create material for texture baking

textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
This commit is contained in:
Nick Fisher
2025-03-04 14:52:48 +08:00
parent 5dca42c3c1
commit fc7f5d7b93
27 changed files with 528 additions and 571 deletions

View File

@@ -22,6 +22,7 @@ void main() async {
textureFormat: TextureFormat.RGBA32F);
await texture.setLinearImage(
image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
await texture.dispose();
}, bg: kRed);
});
});