create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
This commit is contained in:
@@ -0,0 +1,19 @@
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import 'dart:ffi';
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import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_texture.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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class FFIRenderTarget extends RenderTarget {
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final Pointer<TRenderTarget> renderTarget;
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final Pointer<TViewer> viewer;
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final Pointer<TEngine> engine;
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FFIRenderTarget(this.renderTarget, this.viewer, this.engine);
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@override
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Future<Texture> getColorTexture() async {
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final ptr = RenderTarget_getColorTexture(renderTarget);
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return FFITexture(engine, ptr);
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}
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}
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@@ -23,9 +23,8 @@ class FFITexture extends Texture {
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}
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@override
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Future dispose() {
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// TODO: implement dispose
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throw UnimplementedError();
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Future dispose() async {
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Engine_destroyTexture(_engine, pointer);
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}
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@override
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@@ -130,4 +129,13 @@ class FFILinearImage extends LinearImage {
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Future<int> getWidth() async {
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return Image_getWidth(pointer);
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}
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@override
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Future<Float32List> getData() async {
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final height = await getHeight();
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final width = await getWidth();
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final channels = await getChannels();
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final ptr = Image_getBytes(pointer);
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return ptr.asTypedList(height * width * channels);
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}
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}
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@@ -1,4 +1,5 @@
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import 'dart:ffi';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_render_target.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_dart.g.dart';
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import 'package:thermion_dart/src/viewer/src/shared_types/shared_types.dart';
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import 'callbacks.dart';
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@@ -8,12 +9,17 @@ import 'thermion_viewer_ffi.dart';
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class FFIView extends View {
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final Pointer<TView> view;
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final Pointer<TViewer> viewer;
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final Pointer<TEngine> engine;
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FFIRenderTarget? renderTarget;
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FFIView(this.view, this.viewer) {
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FFIView(this.view, this.viewer, this.engine) {
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final renderTargetPtr = View_getRenderTarget(view);
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if (renderTargetPtr != nullptr) {
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renderTarget = FFIRenderTarget(renderTargetPtr, viewer);
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renderTarget = FFIRenderTarget(
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renderTargetPtr,
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viewer,
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engine
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);
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}
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}
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@@ -663,36 +663,6 @@ external void get_bounding_box_to_out(
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ffi.Pointer<ffi.Float> maxY,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TViewer>,
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EntityId,
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ffi.Pointer<ffi.Uint8>,
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ffi.Uint32,
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ffi.Uint32,
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ffi.Pointer<ffi.Uint8>,
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ffi.Uint32,
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ffi.Uint32)>(isLeaf: true)
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external void unproject_texture(
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ffi.Pointer<TViewer> viewer,
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int entity,
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ffi.Pointer<ffi.Uint8> input,
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int inputWidth,
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int inputHeight,
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ffi.Pointer<ffi.Uint8> out,
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int outWidth,
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int outHeight,
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);
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@ffi.Native<
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ffi.Pointer<ffi.Void> Function(ffi.Pointer<TSceneManager>,
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ffi.Pointer<ffi.Uint8>, ffi.Size)>(isLeaf: true)
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external ffi.Pointer<ffi.Void> create_texture(
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ffi.Pointer<TSceneManager> sceneManager,
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ffi.Pointer<ffi.Uint8> data,
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int length,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TSceneManager>, ffi.Pointer<ffi.Void>)>(isLeaf: true)
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@@ -701,17 +671,6 @@ external void destroy_texture(
