Commit Graph

12 Commits

Author SHA1 Message Date
Nick Fisher
6744c02019 refactoring 2025-03-19 17:54:43 +08:00
Nick Fisher
ac86dc7ad7 refactoring 2025-03-19 16:02:43 +08:00
Nick Fisher
231b03cd17 add indirect light methods 2025-03-17 22:36:53 +08:00
Nick Fisher
bff76f184e add gltfio FFI methods and expose texture/render target creation directly 2025-03-17 18:53:36 +08:00
Nick Fisher
d710ab810c expose more Texture/TextureSampler methods 2025-03-17 16:54:15 +08:00
Nick Fisher
a16c3c7580 add logging to setImage 2025-03-10 22:22:07 +08:00
Nick Fisher
e91d1ca0aa support 3D texture/2D texture arrays 2025-03-10 18:05:42 +08:00
Nick Fisher
74ee35bfcd use render thread methods for Texture/Image/TextureSampler 2025-03-07 14:52:45 +08:00
Nick Fisher
9abb192148 add setImage method to set texture image directly from buffer 2025-03-04 18:15:54 +08:00
Nick Fisher
fc7f5d7b93 create material for texture baking
textures can now be created manually and are no longer tracked by SceneManager (and therefore require manual tracking/disposal)
2025-03-04 14:52:48 +08:00
Nick Fisher
8d52690c97 fix texture/material methods 2025-03-03 15:52:03 +08:00
Nick Fisher
2a8931e1ac add TTexture bindings with TextureFormat, PixelDataType and PixelDataFormat enums 2025-03-03 14:43:20 +08:00