Commit Graph

1158 Commits

Author SHA1 Message Date
Nick Fisher
ed2a1eb482 update Android CMakeLists.txt for new native-assets build 2024-06-06 22:14:48 +08:00
Nick Fisher
1dcc4b5108 remove unnecessary cast from SceneManager 2024-06-06 22:14:22 +08:00
Nick Fisher
cc27577f4d logging 2024-06-06 22:13:30 +08:00
Nick Fisher
778c3c959e remove unused Filament headers 2024-06-06 22:13:07 +08:00
Nick Fisher
f82813b7f3 move Android libs to release dir 2024-06-06 22:12:47 +08:00
Nick Fisher
dda9a61f20 rename Android C++ glue file 2024-06-06 22:10:56 +08:00
Nick Fisher
6ad53ae413 add Android support to build.dart 2024-06-06 22:10:00 +08:00
Nick Fisher
e26a649424 remove old logging 2024-06-05 22:30:57 +08:00
Nick Fisher
d99d39a306 update android example project 2024-06-05 22:30:42 +08:00
Nick Fisher
e9bbf2f8b3 dont ignore return value when removing lights to stop compiler complaining 2024-06-05 22:30:23 +08:00
Nick Fisher
fb030e9bc8 add missing android header files 2024-06-05 22:29:59 +08:00
Nick Fisher
1293c47da1 add missing android libs 2024-06-05 22:29:36 +08:00
Nick Fisher
78662ccade fix quaternion order in JS interop bindings 2024-06-04 22:20:40 +08:00
Nick Fisher
6ecfb60521 remove logging 2024-06-04 22:20:24 +08:00
Nick Fisher
fce1846c27 recalculate world transform from parent hierarchy when setting bone animation 2024-06-04 22:20:13 +08:00
Nick Fisher
2f38cfceee fade tests 2024-06-04 20:54:16 +08:00
Nick Fisher
3c289bd13d don't enqueue gltf animation if already playing 2024-06-04 20:53:58 +08:00
Nick Fisher
2f1edc706b update web bindings 2024-06-04 20:53:34 +08:00
Nick Fisher
15392071e4 add fade in/out arguments to JS export types 2024-06-04 20:53:20 +08:00
Nick Fisher
dadd7d1f5d add looping to animation debug widget 2024-06-04 13:16:16 +08:00
Nick Fisher
fd06424f28 add various bone methods to JS interop 2024-06-04 13:15:45 +08:00
Nick Fisher
f31bbccdc9 add fade in/out to dynamic bone animations 2024-06-04 13:14:53 +08:00
Nick Fisher
765d0e0839 update skinning tests 2024-06-03 22:31:23 +08:00
Nick Fisher
69bc4d6ff6 add missing emscripten resolve callback arg 2024-06-03 22:31:07 +08:00
Nick Fisher
7af0f6f00d don't add multiple component instances and interpolate between gltf and dynamic bone animation 2024-06-03 22:30:45 +08:00
Nick Fisher
52204ddd5b documentation 2024-06-03 22:30:17 +08:00
Nick Fisher
a97eea396a add new rest local transforms getter when setting bone animations, rather than needing to reset and get current local transform 2024-06-03 22:30:00 +08:00
Nick Fisher
7d9bc9e5cc add method to retrieve rest local transforms 2024-06-03 22:29:23 +08:00
Nick Fisher
9090eca461 add method to retrieve rest local transforms 2024-06-03 22:28:46 +08:00
Nick Fisher
7f4d8c2f42 update gitattributes 2024-06-01 12:52:50 +08:00
Nick Fisher
63a2199e52 use published animation_tools_dart dependency 2024-06-01 12:52:37 +08:00
Nick Fisher
2bd4dc58e3 update example assets 2024-06-01 12:52:05 +08:00
Nick Fisher
58525c16af update tests 2024-06-01 12:51:07 +08:00
Nick Fisher
9431865d18 remove old export 2024-06-01 12:50:46 +08:00
Nick Fisher
df777585e2 re-add resize timer to FilamentWidget return initial widget when resizing 2024-06-01 12:50:27 +08:00
Nick Fisher
382d68ee77 factor out debug widgets 2024-06-01 12:45:43 +08:00
Nick Fisher
e89574aea5 Flutter plugin documentation 2024-06-01 12:44:59 +08:00
Nick Fisher
231c9a96a7 update web bindings 2024-06-01 12:44:40 +08:00
Nick Fisher
18b0b7c20a fix double-add entity in Scene 2024-06-01 12:43:47 +08:00
Nick Fisher
8536dfae01 add ignore parameter for Gizmo 2024-06-01 12:43:25 +08:00
Nick Fisher
5337269f83 add missing implementation methods for web/JS interop viewer 2024-06-01 12:42:31 +08:00
Nick Fisher
3083730c2b fix web/JS extension defn of addBoneAnimation 2024-06-01 12:41:58 +08:00
Nick Fisher
2c588c9eaa add web/JS export implementation for addBoneAnimation 2024-06-01 12:41:15 +08:00
Nick Fisher
40187987a6 add index operator to web PointerPointer extension 2024-06-01 12:40:46 +08:00
Nick Fisher
57f3135e3b add callbacks to certain async FFI methods 2024-06-01 12:40:20 +08:00
Nick Fisher
c19928850c expose various methods for getting bones/transforms/etc. 2024-06-01 12:35:20 +08:00
Nick Fisher
dc8dfc3474 expose various methods for getting bones/transforms/etc. change reset rest pose to reset bone transforms (not just resetting the bone matrices) 2024-06-01 12:34:48 +08:00
Nick Fisher
35c1227b6c expose various methods for getting bones/transforms/etc 2024-06-01 12:33:31 +08:00
Nick Fisher
650239fcd6 expose various methods for getting bones/transforms/etc 2024-06-01 12:33:18 +08:00
Nick Fisher
8391ae6178 allow removing animation components and dont stash initial joint transforms when creating bone animations 2024-06-01 12:32:50 +08:00