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ffi.Pointer<ffi.Void> texture,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TSceneManager>, EntityId,
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ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Char>, ffi.Int)>(isLeaf: true)
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external void apply_texture_to_material(
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ffi.Pointer<TSceneManager> sceneManager,
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int entity,
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ffi.Pointer<ffi.Void> texture,
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ffi.Pointer<ffi.Char> parameterName,
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int materialIndex,
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);
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@ffi.Native<TViewport Function(ffi.Pointer<TView>)>(isLeaf: true)
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external TViewport View_getViewport(
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ffi.Pointer<TView> view,
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@@ -920,6 +879,15 @@ bool Texture_loadImage(
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pixelDataType.value,
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);
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@ffi.Native<
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ffi.Pointer<TLinearImage> Function(
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ffi.Uint32, ffi.Uint32, ffi.Uint32)>(isLeaf: true)
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external ffi.Pointer<TLinearImage> Image_createEmpty(
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int width,
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int height,
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int channel,
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);
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@ffi.Native<
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ffi.Pointer<TLinearImage> Function(
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ffi.Pointer<ffi.Uint8>, ffi.Size, ffi.Pointer<ffi.Char>)>(isLeaf: true)
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@@ -929,6 +897,12 @@ external ffi.Pointer<TLinearImage> Image_decode(
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ffi.Pointer<ffi.Char> name,
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);
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@ffi.Native<ffi.Pointer<ffi.Float> Function(ffi.Pointer<TLinearImage>)>(
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isLeaf: true)
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external ffi.Pointer<ffi.Float> Image_getBytes(
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ffi.Pointer<TLinearImage> tLinearImage,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TLinearImage>)>(isLeaf: true)
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external void Image_destroy(
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ffi.Pointer<TLinearImage> tLinearImage,
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@@ -949,6 +923,12 @@ external int Image_getChannels(
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ffi.Pointer<TLinearImage> tLinearImage,
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);
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@ffi.Native<ffi.Pointer<TTexture> Function(ffi.Pointer<TRenderTarget>)>(
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isLeaf: true)
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external ffi.Pointer<TTexture> RenderTarget_getColorTexture(
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ffi.Pointer<TRenderTarget> tRenderTarget,
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);
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@ffi.Native<ffi.Pointer<TTextureSampler> Function()>(isLeaf: true)
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external ffi.Pointer<TTextureSampler> TextureSampler_create();
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@@ -2139,29 +2119,6 @@ external void reset_to_rest_pose_render_thread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TViewer>,
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EntityId,
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ffi.Pointer<ffi.Uint8>,
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ffi.Uint32,
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ffi.Uint32,
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ffi.Pointer<ffi.Uint8>,
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ffi.Uint32,
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ffi.Uint32,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void unproject_texture_render_thread(
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ffi.Pointer<TViewer> viewer,
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int entity,
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ffi.Pointer<ffi.Uint8> input,
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int inputWidth,
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int inputHeight,
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ffi.Pointer<ffi.Uint8> out,
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int outWidth,
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int outHeight,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Pointer<TGizmo> Function(
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ffi.Pointer<TSceneManager>,
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@@ -2633,6 +2590,13 @@ ffi.Pointer<TTexture> Engine_buildTexture(
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format.value,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TTexture>)>(
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isLeaf: true)
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external void Engine_destroyTexture(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TTexture> tTexture,
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);
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@ffi.Native<
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ffi.Pointer<TMaterial> Function(
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ffi.Pointer<TEngine>, ffi.Pointer<ffi.Uint8>, ffi.Size)>(isLeaf: true)
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@@ -6,6 +6,7 @@ import 'package:animation_tools_dart/animation_tools_dart.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_asset.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_gizmo.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_material.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_render_target.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_texture.dart';
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import 'package:vector_math/vector_math_64.dart';
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import 'package:vector_math/vector_math_64.dart' as v64;
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@@ -83,7 +84,7 @@ class ThermionViewerFFI extends ThermionViewer {
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_viewer!, textureHandle, width, height, cb);
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});
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return FFIRenderTarget(renderTarget, _viewer!);
