Nick Fisher
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1dcc4b5108
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remove unnecessary cast from SceneManager
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2024-06-06 22:14:22 +08:00 |
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Nick Fisher
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cc27577f4d
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logging
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2024-06-06 22:13:30 +08:00 |
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Nick Fisher
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778c3c959e
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remove unused Filament headers
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2024-06-06 22:13:07 +08:00 |
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Nick Fisher
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f82813b7f3
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move Android libs to release dir
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2024-06-06 22:12:47 +08:00 |
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Nick Fisher
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dda9a61f20
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rename Android C++ glue file
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2024-06-06 22:10:56 +08:00 |
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Nick Fisher
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6ad53ae413
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add Android support to build.dart
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2024-06-06 22:10:00 +08:00 |
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Nick Fisher
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e26a649424
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remove old logging
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2024-06-05 22:30:57 +08:00 |
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Nick Fisher
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d99d39a306
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update android example project
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2024-06-05 22:30:42 +08:00 |
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Nick Fisher
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e9bbf2f8b3
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dont ignore return value when removing lights to stop compiler complaining
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2024-06-05 22:30:23 +08:00 |
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Nick Fisher
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fb030e9bc8
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add missing android header files
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2024-06-05 22:29:59 +08:00 |
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Nick Fisher
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1293c47da1
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add missing android libs
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2024-06-05 22:29:36 +08:00 |
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Nick Fisher
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78662ccade
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fix quaternion order in JS interop bindings
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2024-06-04 22:20:40 +08:00 |
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Nick Fisher
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6ecfb60521
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remove logging
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2024-06-04 22:20:24 +08:00 |
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Nick Fisher
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fce1846c27
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recalculate world transform from parent hierarchy when setting bone animation
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2024-06-04 22:20:13 +08:00 |
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Nick Fisher
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2f38cfceee
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fade tests
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2024-06-04 20:54:16 +08:00 |
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Nick Fisher
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3c289bd13d
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don't enqueue gltf animation if already playing
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2024-06-04 20:53:58 +08:00 |
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Nick Fisher
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2f1edc706b
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update web bindings
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2024-06-04 20:53:34 +08:00 |
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Nick Fisher
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15392071e4
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add fade in/out arguments to JS export types
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2024-06-04 20:53:20 +08:00 |
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Nick Fisher
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dadd7d1f5d
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add looping to animation debug widget
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2024-06-04 13:16:16 +08:00 |
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Nick Fisher
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fd06424f28
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add various bone methods to JS interop
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2024-06-04 13:15:45 +08:00 |
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Nick Fisher
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f31bbccdc9
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add fade in/out to dynamic bone animations
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2024-06-04 13:14:53 +08:00 |
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Nick Fisher
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765d0e0839
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update skinning tests
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2024-06-03 22:31:23 +08:00 |
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Nick Fisher
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69bc4d6ff6
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add missing emscripten resolve callback arg
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2024-06-03 22:31:07 +08:00 |
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Nick Fisher
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7af0f6f00d
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don't add multiple component instances and interpolate between gltf and dynamic bone animation
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2024-06-03 22:30:45 +08:00 |
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Nick Fisher
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52204ddd5b
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documentation
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2024-06-03 22:30:17 +08:00 |
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Nick Fisher
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a97eea396a
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add new rest local transforms getter when setting bone animations, rather than needing to reset and get current local transform
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2024-06-03 22:30:00 +08:00 |
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Nick Fisher
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7d9bc9e5cc
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add method to retrieve rest local transforms
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2024-06-03 22:29:23 +08:00 |
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Nick Fisher
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9090eca461
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add method to retrieve rest local transforms
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2024-06-03 22:28:46 +08:00 |
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Nick Fisher
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7f4d8c2f42
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update gitattributes
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2024-06-01 12:52:50 +08:00 |
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Nick Fisher
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63a2199e52
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use published animation_tools_dart dependency
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2024-06-01 12:52:37 +08:00 |
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Nick Fisher
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2bd4dc58e3
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update example assets
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2024-06-01 12:52:05 +08:00 |
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Nick Fisher
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58525c16af
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update tests
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2024-06-01 12:51:07 +08:00 |
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Nick Fisher
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9431865d18
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remove old export
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2024-06-01 12:50:46 +08:00 |
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Nick Fisher
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df777585e2
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re-add resize timer to FilamentWidget return initial widget when resizing
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2024-06-01 12:50:27 +08:00 |
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Nick Fisher
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382d68ee77
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factor out debug widgets
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2024-06-01 12:45:43 +08:00 |
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Nick Fisher
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e89574aea5
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Flutter plugin documentation
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2024-06-01 12:44:59 +08:00 |
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Nick Fisher
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231c9a96a7
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update web bindings
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2024-06-01 12:44:40 +08:00 |
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Nick Fisher
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18b0b7c20a
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fix double-add entity in Scene
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2024-06-01 12:43:47 +08:00 |
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Nick Fisher
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8536dfae01
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add ignore parameter for Gizmo
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2024-06-01 12:43:25 +08:00 |
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Nick Fisher
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5337269f83
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add missing implementation methods for web/JS interop viewer
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2024-06-01 12:42:31 +08:00 |
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Nick Fisher
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3083730c2b
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fix web/JS extension defn of addBoneAnimation
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2024-06-01 12:41:58 +08:00 |
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Nick Fisher
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2c588c9eaa
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add web/JS export implementation for addBoneAnimation
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2024-06-01 12:41:15 +08:00 |
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Nick Fisher
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40187987a6
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add index operator to web PointerPointer extension
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2024-06-01 12:40:46 +08:00 |
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Nick Fisher
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57f3135e3b
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add callbacks to certain async FFI methods
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2024-06-01 12:40:20 +08:00 |
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Nick Fisher
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c19928850c
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expose various methods for getting bones/transforms/etc.
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2024-06-01 12:35:20 +08:00 |
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Nick Fisher
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dc8dfc3474
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expose various methods for getting bones/transforms/etc. change reset rest pose to reset bone transforms (not just resetting the bone matrices)
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2024-06-01 12:34:48 +08:00 |
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Nick Fisher
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35c1227b6c
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expose various methods for getting bones/transforms/etc
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2024-06-01 12:33:31 +08:00 |
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Nick Fisher
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650239fcd6
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expose various methods for getting bones/transforms/etc
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2024-06-01 12:33:18 +08:00 |
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Nick Fisher
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8391ae6178
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allow removing animation components and dont stash initial joint transforms when creating bone animations
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2024-06-01 12:32:50 +08:00 |
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Nick Fisher
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188fc6b5dc
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expose various methods for getting bones/transforms/etc
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2024-06-01 12:32:35 +08:00 |
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