Nick Fisher
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4da1544a50
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clean up example project
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2022-04-05 13:22:48 +10:00 |
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Nick Fisher
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f4f7d28388
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add loop option to playAnimation
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2022-03-29 15:50:23 +08:00 |
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Nick Fisher
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f3a74c35ad
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update example projet
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2022-03-29 15:50:07 +08:00 |
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Nick Fisher
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45a5c7129e
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add loop option to playAnimation and fix animation names
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2022-03-29 15:49:43 +08:00 |
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Nick Fisher
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fc95aef6ca
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add loop option to playAnimation
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2022-03-29 15:49:19 +08:00 |
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Nick Fisher
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d5cf8e0b00
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add loop option to playAnimation
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2022-03-29 15:49:03 +08:00 |
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Nick Fisher
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06b99e2fa0
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add loop option to playAnimation and fix animation names
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2022-03-29 15:48:39 +08:00 |
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Nick Fisher
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1410fb9ea7
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add getters from animation names and play animation method
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2022-03-22 22:33:50 +08:00 |
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Nick Fisher
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8e3b530b46
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re-add morph animation
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2022-02-07 14:52:03 +08:00 |
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Nick Fisher
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61e12975b4
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add fixes for setting camera
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2022-02-07 13:19:20 +08:00 |
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Nick Fisher
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05a6f2fe81
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add bare script for updating includes from Filament repo
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2022-02-06 13:52:40 +08:00 |
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Nick Fisher
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fe0f428c90
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update example project
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2022-02-06 13:52:34 +08:00 |
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Nick Fisher
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9c0c73146b
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add android integration & make iOS API consistent
add pubspec android plugin
update android CMakeLists
add filament android libs for linking
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2022-02-06 13:52:19 +08:00 |
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Nick Fisher
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5c40b24b14
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remove superseded morph classes
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2022-02-06 13:28:59 +08:00 |
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Nick Fisher
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a08f3d95e3
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update external headers
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2022-02-06 13:28:28 +08:00 |
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Nick Fisher
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24d0973129
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add preparation for windows platform view
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2022-01-30 15:59:39 +08:00 |
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Nick Fisher
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d723c772ec
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add viewer/windows files
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2022-01-30 14:52:19 +08:00 |
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Nick Fisher
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ce18a83a53
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add windows libs
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2022-01-30 14:52:07 +08:00 |
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Nick Fisher
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62028d1114
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package change and add libs
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2022-01-30 13:59:42 +08:00 |
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Nick Fisher
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dc3f9e9be8
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namespace change and add camera extraction from GLTF
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2022-01-20 19:55:41 +08:00 |
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Nick Fisher
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77a68a11de
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package name changes and fixes
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2021-12-06 17:19:52 +08:00 |
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Nick Fisher
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61e3ed179c
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add GLB view
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2021-11-24 11:48:29 +08:00 |
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Nick Fisher
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e4e861ae1d
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add opaque/fade materials
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2021-11-24 11:48:13 +08:00 |
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Nick Fisher
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1fd75fb2b1
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add controls to gesture detector
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2021-11-24 11:47:56 +08:00 |
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Nick Fisher
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7ae6d85878
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fix normal morph target
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2021-11-23 15:51:50 +08:00 |
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Nick Fisher
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bb13d82114
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package and namespace changes
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2021-11-09 22:05:42 +08:00 |
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Nick Fisher
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51ba4b2377
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package name change
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2021-11-06 12:38:56 +08:00 |
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Nick Fisher
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4a87ccd143
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add animation ticker inside render loop
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2021-09-26 10:23:58 +08:00 |
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Nick Fisher
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a0fc14c33b
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update example project
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2021-09-24 11:48:09 +08:00 |
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Nick Fisher
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1361fc7d41
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add support for multiple primitives
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2021-09-24 11:47:50 +08:00 |
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Nick Fisher
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14c8f431a2
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only animate a single primitive
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2021-09-21 16:52:29 +08:00 |
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Nick Fisher
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26af350dbe
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fix rotate method call name
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2021-09-21 16:30:44 +08:00 |
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Nick Fisher
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02a5fc5661
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don't use copy when iterating over primitives
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2021-09-21 16:30:22 +08:00 |
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Nick Fisher
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aca72e1576
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add gesture detecting widget
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2021-09-21 10:55:56 +08:00 |
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Nick Fisher
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a167d38984
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add getTargetNames method
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2021-09-21 10:55:46 +08:00 |
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Nick Fisher
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952794fdf3
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update filament dep to 1.12.4
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2021-09-18 09:28:02 +08:00 |
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Nick Fisher
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29008993d3
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enable camera rotate
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2021-09-18 09:27:41 +08:00 |
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Nick Fisher
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76f25ae7d5
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add GPU morpher + Dart API
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2021-09-17 13:45:41 +08:00 |
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Nick Fisher
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8288758e78
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tidy up method call handler and add example project with camera panning
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2021-09-16 17:33:24 +08:00 |
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Nick Fisher
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a0f877be48
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first commit
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2021-09-15 20:07:11 +08:00 |
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