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return FFIRenderTarget(renderTarget, _viewer!, _engine!);
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}
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///
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@@ -110,14 +111,14 @@ class ThermionViewerFFI extends ThermionViewer {
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if (view == nullptr) {
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throw Exception("Failed to create view");
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}
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return FFIView(view, _viewer!);
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return FFIView(view, _viewer!,_engine!);
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}
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///
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///
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///
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Future updateViewportAndCameraProjection(double width, double height) async {
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var mainView = FFIView(Viewer_getViewAt(_viewer!, 0), _viewer!);
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var mainView = FFIView(Viewer_getViewAt(_viewer!, 0), _viewer!, _engine!);
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mainView.updateViewport(width.toInt(), height.toInt());
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final cameraCount = await getCameraCount();
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@@ -1817,28 +1818,6 @@ class ThermionViewerFFI extends ThermionViewer {
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}
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}
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///
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///
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///
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Future<Uint8List> project(ThermionEntity entity, Uint8List input,
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int inputWidth, int inputHeight, int outWidth, int outHeight) async {
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final outPtr = Uint8List(outWidth * outHeight * 4);
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await withVoidCallback((callback) {
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unproject_texture_render_thread(
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_viewer!,
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entity,
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input.address,
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inputWidth,
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inputHeight,
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outPtr.address,
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outWidth,
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outHeight,
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callback);
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});
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return outPtr.buffer.asUint8List();
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}
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///
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///
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///
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@@ -1897,6 +1876,9 @@ class ThermionViewerFFI extends ThermionViewer {
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return FFITextureSampler(samplerPtr);
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}
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///
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///
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///
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Future<LinearImage> decodeImage(Uint8List data) async {
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final name = "image";
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var ptr = Image_decode(
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@@ -1910,12 +1892,12 @@ class ThermionViewerFFI extends ThermionViewer {
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return FFILinearImage(ptr);
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}
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Future applyTexture(FFITexture texture, ThermionEntity entity,
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{int materialIndex = 0, String parameterName = "baseColorMap"}) async {
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using(parameterName.toNativeUtf8(), (namePtr) async {
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apply_texture_to_material(_sceneManager!, entity,
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texture.pointer.cast<Void>(), namePtr.cast<Char>(), materialIndex);
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});
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///
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/// Creates an (empty) imge with the given dimensions.
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///
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Future<LinearImage> createImage(int width, int height, int channels) async {
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final ptr = Image_createEmpty(width, height, channels);
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return FFILinearImage(ptr);
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}
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///
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@@ -2173,7 +2155,7 @@ class ThermionViewerFFI extends ThermionViewer {
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if (view == nullptr) {
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throw Exception("Failed to get view");
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}
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return FFIView(view, _viewer!);
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return FFIView(view, _viewer!, _engine!);
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}
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@override
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@@ -2205,12 +2187,7 @@ class ThermionViewerFFI extends ThermionViewer {
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}
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}
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class FFIRenderTarget extends RenderTarget {
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final Pointer<TRenderTarget> renderTarget;
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final Pointer<TViewer> viewer;
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FFIRenderTarget(this.renderTarget, this.viewer);
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}
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class FFISwapChain extends SwapChain {
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final Pointer<TSwapChain> swapChain;
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@@ -1,3 +1,5 @@
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import 'package:thermion_dart/thermion_dart.dart';
