2601 lines
149 KiB
C
2601 lines
149 KiB
C
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**********************************************************************************************
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* Generated by bluegl/bluegl-gen.py
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* DO NOT EDIT
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**********************************************************************************************/
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#ifndef TNT_FILAMENT_BLUEGL__DEFINES_H
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#define TNT_FILAMENT_BLUEGL__DEFINES_H
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#define glVertexAttrib4dARB bluegl_glVertexAttrib4dARB
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#define glMultMatrixxOES bluegl_glMultMatrixxOES
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#define glProgramParameters4fvNV bluegl_glProgramParameters4fvNV
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#define glGenProgramPipelines bluegl_glGenProgramPipelines
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#define glMultiTexCoordP3uiv bluegl_glMultiTexCoordP3uiv
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#define glSecondaryColor3usv bluegl_glSecondaryColor3usv
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#define glGetHistogramParameteriv bluegl_glGetHistogramParameteriv
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#define glRenderbufferStorageEXT bluegl_glRenderbufferStorageEXT
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#define glGetPathParameterivNV bluegl_glGetPathParameterivNV
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#define glLineWidthxOES bluegl_glLineWidthxOES
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#define glGlobalAlphaFactordSUN bluegl_glGlobalAlphaFactordSUN
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#define glTexImage2D bluegl_glTexImage2D
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#define glGlobalAlphaFactorfSUN bluegl_glGlobalAlphaFactorfSUN
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#define glNormalP3uiv bluegl_glNormalP3uiv
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#define glColor4fNormal3fVertex3fSUN bluegl_glColor4fNormal3fVertex3fSUN
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#define glMapVertexAttrib1fAPPLE bluegl_glMapVertexAttrib1fAPPLE
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#define glTexCoord2fNormal3fVertex3fvSUN bluegl_glTexCoord2fNormal3fVertex3fvSUN
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#define glVertexArrayVertexBuffers bluegl_glVertexArrayVertexBuffers
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#define glShaderSource bluegl_glShaderSource
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#define glConvolutionFilter1D bluegl_glConvolutionFilter1D
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#define glIsFenceAPPLE bluegl_glIsFenceAPPLE
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#define glWindowPos2s bluegl_glWindowPos2s
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#define glEvaluateDepthValuesARB bluegl_glEvaluateDepthValuesARB
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#define glInterpolatePathsNV bluegl_glInterpolatePathsNV
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#define glTextureParameterivEXT bluegl_glTextureParameterivEXT
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#define glDeleteOcclusionQueriesNV bluegl_glDeleteOcclusionQueriesNV
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#define glMakeTextureHandleResidentARB bluegl_glMakeTextureHandleResidentARB
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#define glCopyImageSubDataNV bluegl_glCopyImageSubDataNV
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#define glVertexAttribL3d bluegl_glVertexAttribL3d
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#define glGetTextureSamplerHandleNV bluegl_glGetTextureSamplerHandleNV
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#define glMakeTextureHandleResidentNV bluegl_glMakeTextureHandleResidentNV
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#define glPolygonOffsetxOES bluegl_glPolygonOffsetxOES
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#define glUniformMatrix2fv bluegl_glUniformMatrix2fv
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#define glMultiDrawElementsEXT bluegl_glMultiDrawElementsEXT
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#define glVertexAttribI1uiv bluegl_glVertexAttribI1uiv
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#define glPathCoordsNV bluegl_glPathCoordsNV
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#define glVertexArrayVertexBindingDivisorEXT bluegl_glVertexArrayVertexBindingDivisorEXT
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#define glVertexAttrib2dv bluegl_glVertexAttrib2dv
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#define glFinish bluegl_glFinish
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#define glVertexAttribs2dvNV bluegl_glVertexAttribs2dvNV
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#define glVertexAttribI1ivEXT bluegl_glVertexAttribI1ivEXT
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#define glVertexAttrib2sNV bluegl_glVertexAttrib2sNV
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#define glMultiTexCoord1iv bluegl_glMultiTexCoord1iv
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#define glGetnMapiv bluegl_glGetnMapiv
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#define glCompressedTexSubImage1DARB bluegl_glCompressedTexSubImage1DARB
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#define glFogCoordPointerEXT bluegl_glFogCoordPointerEXT
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#define glCompressedMultiTexImage1DEXT bluegl_glCompressedMultiTexImage1DEXT
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#define glVertexAttrib3d bluegl_glVertexAttrib3d
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#define glLineWidth bluegl_glLineWidth
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#define glGetShaderiv bluegl_glGetShaderiv
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#define glProgramUniform1dv bluegl_glProgramUniform1dv
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#define glGetVertexAttribLui64vNV bluegl_glGetVertexAttribLui64vNV
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#define glProgramUniform1ui64vNV bluegl_glProgramUniform1ui64vNV
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#define glGetRenderbufferParameteriv bluegl_glGetRenderbufferParameteriv
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#define glGetOcclusionQueryivNV bluegl_glGetOcclusionQueryivNV
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#define glUniformMatrix2x4dv bluegl_glUniformMatrix2x4dv
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#define glGetVertexAttribPointervNV bluegl_glGetVertexAttribPointervNV
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#define glUniform2fv bluegl_glUniform2fv
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#define glRasterPos2xOES bluegl_glRasterPos2xOES
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#define glGetCommandHeaderNV bluegl_glGetCommandHeaderNV
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#define glUniformSubroutinesuiv bluegl_glUniformSubroutinesuiv
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#define glGetPixelTransformParameterivEXT bluegl_glGetPixelTransformParameterivEXT
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#define glGetFragDataLocation bluegl_glGetFragDataLocation
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#define glTexCoord2fColor3fVertex3fSUN bluegl_glTexCoord2fColor3fVertex3fSUN
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#define glSecondaryColor3uiv bluegl_glSecondaryColor3uiv
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#define glEnableVertexArrayAttribEXT bluegl_glEnableVertexArrayAttribEXT
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#define glPixelTexGenParameterfvSGIS bluegl_glPixelTexGenParameterfvSGIS
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#define glProgramUniformMatrix3x4dvEXT bluegl_glProgramUniformMatrix3x4dvEXT
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#define glMultiTexCoord2fvARB bluegl_glMultiTexCoord2fvARB
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#define glHistogram bluegl_glHistogram
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#define glGetSynciv bluegl_glGetSynciv
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#define glBitmapxOES bluegl_glBitmapxOES
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#define glGetnColorTable bluegl_glGetnColorTable
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#define glGenerateMultiTexMipmapEXT bluegl_glGenerateMultiTexMipmapEXT
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#define glVertexStream4fvATI bluegl_glVertexStream4fvATI
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#define glSecondaryColorPointerEXT bluegl_glSecondaryColorPointerEXT
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#define glVertexAttribIPointerEXT bluegl_glVertexAttribIPointerEXT
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#define glEvalCoord2xvOES bluegl_glEvalCoord2xvOES
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#define glDeleteFencesNV bluegl_glDeleteFencesNV
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#define glAlphaFragmentOp1ATI bluegl_glAlphaFragmentOp1ATI
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#define glGetActiveUniformName bluegl_glGetActiveUniformName
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#define glGetCompressedTextureSubImage bluegl_glGetCompressedTextureSubImage
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#define glGetTextureParameterfvEXT bluegl_glGetTextureParameterfvEXT
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#define glDeleteShader bluegl_glDeleteShader
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#define glRenderbufferStorageMultisample bluegl_glRenderbufferStorageMultisample
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#define glTexCoord2fVertex3fSUN bluegl_glTexCoord2fVertex3fSUN
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#define glGetActiveSubroutineUniformName bluegl_glGetActiveSubroutineUniformName
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#define glGetVideoCaptureStreamfvNV bluegl_glGetVideoCaptureStreamfvNV
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#define glInvalidateSubFramebuffer bluegl_glInvalidateSubFramebuffer
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#define glIndexFormatNV bluegl_glIndexFormatNV
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#define glMultiTexEnvfvEXT bluegl_glMultiTexEnvfvEXT
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#define glUniformBufferEXT bluegl_glUniformBufferEXT
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#define glNamedProgramLocalParametersI4uivEXT bluegl_glNamedProgramLocalParametersI4uivEXT
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#define glWeightPathsNV bluegl_glWeightPathsNV
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#define glGetnHistogram bluegl_glGetnHistogram
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#define glTexCoord1bOES bluegl_glTexCoord1bOES
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#define glSetFragmentShaderConstantATI bluegl_glSetFragmentShaderConstantATI
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#define glRasterPos3xvOES bluegl_glRasterPos3xvOES
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#define glCopyConvolutionFilter1DEXT bluegl_glCopyConvolutionFilter1DEXT
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#define glArrayElementEXT bluegl_glArrayElementEXT
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#define glCopyTextureImage2DEXT bluegl_glCopyTextureImage2DEXT
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#define glNamedProgramLocalParameterI4uivEXT bluegl_glNamedProgramLocalParameterI4uivEXT
