Nick Fisher
|
bfdda4a7cc
|
feat: Rename Gizmo material to UnlitFixedSize, and expose methods for using this material on other entities. Also exposes new methods for setting single float parameters.
|
2024-10-31 22:39:39 +08:00 |
|
Nick Fisher
|
661185083e
|
chore: refactoring and cleanup for Gizmo
|
2024-09-28 13:24:28 +08:00 |
|
Nick Fisher
|
7f11250b79
|
refactor!: refactor to support multiple Views/Render Targets
|
2024-09-27 23:16:01 +08:00 |
|
Nick Fisher
|
adec48f253
|
use SceneManager::LAYERS enum for gizmo
|
2024-09-19 09:12:02 +08:00 |
|
Nick Fisher
|
1be8a5e862
|
adjust gizmo size
|
2024-09-13 11:08:49 +08:00 |
|
Nick Fisher
|
d476d78e2b
|
reduce size of gizmo
|
2024-09-13 10:35:13 +08:00 |
|
Nick Fisher
|
c2eb28a8f5
|
fix: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic
|
2024-09-07 17:59:03 +08:00 |
|
Nick Fisher
|
f0f97e310c
|
chore: add nested PickCallbackHandler to Gizmo
|
2024-09-05 17:41:24 +08:00 |
|
Nick Fisher
|
a3f7b98bf7
|
feat: create transparent overlay for gizmo for easier picking
|
2024-08-27 21:45:19 +08:00 |
|
Nick Fisher
|
0e3b014c2c
|
feat: rescale gizmo based on distance from camera
|
2024-08-27 16:50:54 +08:00 |
|
Nick Fisher
|
731c4981c9
|
use inactive/active color gizmo
|
2024-08-24 15:58:49 +08:00 |
|
Nick Fisher
|
8f20a8a859
|
chore: don't use shader to overlay gizmo
|
2024-08-24 15:21:36 +08:00 |
|
Nick Fisher
|
7693a0fe14
|
feat: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity
|
2024-08-22 18:04:06 +08:00 |
|