Commit Graph

10 Commits

Author SHA1 Message Date
Nick Fisher
5c5897f74d add maxDelta to blend between glTF and dynamic bone animations 2024-06-10 22:32:44 +08:00
Nick Fisher
f31bbccdc9 add fade in/out to dynamic bone animations 2024-06-04 13:14:53 +08:00
Nick Fisher
7d9bc9e5cc add method to retrieve rest local transforms 2024-06-03 22:29:23 +08:00
Nick Fisher
650239fcd6 expose various methods for getting bones/transforms/etc 2024-06-01 12:33:18 +08:00
Nick Fisher
24c29593be expose methods for getting bone names 2024-05-26 12:11:40 +08:00
Nick Fisher
d7edf105c4 addLight now accepts a LightType enum; added support for setting falloff, spot light radius, sun radius & halo 2024-05-21 13:23:23 +08:00
Nick Fisher
f487be82b1 use child entity for morph animations rather than name 2024-05-17 14:37:25 +08:00
Nick Fisher
5d053e6484 use EMSCRIPTEN_KEEPALIVE 2024-05-11 12:30:59 +08:00
Nick Fisher
f82a9b6222 rename native pick to filament_pick to avoid naming clashes 2024-05-11 10:09:11 +08:00
Nick Fisher
8f9e309c34 initial work to split into dart_filament and flutter_filament 2024-04-30 12:07:26 +08:00