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#define glMultiDrawElementsIndirectBindlessNV bluegl_glMultiDrawElementsIndirectBindlessNV
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#define glClearColorIuiEXT bluegl_glClearColorIuiEXT
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#define glMultiTexParameterfEXT bluegl_glMultiTexParameterfEXT
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#define glVertexArrayVertexAttribIFormatEXT bluegl_glVertexArrayVertexAttribIFormatEXT
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#define glVertexAttrib1sv bluegl_glVertexAttrib1sv
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#define glVertexStream2dvATI bluegl_glVertexStream2dvATI
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#define glUniform4iARB bluegl_glUniform4iARB
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#define glVertexAttribs4svNV bluegl_glVertexAttribs4svNV
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#define glProgramUniformMatrix3x2dvEXT bluegl_glProgramUniformMatrix3x2dvEXT
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#define glProgramUniform1ui bluegl_glProgramUniform1ui
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#define glVertexAttribIFormatNV bluegl_glVertexAttribIFormatNV
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#define glFragmentLightModelfSGIX bluegl_glFragmentLightModelfSGIX
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#define glGetActiveSubroutineName bluegl_glGetActiveSubroutineName
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#define glConvolutionParameteri bluegl_glConvolutionParameteri
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#define glMultiTexCoord4f bluegl_glMultiTexCoord4f
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#define glTexCoord1xvOES bluegl_glTexCoord1xvOES
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#define glIsTransformFeedback bluegl_glIsTransformFeedback
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#define glBlendBarrierKHR bluegl_glBlendBarrierKHR
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#define glBindBufferRangeEXT bluegl_glBindBufferRangeEXT
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#define glPathColorGenNV bluegl_glPathColorGenNV
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#define glEndQuery bluegl_glEndQuery
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#define glUniformMatrix2x4fv bluegl_glUniformMatrix2x4fv
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#define glGenRenderbuffers bluegl_glGenRenderbuffers
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#define glShaderOp2EXT bluegl_glShaderOp2EXT
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#define glDrawTransformFeedback bluegl_glDrawTransformFeedback
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#define glProgramUniform3ui64vNV bluegl_glProgramUniform3ui64vNV
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#define glNamedBufferStorage bluegl_glNamedBufferStorage
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#define glOrthoxOES bluegl_glOrthoxOES
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#define glVertexAttrib4ubvARB bluegl_glVertexAttrib4ubvARB
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#define glStencilOp bluegl_glStencilOp
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#define glProgramLocalParametersI4ivNV bluegl_glProgramLocalParametersI4ivNV
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#define glVertexStream2iATI bluegl_glVertexStream2iATI
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#define glWeightdvARB bluegl_glWeightdvARB
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#define glVertexAttrib1fARB bluegl_glVertexAttrib1fARB
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#define glColorFragmentOp2ATI bluegl_glColorFragmentOp2ATI
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#define glGetBufferPointervARB bluegl_glGetBufferPointervARB
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#define glNamedFramebufferTexture1DEXT bluegl_glNamedFramebufferTexture1DEXT
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#define glVertexAttrib2fNV bluegl_glVertexAttrib2fNV
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#define glDisableVertexAttribArray bluegl_glDisableVertexAttribArray
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#define glTextureParameterf bluegl_glTextureParameterf
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#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
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#define glNormal3fVertex3fSUN bluegl_glNormal3fVertex3fSUN
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#define glGetTexBumpParameterfvATI bluegl_glGetTexBumpParameterfvATI
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#define glMultiTexCoord3fARB bluegl_glMultiTexCoord3fARB
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#define glTextureParameterfv bluegl_glTextureParameterfv
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#define glTexBumpParameterivATI bluegl_glTexBumpParameterivATI
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#define glLockArraysEXT bluegl_glLockArraysEXT
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#define glIsEnabledIndexedEXT bluegl_glIsEnabledIndexedEXT
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#define glGenerateMipmapEXT bluegl_glGenerateMipmapEXT
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#define glVertexP3uiv bluegl_glVertexP3uiv
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#define glClearNamedBufferSubData bluegl_glClearNamedBufferSubData
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#define glInvalidateTexImage bluegl_glInvalidateTexImage
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#define glBindFramebuffer bluegl_glBindFramebuffer
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#define glDrawArraysIndirect bluegl_glDrawArraysIndirect
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#define glClipPlanexOES bluegl_glClipPlanexOES
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#define glGetFloati_v bluegl_glGetFloati_v
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#define glTransformFeedbackVaryingsEXT bluegl_glTransformFeedbackVaryingsEXT
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#define glGetColorTableParameteriv bluegl_glGetColorTableParameteriv
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#define glTexBufferRange bluegl_glTexBufferRange
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#define glVertexAttribI1uivEXT bluegl_glVertexAttribI1uivEXT
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#define glShaderBinary bluegl_glShaderBinary
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#define glGetVertexAttribLi64vNV bluegl_glGetVertexAttribLi64vNV
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#define glGetNamedBufferSubDataEXT bluegl_glGetNamedBufferSubDataEXT
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#define glUniform3uivEXT bluegl_glUniform3uivEXT
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#define glMatrixTranslatefEXT bluegl_glMatrixTranslatefEXT
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#define glVertexAttribs2hvNV bluegl_glVertexAttribs2hvNV
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#define glClearBufferSubData bluegl_glClearBufferSubData
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#define glGenFramebuffers bluegl_glGenFramebuffers
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#define glVertexArrayAttribFormat bluegl_glVertexArrayAttribFormat
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#define glGetActiveUniformsiv bluegl_glGetActiveUniformsiv
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#define glCompressedTextureSubImage1DEXT bluegl_glCompressedTextureSubImage1DEXT
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#define glIsRenderbuffer bluegl_glIsRenderbuffer
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#define glPresentFrameKeyedNV bluegl_glPresentFrameKeyedNV
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#define glProgramUniformMatrix3fvEXT bluegl_glProgramUniformMatrix3fvEXT
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#define glVertexAttribL2i64vNV bluegl_glVertexAttribL2i64vNV
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#define glFogCoordhvNV bluegl_glFogCoordhvNV
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#define glVertexAttrib4ubv bluegl_glVertexAttrib4ubv
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#define glPushClientAttribDefaultEXT bluegl_glPushClientAttribDefaultEXT
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#define glWindowPos3ivMESA bluegl_glWindowPos3ivMESA
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#define glPrimitiveRestartIndexNV bluegl_glPrimitiveRestartIndexNV
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#define glCreatePerfQueryINTEL bluegl_glCreatePerfQueryINTEL
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#define glGetProgramLocalParameterIuivNV bluegl_glGetProgramLocalParameterIuivNV
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#define glResizeBuffersMESA bluegl_glResizeBuffersMESA
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#define glVertexStream1fATI bluegl_glVertexStream1fATI
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#define glProgramUniform2ui bluegl_glProgramUniform2ui
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#define glSecondaryColor3iv bluegl_glSecondaryColor3iv
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#define glProgramParameters4dvNV bluegl_glProgramParameters4dvNV
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#define glWindowPos3i bluegl_glWindowPos3i
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#define glRectxvOES bluegl_glRectxvOES
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#define glMultiTexCoord4iARB bluegl_glMultiTexCoord4iARB
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#define glBeginConditionalRender bluegl_glBeginConditionalRender
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#define glFreeObjectBufferATI bluegl_glFreeObjectBufferATI
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#define glGetOcclusionQueryuivNV bluegl_glGetOcclusionQueryuivNV
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#define glColorP4ui bluegl_glColorP4ui
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#define glGetPathColorGenivNV bluegl_glGetPathColorGenivNV
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#define glGetQueryiv bluegl_glGetQueryiv
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#define glVertexAttribI2uiv bluegl_glVertexAttribI2uiv
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#define glGetVertexArrayPointeri_vEXT bluegl_glGetVertexArrayPointeri_vEXT
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#define glSamplerParameteri bluegl_glSamplerParameteri
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#define glResumeTransformFeedbackNV bluegl_glResumeTransformFeedbackNV
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#define glVertexAttribL1ui64vNV bluegl_glVertexAttribL1ui64vNV
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#define glPauseTransformFeedbackNV bluegl_glPauseTransformFeedbackNV
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#define glVertexAttribs2fvNV bluegl_glVertexAttribs2fvNV
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#define glProgramUniform1iv bluegl_glProgramUniform1iv
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#define glGetColorTableSGI bluegl_glGetColorTableSGI
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#define glGetActiveAttrib bluegl_glGetActiveAttrib
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#define glResetMinmax bluegl_glResetMinmax
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#define glBinormal3svEXT bluegl_glBinormal3svEXT
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#define glVertexAttrib4fv bluegl_glVertexAttrib4fv
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#define glIndexxOES bluegl_glIndexxOES
