Commit Graph

224 Commits

Author SHA1 Message Date
Nick Fisher
20747f5cc8 remove logging 2023-02-13 15:58:36 +08:00
Nick Fisher
cba319aa93 add hacky workaround for hot reloaded assets and clear scene on initialize 2023-02-13 15:58:17 +08:00
Nick Fisher
0e43023b5a add setCameraModelMatrix method for iOS 2023-01-06 13:41:50 +08:00
Nick Fisher
9ca3f3d2b4 add error check for failed to load 2022-12-22 19:58:53 +08:00
Nick Fisher
1d08b7ead0 fix fading 2022-12-22 19:58:35 +08:00
Nick Fisher
28dfe0d34e use actual aspect ratio 2022-12-22 19:58:23 +08:00
Nick Fisher
357b2b0b7c move texture ID to stream on FilamentController 2022-12-20 11:31:14 +08:00
Nick Fisher
19fcc8ac53 fix resizing on iOS 2022-12-20 11:30:40 +08:00
Nick Fisher
0568713371 update materials 2022-12-20 11:30:26 +08:00
Nick Fisher
db25fb4bf3 fix iOS implementation for set_animation 2022-12-19 16:34:29 +08:00
Nick Fisher
2647e5afdf Merge branch 'master' of github.com:nmfisher/polyvox_filament 2022-12-19 15:06:03 +08:00
Nick Fisher
872d37c1a4 merge 2022-12-19 15:05:58 +08:00
Nick Fisher
9e10a50db9 fix example project 2022-12-19 15:05:35 +08:00
Nick Fisher
b3628aeebc make pointers const for easier Swift compat 2022-12-19 14:42:16 +08:00
Nick Fisher
7156d0ab97 fix language extern 2022-12-19 14:40:59 +08:00
Nick Fisher
bbe2d64fd4 update README 2022-12-19 10:46:35 +08:00
Nick Fisher
4d11b8782f update to Filament libs with inverse bind matrices 2022-12-19 10:46:21 +08:00
Nick Fisher
a1769aa3ed disable dynamic resolution by default and reenable AA 2022-12-19 09:46:51 +08:00
Nick Fisher
5a6029a7f6 finalize bone transform animation 2022-12-17 16:31:20 +08:00
Nick Fisher
4ecf83cced partially reenable bone transforms 2022-12-16 00:13:54 +08:00
Nick Fisher
a04b8cbfec fix set_animation Linux bindings 2022-12-16 00:13:31 +08:00
Nick Fisher
07b493afd2 add frame length check 2022-12-16 00:12:54 +08:00
Nick Fisher
d6ec9ce9b3 update linux libs 2022-12-16 00:12:37 +08:00
Nick Fisher
3b1bbd8155 reenable bone transforms 2022-12-16 00:12:17 +08:00
Nick Fisher
e07a975803 update to animation structures 2022-12-15 23:15:22 +08:00
Nick Fisher
277d731c14 update example cube asset 2022-12-15 16:57:22 +08:00
Nick Fisher
d47808a593 add manual bone transform animation 2022-12-15 16:56:57 +08:00
Nick Fisher
39bb2da9dc merge 2022-12-14 14:53:22 +08:00
Nick Fisher
a273b67c2d add gitattributes 2022-12-14 14:52:01 +08:00
Nick Fisher
d11d35431a update uberarchive 2022-12-14 14:51:38 +08:00
Nick Fisher
eca8dd4d0f add default values for SceneResources 2022-12-14 14:50:00 +08:00
Nick Fisher
f300246aa5 swap texture ID on resize 2022-12-14 14:49:39 +08:00
Nick Fisher
06b731cc75 add gt check for frameIndex 2022-12-14 14:49:22 +08:00
Nick Fisher
89fde4ff3d add resize implementation on Linux and texture/render target destruction etc 2022-12-14 14:48:45 +08:00
Nick Fisher
65e51edc42 LFS track windows libs 2022-12-13 10:59:37 +08:00
Nick Fisher
5eb5304aa3 add create_swap_chain/new viewer creation API bindings to iOS 2022-12-13 10:56:52 +08:00
Nick Fisher
35f2b1a0e2 fix pinch zoom on mobile 2022-12-13 10:56:22 +08:00
Nick Fisher
fbc2823bfd merge libs 2022-12-13 10:23:12 +08:00
Nick Fisher
495fa549c1 LFS lib pull 2022-12-13 10:22:35 +08:00
Nick Fisher
555a7b7a42 update example iOS project files 2022-12-13 10:15:21 +08:00
Nick Fisher
c059a57d09 update iOS libs 2022-12-13 10:14:30 +08:00
Nick Fisher
f271c64432 copy morph animation weights 2022-12-11 10:56:57 +08:00
Nick Fisher
7469fc461b whitespace 2022-12-09 22:54:36 +08:00
Nick Fisher
ffe79373c0 flip axis on Linux 2022-12-09 22:54:05 +08:00
Nick Fisher
7ec4b3674c more method channel work on linux 2022-12-09 15:47:33 +08:00
Nick Fisher
b7c2cea0b1 accept file:// and asset:// URIs on linux 2022-12-09 14:52:13 +08:00
Nick Fisher
03493b53f3 example project fixes 2022-12-09 14:45:35 +08:00
Nick Fisher
f57a10735b change to Float on iOS for animation weight values 2022-12-09 14:45:21 +08:00
Nick Fisher
e5bf10fa84 remove setRendering call from pan/rotate/etc 2022-12-09 14:43:58 +08:00
Nick Fisher
34f674985a fix desktop scroll/pan/zoom 2022-12-09 14:43:15 +08:00