add setBoneTransform method
This commit is contained in:
@@ -318,7 +318,7 @@ void AssetManager::updateAnimations() {
|
||||
if(anim.mReverse) {
|
||||
frameNumber = lengthInFrames - frameNumber;
|
||||
}
|
||||
setBoneTransform(
|
||||
setBoneTransformFromAnimation(
|
||||
asset,
|
||||
frameNumber
|
||||
);
|
||||
@@ -343,7 +343,73 @@ void AssetManager::updateAnimations() {
|
||||
}
|
||||
}
|
||||
|
||||
void AssetManager::setBoneTransform(SceneAsset& asset, int frameNumber) {
|
||||
bool AssetManager::setBoneTransform(EntityId entityId, const char* entityName, int32_t skinIndex, int32_t boneIndex, math::mat4f localTransform) {
|
||||
|
||||
Log("Setting transform for bone %d/skin %d for mesh target %s", boneIndex, skinIndex, entityName);
|
||||
|
||||
const auto& pos = _entityIdLookup.find(entityId);
|
||||
if(pos == _entityIdLookup.end()) {
|
||||
Log("Couldn't find asset under specified entity id.");
|
||||
return false;
|
||||
}
|
||||
SceneAsset& sceneAsset = _assets[pos->second];
|
||||
|
||||
const auto& entity = findEntityByName(sceneAsset, entityName);
|
||||
|
||||
RenderableManager& rm = _engine->getRenderableManager();
|
||||
|
||||
const auto& renderableInstance = rm.getInstance(entity);
|
||||
|
||||
TransformManager &transformManager = _engine->getTransformManager();
|
||||
|
||||
const auto& filamentInstance = sceneAsset.mAsset->getInstance();
|
||||
utils::Entity joint = filamentInstance->getJointsAt(skinIndex)[boneIndex];
|
||||
|
||||
if(joint.isNull()) {
|
||||
Log("ERROR : joint not found");
|
||||
return false;
|
||||
}
|
||||
|
||||
rm.setBones(
|
||||
renderableInstance,
|
||||
&localTransform,
|
||||
1,
|
||||
boneIndex
|
||||
);
|
||||
|
||||
return true;
|
||||
|
||||
// auto& inverseBindMatrix = filamentInstance->getInverseBindMatricesAt(skinIndex)[boneIndex];
|
||||
|
||||
// auto jointInstance = transformManager.getInstance(joint);
|
||||
|
||||
// auto globalJointTransform = transformManager.getWorldTransform(jointInstance);
|
||||
|
||||
// transformManager.setTransform(jointInstance, xform * localTransform);
|
||||
|
||||
// auto inverseGlobalTransform = inverse(
|
||||
// transformManager.getWorldTransform(
|
||||
// transformManager.getInstance(target)
|
||||
// )
|
||||
// );
|
||||
|
||||
// auto boneTransform = inverseGlobalTransform * globalJointTransform * localTransform * inverseBindMatrix;
|
||||
// auto renderable = rm.getInstance(target);
|
||||
|
||||
// 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
// 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
// 0.0f, -1.0f, 0.0f, 0.0f,
|
||||
// 0.0f, 0.0f, 0.0f, 1.0f
|
||||
// };
|
||||
// Log("TRANSFORM");
|
||||
// Log("%f %f %f %f", localTransform[0][0], localTransform[1][0], localTransform[2][0], localTransform[3][0] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][1], localTransform[1][1], localTransform[2][1], localTransform[3][1] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][2], localTransform[1][2], localTransform[2][2], localTransform[3][2] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][3], localTransform[1][3], localTransform[2][3], localTransform[3][3] ) ;
|
||||
// }
|
||||
}
|
||||
|
||||
void AssetManager::setBoneTransformFromAnimation(SceneAsset& asset, int frameNumber) {
|
||||
|
||||
RenderableManager& rm = _engine->getRenderableManager();
|
||||
|
||||
@@ -969,39 +1035,3 @@ const char* AssetManager::getNameForEntity(EntityId entityId) {
|
||||
|
||||
} // namespace polyvox
|
||||
|
||||
|
||||
// auto& inverseBindMatrix = filamentInstance->getInverseBindMatricesAt(skinIndex)[mBoneIndex];
|
||||
|
||||
// auto globalJointTransform = transformManager.getWorldTransform(jointInstance);
|
||||
|
||||
// for(auto& target : asset.mBoneAnimationBuffer.mMeshTargets) {
|
||||
|
||||
// auto inverseGlobalTransform = inverse(
|
||||
// transformManager.getWorldTransform(
|
||||
// transformManager.getInstance(target)
|
||||
// )
|
||||
// );
|
||||
|
||||
// auto boneTransform = inverseGlobalTransform * globalJointTransform * localTransform * inverseBindMatrix;
|
||||
// auto renderable = rm.getInstance(target);
|
||||
// rm.setBones(
|
||||
// renderable,
|
||||
// &boneTransform,
|
||||
// 1,
|
||||
// mBoneIndex
|
||||
// );
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
// 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
// 0.0f, -1.0f, 0.0f, 0.0f,
|
||||
// 0.0f, 0.0f, 0.0f, 1.0f
|
||||
// };
|
||||
// Log("TRANSFORM");
|
||||
// Log("%f %f %f %f", localTransform[0][0], localTransform[1][0], localTransform[2][0], localTransform[3][0] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][1], localTransform[1][1], localTransform[2][1], localTransform[3][1] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][2], localTransform[1][2], localTransform[2][2], localTransform[3][2] ) ;
|
||||
// Log("%f %f %f %f", localTransform[0][3], localTransform[1][3], localTransform[2][3], localTransform[3][3] ) ;
|
||||
// transformManager.getTransform(jointInstance);
|
||||
|
||||
Reference in New Issue
Block a user