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#define glMatrixMultTransposefEXT bluegl_glMatrixMultTransposefEXT
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#define glNamedFramebufferTexture bluegl_glNamedFramebufferTexture
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#define glVertexP2uiv bluegl_glVertexP2uiv
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#define glMemoryBarrier bluegl_glMemoryBarrier
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#define glGetGraphicsResetStatusARB bluegl_glGetGraphicsResetStatusARB
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#define glBindAttribLocation bluegl_glBindAttribLocation
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#define glVertexBlendEnviATI bluegl_glVertexBlendEnviATI
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#define glAttachObjectARB bluegl_glAttachObjectARB
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#define glNormalStream3bvATI bluegl_glNormalStream3bvATI
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#define glNamedFramebufferTextureFaceEXT bluegl_glNamedFramebufferTextureFaceEXT
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#define glGetConvolutionParameterivEXT bluegl_glGetConvolutionParameterivEXT
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#define glProgramPathFragmentInputGenNV bluegl_glProgramPathFragmentInputGenNV
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#define glIsFramebufferEXT bluegl_glIsFramebufferEXT
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#define glIsVertexArray bluegl_glIsVertexArray
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#define glGetVertexAttribIivEXT bluegl_glGetVertexAttribIivEXT
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#define glTextureParameterIivEXT bluegl_glTextureParameterIivEXT
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#define glGetnPixelMapuiv bluegl_glGetnPixelMapuiv
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#define glGetInvariantFloatvEXT bluegl_glGetInvariantFloatvEXT
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#define glAttachShader bluegl_glAttachShader
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#define glSecondaryColor3i bluegl_glSecondaryColor3i
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#define glTexCoord4hvNV bluegl_glTexCoord4hvNV
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#define glColorTableSGI bluegl_glColorTableSGI
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#define glProgramUniform4uivEXT bluegl_glProgramUniform4uivEXT
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#define glPointSizexOES bluegl_glPointSizexOES
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#define glTrackMatrixNV bluegl_glTrackMatrixNV
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#define glMultiTexCoord1fv bluegl_glMultiTexCoord1fv
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#define glSecondaryColorPointerListIBM bluegl_glSecondaryColorPointerListIBM
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#define glGenBuffersARB bluegl_glGenBuffersARB
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#define glTexCoord4fColor4fNormal3fVertex4fSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fSUN
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#define glCopyColorTable bluegl_glCopyColorTable
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#define glTexPageCommitmentARB bluegl_glTexPageCommitmentARB
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#define glSetFenceAPPLE bluegl_glSetFenceAPPLE
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#define glMultiTexCoord2dvARB bluegl_glMultiTexCoord2dvARB
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#define glVertex4hvNV bluegl_glVertex4hvNV
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#define glBindVertexBuffer bluegl_glBindVertexBuffer
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#define glVertex3xvOES bluegl_glVertex3xvOES
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#define glConvolutionParameterivEXT bluegl_glConvolutionParameterivEXT
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#define glProgramUniform3ui64vARB bluegl_glProgramUniform3ui64vARB
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#define glProgramUniform2dv bluegl_glProgramUniform2dv
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#define glWindowPos4sMESA bluegl_glWindowPos4sMESA
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#define glMultiTexImage1DEXT bluegl_glMultiTexImage1DEXT
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#define glRenderbufferStorage bluegl_glRenderbufferStorage
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#define glConvolutionFilter2D bluegl_glConvolutionFilter2D
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#define glBinormal3bEXT bluegl_glBinormal3bEXT
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#define glFragmentLightivSGIX bluegl_glFragmentLightivSGIX
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#define glProgramUniform3iv bluegl_glProgramUniform3iv
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#define glIsQuery bluegl_glIsQuery
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#define glVertexStream2sATI bluegl_glVertexStream2sATI
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#define glProgramUniform4iEXT bluegl_glProgramUniform4iEXT
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#define glGetInvariantBooleanvEXT bluegl_glGetInvariantBooleanvEXT
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#define glSecondaryColorFormatNV bluegl_glSecondaryColorFormatNV
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#define glVertexAttrib4fNV bluegl_glVertexAttrib4fNV
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#define glColorFragmentOp1ATI bluegl_glColorFragmentOp1ATI
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#define glTransformFeedbackBufferBase bluegl_glTransformFeedbackBufferBase
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#define glGetTexParameteriv bluegl_glGetTexParameteriv
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#define glGetVertexAttribIiv bluegl_glGetVertexAttribIiv
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#define glEndOcclusionQueryNV bluegl_glEndOcclusionQueryNV
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#define glTransformFeedbackStreamAttribsNV bluegl_glTransformFeedbackStreamAttribsNV
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#define glGetQueryBufferObjecti64v bluegl_glGetQueryBufferObjecti64v
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#define glStencilFillPathInstancedNV bluegl_glStencilFillPathInstancedNV
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#define glDrawCommandsStatesNV bluegl_glDrawCommandsStatesNV
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#define glGetSamplerParameterfv bluegl_glGetSamplerParameterfv
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#define glMultiTexCoord4fARB bluegl_glMultiTexCoord4fARB
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#define glUniform3ui64NV bluegl_glUniform3ui64NV
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#define glVertexWeighthNV bluegl_glVertexWeighthNV
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#define glWindowPos3ivARB bluegl_glWindowPos3ivARB
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#define glSecondaryColor3ivEXT bluegl_glSecondaryColor3ivEXT
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#define glBindVertexArray bluegl_glBindVertexArray
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#define glGetVertexAttribLui64vARB bluegl_glGetVertexAttribLui64vARB
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#define glUniform4i64NV bluegl_glUniform4i64NV
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#define glBlendBarrierNV bluegl_glBlendBarrierNV
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#define glWindowPos3fvARB bluegl_glWindowPos3fvARB
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#define glBlendEquationSeparateiARB bluegl_glBlendEquationSeparateiARB
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#define glGetVariantFloatvEXT bluegl_glGetVariantFloatvEXT
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#define glColorSubTableEXT bluegl_glColorSubTableEXT
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#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
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#define glGetProgramResourceiv bluegl_glGetProgramResourceiv
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#define glMultiTexCoord1f bluegl_glMultiTexCoord1f
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#define glGetNamedFramebufferAttachmentParameteriv bluegl_glGetNamedFramebufferAttachmentParameteriv
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#define glDeleteProgramsNV bluegl_glDeleteProgramsNV
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#define glGlobalAlphaFactoriSUN bluegl_glGlobalAlphaFactoriSUN
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#define glGetFinalCombinerInputParameterfvNV bluegl_glGetFinalCombinerInputParameterfvNV
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#define glNormalStream3dATI bluegl_glNormalStream3dATI
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#define glMultiTexEnvivEXT bluegl_glMultiTexEnvivEXT
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#define glTexCoord4xvOES bluegl_glTexCoord4xvOES
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#define glProgramUniform4dvEXT bluegl_glProgramUniform4dvEXT
|
|
#define glProgramUniform2ui64vARB bluegl_glProgramUniform2ui64vARB
|
|
#define glBindBufferBaseNV bluegl_glBindBufferBaseNV
|
|
#define glVertexAttrib4s bluegl_glVertexAttrib4s
|
|
#define glTexCoord2fVertex3fvSUN bluegl_glTexCoord2fVertex3fvSUN
|
|
#define glMatrixMultdEXT bluegl_glMatrixMultdEXT
|
|
#define glGetnMapdvARB bluegl_glGetnMapdvARB
|
|
#define glEnableVertexArrayEXT bluegl_glEnableVertexArrayEXT
|
|
#define glConvolutionFilter1DEXT bluegl_glConvolutionFilter1DEXT
|
|
#define glMemoryBarrierEXT bluegl_glMemoryBarrierEXT
|
|
#define glNewObjectBufferATI bluegl_glNewObjectBufferATI
|
|
#define glProgramUniform2fv bluegl_glProgramUniform2fv
|
|
#define glUniformMatrix4x3fv bluegl_glUniformMatrix4x3fv
|
|
#define glGetHistogramParameterfv bluegl_glGetHistogramParameterfv
|
|
#define glFrameTerminatorGREMEDY bluegl_glFrameTerminatorGREMEDY
|
|
#define glGetProgramLocalParameterfvARB bluegl_glGetProgramLocalParameterfvARB
|
|
#define glUnmapNamedBuffer bluegl_glUnmapNamedBuffer
|
|
#define glWindowPos2svARB bluegl_glWindowPos2svARB
|
|
#define glBindTextureEXT bluegl_glBindTextureEXT
|
|
#define glVertexAttrib4svNV bluegl_glVertexAttrib4svNV
|
|
#define glPointParameterfSGIS bluegl_glPointParameterfSGIS
|
|
#define glSecondaryColor3hvNV bluegl_glSecondaryColor3hvNV
|
|
#define glColorTableParameterfv bluegl_glColorTableParameterfv
|
|
#define glNamedProgramLocalParameter4fEXT bluegl_glNamedProgramLocalParameter4fEXT
|
|
#define glGetTextureParameterivEXT bluegl_glGetTextureParameterivEXT
|
|
#define glTestObjectAPPLE bluegl_glTestObjectAPPLE
|
|
#define glGetIntegerui64vNV bluegl_glGetIntegerui64vNV
|
|
#define glIsVertexAttribEnabledAPPLE bluegl_glIsVertexAttribEnabledAPPLE
|
|
#define glActiveTextureARB bluegl_glActiveTextureARB
|
|
#define glVertexAttrib3dARB bluegl_glVertexAttrib3dARB
|
|
#define glGetTextureHandleARB bluegl_glGetTextureHandleARB
|
|
#define glGetColorTableEXT bluegl_glGetColorTableEXT
|
|
#define glDrawArraysEXT bluegl_glDrawArraysEXT
|
|
#define glImageTransformParameterfHP bluegl_glImageTransformParameterfHP
|
|
#define glActiveStencilFaceEXT bluegl_glActiveStencilFaceEXT
|
|
#define glUniformMatrix3x4dv bluegl_glUniformMatrix3x4dv
|
|
#define glProgramUniform4i64ARB bluegl_glProgramUniform4i64ARB
|
|
#define glUniform3iv bluegl_glUniform3iv
|
|
#define glGetPerfMonitorCountersAMD bluegl_glGetPerfMonitorCountersAMD
|
|
#define glFinishFenceAPPLE bluegl_glFinishFenceAPPLE
|
|
#define glUniform4ivARB bluegl_glUniform4ivARB
|
|
#define glRenderbufferStorageMultisampleEXT bluegl_glRenderbufferStorageMultisampleEXT
|
|
#define glPointParameterfvARB bluegl_glPointParameterfvARB
