Nick Fisher
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eedfbbb934
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remove unused material input src files from native CMakeLists
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2025-04-19 09:49:59 +08:00 |
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Nick Fisher
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4cb725d47e
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add Engine_destroyCamera
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2025-04-19 09:49:19 +08:00 |
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Nick Fisher
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e1d5d14ff7
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add RenderTarget_destroyRenderThread
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2025-04-17 13:35:07 +08:00 |
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Nick Fisher
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1be1979c05
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rename requestAnimationFrame to requestFrame
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2025-04-17 13:34:18 +08:00 |
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Nick Fisher
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241c0fe07c
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recompile materials
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2025-04-16 19:08:55 +08:00 |
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Nick Fisher
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426d6c4ed6
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use render thread methods for all async gltf loading
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2025-04-16 19:07:55 +08:00 |
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Nick Fisher
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230bb5f9f6
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use render thread methods for all async gltf loading
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2025-04-16 19:07:31 +08:00 |
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Nick Fisher
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3c68731fe0
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ensure __FILENAME__ is defined even if ENABLE_TRACING is off
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2025-04-16 18:00:50 +08:00 |
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Nick Fisher
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ef775b2e2c
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add GltfResourceLoader_asyncBeginLoadRenderThread
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2025-04-16 18:00:31 +08:00 |
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Nick Fisher
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f272410803
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update ffigen/objective_c dependencies
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2025-04-16 17:59:46 +08:00 |
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Nick Fisher
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2d4342607d
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add async gltf resource loading
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2025-04-16 17:06:51 +08:00 |
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Nick Fisher
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b6e5d2c834
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update Windows/Vulkan sample app
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2025-04-16 13:58:02 +08:00 |
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Nick Fisher
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7349fa2298
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rename utils.h etc to vulkan_utils.h to avoid filename clashes
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2025-04-16 13:48:00 +08:00 |
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Nick Fisher
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143c4a436d
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return nullptr if D3D device cannot create render target view
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2025-04-16 13:46:04 +08:00 |
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Nick Fisher
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60e025e78d
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cleanup
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2025-04-16 13:36:39 +08:00 |
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Nick Fisher
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de5bc5c02e
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cleanup
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2025-04-16 13:36:26 +08:00 |
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Nick Fisher
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a1ab4186b4
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logging on error and return NULL if vkTexture cannot be created
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2025-04-16 13:36:08 +08:00 |
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Nick Fisher
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d3b9ae45cf
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(Windows) properly destroy swapchain and don't un-set current unless the swapchain being destroyed is the current swapchain
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2025-04-16 13:35:40 +08:00 |
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Nick Fisher
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7dfb8a4b19
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logging/header path changes
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2025-04-16 13:34:45 +08:00 |
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Nick Fisher
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aaa74f0267
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add missing Camera_getFov method
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2025-04-16 13:28:02 +08:00 |
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Nick Fisher
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cf8e0f6ed2
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rename utils.h etc to vulkan_utils.h to avoid filename clashes
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2025-04-16 13:27:46 +08:00 |
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Nick Fisher
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ddba3c35ab
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logging
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2025-04-02 23:00:44 +08:00 |
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Nick Fisher
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87d04fc2c1
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properly initialize SwapChainPtr to nullptr
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2025-04-02 23:00:27 +08:00 |
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Nick Fisher
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f7a7b6bedf
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add EMSCRIPTEN_KEEPALIVE to swap chain flags
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2025-04-02 22:26:03 +08:00 |
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Nick Fisher
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7b0550c713
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manually define SceneLayer enum
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2025-04-02 22:25:42 +08:00 |
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Nick Fisher
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ec8248e10c
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Windows logging compatibility
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2025-04-02 22:25:03 +08:00 |
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Nick Fisher
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e407e75389
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add EMSCRIPTEN_KEEPALIVE to swap chain flags
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2025-04-02 22:23:47 +08:00 |
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Nick Fisher
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342ff58cbe
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finish all pending tasks before joining RenderThread on destruction
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2025-04-02 22:23:21 +08:00 |
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Nick Fisher
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68842fb4ce
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update Overlay enum references
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2025-04-02 22:22:55 +08:00 |
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Nick Fisher
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88f229481d
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remove old includes
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2025-04-02 22:22:36 +08:00 |
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Nick Fisher
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09b2a924af
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(Windows) define M_PI
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2025-04-02 22:22:05 +08:00 |
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Nick Fisher
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a08cc7aa62
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update Windows Vulkan implementation
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2025-04-02 22:20:21 +08:00 |
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Nick Fisher
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9d4fd4d6d4
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remove camutils
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2025-04-02 22:19:42 +08:00 |
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Nick Fisher
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e8aa68beb4
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update Vulkan implementation headers
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2025-04-02 22:19:19 +08:00 |
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Nick Fisher
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178da458ad
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update materials
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2025-04-02 22:15:38 +08:00 |
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Nick Fisher
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508c184f1a
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add missing Filament headers for Windows
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2025-04-02 22:15:11 +08:00 |
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Nick Fisher
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99217499f9
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remove old SceneManager references
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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b083c62bd4
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recompile materials
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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ddc5fedc4d
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recompile materials
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2025-03-28 15:55:35 +08:00 |
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Nick Fisher
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ecb8d8672a
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fix instancing so that gltf assets always fill the first instance slot
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2025-03-28 13:06:36 +08:00 |
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Nick Fisher
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999b1e613f
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refactoring + texture projection
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2025-03-25 09:39:02 +08:00 |
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Nick Fisher
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0cbbc058e0
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refactoring
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2025-03-22 10:49:24 +08:00 |
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Nick Fisher
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a67f42f0de
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refactoring
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2025-03-21 17:18:16 +08:00 |
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Nick Fisher
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4ef74c4c70
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add native CMakeLists
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2025-03-21 14:56:27 +08:00 |
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Nick Fisher
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255c0edd49
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refactoring
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2025-03-21 14:56:20 +08:00 |
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Nick Fisher
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e6bdcb687a
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refactoring
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2025-03-20 18:48:04 +08:00 |
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Nick Fisher
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cbff4cd805
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refactoring
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2025-03-20 11:07:16 +08:00 |
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Nick Fisher
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a8a2f14b34
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refactoring
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2025-03-19 23:22:19 +08:00 |
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Nick Fisher
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931aab5159
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refactoring
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2025-03-19 21:52:59 +08:00 |
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Nick Fisher
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a310498c5a
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refactoring
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2025-03-19 18:45:42 +08:00 |
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