Commit Graph

38 Commits

Author SHA1 Message Date
Nick Fisher
ce177e7fbd use focal length from GLTF 2022-07-18 12:24:53 +10:00
Nick Fisher
d512ebd38f add removeSkybox 2022-07-16 17:34:56 +10:00
Nick Fisher
a8ef628316 fixes for Android transparency and add removeAsset method 2022-07-11 19:12:49 +10:00
Nick Fisher
363d855cbe update FilamentViewer for v1.25 texture & shader providers 2022-07-10 17:51:46 +10:00
Nick Fisher
9acbc28a52 update headers to Filament v1.25.0 2022-07-10 17:49:56 +10:00
Nick Fisher
4bd0ac3b8a add iOS handlers for get animation names/target names 2022-06-21 13:05:51 +08:00
Nick Fisher
4664276fc4 fix off-by-one on morph animation frames 2022-06-21 13:05:36 +08:00
Nick Fisher
cc99482abb fix up morph target animations and add stopAnimation function 2022-04-28 15:54:09 +08:00
Nick Fisher
97389e41de iOS project fixes 2022-04-26 23:04:02 +08:00
Nick Fisher
54f312cd63 replace calls to private Filament code with public API for morph target/animation names & cameras 2022-04-16 23:04:33 +08:00
Nick Fisher
629b81968d upgrade to Filament 1.21.0 2022-04-14 01:54:33 +08:00
Nick Fisher
b00fe3af1e add loop option to playAnimation 2022-03-29 15:49:03 +08:00
Nick Fisher
473ba59b27 add getters from animation names and play animation method 2022-03-22 22:33:50 +08:00
Nick Fisher
9892f36363 re-add morph animation 2022-02-07 14:52:03 +08:00
Nick Fisher
b28097b054 add fixes for setting camera 2022-02-07 13:19:20 +08:00
Nick Fisher
abb43d351c add android integration & make iOS API consistent
add pubspec android plugin

update android CMakeLists

add filament android libs for linking
2022-02-06 13:52:19 +08:00
Nick Fisher
0701932466 remove superseded morph classes 2022-02-06 13:28:59 +08:00
Nick Fisher
bd3d0d080b update external headers 2022-02-06 13:28:28 +08:00
Nick Fisher
6d5a63d398 add preparation for windows platform view 2022-01-30 15:59:39 +08:00
Nick Fisher
97eca4a418 add viewer/windows files 2022-01-30 14:52:19 +08:00
Nick Fisher
e58ce66c8e package change and add libs 2022-01-30 13:59:42 +08:00
Nick Fisher
dc3f9e9be8 namespace change and add camera extraction from GLTF 2022-01-20 19:55:41 +08:00
Nick Fisher
77a68a11de package name changes and fixes 2021-12-06 17:19:52 +08:00
Nick Fisher
61e3ed179c add GLB view 2021-11-24 11:48:29 +08:00
Nick Fisher
7ae6d85878 fix normal morph target 2021-11-23 15:51:50 +08:00
Nick Fisher
bb13d82114 package and namespace changes 2021-11-09 22:05:42 +08:00
Nick Fisher
51ba4b2377 package name change 2021-11-06 12:38:56 +08:00
Nick Fisher
4a87ccd143 add animation ticker inside render loop 2021-09-26 10:23:58 +08:00
Nick Fisher
1361fc7d41 add support for multiple primitives 2021-09-24 11:47:50 +08:00
Nick Fisher
14c8f431a2 only animate a single primitive 2021-09-21 16:52:29 +08:00
Nick Fisher
26af350dbe fix rotate method call name 2021-09-21 16:30:44 +08:00
Nick Fisher
02a5fc5661 don't use copy when iterating over primitives 2021-09-21 16:30:22 +08:00
Nick Fisher
a167d38984 add getTargetNames method 2021-09-21 10:55:46 +08:00
Nick Fisher
952794fdf3 update filament dep to 1.12.4 2021-09-18 09:28:02 +08:00
Nick Fisher
29008993d3 enable camera rotate 2021-09-18 09:27:41 +08:00
Nick Fisher
76f25ae7d5 add GPU morpher + Dart API 2021-09-17 13:45:41 +08:00
Nick Fisher
8288758e78 tidy up method call handler and add example project with camera panning 2021-09-16 17:33:24 +08:00
Nick Fisher
a0f877be48 first commit 2021-09-15 20:07:11 +08:00