|
|
#define glProgramLocalParameterI4uivNV bluegl_glProgramLocalParameterI4uivNV
|
|
#define glDeformSGIX bluegl_glDeformSGIX
|
|
#define glProgramUniformHandleui64vNV bluegl_glProgramUniformHandleui64vNV
|
|
#define glMultiDrawRangeElementArrayAPPLE bluegl_glMultiDrawRangeElementArrayAPPLE
|
|
#define glGetnUniformfvARB bluegl_glGetnUniformfvARB
|
|
#define glVertexAttribs3svNV bluegl_glVertexAttribs3svNV
|
|
#define glVertexAttrib1dvNV bluegl_glVertexAttrib1dvNV
|
|
#define glVertexStream1fvATI bluegl_glVertexStream1fvATI
|
|
#define glIsProgramPipeline bluegl_glIsProgramPipeline
|
|
#define glGetObjectBufferfvATI bluegl_glGetObjectBufferfvATI
|
|
#define glBeginVertexShaderEXT bluegl_glBeginVertexShaderEXT
|
|
#define glVertexAttrib4svARB bluegl_glVertexAttrib4svARB
|
|
#define glWindowPos2d bluegl_glWindowPos2d
|
|
#define glWriteMaskEXT bluegl_glWriteMaskEXT
|
|
#define glDrawRangeElements bluegl_glDrawRangeElements
|
|
#define glGetFragDataIndex bluegl_glGetFragDataIndex
|
|
#define glDeleteTransformFeedbacksNV bluegl_glDeleteTransformFeedbacksNV
|
|
#define glProgramUniformMatrix2fvEXT bluegl_glProgramUniformMatrix2fvEXT
|
|
#define glProgramUniform3ui bluegl_glProgramUniform3ui
|
|
#define glGetTransformFeedbacki_v bluegl_glGetTransformFeedbacki_v
|
|
#define glUniformMatrix3x2dv bluegl_glUniformMatrix3x2dv
|
|
#define glGetMapxvOES bluegl_glGetMapxvOES
|
|
#define glMemoryBarrierByRegion bluegl_glMemoryBarrierByRegion
|
|
#define glNamedFramebufferDrawBuffer bluegl_glNamedFramebufferDrawBuffer
|
|
#define glIsBufferResidentNV bluegl_glIsBufferResidentNV
|
|
#define glStencilOpSeparate bluegl_glStencilOpSeparate
|
|
#define glInvalidateNamedFramebufferSubData bluegl_glInvalidateNamedFramebufferSubData
|
|
#define glColor3hNV bluegl_glColor3hNV
|
|
#define glTextureMaterialEXT bluegl_glTextureMaterialEXT
|
|
#define glCompressedTextureSubImage2D bluegl_glCompressedTextureSubImage2D
|
|
#define glMultiTexGeniEXT bluegl_glMultiTexGeniEXT
|
|
#define glSecondaryColor3usvEXT bluegl_glSecondaryColor3usvEXT
|
|
#define glGetProgramResourceName bluegl_glGetProgramResourceName
|
|
#define glTextureStorageSparseAMD bluegl_glTextureStorageSparseAMD
|
|
#define glPixelStorei bluegl_glPixelStorei
|
|
#define glGetBooleani_v bluegl_glGetBooleani_v
|
|
#define glGetPathCoordsNV bluegl_glGetPathCoordsNV
|
|
#define glVertexAttrib3svNV bluegl_glVertexAttrib3svNV
|
|
#define glUniformui64NV bluegl_glUniformui64NV
|
|
#define glIsImageHandleResidentNV bluegl_glIsImageHandleResidentNV
|
|
#define glBeginConditionalRenderNV bluegl_glBeginConditionalRenderNV
|
|
#define glNamedFramebufferParameteriEXT bluegl_glNamedFramebufferParameteriEXT
|
|
#define glIsVertexArrayAPPLE bluegl_glIsVertexArrayAPPLE
|
|
#define glPointParameterfvEXT bluegl_glPointParameterfvEXT
|
|
#define glGetnMapfvARB bluegl_glGetnMapfvARB
|
|
#define glCopyColorSubTable bluegl_glCopyColorSubTable
|
|
#define glVariantbvEXT bluegl_glVariantbvEXT
|
|
#define glTextureParameterIuiv bluegl_glTextureParameterIuiv
|
|
#define glPNTrianglesiATI bluegl_glPNTrianglesiATI
|
|
#define glBlendFunc bluegl_glBlendFunc
|
|
#define glVertexAttrib4uiv bluegl_glVertexAttrib4uiv
|
|
#define glUniform2ui bluegl_glUniform2ui
|
|
#define glBlendColor bluegl_glBlendColor
|
|
#define glViewport bluegl_glViewport
|
|
#define glWindowPos2fvARB bluegl_glWindowPos2fvARB
|
|
#define glSampleCoverage bluegl_glSampleCoverage
|
|
#define glSecondaryColor3ubv bluegl_glSecondaryColor3ubv
|
|
#define glColor4xOES bluegl_glColor4xOES
|
|
#define glVertexAttribL1dEXT bluegl_glVertexAttribL1dEXT
|
|
#define glMultTransposeMatrixf bluegl_glMultTransposeMatrixf
|
|
#define glGetVertexArrayIntegeri_vEXT bluegl_glGetVertexArrayIntegeri_vEXT
|
|
#define glCullParameterfvEXT bluegl_glCullParameterfvEXT
|
|
#define glMapNamedBufferRangeEXT bluegl_glMapNamedBufferRangeEXT
|
|
#define glTextureImage3DEXT bluegl_glTextureImage3DEXT
|
|
#define glBufferAddressRangeNV bluegl_glBufferAddressRangeNV
|
|
#define glGetVertexAttribdv bluegl_glGetVertexAttribdv
|
|
#define glNamedFramebufferSampleLocationsfvARB bluegl_glNamedFramebufferSampleLocationsfvARB
|
|
#define glMultiTexCoord2i bluegl_glMultiTexCoord2i
|
|
#define glBindFramebufferEXT bluegl_glBindFramebufferEXT
|
|
#define glTexParameterfv bluegl_glTexParameterfv
|
|
#define glGetProgramNamedParameterfvNV bluegl_glGetProgramNamedParameterfvNV
|
|
#define glTextureStorage3DEXT bluegl_glTextureStorage3DEXT
|
|
#define glGetDebugMessageLogAMD bluegl_glGetDebugMessageLogAMD
|
|
#define glTexCoord1hvNV bluegl_glTexCoord1hvNV
|
|
#define glRenderbufferStorageMultisampleCoverageNV bluegl_glRenderbufferStorageMultisampleCoverageNV
|
|
#define glProgramUniform3i64vARB bluegl_glProgramUniform3i64vARB
|
|
#define glFragmentMaterialfvSGIX bluegl_glFragmentMaterialfvSGIX
|
|
#define glGetImageHandleARB bluegl_glGetImageHandleARB
|
|
#define glVertexAttribs3fvNV bluegl_glVertexAttribs3fvNV
|
|
#define glTexSubImage4DSGIS bluegl_glTexSubImage4DSGIS
|
|
#define glListParameteriSGIX bluegl_glListParameteriSGIX
|
|
#define glPixelTransformParameterfEXT bluegl_glPixelTransformParameterfEXT
|
|
#define glMapParameterfvNV bluegl_glMapParameterfvNV
|
|
#define glProgramUniform3dv bluegl_glProgramUniform3dv
|
|
#define glUniformMatrix3fv bluegl_glUniformMatrix3fv
|
|
#define glProgramUniform4fEXT bluegl_glProgramUniform4fEXT
|
|
#define glMultiTexCoord2hNV bluegl_glMultiTexCoord2hNV
|
|
#define glVertexAttribI4uiv bluegl_glVertexAttribI4uiv
|
|
#define glSecondaryColor3b bluegl_glSecondaryColor3b
|
|
#define glFogxvOES bluegl_glFogxvOES
|
|
#define glGlobalAlphaFactorubSUN bluegl_glGlobalAlphaFactorubSUN
|
|
#define glVertexAttribI4svEXT bluegl_glVertexAttribI4svEXT
|
|
#define glSecondaryColor3sv bluegl_glSecondaryColor3sv
|
|
#define glProgramUniformMatrix2x3dvEXT bluegl_glProgramUniformMatrix2x3dvEXT
|
|
#define glTextureBarrier bluegl_glTextureBarrier
|
|
#define glCreateSamplers bluegl_glCreateSamplers
|
|
#define glVertexAttribP2ui bluegl_glVertexAttribP2ui
|
|
#define glGetTexParameterIiv bluegl_glGetTexParameterIiv
|
|
#define glConvolutionParameterfvEXT bluegl_glConvolutionParameterfvEXT
|
|
#define glPathGlyphIndexArrayNV bluegl_glPathGlyphIndexArrayNV
|
|
#define glCopyTexSubImage2D bluegl_glCopyTexSubImage2D
|
|
#define glVertexArrayParameteriAPPLE bluegl_glVertexArrayParameteriAPPLE
|
|
#define glGetnConvolutionFilterARB bluegl_glGetnConvolutionFilterARB
|
|
#define glVariantfvEXT bluegl_glVariantfvEXT
|
|
#define glGetMultisamplefvNV bluegl_glGetMultisamplefvNV
|
|
#define glQueryObjectParameteruiAMD bluegl_glQueryObjectParameteruiAMD
|
|
#define glMatrixIndexPointerARB bluegl_glMatrixIndexPointerARB
|
|
#define glGetQueryObjectuivARB bluegl_glGetQueryObjectuivARB
|
|
#define glColorFormatNV bluegl_glColorFormatNV
|
|
#define glMultiTexGenfvEXT bluegl_glMultiTexGenfvEXT
|
|
#define glGetUniformfvARB bluegl_glGetUniformfvARB
|
|
#define glTexCoord3hNV bluegl_glTexCoord3hNV
|
|
#define glPathGlyphRangeNV bluegl_glPathGlyphRangeNV
|
|
#define glCopyTextureSubImage3DEXT bluegl_glCopyTextureSubImage3DEXT
|
|
#define glColor3xOES bluegl_glColor3xOES
|
|
#define glVertexAttrib4hNV bluegl_glVertexAttrib4hNV
|
|
#define glProgramUniformui64NV bluegl_glProgramUniformui64NV
|
|
#define glVertexArrayVertexAttribLFormatEXT bluegl_glVertexArrayVertexAttribLFormatEXT
|
|
#define glGetMinmaxParameterivEXT bluegl_glGetMinmaxParameterivEXT
|
|
#define glWindowPos3iMESA bluegl_glWindowPos3iMESA
|
|
#define glVertexAttribLFormat bluegl_glVertexAttribLFormat
|
|
#define glGetObjectParameterfvARB bluegl_glGetObjectParameterfvARB
|
|
#define glStencilFillPathNV bluegl_glStencilFillPathNV
|
|
#define glEvalCoord1xvOES bluegl_glEvalCoord1xvOES
|
|
#define glUniform4d bluegl_glUniform4d
|
|
#define glGetTextureHandleNV bluegl_glGetTextureHandleNV
|
|
#define glGetUniformuivEXT bluegl_glGetUniformuivEXT
|
|
#define glIsTextureEXT bluegl_glIsTextureEXT
|
|
#define glProgramUniform2d bluegl_glProgramUniform2d
|
|
#define glGetnUniformuivARB bluegl_glGetnUniformuivARB
|
|
#define glIsShader bluegl_glIsShader
|
|
#define glGetVertexArrayIndexed64iv bluegl_glGetVertexArrayIndexed64iv
|
|
#define glGetnHistogramARB bluegl_glGetnHistogramARB
|
|
#define glTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fvSUN
|
|
#define glVertexAttribI2ivEXT bluegl_glVertexAttribI2ivEXT
|
|
#define glTexSubImage2DEXT bluegl_glTexSubImage2DEXT
|
|
#define glGetFragmentMaterialivSGIX bluegl_glGetFragmentMaterialivSGIX
|
|
#define glClearNamedFramebufferiv bluegl_glClearNamedFramebufferiv
|
|
#define glMatrixMult3x3fNV bluegl_glMatrixMult3x3fNV
|
|
#define glGetQueryBufferObjectiv bluegl_glGetQueryBufferObjectiv
|
|
#define glVideoCaptureStreamParameterfvNV bluegl_glVideoCaptureStreamParameterfvNV
|
|
#define glTexImage3DMultisample bluegl_glTexImage3DMultisample
|
|
#define glVertexArraySecondaryColorOffsetEXT bluegl_glVertexArraySecondaryColorOffsetEXT
|
|
#define glVariantusvEXT bluegl_glVariantusvEXT
|
|
#define glDrawArraysInstanced bluegl_glDrawArraysInstanced
|
|
#define glProgramUniformMatrix2x4dvEXT bluegl_glProgramUniformMatrix2x4dvEXT
|
|
#define glProgramBufferParametersIivNV bluegl_glProgramBufferParametersIivNV
|
|
#define glViewportArrayv bluegl_glViewportArrayv
|
|
#define glTangent3svEXT bluegl_glTangent3svEXT
|
|
#define glReplacementCodeuiVertex3fSUN bluegl_glReplacementCodeuiVertex3fSUN
|
|
#define glSharpenTexFuncSGIS bluegl_glSharpenTexFuncSGIS
|
|
#define glNormalFormatNV bluegl_glNormalFormatNV
|
|
#define glVertexAttribL3dv bluegl_glVertexAttribL3dv
|
|
#define glNamedStringARB bluegl_glNamedStringARB
|
|
#define glVertexArrayVertexAttribFormatEXT bluegl_glVertexArrayVertexAttribFormatEXT
|
|
#define glMultiTexCoordP3ui bluegl_glMultiTexCoordP3ui
|
|
#define glMultiTexSubImage3DEXT bluegl_glMultiTexSubImage3DEXT
|
|
#define glUniform2fvARB bluegl_glUniform2fvARB
|
|
#define glGetPixelMapxv bluegl_glGetPixelMapxv
|
|
#define glTangent3ivEXT bluegl_glTangent3ivEXT
|
|
#define glGetLocalConstantIntegervEXT bluegl_glGetLocalConstantIntegervEXT
|
|
#define glPresentFrameDualFillNV bluegl_glPresentFrameDualFillNV
|
|
#define glEndVertexShaderEXT bluegl_glEndVertexShaderEXT
|
|
#define glVertexArrayVertexBuffer bluegl_glVertexArrayVertexBuffer
|
|
#define glMakeTextureHandleNonResidentNV bluegl_glMakeTextureHandleNonResidentNV
|
|
#define glVertexAttribI3uiEXT bluegl_glVertexAttribI3uiEXT
|
|
#define glBinormal3bvEXT bluegl_glBinormal3bvEXT
|
|
#define glPixelTexGenParameterfSGIS bluegl_glPixelTexGenParameterfSGIS
|
|
#define glMultiTexGenivEXT bluegl_glMultiTexGenivEXT
|
|
#define glGetVideoivNV bluegl_glGetVideoivNV
|
|
#define glMultiTexCoordP2ui bluegl_glMultiTexCoordP2ui
|
|
#define glDeletePerfQueryINTEL bluegl_glDeletePerfQueryINTEL
|
|
#define glDepthBoundsdNV bluegl_glDepthBoundsdNV
|
|
#define glPixelTransferxOES bluegl_glPixelTransferxOES
|
|
#define glCombinerOutputNV bluegl_glCombinerOutputNV
|
|
#define glCopyTextureSubImage1D bluegl_glCopyTextureSubImage1D
|
|
#define glVertexAttribI4iv bluegl_glVertexAttribI4iv
|
|
#define glCopyTexImage2DEXT bluegl_glCopyTexImage2DEXT
|
|
#define glBindLightParameterEXT bluegl_glBindLightParameterEXT
|
|
#define glMultiDrawElementsBaseVertex bluegl_glMultiDrawElementsBaseVertex
|
|
#define glProgramUniform2uivEXT bluegl_glProgramUniform2uivEXT
|
|
#define glDeletePerfMonitorsAMD bluegl_glDeletePerfMonitorsAMD
|
|
#define glCopyImageSubData bluegl_glCopyImageSubData
|
|
#define glPathCoverDepthFuncNV bluegl_glPathCoverDepthFuncNV
|
|
#define glGetFramebufferAttachmentParameteriv bluegl_glGetFramebufferAttachmentParameteriv
|
|
#define glRectxOES bluegl_glRectxOES
|
|
#define glTagSampleBufferSGIX bluegl_glTagSampleBufferSGIX
|
|
#define glVertexStream3svATI bluegl_glVertexStream3svATI
|
|
#define glGetPathTexGenfvNV bluegl_glGetPathTexGenfvNV
|
|
#define glOrthofOES bluegl_glOrthofOES
|
|
#define glCopyTexImage2D bluegl_glCopyTexImage2D
|
|
#define glTexCoord2fColor4ubVertex3fSUN bluegl_glTexCoord2fColor4ubVertex3fSUN
|
|
#define glMultTransposeMatrixdARB bluegl_glMultTransposeMatrixdARB
|
|
#define glProgramUniform3i bluegl_glProgramUniform3i
|
|
#define glArrayObjectATI bluegl_glArrayObjectATI
