Files
cup_edit/lib/widgets/filament_widget.dart
Nick Fisher 4ebd5a6645 wip
2023-10-13 17:22:31 +11:00

221 lines
6.5 KiB
Dart

import 'dart:io';
import 'dart:math';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:polyvox_filament/filament_controller.dart';
import 'dart:async';
typedef ResizeCallback = void Function(Size oldSize, Size newSize);
class ResizeObserver extends SingleChildRenderObjectWidget {
final ResizeCallback onResized;
const ResizeObserver({
Key? key,
required this.onResized,
Widget? child,
}) : super(
key: key,
child: child,
);
@override
RenderObject createRenderObject(BuildContext context) =>
_RenderResizeObserver(onLayoutChangedCallback: onResized);
}
class _RenderResizeObserver extends RenderProxyBox {
final ResizeCallback onLayoutChangedCallback;
_RenderResizeObserver({
RenderBox? child,
required this.onLayoutChangedCallback,
}) : super(child);
late var _oldSize = size;
@override
void performLayout() {
super.performLayout();
if (size != _oldSize) {
onLayoutChangedCallback(_oldSize, size);
_oldSize = size;
}
}
}
class FilamentWidget extends StatefulWidget {
final FilamentController controller;
///
/// The content to render before the texture widget is available.
/// The default is a solid red Container, intentionally chosen to make it clear that there will be at least one frame where the Texture widget is not being rendered.
///
final Widget? initial;
final void Function()? onResize;
const FilamentWidget(
{Key? key, required this.controller, this.onResize, this.initial})
: super(key: key);
@override
_FilamentWidgetState createState() => _FilamentWidgetState();
}
class _FilamentWidgetState extends State<FilamentWidget> {
StreamSubscription? _textureIdListener;
int? _textureId;
late final AppLifecycleListener _listener;
AppLifecycleState? _lastState;
bool _resizing = false;
String? _error;
Timer? _resizeTimer;
void _handleStateChange(AppLifecycleState state) async {
switch (state) {
case AppLifecycleState.detached:
print("Detached");
_textureId = null;
await widget.controller.destroyViewer();
await widget.controller.destroyTexture();
break;
case AppLifecycleState.hidden:
print("Hidden");
if (Platform.isIOS) {
_textureId = null;
await widget.controller.destroyViewer();
await widget.controller.destroyTexture();
}
break;
case AppLifecycleState.inactive:
print("Inactive");
break;
case AppLifecycleState.paused:
print("Paused");
break;
case AppLifecycleState.resumed:
print("Resumed");
if (_textureId == null) {
var size = ((context.findRenderObject()) as RenderBox).size;
print("Size after resuming : $size");
await widget.controller
.createViewer(size.width.toInt(), size.height.toInt());
print("Created viewer Size after resuming");
}
break;
}
_lastState = state;
}
@override
void initState() {
_listener = AppLifecycleListener(
onStateChange: _handleStateChange,
);
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
// when attaching a debugger via Android Studio on startup, this can delay presentation of the widget
// (meaning the widget may attempt to create a viewer with size 0x0).
// we just add a small delay here which should avoid this
if (!kReleaseMode) {
await Future.delayed(Duration(seconds: 2));
}
var size = ((context.findRenderObject()) as RenderBox).size;
try {
await widget.controller.createViewer(size.width.toInt(), size.height.toInt());
} catch (err) {
setState(() {
_error = err.toString();
});
}
});
_textureIdListener = widget.controller.textureId.listen((int? textureId) {
var size = ((context.findRenderObject()) as RenderBox).size;
print(
"Received new texture ID $textureId at size $size (current textureID $_textureId)");
setState(() {
_textureId = textureId;
});
});
super.initState();
}
@override
void dispose() {
_textureIdListener?.cancel();
_listener.dispose();
_resizeTimer?.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
if (_error != null) {
return Container(
color: Colors.white,
child: Column(children: [
const Text("A fatal error was encountered"),
Text(_error!)
]));
}
return LayoutBuilder(builder: ((context, constraints) {
if (_textureId == null) {
return widget.initial ?? Container(color: Colors.red);
}
var texture = Texture(
key: ObjectKey("texture_$_textureId"),
textureId: _textureId!,
filterQuality: FilterQuality.none,
);
return SizedBox(
height: constraints.maxHeight,
width: constraints.maxWidth,
child: ResizeObserver(
onResized: (Size oldSize, Size newSize) async {
WidgetsBinding.instance.addPostFrameCallback((_) async {
_resizeTimer?.cancel();
_resizeTimer = Timer(Duration(milliseconds: 500), () async {
// setState(() {
// _resizing = true;
// });
// TODO - we could snapshot the widget to display while we resize?
print("Resizing to $newSize");
// await widget.controller
// .resize(newSize.width.toInt(), newSize.height.toInt());
// WidgetsBinding.instance.addPostFrameCallback((_) async {
// setState(() {
// _resizing = false;
// widget.onResize?.call();
// });
// });
});
});
},
child: _resizing
? Container()
: Platform.isLinux || Platform.isWindows
? Transform(
alignment: Alignment.center,
transform: Matrix4.rotationX(
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
child: texture)
: texture));
}));
}
}