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abstract class RenderTarget {
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Future<Texture> getColorTexture();
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}
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@@ -420,6 +420,7 @@ typedef ThermionTexture = Texture;
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abstract class LinearImage {
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Future destroy();
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Future<Float32List> getData();
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Future<int> getWidth();
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Future<int> getHeight();
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Future<int> getChannels();
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@@ -777,18 +777,21 @@ abstract class ThermionViewer {
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///
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Future<Texture> createTexture(int width, int height,
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{TextureSamplerType textureSamplerType = TextureSamplerType.SAMPLER_2D,
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TextureFormat textureFormat = TextureFormat.RGBA16F});
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TextureFormat textureFormat = TextureFormat.RGBA32F});
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Future<TextureSampler> createTextureSampler({
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TextureMinFilter minFilter = TextureMinFilter.LINEAR,
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TextureMagFilter magFilter = TextureMagFilter.LINEAR,
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TextureWrapMode wrapS = TextureWrapMode.CLAMP_TO_EDGE,
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TextureWrapMode wrapT = TextureWrapMode.CLAMP_TO_EDGE,
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TextureWrapMode wrapR = TextureWrapMode.CLAMP_TO_EDGE,
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double anisotropy = 0.0,
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TextureCompareMode compareMode = TextureCompareMode.NONE,
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TextureCompareFunc compareFunc = TextureCompareFunc.LESS_EQUAL
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});
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///
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///
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///
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Future<TextureSampler> createTextureSampler({
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TextureMinFilter minFilter = TextureMinFilter.LINEAR,
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TextureMagFilter magFilter = TextureMagFilter.LINEAR,
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TextureWrapMode wrapS = TextureWrapMode.CLAMP_TO_EDGE,
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TextureWrapMode wrapT = TextureWrapMode.CLAMP_TO_EDGE,
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TextureWrapMode wrapR = TextureWrapMode.CLAMP_TO_EDGE,
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double anisotropy = 0.0,
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TextureCompareMode compareMode = TextureCompareMode.NONE,
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TextureCompareFunc compareFunc = TextureCompareFunc.LESS_EQUAL
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});
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///
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/// Decodes the specified image data.
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@@ -796,10 +799,9 @@ Future<TextureSampler> createTextureSampler({
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Future<LinearImage> decodeImage(Uint8List data);
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///
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/// Creates an (empty) imge with the given dimensions.
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///
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///
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Future applyTexture(covariant ThermionTexture texture, ThermionEntity entity,
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{int materialIndex = 0, String parameterName = "baseColorMap"});
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Future<LinearImage> createImage(int width, int height, int channels);
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///
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///
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@@ -659,19 +659,7 @@ class ThermionViewerStub extends ThermionViewer {
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// TODO: implement addDirectLight
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throw UnimplementedError();
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}
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@override
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Future applyTexture(covariant ThermionTexture texture, ThermionEntity entity, {int materialIndex = 0, String parameterName = "baseColorMap"}) {
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// TODO: implement applyTexture
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throw UnimplementedError();
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}
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@override
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Future<ThermionTexture> createTexture(Uint8List data) {
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// TODO: implement createTexture
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throw UnimplementedError();
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}
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@override
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Future<MaterialInstance> createUbershaderMaterialInstance({bool doubleSided = false, bool unlit = false, bool hasVertexColors = false, bool hasBaseColorTexture = false, bool hasNormalTexture = false, bool hasOcclusionTexture = false, bool hasEmissiveTexture = false, bool useSpecularGlossiness = false, AlphaMode alphaMode = AlphaMode.OPAQUE, bool enableDiagnostics = false, bool hasMetallicRoughnessTexture = false, int metallicRoughnessUV = 0, int baseColorUV = 0, bool hasClearCoatTexture = false, int clearCoatUV = 0, bool hasClearCoatRoughnessTexture = false, int clearCoatRoughnessUV = 0, bool hasClearCoatNormalTexture = false, int clearCoatNormalUV = 0, bool hasClearCoat = false, bool hasTransmission = false, bool hasTextureTransforms = false, int emissiveUV = 0, int aoUV = 0, int normalUV = 0, bool hasTransmissionTexture = false, int transmissionUV = 0, bool hasSheenColorTexture = false, int sheenColorUV = 0, bool hasSheenRoughnessTexture = false, int sheenRoughnessUV = 0, bool hasVolumeThicknessTexture = false, int volumeThicknessUV = 0, bool hasSheen = false, bool hasIOR = false, bool hasVolume = false}) {
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// TODO: implement createUbershaderMaterialInstance
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Reference in New Issue
Block a user