|
|
#define glMatrixRotatedEXT bluegl_glMatrixRotatedEXT
|
|
#define glTexCoordP2ui bluegl_glTexCoordP2ui
|
|
#define glPassTexCoordATI bluegl_glPassTexCoordATI
|
|
#define glIsTexture bluegl_glIsTexture
|
|
#define glCompressedTexSubImage3DARB bluegl_glCompressedTexSubImage3DARB
|
|
#define glDepthRangexOES bluegl_glDepthRangexOES
|
|
#define glImageTransformParameterivHP bluegl_glImageTransformParameterivHP
|
|
#define glMultTransposeMatrixfARB bluegl_glMultTransposeMatrixfARB
|
|
#define glUniformHandleui64vARB bluegl_glUniformHandleui64vARB
|
|
#define glGenTransformFeedbacks bluegl_glGenTransformFeedbacks
|
|
#define glTextureStorage1D bluegl_glTextureStorage1D
|
|
#define glGetVertexAttribivNV bluegl_glGetVertexAttribivNV
|
|
#define glReplacementCodePointerSUN bluegl_glReplacementCodePointerSUN
|
|
#define glVertexAttribI3uiv bluegl_glVertexAttribI3uiv
|
|
#define glReplacementCodeuiNormal3fVertex3fSUN bluegl_glReplacementCodeuiNormal3fVertex3fSUN
|
|
#define glVertexAttribL2dEXT bluegl_glVertexAttribL2dEXT
|
|
#define glProgramUniform3ui64NV bluegl_glProgramUniform3ui64NV
|
|
#define glProgramUniform3i64NV bluegl_glProgramUniform3i64NV
|
|
#define glGetNamedRenderbufferParameterivEXT bluegl_glGetNamedRenderbufferParameterivEXT
|
|
#define glTangent3bvEXT bluegl_glTangent3bvEXT
|
|
#define glProgramUniform1dvEXT bluegl_glProgramUniform1dvEXT
|
|
#define glMatrixLoadTransposedEXT bluegl_glMatrixLoadTransposedEXT
|
|
#define glGetVertexAttribLdv bluegl_glGetVertexAttribLdv
|
|
#define glVertexStream2dATI bluegl_glVertexStream2dATI
|
|
#define glGetFragmentLightivSGIX bluegl_glGetFragmentLightivSGIX
|
|
#define glGetMinmaxEXT bluegl_glGetMinmaxEXT
|
|
#define glFlushStaticDataIBM bluegl_glFlushStaticDataIBM
|
|
#define glShaderOp1EXT bluegl_glShaderOp1EXT
|
|
#define glIsStateNV bluegl_glIsStateNV
|
|
#define glGetProgramEnvParameterIuivNV bluegl_glGetProgramEnvParameterIuivNV
|
|
#define glGetVideoCaptureivNV bluegl_glGetVideoCaptureivNV
|
|
#define glPathStringNV bluegl_glPathStringNV
|
|
#define glListParameterfSGIX bluegl_glListParameterfSGIX
|
|
#define glFeedbackBufferxOES bluegl_glFeedbackBufferxOES
|
|
#define glGetNextPerfQueryIdINTEL bluegl_glGetNextPerfQueryIdINTEL
|
|
#define glGetVariantArrayObjectfvATI bluegl_glGetVariantArrayObjectfvATI
|
|
#define glUniform3d bluegl_glUniform3d
|
|
#define glMultiTexParameterfvEXT bluegl_glMultiTexParameterfvEXT
|
|
#define glGetLocalConstantFloatvEXT bluegl_glGetLocalConstantFloatvEXT
|
|
#define glMultiTexImage3DEXT bluegl_glMultiTexImage3DEXT
|
|
#define glWindowPos3fMESA bluegl_glWindowPos3fMESA
|
|
#define glCullParameterdvEXT bluegl_glCullParameterdvEXT
|
|
#define glGetTrackMatrixivNV bluegl_glGetTrackMatrixivNV
|
|
#define glBlendFuncSeparateINGR bluegl_glBlendFuncSeparateINGR
|
|
#define glUniformMatrix2fvARB bluegl_glUniformMatrix2fvARB
|
|
#define glDrawArraysInstancedEXT bluegl_glDrawArraysInstancedEXT
|
|
#define glMultiTexCoord3iARB bluegl_glMultiTexCoord3iARB
|
|
#define glGetNamedFramebufferParameterivEXT bluegl_glGetNamedFramebufferParameterivEXT
|
|
#define glGenTextures bluegl_glGenTextures
|
|
#define glIsPointInStrokePathNV bluegl_glIsPointInStrokePathNV
|
|
#define glDrawTransformFeedbackNV bluegl_glDrawTransformFeedbackNV
|
|
#define glGetActiveUniformARB bluegl_glGetActiveUniformARB
|
|
#define glClearNamedFramebufferfv bluegl_glClearNamedFramebufferfv
|
|
#define glBeginVideoCaptureNV bluegl_glBeginVideoCaptureNV
|
|
#define glCopyTexImage1D bluegl_glCopyTexImage1D
|
|
#define glTexStorage1D bluegl_glTexStorage1D
|
|
#define glProgramUniform3ui64ARB bluegl_glProgramUniform3ui64ARB
|
|
#define glTextureSubImage2D bluegl_glTextureSubImage2D
|
|
#define glMultiTexCoord4bOES bluegl_glMultiTexCoord4bOES
|
|
#define glMultiDrawArraysIndirectCountARB bluegl_glMultiDrawArraysIndirectCountARB
|
|
#define glProgramUniformMatrix3dvEXT bluegl_glProgramUniformMatrix3dvEXT
|
|
#define glVertexAttrib2s bluegl_glVertexAttrib2s
|
|
#define glGetDoublev bluegl_glGetDoublev
|
|
#define glVertexAttrib3svARB bluegl_glVertexAttrib3svARB
|
|
#define glProgramNamedParameter4dvNV bluegl_glProgramNamedParameter4dvNV
|
|
#define glTextureBufferRange bluegl_glTextureBufferRange
|
|
#define glFramebufferTextureFaceEXT bluegl_glFramebufferTextureFaceEXT
|
|
#define glBindBufferRange bluegl_glBindBufferRange
|
|
#define glEnablei bluegl_glEnablei
|
|
#define glGetTextureParameterIuivEXT bluegl_glGetTextureParameterIuivEXT
|
|
#define glGetProgramInterfaceiv bluegl_glGetProgramInterfaceiv
|
|
#define glClientAttribDefaultEXT bluegl_glClientAttribDefaultEXT
|
|
#define glVertexAttribL3ui64NV bluegl_glVertexAttribL3ui64NV
|
|
#define glWindowPos2dARB bluegl_glWindowPos2dARB
|
|
#define glVertexAttribI2uiEXT bluegl_glVertexAttribI2uiEXT
|
|
#define glBindVertexBuffers bluegl_glBindVertexBuffers
|
|
#define glProgramUniformMatrix3x4fv bluegl_glProgramUniformMatrix3x4fv
|
|
#define glGetTexLevelParameterxvOES bluegl_glGetTexLevelParameterxvOES
|
|
#define glVertexAttribPointer bluegl_glVertexAttribPointer
|
|
#define glTextureImage1DEXT bluegl_glTextureImage1DEXT
|
|
#define glVertexAttribs4dvNV bluegl_glVertexAttribs4dvNV
|
|
#define glSecondaryColor3svEXT bluegl_glSecondaryColor3svEXT
|
|
#define glGetQueryivARB bluegl_glGetQueryivARB
|
|
#define glTexCoord4bOES bluegl_glTexCoord4bOES
|
|
#define glProgramUniform1fEXT bluegl_glProgramUniform1fEXT
|
|
#define glVertexP2ui bluegl_glVertexP2ui
|
|
#define glSetInvariantEXT bluegl_glSetInvariantEXT
|
|
#define glActiveShaderProgram bluegl_glActiveShaderProgram
|
|
#define glVertexAttribL1ui64NV bluegl_glVertexAttribL1ui64NV
|
|
#define glGetVariantBooleanvEXT bluegl_glGetVariantBooleanvEXT
|
|
#define glAreTexturesResidentEXT bluegl_glAreTexturesResidentEXT
|
|
#define glMatrixMultTranspose3x3fNV bluegl_glMatrixMultTranspose3x3fNV
|
|
#define glProgramUniform2f bluegl_glProgramUniform2f
|
|
#define glClearNamedBufferDataEXT bluegl_glClearNamedBufferDataEXT
|
|
#define glIsOcclusionQueryNV bluegl_glIsOcclusionQueryNV
|
|
#define glVertexAttribI4bv bluegl_glVertexAttribI4bv
|
|
#define glTexCoord2xvOES bluegl_glTexCoord2xvOES
|
|
#define glVertexAttrib4Nubv bluegl_glVertexAttrib4Nubv
|
|
#define glVertexAttrib3hNV bluegl_glVertexAttrib3hNV
|
|
#define glMultiTexCoord2xvOES bluegl_glMultiTexCoord2xvOES
|
|
#define glFramebufferTextureEXT bluegl_glFramebufferTextureEXT
|
|
#define glProgramUniformMatrix3fv bluegl_glProgramUniformMatrix3fv
|
|
#define glGetInternalformatSampleivNV bluegl_glGetInternalformatSampleivNV
|
|
#define glPathSubCommandsNV bluegl_glPathSubCommandsNV
|
|
#define glStencilStrokePathNV bluegl_glStencilStrokePathNV
|
|
#define glPathParameterfNV bluegl_glPathParameterfNV
|
|
#define glActiveProgramEXT bluegl_glActiveProgramEXT
|
|
#define glClampColorARB bluegl_glClampColorARB
|
|
#define glVertexAttribI2uivEXT bluegl_glVertexAttribI2uivEXT
|
|
#define glVertexAttribL1ui64vARB bluegl_glVertexAttribL1ui64vARB
|
|
#define glValidateProgram bluegl_glValidateProgram
|
|
#define glMultiTexCoord2xOES bluegl_glMultiTexCoord2xOES
|
|
#define glFogCoordf bluegl_glFogCoordf
|
|
#define glGetError bluegl_glGetError
|
|
#define glSpriteParameterfSGIX bluegl_glSpriteParameterfSGIX
|
|
#define glVertexAttrib3dvNV bluegl_glVertexAttrib3dvNV
|
|
#define glMultiTexCoord3bOES bluegl_glMultiTexCoord3bOES
|
|
#define glGetTexParameterIuivEXT bluegl_glGetTexParameterIuivEXT
|
|
#define glIndexMaterialEXT bluegl_glIndexMaterialEXT
|
|
#define glUniform1iARB bluegl_glUniform1iARB
|
|
#define glVertexAttrib4NivARB bluegl_glVertexAttrib4NivARB
|
|
#define glTextureParameteri bluegl_glTextureParameteri
|
|
#define glSecondaryColor3d bluegl_glSecondaryColor3d
|
|
#define glWindowPos2sv bluegl_glWindowPos2sv
|
|
#define glDrawBuffersARB bluegl_glDrawBuffersARB
|
|
#define glGetMultiTexParameterIuivEXT bluegl_glGetMultiTexParameterIuivEXT
|
|
#define glGetConvolutionFilter bluegl_glGetConvolutionFilter
|
|
#define glDisableVertexArrayAttrib bluegl_glDisableVertexArrayAttrib
|
|
#define glProgramUniform4i bluegl_glProgramUniform4i
|
|
#define glCheckNamedFramebufferStatusEXT bluegl_glCheckNamedFramebufferStatusEXT
|
|
#define glMultiTexCoord3xOES bluegl_glMultiTexCoord3xOES
|
|
#define glDrawElementsInstancedEXT bluegl_glDrawElementsInstancedEXT
|
|
#define glColor4fNormal3fVertex3fvSUN bluegl_glColor4fNormal3fVertex3fvSUN
|
|
#define glIsTransformFeedbackNV bluegl_glIsTransformFeedbackNV
|
|
#define glDrawTransformFeedbackStreamInstanced bluegl_glDrawTransformFeedbackStreamInstanced
|
|
#define glMapNamedBufferEXT bluegl_glMapNamedBufferEXT
|
|
#define glVertexArrayIndexOffsetEXT bluegl_glVertexArrayIndexOffsetEXT
|
|
#define glPolygonMode bluegl_glPolygonMode
|
|
#define glGetDetailTexFuncSGIS bluegl_glGetDetailTexFuncSGIS
|
|
#define glMultiTexCoord2iv bluegl_glMultiTexCoord2iv
|
|
#define glGetHistogramParameterfvEXT bluegl_glGetHistogramParameterfvEXT
|
|
#define glProgramUniform4fvEXT bluegl_glProgramUniform4fvEXT
|
|
#define glDetailTexFuncSGIS bluegl_glDetailTexFuncSGIS
|
|
#define glTexParameterIivEXT bluegl_glTexParameterIivEXT
|
|
#define glNamedFramebufferTextureLayerEXT bluegl_glNamedFramebufferTextureLayerEXT
|
|
#define glDisablei bluegl_glDisablei
|
|
#define glUniform4fv bluegl_glUniform4fv
|
|
#define glVertexAttrib1hNV bluegl_glVertexAttrib1hNV
|
|
#define glWeightsvARB bluegl_glWeightsvARB
|
|
#define glSampleMaskIndexedNV bluegl_glSampleMaskIndexedNV
|
|
#define glVertexAttrib4dvARB bluegl_glVertexAttrib4dvARB
|
|
#define glBeginFragmentShaderATI bluegl_glBeginFragmentShaderATI
|
|
#define glNamedProgramLocalParameterI4ivEXT bluegl_glNamedProgramLocalParameterI4ivEXT
|
|
#define glGetConvolutionParameteriv bluegl_glGetConvolutionParameteriv
|
|
#define glClipControl bluegl_glClipControl
|
|
#define glBinormal3fEXT bluegl_glBinormal3fEXT
|
|
#define glColor4ubVertex2fSUN bluegl_glColor4ubVertex2fSUN
|
|
#define glCompressedTexImage3D bluegl_glCompressedTexImage3D
|
|
#define glGetTextureSamplerHandleARB bluegl_glGetTextureSamplerHandleARB
|
|
#define glUniform3uiv bluegl_glUniform3uiv
|
|
#define glGetVertexAttribPointerv bluegl_glGetVertexAttribPointerv
|
|
#define glGenBuffers bluegl_glGenBuffers
|
|
#define glVertexAttrib3dvARB bluegl_glVertexAttrib3dvARB
|
|
#define glFlushVertexArrayRangeNV bluegl_glFlushVertexArrayRangeNV
|
|
#define glGetProgramNamedParameterdvNV bluegl_glGetProgramNamedParameterdvNV
|
|
#define glConvolutionParameterf bluegl_glConvolutionParameterf
|
|
#define glVertex2bOES bluegl_glVertex2bOES
|
|
#define glGetObjectPtrLabel bluegl_glGetObjectPtrLabel
|
|
#define glBeginTransformFeedbackNV bluegl_glBeginTransformFeedbackNV
|
|
#define glGetTextureSubImage bluegl_glGetTextureSubImage
|
|
#define glGetFramebufferAttachmentParameterivEXT bluegl_glGetFramebufferAttachmentParameterivEXT
|
|
#define glGetInteger64v bluegl_glGetInteger64v
|
|
#define glGetUniformLocation bluegl_glGetUniformLocation
|
|
#define glMultiTexCoord2fv bluegl_glMultiTexCoord2fv
|
|
#define glProgramUniform2uiv bluegl_glProgramUniform2uiv
|
|
#define glGetTexParameterIuiv bluegl_glGetTexParameterIuiv
|
|
#define glVertexAttribI4ui bluegl_glVertexAttribI4ui
|
|
#define glTexGenxvOES bluegl_glTexGenxvOES
|
|
#define glVertex4bOES bluegl_glVertex4bOES
|
|
#define glCopyTexSubImage2DEXT bluegl_glCopyTexSubImage2DEXT
|
|
#define glDrawBuffersATI bluegl_glDrawBuffersATI
|
|
#define glPathGlyphsNV bluegl_glPathGlyphsNV
|
|
#define glMatrixIndexuivARB bluegl_glMatrixIndexuivARB
|
|
#define glNamedProgramLocalParameterI4uiEXT bluegl_glNamedProgramLocalParameterI4uiEXT
|
|
#define glWindowPos2iv bluegl_glWindowPos2iv
|
|
#define glLightModelxOES bluegl_glLightModelxOES
|
|
#define glBindFragmentShaderATI bluegl_glBindFragmentShaderATI
|
|
#define glInvalidateTexSubImage bluegl_glInvalidateTexSubImage
|
|
#define glVertexAttrib4sARB bluegl_glVertexAttrib4sARB
|
|
#define glGetProgramiv bluegl_glGetProgramiv
|
|
#define glGetVideoCaptureStreamivNV bluegl_glGetVideoCaptureStreamivNV
|
|
#define glTextureParameterfvEXT bluegl_glTextureParameterfvEXT
|
|
#define glPNTrianglesfATI bluegl_glPNTrianglesfATI
|
|
#define glCheckNamedFramebufferStatus bluegl_glCheckNamedFramebufferStatus
