ManipulatorMode = ffi.Int32;
|
typedef _ManipulatorMode = ffi.Int32;
|
||||||
typedef FilamentRenderCallback = ffi.Pointer<
|
typedef FilamentRenderCallback = ffi.Pointer<
|
||||||
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void> owner)>>;
|
ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void> owner)>>;
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user