Nick Fisher
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74502ba5b3
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add further TEngine methods
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2025-03-17 16:52:05 +08:00 |
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Nick Fisher
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e91d1ca0aa
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support 3D texture/2D texture arrays
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2025-03-10 18:05:42 +08:00 |
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Nick Fisher
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fc7f5d7b93
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create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
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2025-03-04 14:52:48 +08:00 |
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Nick Fisher
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2a8931e1ac
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add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums
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2025-03-03 14:43:20 +08:00 |
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Nick Fisher
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7a707cda67
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move Engine_ FFI methods to own header/source
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2025-03-03 11:32:34 +08:00 |
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