|
|
#define glUniform4uiEXT bluegl_glUniform4uiEXT
|
|
#define glVertexAttrib2sv bluegl_glVertexAttrib2sv
|
|
#define glClearBufferData bluegl_glClearBufferData
|
|
#define glShaderSourceARB bluegl_glShaderSourceARB
|
|
#define glObjectPurgeableAPPLE bluegl_glObjectPurgeableAPPLE
|
|
#define glProgramUniform2iEXT bluegl_glProgramUniform2iEXT
|
|
#define glGetStringi bluegl_glGetStringi
|
|
#define glTexFilterFuncSGIS bluegl_glTexFilterFuncSGIS
|
|
#define glVertexArrayVertexAttribLOffsetEXT bluegl_glVertexArrayVertexAttribLOffsetEXT
|
|
#define glProgramLocalParametersI4uivNV bluegl_glProgramLocalParametersI4uivNV
|
|
#define glGetHistogramEXT bluegl_glGetHistogramEXT
|
|
#define glNamedBufferPageCommitmentARB bluegl_glNamedBufferPageCommitmentARB
|
|
#define glMakeBufferResidentNV bluegl_glMakeBufferResidentNV
|
|
#define glNamedFramebufferDrawBuffers bluegl_glNamedFramebufferDrawBuffers
|
|
#define glVertexPointerListIBM bluegl_glVertexPointerListIBM
|
|
#define glGetUniformui64vNV bluegl_glGetUniformui64vNV
|
|
#define glClearDepthfOES bluegl_glClearDepthfOES
|
|
#define glWindowPos2iMESA bluegl_glWindowPos2iMESA
|
|
#define glCopyTextureImage1DEXT bluegl_glCopyTextureImage1DEXT
|
|
#define glBeginOcclusionQueryNV bluegl_glBeginOcclusionQueryNV
|
|
#define glLoadTransposeMatrixf bluegl_glLoadTransposeMatrixf
|
|
#define glNamedRenderbufferStorageMultisampleEXT bluegl_glNamedRenderbufferStorageMultisampleEXT
|
|
#define glNormalStream3fATI bluegl_glNormalStream3fATI
|
|
#define glNormal3hNV bluegl_glNormal3hNV
|
|
#define glUseProgram bluegl_glUseProgram
|
|
#define glPushGroupMarkerEXT bluegl_glPushGroupMarkerEXT
|
|
#define glMultiTexSubImage2DEXT bluegl_glMultiTexSubImage2DEXT
|
|
#define glVertexArrayRangeNV bluegl_glVertexArrayRangeNV
|
|
#define glGetMultiTexLevelParameterivEXT bluegl_glGetMultiTexLevelParameterivEXT
|
|
#define glMultiDrawArraysEXT bluegl_glMultiDrawArraysEXT
|
|
#define glVertexAttribL4ui64NV bluegl_glVertexAttribL4ui64NV
|
|
#define glVertexAttrib4Nub bluegl_glVertexAttrib4Nub
|
|
#define glFogCoordhNV bluegl_glFogCoordhNV
|
|
#define glVertexAttribI3ui bluegl_glVertexAttribI3ui
|
|
#define glTexImage3DMultisampleCoverageNV bluegl_glTexImage3DMultisampleCoverageNV
|
|
#define glGetUniformBufferSizeEXT bluegl_glGetUniformBufferSizeEXT
|
|
#define glCompileCommandListNV bluegl_glCompileCommandListNV
|
|
#define glVertexArrayVertexAttribBindingEXT bluegl_glVertexArrayVertexAttribBindingEXT
|
|
#define glBlendEquation bluegl_glBlendEquation
|
|
#define glBinormal3dvEXT bluegl_glBinormal3dvEXT
|
|
#define glVertexFormatNV bluegl_glVertexFormatNV
|
|
#define glProgramUniform4fv bluegl_glProgramUniform4fv
|
|
#define glTextureStorage2DMultisample bluegl_glTextureStorage2DMultisample
|
|
#define glProgramUniform3uiEXT bluegl_glProgramUniform3uiEXT
|
|
#define glFramebufferDrawBufferEXT bluegl_glFramebufferDrawBufferEXT
|
|
#define glCreateTextures bluegl_glCreateTextures
|
|
#define glMatrixPopEXT bluegl_glMatrixPopEXT
|
|
#define glProgramUniformui64vNV bluegl_glProgramUniformui64vNV
|
|
#define glFramebufferTexture2D bluegl_glFramebufferTexture2D
|
|
#define glGetAttribLocation bluegl_glGetAttribLocation
|
|
#define glUniform2fARB bluegl_glUniform2fARB
|
|
#define glDisableVertexArrayAttribEXT bluegl_glDisableVertexArrayAttribEXT
|
|
#define glTexStorage2D bluegl_glTexStorage2D
|
|
#define glVertexAttribI1iEXT bluegl_glVertexAttribI1iEXT
|
|
#define glUniform4ui bluegl_glUniform4ui
|
|
#define glMultiTexCoordP1uiv bluegl_glMultiTexCoordP1uiv
|
|
#define glNamedProgramLocalParametersI4ivEXT bluegl_glNamedProgramLocalParametersI4ivEXT
|
|
#define glImageTransformParameteriHP bluegl_glImageTransformParameteriHP
|
|
#define glIsBuffer bluegl_glIsBuffer
|
|
#define glFogCoorddv bluegl_glFogCoorddv
|
|
#define glClientActiveTexture bluegl_glClientActiveTexture
|
|
#define glUniformHandleui64vNV bluegl_glUniformHandleui64vNV
|
|
#define glWindowPos3fARB bluegl_glWindowPos3fARB
|
|
#define glGetVertexAttribfvARB bluegl_glGetVertexAttribfvARB
|
|
#define glSamplerParameterfv bluegl_glSamplerParameterfv
|
|
#define glVertexAttrib4NsvARB bluegl_glVertexAttrib4NsvARB
|
|
#define glProgramUniform2ivEXT bluegl_glProgramUniform2ivEXT
|
|
#define glNamedProgramStringEXT bluegl_glNamedProgramStringEXT
|
|
#define glPointSize bluegl_glPointSize
|
|
#define glTexCoord4hNV bluegl_glTexCoord4hNV
|
|
#define glGetIntegerIndexedvEXT bluegl_glGetIntegerIndexedvEXT
|
|
#define glPrimitiveBoundingBoxARB bluegl_glPrimitiveBoundingBoxARB
|
|
#define glDebugMessageInsert bluegl_glDebugMessageInsert
|
|
#define glMultiTexCoord3bvOES bluegl_glMultiTexCoord3bvOES
|
|
#define glVertexAttribL1i64vNV bluegl_glVertexAttribL1i64vNV
|
|
#define glTextureBuffer bluegl_glTextureBuffer
|
|
#define glGetTextureParameterIiv bluegl_glGetTextureParameterIiv
|
|
#define glFramebufferTexture bluegl_glFramebufferTexture
|
|
#define glGetProgramivARB bluegl_glGetProgramivARB
|
|
#define glVertexAttribPointerARB bluegl_glVertexAttribPointerARB
|
|
#define glIsCommandListNV bluegl_glIsCommandListNV
|
|
#define glUniform1uivEXT bluegl_glUniform1uivEXT
|
|
#define glProgramUniform2i bluegl_glProgramUniform2i
|
|
#define glVertexAttribDivisorARB bluegl_glVertexAttribDivisorARB
|
|
#define glGetVertexAttribPointervARB bluegl_glGetVertexAttribPointervARB
|
|
#define glTextureImage2DMultisampleNV bluegl_glTextureImage2DMultisampleNV
|
|
#define glGetVariantPointervEXT bluegl_glGetVariantPointervEXT
|
|
#define glCheckFramebufferStatus bluegl_glCheckFramebufferStatus
|
|
#define glMap1xOES bluegl_glMap1xOES
|
|
#define glBindSampler bluegl_glBindSampler
|
|
#define glPathGlyphIndexRangeNV bluegl_glPathGlyphIndexRangeNV
|
|
#define glProgramEnvParameters4fvEXT bluegl_glProgramEnvParameters4fvEXT
|
|
#define glVertexAttrib3fNV bluegl_glVertexAttrib3fNV
|
|
#define glBindBuffersBase bluegl_glBindBuffersBase
|
|
#define glGetNamedProgramLocalParameterIivEXT bluegl_glGetNamedProgramLocalParameterIivEXT
|
|
#define glProgramUniform4d bluegl_glProgramUniform4d
|
|
#define glMultiTexCoord3f bluegl_glMultiTexCoord3f
|
|
#define glDeleteProgram bluegl_glDeleteProgram
|
|
#define glReplacementCodeuiVertex3fvSUN bluegl_glReplacementCodeuiVertex3fvSUN
|
|
#define glMapNamedBufferRange bluegl_glMapNamedBufferRange
|
|
#define glFramebufferSampleLocationsfvARB bluegl_glFramebufferSampleLocationsfvARB
|
|
#define glMultiTexCoord1dvARB bluegl_glMultiTexCoord1dvARB
|
|
#define glClearBufferuiv bluegl_glClearBufferuiv
|
|
#define glDrawRangeElementsEXT bluegl_glDrawRangeElementsEXT
|
|
#define glVertexAttrib1hvNV bluegl_glVertexAttrib1hvNV
|
|
#define glSecondaryColor3bv bluegl_glSecondaryColor3bv
|
|
#define glVDPAUMapSurfacesNV bluegl_glVDPAUMapSurfacesNV
|
|
#define glStencilMask bluegl_glStencilMask
|
|
#define glGetProgramResourceLocationIndex bluegl_glGetProgramResourceLocationIndex
|
|
#define glGetIntegerui64i_vNV bluegl_glGetIntegerui64i_vNV
|
|
#define glGetTextureLevelParameterfvEXT bluegl_glGetTextureLevelParameterfvEXT
|
|
#define glWindowPos3sv bluegl_glWindowPos3sv
|
|
#define glBlendEquationSeparatei bluegl_glBlendEquationSeparatei
|
|
#define glGetInfoLogARB bluegl_glGetInfoLogARB
|
|
#define glProgramNamedParameter4fNV bluegl_glProgramNamedParameter4fNV
|
|
#define glProgramParameter4fNV bluegl_glProgramParameter4fNV
|
|
#define glDeleteTextures bluegl_glDeleteTextures
|
|
#define glFramebufferDrawBuffersEXT bluegl_glFramebufferDrawBuffersEXT
|
|
#define glGetObjectLabelEXT bluegl_glGetObjectLabelEXT
|
|
#define glProgramUniform3ivEXT bluegl_glProgramUniform3ivEXT
|
|
#define glTextureParameterIiv bluegl_glTextureParameterIiv
|
|
#define glGetnUniformuiv bluegl_glGetnUniformuiv
|
|
#define glMapObjectBufferATI bluegl_glMapObjectBufferATI
|
|
#define glTangent3dvEXT bluegl_glTangent3dvEXT
|
|
#define glProgramParameter4dNV bluegl_glProgramParameter4dNV
|
|
#define glGenVertexArraysAPPLE bluegl_glGenVertexArraysAPPLE
|
|
#define glVertexAttrib4bvARB bluegl_glVertexAttrib4bvARB
|
|
#define glVertexStream1dATI bluegl_glVertexStream1dATI
|
|
#define glMultiTexCoord2svARB bluegl_glMultiTexCoord2svARB
|
|
#define glClearNamedBufferSubDataEXT bluegl_glClearNamedBufferSubDataEXT
|
|
#define glCompressedTextureSubImage3D bluegl_glCompressedTextureSubImage3D
|
|
#define glVertexAttribI4iEXT bluegl_glVertexAttribI4iEXT
|
|
#define glGetnPixelMapfvARB bluegl_glGetnPixelMapfvARB
|
|
#define glVertexStream4iATI bluegl_glVertexStream4iATI
|
|
#define glMatrixMultTransposedEXT bluegl_glMatrixMultTransposedEXT
|
|
#define glDisableVariantClientStateEXT bluegl_glDisableVariantClientStateEXT
|
|
#define glPrimitiveRestartNV bluegl_glPrimitiveRestartNV
|
|
#define glVertexAttribP4uiv bluegl_glVertexAttribP4uiv
|
|
#define glProgramUniformMatrix2fv bluegl_glProgramUniformMatrix2fv
|
|
#define glPolygonOffsetEXT bluegl_glPolygonOffsetEXT
|
|
#define glUseProgramObjectARB bluegl_glUseProgramObjectARB
|
|
#define glMatrixLoadfEXT bluegl_glMatrixLoadfEXT
|
|
#define glTextureSubImage1D bluegl_glTextureSubImage1D
|
|
#define glHistogramEXT bluegl_glHistogramEXT
|
|
#define glProgramUniform1ivEXT bluegl_glProgramUniform1ivEXT
|
|
#define glGetBufferParameterivARB bluegl_glGetBufferParameterivARB
|
|
#define glStringMarkerGREMEDY bluegl_glStringMarkerGREMEDY
|
|
#define glGetnMapfv bluegl_glGetnMapfv
|
|
#define glMultiTexCoord3dvARB bluegl_glMultiTexCoord3dvARB
|
|
#define glFinishTextureSUNX bluegl_glFinishTextureSUNX
|
|
#define glWindowPos3dARB bluegl_glWindowPos3dARB
|
|
#define glNamedBufferStorageEXT bluegl_glNamedBufferStorageEXT
|
|
#define glIndexPointerListIBM bluegl_glIndexPointerListIBM
|
|
#define glColor3fVertex3fSUN bluegl_glColor3fVertex3fSUN
|
|
#define glDepthRangefOES bluegl_glDepthRangefOES
|
|
#define glVertexBlendEnvfATI bluegl_glVertexBlendEnvfATI
|
|
#define glMultiTexCoord1hvNV bluegl_glMultiTexCoord1hvNV
|
|
#define glGetPixelTexGenParameterfvSGIS bluegl_glGetPixelTexGenParameterfvSGIS
|
|
#define glDisableClientStateIndexedEXT bluegl_glDisableClientStateIndexedEXT
|
|
#define glProgramUniform1ui64NV bluegl_glProgramUniform1ui64NV
|
|
#define glMultiTexCoord1dv bluegl_glMultiTexCoord1dv
|
|
#define glMultiTexCoord1ivARB bluegl_glMultiTexCoord1ivARB
|
|
#define glMapVertexAttrib1dAPPLE bluegl_glMapVertexAttrib1dAPPLE
|
|
#define glGetPerfQueryIdByNameINTEL bluegl_glGetPerfQueryIdByNameINTEL
|
|
#define glUniform2ui64vNV bluegl_glUniform2ui64vNV
|
|
#define glGetSharpenTexFuncSGIS bluegl_glGetSharpenTexFuncSGIS
|
|
#define glBindImageTexture bluegl_glBindImageTexture
|
|
#define glProgramEnvParameter4dvARB bluegl_glProgramEnvParameter4dvARB
|
|
#define glDeleteFramebuffers bluegl_glDeleteFramebuffers
|
|
#define glVertexArrayVertexOffsetEXT bluegl_glVertexArrayVertexOffsetEXT
|
|
#define glProgramLocalParameters4fvEXT bluegl_glProgramLocalParameters4fvEXT
|
|
#define glFogCoordFormatNV bluegl_glFogCoordFormatNV
|
|
#define glGenQueries bluegl_glGenQueries
|
|
#define glVertexAttribL4dEXT bluegl_glVertexAttribL4dEXT
|
|
#define glMultiTexCoord4fvARB bluegl_glMultiTexCoord4fvARB
|
|
#define glPixelZoomxOES bluegl_glPixelZoomxOES
|
|
#define glCopyTexSubImage3D bluegl_glCopyTexSubImage3D
|
|
#define glUniform1ui64vARB bluegl_glUniform1ui64vARB
|
|
#define glGetMapControlPointsNV bluegl_glGetMapControlPointsNV
|
|
#define glLightEnviSGIX bluegl_glLightEnviSGIX
|
|
#define glVertexAttrib4Nbv bluegl_glVertexAttrib4Nbv
|
|
#define glDrawBuffer bluegl_glDrawBuffer
|
|
#define glDrawTransformFeedbackStream bluegl_glDrawTransformFeedbackStream
|
|
#define glDisableClientStateiEXT bluegl_glDisableClientStateiEXT
|
|
#define glFramebufferTexture3D bluegl_glFramebufferTexture3D
|
|
#define glTextureColorMaskSGIS bluegl_glTextureColorMaskSGIS
|
|
#define glCullFace bluegl_glCullFace
|
|
#define glGetNamedBufferSubData bluegl_glGetNamedBufferSubData
|
|
#define glDispatchCompute bluegl_glDispatchCompute
|
|
#define glInvalidateFramebuffer bluegl_glInvalidateFramebuffer
|
|
#define glDebugMessageControl bluegl_glDebugMessageControl
|
|
#define glProgramUniformMatrix3dv bluegl_glProgramUniformMatrix3dv
|
|
#define glSecondaryColor3ui bluegl_glSecondaryColor3ui
|
|
#define glShaderStorageBlockBinding bluegl_glShaderStorageBlockBinding
