create material for texture baking

textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
This commit is contained in:
Nick Fisher
2025-03-04 14:52:48 +08:00
parent 5dca42c3c1
commit fc7f5d7b93
27 changed files with 528 additions and 571 deletions

View File

@@ -117,8 +117,6 @@ namespace thermion
return nullptr;
}
void unprojectTexture(EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight);
private:
const ResourceLoaderWrapperImpl *const _resourceLoaderWrapper;
Scene *_scene = nullptr;