|
|
#define glUniformMatrix3fvARB bluegl_glUniformMatrix3fvARB
|
|
#define glGetUniformOffsetEXT bluegl_glGetUniformOffsetEXT
|
|
#define glBinormal3fvEXT bluegl_glBinormal3fvEXT
|
|
#define glMultiTexCoordPointerEXT bluegl_glMultiTexCoordPointerEXT
|
|
#define glVertexAttrib4sv bluegl_glVertexAttrib4sv
|
|
#define glMatrixIndexubvARB bluegl_glMatrixIndexubvARB
|
|
#define glProgramUniform4ivEXT bluegl_glProgramUniform4ivEXT
|
|
#define glWindowPos4dMESA bluegl_glWindowPos4dMESA
|
|
#define glMultiDrawElementsIndirectCountARB bluegl_glMultiDrawElementsIndirectCountARB
|
|
#define glUniformMatrix4fvARB bluegl_glUniformMatrix4fvARB
|
|
#define glBindImageTextureEXT bluegl_glBindImageTextureEXT
|
|
#define glResolveDepthValuesNV bluegl_glResolveDepthValuesNV
|
|
#define glColor3fVertex3fvSUN bluegl_glColor3fVertex3fvSUN
|
|
#define glCompressedTexImage1D bluegl_glCompressedTexImage1D
|
|
#define glGetnUniformdvARB bluegl_glGetnUniformdvARB
|
|
#define glUniform1ui64vNV bluegl_glUniform1ui64vNV
|
|
#define glProgramEnvParameterI4uiNV bluegl_glProgramEnvParameterI4uiNV
|
|
#define glVertexAttrib4ubNV bluegl_glVertexAttrib4ubNV
|
|
#define glGenAsyncMarkersSGIX bluegl_glGenAsyncMarkersSGIX
|
|
#define glVertexBindingDivisor bluegl_glVertexBindingDivisor
|
|
#define glCreateShaderProgramv bluegl_glCreateShaderProgramv
|
|
#define glBindBufferARB bluegl_glBindBufferARB
|
|
#define glColor4ubVertex2fvSUN bluegl_glColor4ubVertex2fvSUN
|
|
#define glResetHistogram bluegl_glResetHistogram
|
|
#define glGetProgramResourceLocation bluegl_glGetProgramResourceLocation
|
|
#define glBlendFuncSeparateiARB bluegl_glBlendFuncSeparateiARB
|
|
#define glBinormalPointerEXT bluegl_glBinormalPointerEXT
|
|
#define glVertexAttrib2svNV bluegl_glVertexAttrib2svNV
|
|
#define glProgramUniform2i64vNV bluegl_glProgramUniform2i64vNV
|
|
#define glTextureNormalEXT bluegl_glTextureNormalEXT
|
|
#define glFlushMappedBufferRangeAPPLE bluegl_glFlushMappedBufferRangeAPPLE
|
|
#define glSecondaryColor3dv bluegl_glSecondaryColor3dv
|
|
#define glColorP3uiv bluegl_glColorP3uiv
|
|
#define glUniformMatrix4x2dv bluegl_glUniformMatrix4x2dv
|
|
#define glTexCoordP3ui bluegl_glTexCoordP3ui
|
|
#define glNamedBufferSubDataEXT bluegl_glNamedBufferSubDataEXT
|
|
#define glProvokingVertexEXT bluegl_glProvokingVertexEXT
|
|
#define glWeightbvARB bluegl_glWeightbvARB
|
|
#define glInvalidateNamedFramebufferData bluegl_glInvalidateNamedFramebufferData
|
|
#define glGetArrayObjectfvATI bluegl_glGetArrayObjectfvATI
|
|
#define glIsSampler bluegl_glIsSampler
|
|
#define glNormalStream3dvATI bluegl_glNormalStream3dvATI
|
|
#define glVertexAttribL4i64vNV bluegl_glVertexAttribL4i64vNV
|
|
#define glValidateProgramARB bluegl_glValidateProgramARB
|
|
#define glUniform3ui bluegl_glUniform3ui
|
|
#define glTransformFeedbackVaryingsNV bluegl_glTransformFeedbackVaryingsNV
|
|
#define glGetSeparableFilter bluegl_glGetSeparableFilter
|
|
#define glGetCompressedTexImageARB bluegl_glGetCompressedTexImageARB
|
|
#define glProgramNamedParameter4fvNV bluegl_glProgramNamedParameter4fvNV
|
|
#define glTextureBarrierNV bluegl_glTextureBarrierNV
|
|
#define glRasterSamplesEXT bluegl_glRasterSamplesEXT
|
|
#define glSecondaryColor3dEXT bluegl_glSecondaryColor3dEXT
|
|
#define glVertexAttrib1svNV bluegl_glVertexAttrib1svNV
|
|
#define glTexImage3D bluegl_glTexImage3D
|
|
#define glUniform1i64ARB bluegl_glUniform1i64ARB
|
|
#define glVertexAttrib4Nuiv bluegl_glVertexAttrib4Nuiv
|
|
#define glGetProgramivNV bluegl_glGetProgramivNV
|
|
#define glGetTexGenxvOES bluegl_glGetTexGenxvOES
|
|
#define glVertexP4uiv bluegl_glVertexP4uiv
|
|
#define glMapGrid1xOES bluegl_glMapGrid1xOES
|
|
#define glProgramUniformMatrix2dv bluegl_glProgramUniformMatrix2dv
|
|
#define glColorMaski bluegl_glColorMaski
|
|
#define glEdgeFlagPointerListIBM bluegl_glEdgeFlagPointerListIBM
|
|
#define glGetUniformBlockIndex bluegl_glGetUniformBlockIndex
|
|
#define glClearColorxOES bluegl_glClearColorxOES
|
|
#define glPixelTransformParameteriEXT bluegl_glPixelTransformParameteriEXT
|
|
#define glNamedFramebufferTexture3DEXT bluegl_glNamedFramebufferTexture3DEXT
|
|
#define glTexCoord4xOES bluegl_glTexCoord4xOES
|
|
#define glGetUniformivARB bluegl_glGetUniformivARB
|
|
#define glNamedFramebufferTextureEXT bluegl_glNamedFramebufferTextureEXT
|
|
#define glDrawBuffers bluegl_glDrawBuffers
|
|
#define glWeightuivARB bluegl_glWeightuivARB
|
|
#define glMultiTexCoordP1ui bluegl_glMultiTexCoordP1ui
|
|
#define glCopyTexSubImage1DEXT bluegl_glCopyTexSubImage1DEXT
|
|
#define glVertexArrayAttribBinding bluegl_glVertexArrayAttribBinding
|
|
#define glVertexP4ui bluegl_glVertexP4ui
|
|
#define glVertex2hvNV bluegl_glVertex2hvNV
|
|
#define glDrawElementsInstancedBaseInstance bluegl_glDrawElementsInstancedBaseInstance
|
|
#define glNormalStream3sATI bluegl_glNormalStream3sATI
|
|
#define glTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fSUN
|
|
#define glBindSamplers bluegl_glBindSamplers
|
|
#define glGetCompressedMultiTexImageEXT bluegl_glGetCompressedMultiTexImageEXT
|
|
#define glGetRenderbufferParameterivEXT bluegl_glGetRenderbufferParameterivEXT
|
|
#define glUniform3dv bluegl_glUniform3dv
|
|
#define glFlushRasterSGIX bluegl_glFlushRasterSGIX
|
|
#define glVertexAttribs3hvNV bluegl_glVertexAttribs3hvNV
|
|
#define glGetnSeparableFilterARB bluegl_glGetnSeparableFilterARB
|
|
#define glWindowPos2sARB bluegl_glWindowPos2sARB
|
|
#define glPopDebugGroup bluegl_glPopDebugGroup
|
|
#define glVideoCaptureNV bluegl_glVideoCaptureNV
|
|
#define glTangent3bEXT bluegl_glTangent3bEXT
|
|
#define glLinkProgram bluegl_glLinkProgram
|
|
#define glFogCoordPointerListIBM bluegl_glFogCoordPointerListIBM
|
|
#define glRotatexOES bluegl_glRotatexOES
|
|
#define glPathParameterivNV bluegl_glPathParameterivNV
|
|
#define glVertexAttribLPointerEXT bluegl_glVertexAttribLPointerEXT
|
|
#define glGetInteger64i_v bluegl_glGetInteger64i_v
|
|
#define glCompressedMultiTexSubImage1DEXT bluegl_glCompressedMultiTexSubImage1DEXT
|
|
#define glConvolutionParameteriEXT bluegl_glConvolutionParameteriEXT
|
|
#define glNamedFramebufferTextureLayer bluegl_glNamedFramebufferTextureLayer
|
|
#define glWindowPos2sMESA bluegl_glWindowPos2sMESA
|
|
#define glCoverStrokePathInstancedNV bluegl_glCoverStrokePathInstancedNV
|
|
#define glTexParameteri bluegl_glTexParameteri
|
|
#define glUniform1uiv bluegl_glUniform1uiv
|
|
#define glMultiTexCoord4fv bluegl_glMultiTexCoord4fv
|
|
#define glProgramParameter4fvNV bluegl_glProgramParameter4fvNV
|
|
#define glDeformationMap3fSGIX bluegl_glDeformationMap3fSGIX
|
|
#define glBlendEquationiARB bluegl_glBlendEquationiARB
|
|
#define glStencilFunc bluegl_glStencilFunc
|
|
#define glFogCoordd bluegl_glFogCoordd
|
|
#define glUniform2iv bluegl_glUniform2iv
|
|
#define glUniform1i64NV bluegl_glUniform1i64NV
|
|
#define glTextureStorage2D bluegl_glTextureStorage2D
|
|
#define glTextureStorage2DMultisampleEXT bluegl_glTextureStorage2DMultisampleEXT
|
|
#define glCopyTexSubImage1D bluegl_glCopyTexSubImage1D
|
|
#define glSamplerParameterf bluegl_glSamplerParameterf
|
|
#define glDrawArraysInstancedBaseInstance bluegl_glDrawArraysInstancedBaseInstance
|
|
#define glVertexAttrib4uivARB bluegl_glVertexAttrib4uivARB
|
|
#define glVertexAttribFormatNV bluegl_glVertexAttribFormatNV
|
|
#define glIsQueryARB bluegl_glIsQueryARB
|
|
#define glSampleCoverageARB bluegl_glSampleCoverageARB
|
|
#define glGetnCompressedTexImageARB bluegl_glGetnCompressedTexImageARB
|
|
#define glTexCoord3xvOES bluegl_glTexCoord3xvOES
|
|
#define glTexCoord2fNormal3fVertex3fSUN bluegl_glTexCoord2fNormal3fVertex3fSUN
|
|
#define glGetGraphicsResetStatus bluegl_glGetGraphicsResetStatus
|
|
#define glProgramVertexLimitNV bluegl_glProgramVertexLimitNV
|
|
#define glCopyConvolutionFilter2D bluegl_glCopyConvolutionFilter2D
|
|
#define glVertexStream4fATI bluegl_glVertexStream4fATI
|
|
#define glSecondaryColor3f bluegl_glSecondaryColor3f
|
|
#define glTexCoordP1ui bluegl_glTexCoordP1ui
|
|
#define glProgramBufferParametersfvNV bluegl_glProgramBufferParametersfvNV
|
|
#define glTexCoord1xOES bluegl_glTexCoord1xOES
|
|
#define glFogCoordfv bluegl_glFogCoordfv
|
|
#define glMultiDrawElementsIndirectAMD bluegl_glMultiDrawElementsIndirectAMD
|
|
#define glGetnMinmaxARB bluegl_glGetnMinmaxARB
|
|
#define glSecondaryColor3uivEXT bluegl_glSecondaryColor3uivEXT
|
|
#define glColorMask bluegl_glColorMask
|
|
#define glTextureImage2DMultisampleCoverageNV bluegl_glTextureImage2DMultisampleCoverageNV
|
|
#define glMultiModeDrawElementsIBM bluegl_glMultiModeDrawElementsIBM
|
|
#define glVertexArrayAttribLFormat bluegl_glVertexArrayAttribLFormat
|
|
#define glBindFragDataLocationIndexed bluegl_glBindFragDataLocationIndexed
|
|
#define glGetNamedBufferParameterivEXT bluegl_glGetNamedBufferParameterivEXT
|
|
#define glSecondaryColor3bEXT bluegl_glSecondaryColor3bEXT
|
|
#define glVertexAttrib1fNV bluegl_glVertexAttrib1fNV
|
|
#define glVertexAttribI4uivEXT bluegl_glVertexAttribI4uivEXT
|
|
#define glGetQueryObjecti64vEXT bluegl_glGetQueryObjecti64vEXT
|
|
#define glNormalStream3bATI bluegl_glNormalStream3bATI
|
|
#define glGetObjectParameterivAPPLE bluegl_glGetObjectParameterivAPPLE
|
|
#define glProgramUniform3uivEXT bluegl_glProgramUniform3uivEXT
|
|
#define glProgramUniformHandleui64ARB bluegl_glProgramUniformHandleui64ARB
|
|
#define glGetPointerv bluegl_glGetPointerv
|
|
#define glUniformMatrix4x3dv bluegl_glUniformMatrix4x3dv
|
|
#define glTexCoordP4uiv bluegl_glTexCoordP4uiv
|
|
#define glVertexAttribI4sv bluegl_glVertexAttribI4sv
|
|
#define glFlushMappedNamedBufferRangeEXT bluegl_glFlushMappedNamedBufferRangeEXT
|
|
#define glDisableVertexArrayEXT bluegl_glDisableVertexArrayEXT
|
|
#define glGetPathDashArrayNV bluegl_glGetPathDashArrayNV
|
|
#define glProgramUniform2uiEXT bluegl_glProgramUniform2uiEXT
|
|
#define glBindImageTextures bluegl_glBindImageTextures
|
|
#define glVertexAttrib4sNV bluegl_glVertexAttrib4sNV
|
|
#define glReplacementCodeuiNormal3fVertex3fvSUN bluegl_glReplacementCodeuiNormal3fVertex3fvSUN
|
|
#define glVertex3hNV bluegl_glVertex3hNV
|
|
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fSUN
|
|
#define glProgramUniform2i64NV bluegl_glProgramUniform2i64NV
|
|
#define glBufferData bluegl_glBufferData
|
|
#define glGetBufferParameteriv bluegl_glGetBufferParameteriv
|
|
#define glIsAsyncMarkerSGIX bluegl_glIsAsyncMarkerSGIX
|
|
#define glTexImage4DSGIS bluegl_glTexImage4DSGIS
|
|
#define glGetMultiTexEnvivEXT bluegl_glGetMultiTexEnvivEXT
|
|
#define glGetClipPlanexOES bluegl_glGetClipPlanexOES
|
|
#define glUniform3uiEXT bluegl_glUniform3uiEXT
|
|
#define glMultiTexCoord3sv bluegl_glMultiTexCoord3sv
|
|
#define glVertexAttribs1hvNV bluegl_glVertexAttribs1hvNV
|
|
#define glGetPerfQueryInfoINTEL bluegl_glGetPerfQueryInfoINTEL
|
|
#define glGetClipPlanefOES bluegl_glGetClipPlanefOES
|
|
#define glSecondaryColor3ubEXT bluegl_glSecondaryColor3ubEXT
|
|
#define glSyncTextureINTEL bluegl_glSyncTextureINTEL
|
|
#define glProgramUniformMatrix3x2dv bluegl_glProgramUniformMatrix3x2dv
|
|
#define glUniformMatrix4x2fv bluegl_glUniformMatrix4x2fv
|
|
#define glTextureBufferEXT bluegl_glTextureBufferEXT
|
|
#define glVertexPointervINTEL bluegl_glVertexPointervINTEL
|
|
#define glGetShaderPrecisionFormat bluegl_glGetShaderPrecisionFormat
|
|
#define glGetTextureImage bluegl_glGetTextureImage
|
|
#define glUniform3ivARB bluegl_glUniform3ivARB
|
|
#define glFramebufferParameteri bluegl_glFramebufferParameteri
|
|
#define glPointParameterxvOES bluegl_glPointParameterxvOES
|
|
#define glBlendFunci bluegl_glBlendFunci
|
|
#define glUniformMatrix2x3dv bluegl_glUniformMatrix2x3dv
|
|
#define glUniform2i64ARB bluegl_glUniform2i64ARB
|
|
#define glProgramEnvParameterI4ivNV bluegl_glProgramEnvParameterI4ivNV
|
|
#define glFragmentLightModelivSGIX bluegl_glFragmentLightModelivSGIX
|
|
#define glProgramUniform4ui64vARB bluegl_glProgramUniform4ui64vARB
|
|
#define glProgramUniformMatrix2x3fvEXT bluegl_glProgramUniformMatrix2x3fvEXT
|
|
#define glStencilClearTagEXT bluegl_glStencilClearTagEXT
|
|
#define glMultiTexCoord4s bluegl_glMultiTexCoord4s
|
|
#define glProgramUniformMatrix4dvEXT bluegl_glProgramUniformMatrix4dvEXT
|
|
#define glGetNamedBufferParameteri64v bluegl_glGetNamedBufferParameteri64v
|
|
#define glVertexAttribI3iEXT bluegl_glVertexAttribI3iEXT
|
|
#define glReplacementCodeuivSUN bluegl_glReplacementCodeuivSUN
|
|
#define glFragmentLightModeliSGIX bluegl_glFragmentLightModeliSGIX
|
|
#define glUniform2i64vNV bluegl_glUniform2i64vNV
|
|
#define glPointParameterivNV bluegl_glPointParameterivNV
|
|
#define glStencilStrokePathInstancedNV bluegl_glStencilStrokePathInstancedNV
|
|
#define glInsertComponentEXT bluegl_glInsertComponentEXT
|
|
#define glIsEnabled bluegl_glIsEnabled
|
|
#define glWindowPos3dMESA bluegl_glWindowPos3dMESA
|
|
#define glGetnCompressedTexImage bluegl_glGetnCompressedTexImage
|
|
#define glCopyMultiTexSubImage2DEXT bluegl_glCopyMultiTexSubImage2DEXT
|
|
#define glDisableIndexedEXT bluegl_glDisableIndexedEXT
|
|
#define glWindowPos2dv bluegl_glWindowPos2dv
|
|
#define glAlphaFuncxOES bluegl_glAlphaFuncxOES
|
|
#define glCreateFramebuffers bluegl_glCreateFramebuffers
|
|
#define glGetAttribLocationARB bluegl_glGetAttribLocationARB
|
|
#define glVertexAttrib1sARB bluegl_glVertexAttrib1sARB
|
|
#define glTexBumpParameterfvATI bluegl_glTexBumpParameterfvATI
|
|
#define glGetActiveSubroutineUniformiv bluegl_glGetActiveSubroutineUniformiv
|
|
#define glVertexAttrib2fARB bluegl_glVertexAttrib2fARB
|
|
#define glGetTransformFeedbacki64_v bluegl_glGetTransformFeedbacki64_v
|
|
#define glMultiTexCoord4hvNV bluegl_glMultiTexCoord4hvNV
|
|
#define glBlendColorEXT bluegl_glBlendColorEXT
|
|
#define glCompressedTexSubImage3D bluegl_glCompressedTexSubImage3D
|
|
#define glVertexStream4dvATI bluegl_glVertexStream4dvATI
|
|
#define glMaxShaderCompilerThreadsARB bluegl_glMaxShaderCompilerThreadsARB
|
|
#define glGlobalAlphaFactorbSUN bluegl_glGlobalAlphaFactorbSUN
|
|
#define glGlobalAlphaFactoruiSUN bluegl_glGlobalAlphaFactoruiSUN
|
|
#define glClientActiveTextureARB bluegl_glClientActiveTextureARB
|
|
#define glGenProgramsARB bluegl_glGenProgramsARB
|
|
#define glGetTexParameterPointervAPPLE bluegl_glGetTexParameterPointervAPPLE
|
|
#define glGetBooleanv bluegl_glGetBooleanv
|
|
#define glDrawElementsBaseVertex bluegl_glDrawElementsBaseVertex
|
|
#define glVertexAttribL4ui64vNV bluegl_glVertexAttribL4ui64vNV
|
|
#define glSecondaryColor3fvEXT bluegl_glSecondaryColor3fvEXT
|
|
#define glMultiTexCoord1s bluegl_glMultiTexCoord1s
|
|
#define glDeleteProgramsARB bluegl_glDeleteProgramsARB
|
|
#define glDrawElementsInstancedBaseVertex bluegl_glDrawElementsInstancedBaseVertex
|
|
#define glProgramUniform4dEXT bluegl_glProgramUniform4dEXT
|
|
#define glGetPathMetricRangeNV bluegl_glGetPathMetricRangeNV
|
|
#define glProgramUniform3iEXT bluegl_glProgramUniform3iEXT
|
|
#define glDeleteBuffers bluegl_glDeleteBuffers
|
|
#define glSecondaryColor3usEXT bluegl_glSecondaryColor3usEXT
|
|
#define glDepthMask bluegl_glDepthMask
|
|
#define glMultiTexCoord2dv bluegl_glMultiTexCoord2dv
|
|
#define glCopyConvolutionFilter2DEXT bluegl_glCopyConvolutionFilter2DEXT
|
|
#define glLoadTransposeMatrixxOES bluegl_glLoadTransposeMatrixxOES
|
|
#define glPixelStoref bluegl_glPixelStoref
|
|
#define glStencilOpSeparateATI bluegl_glStencilOpSeparateATI
|
|
#define glCopyTextureSubImage1DEXT bluegl_glCopyTextureSubImage1DEXT
|
|
#define glMatrixScaledEXT bluegl_glMatrixScaledEXT
|
|
#define glProgramUniform2i64ARB bluegl_glProgramUniform2i64ARB
|
|
#define glTextureParameterfEXT bluegl_glTextureParameterfEXT
|
|
#define glGetProgramLocalParameterIivNV bluegl_glGetProgramLocalParameterIivNV
|
|
#define glGetShaderInfoLog bluegl_glGetShaderInfoLog
|
|
#define glTexCoordP2uiv bluegl_glTexCoordP2uiv
|
|
#define glDebugMessageCallback bluegl_glDebugMessageCallback
|
|
#define glLoadTransposeMatrixfARB bluegl_glLoadTransposeMatrixfARB
|
|
#define glUniform1ui bluegl_glUniform1ui
|
|
#define glVertexAttribL4dvEXT bluegl_glVertexAttribL4dvEXT
|
|
#define glVertex3bvOES bluegl_glVertex3bvOES
|
|
#define glPassThroughxOES bluegl_glPassThroughxOES
|
|
#define glGetFloatIndexedvEXT bluegl_glGetFloatIndexedvEXT
|
|
#define glSubpixelPrecisionBiasNV bluegl_glSubpixelPrecisionBiasNV
|
|
#define glFinishFenceNV bluegl_glFinishFenceNV
|
|
#define glGetProgramBinary bluegl_glGetProgramBinary
|
|
#define glBlendFuncSeparateIndexedAMD bluegl_glBlendFuncSeparateIndexedAMD
|
|
#define glBlendFuncSeparate bluegl_glBlendFuncSeparate
|
|
#define glIndexxvOES bluegl_glIndexxvOES
|
|
#define glVertexAttrib4NuivARB bluegl_glVertexAttrib4NuivARB
|
|
#define glUniform2ui64ARB bluegl_glUniform2ui64ARB
|
|
#define glEndPerfMonitorAMD bluegl_glEndPerfMonitorAMD
|
|
#define glReleaseShaderCompiler bluegl_glReleaseShaderCompiler
|
|
#define glGenFramebuffersEXT bluegl_glGenFramebuffersEXT
|
|
#define glUniform2uiv bluegl_glUniform2uiv
|
|
#define glGenSymbolsEXT bluegl_glGenSymbolsEXT
|
|
#define glVertexAttribIPointer bluegl_glVertexAttribIPointer
|
|
#define glUniformMatrix3x4fv bluegl_glUniformMatrix3x4fv
|
|
#define glTexCoord3bOES bluegl_glTexCoord3bOES
|
|
#define glVDPAUUnmapSurfacesNV bluegl_glVDPAUUnmapSurfacesNV
|
|
#define glProgramUniform4ui64NV bluegl_glProgramUniform4ui64NV
|
|
#define glUniformHandleui64NV bluegl_glUniformHandleui64NV
|
|
#define glGetStageIndexNV bluegl_glGetStageIndexNV
|
|
#define glMultiTexCoord3fvARB bluegl_glMultiTexCoord3fvARB
|
|
#define glBindBufferOffsetEXT bluegl_glBindBufferOffsetEXT
|
|
#define glVertexAttribL4dv bluegl_glVertexAttribL4dv
|
|
#define glClearStencil bluegl_glClearStencil
|
|
#define glWindowPos2ivMESA bluegl_glWindowPos2ivMESA
|
|
#define glReplacementCodeubvSUN bluegl_glReplacementCodeubvSUN
|
|
#define glClipPlanefOES bluegl_glClipPlanefOES
|
|
#define glMultiTexCoord1xOES bluegl_glMultiTexCoord1xOES
|
|
#define glGetProgramInfoLog bluegl_glGetProgramInfoLog
|
|
#define glEndFragmentShaderATI bluegl_glEndFragmentShaderATI
|
|
#define glGetTransformFeedbackVaryingNV bluegl_glGetTransformFeedbackVaryingNV
|
|
#define glProgramUniformMatrix4x2dv bluegl_glProgramUniformMatrix4x2dv
|
|
#define glResetHistogramEXT bluegl_glResetHistogramEXT
|
|
#define glUniform1i64vNV bluegl_glUniform1i64vNV
|
|
#define glProgramEnvParameter4dARB bluegl_glProgramEnvParameter4dARB
|
|
#define glCopyTextureSubImage2DEXT bluegl_glCopyTextureSubImage2DEXT
|
|
#define glGetCombinerInputParameterivNV bluegl_glGetCombinerInputParameterivNV
|
|
#define glUniformMatrix4fv bluegl_glUniformMatrix4fv
|
|
#define glGenQueriesARB bluegl_glGenQueriesARB
|
|
#define glGetnSeparableFilter bluegl_glGetnSeparableFilter
|
|
#define glUniform3ui64vARB bluegl_glUniform3ui64vARB
|
|
#define glMultiTexCoord1i bluegl_glMultiTexCoord1i
|
|
#define glColorTable bluegl_glColorTable
|
|
#define glVertexAttribs4ubvNV bluegl_glVertexAttribs4ubvNV
|
|
#define glProgramUniform3uiv bluegl_glProgramUniform3uiv
|
|
#define glProgramUniformMatrix3x2fv bluegl_glProgramUniformMatrix3x2fv
|
|
#define glUnmapBuffer bluegl_glUnmapBuffer
|
|
#define glBindTextureUnit bluegl_glBindTextureUnit
|
|
#define glTextureParameterIuivEXT bluegl_glTextureParameterIuivEXT
|
|
#define glVertexAttribDivisor bluegl_glVertexAttribDivisor
|
|
#define glSamplerParameterIiv bluegl_glSamplerParameterIiv
|
|
#define glGetDebugMessageLog bluegl_glGetDebugMessageLog
|
|
#define glSelectPerfMonitorCountersAMD bluegl_glSelectPerfMonitorCountersAMD
|
|
#define glVertexAttribI2i bluegl_glVertexAttribI2i
|
|
#define glDepthRangedNV bluegl_glDepthRangedNV
|
|
#define glTextureRangeAPPLE bluegl_glTextureRangeAPPLE
|
|
#define glEvalCoord2xOES bluegl_glEvalCoord2xOES
|
|
#define glCallCommandListNV bluegl_glCallCommandListNV
|
|
#define glVariantdvEXT bluegl_glVariantdvEXT
|
|
#define glBlendColorxOES bluegl_glBlendColorxOES
|
|
#define glFramebufferTexture2DEXT bluegl_glFramebufferTexture2DEXT
|
|
#define glGetString bluegl_glGetString
|
|
#define glVertexStream3iATI bluegl_glVertexStream3iATI
|
|
#define glHintPGI bluegl_glHintPGI
|
|
#define glGenPerfMonitorsAMD bluegl_glGenPerfMonitorsAMD
|
|
#define glTextureSubImage3DEXT bluegl_glTextureSubImage3DEXT
|
|
#define glVertexAttrib4usvARB bluegl_glVertexAttrib4usvARB
|
|
#define glVertexArrayBindVertexBufferEXT bluegl_glVertexArrayBindVertexBufferEXT
|
|
#define glMinSampleShading bluegl_glMinSampleShading
|
|
#define glIsPathNV bluegl_glIsPathNV
|
|
#define glGetPathTexGenivNV bluegl_glGetPathTexGenivNV
|
|
#define glProgramUniform3fv bluegl_glProgramUniform3fv
|
|
#define glVertexAttrib3sv bluegl_glVertexAttrib3sv
|
|
#define glGetUniformuiv bluegl_glGetUniformuiv
|
|
#define glGetPixelTransformParameterfvEXT bluegl_glGetPixelTransformParameterfvEXT
|
|
#define glMultiTexCoord3dv bluegl_glMultiTexCoord3dv
|
|
#define glVertexAttrib3fvARB bluegl_glVertexAttrib3fvARB
|
|
#define glGetProgramResourceIndex bluegl_glGetProgramResourceIndex
|
|
#define glGetMinmaxParameteriv bluegl_glGetMinmaxParameteriv
|
|
#define glConvolutionParameterfEXT bluegl_glConvolutionParameterfEXT
|
|
#define glProgramUniform4i64NV bluegl_glProgramUniform4i64NV
|
|
#define glProgramUniformMatrix4fvEXT bluegl_glProgramUniformMatrix4fvEXT
|
|
#define glMultiTexCoordP4ui bluegl_glMultiTexCoordP4ui
|
|
#define glEnableVertexAttribAPPLE bluegl_glEnableVertexAttribAPPLE
|
|
#define glTexCoordP3uiv bluegl_glTexCoordP3uiv
|
|
#define glCoverageModulationNV bluegl_glCoverageModulationNV
|
|
#define glMultiTexCoord3ivARB bluegl_glMultiTexCoord3ivARB
|
|
#define glListParameterfvSGIX bluegl_glListParameterfvSGIX
|
|
#define glNormal3fVertex3fvSUN bluegl_glNormal3fVertex3fvSUN
|
|
#define glVertexAttrib4bv bluegl_glVertexAttrib4bv
|
|
#define glTexParameterIiv bluegl_glTexParameterIiv
|
|
#define glNamedFramebufferParameteri bluegl_glNamedFramebufferParameteri
|
|
#define glGetFramebufferParameterivEXT bluegl_glGetFramebufferParameterivEXT
|
|
#define glReplacementCodeubSUN bluegl_glReplacementCodeubSUN
|
|
#define glTexCoord2bvOES bluegl_glTexCoord2bvOES
|
|
#define glGetVideoui64vNV bluegl_glGetVideoui64vNV
|
|
#define glTexStorage2DMultisample bluegl_glTexStorage2DMultisample
|
|
#define glColorTableParameteriv bluegl_glColorTableParameteriv
|
|
#define glConvolutionFilter2DEXT bluegl_glConvolutionFilter2DEXT
|
|
#define glSampleMaskEXT bluegl_glSampleMaskEXT
|
|
#define glGlobalAlphaFactorusSUN bluegl_glGlobalAlphaFactorusSUN
|
|
#define glBindRenderbuffer bluegl_glBindRenderbuffer
|
|
#define glVertexAttribI1i bluegl_glVertexAttribI1i
|
|
#define glProgramLocalParameterI4uiNV bluegl_glProgramLocalParameterI4uiNV
|
|
#define glProgramUniform4ui64ARB bluegl_glProgramUniform4ui64ARB
|
|
#define glObjectLabel bluegl_glObjectLabel
|
|
#define glGetColorTableParameterivEXT bluegl_glGetColorTableParameterivEXT
|
|
#define glGetCombinerOutputParameterivNV bluegl_glGetCombinerOutputParameterivNV
|
|
#define glDrawElementsInstancedARB bluegl_glDrawElementsInstancedARB
|
|
#define glGetMinmaxParameterfv bluegl_glGetMinmaxParameterfv
|
|
#define glMatrixPushEXT bluegl_glMatrixPushEXT
|
|
#define glMultiTexParameterIivEXT bluegl_glMultiTexParameterIivEXT
|
|
#define glGetPathColorGenfvNV bluegl_glGetPathColorGenfvNV
|
|
#define glBindProgramNV bluegl_glBindProgramNV
|
|
#define glFramebufferReadBufferEXT bluegl_glFramebufferReadBufferEXT
|
|
#define glFogCoordfEXT bluegl_glFogCoordfEXT
|
|
#define glVertexArrayNormalOffsetEXT bluegl_glVertexArrayNormalOffsetEXT
|
|
#define glReplacementCodeuiTexCoord2fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fvSUN
|
|
#define glGetnUniformfv bluegl_glGetnUniformfv
|
|
#define glPointParameterfEXT bluegl_glPointParameterfEXT
|
|
#define glEndVideoCaptureNV bluegl_glEndVideoCaptureNV
|
|
#define glVertexBlendARB bluegl_glVertexBlendARB
|
|
#define glVertexAttribL3i64vNV bluegl_glVertexAttribL3i64vNV
|
|
#define glSecondaryColor3fEXT bluegl_glSecondaryColor3fEXT
|
|
#define glStencilFuncSeparateATI bluegl_glStencilFuncSeparateATI
|
|
#define glCompressedMultiTexSubImage2DEXT bluegl_glCompressedMultiTexSubImage2DEXT
|
|
#define glTransformPathNV bluegl_glTransformPathNV
|
|
#define glIsEnabledi bluegl_glIsEnabledi
|
|
#define glExtractComponentEXT bluegl_glExtractComponentEXT
|
|
#define glGetFixedvOES bluegl_glGetFixedvOES
|
|
#define glDeleteProgramPipelines bluegl_glDeleteProgramPipelines
|
|
#define glCopyMultiTexSubImage3DEXT bluegl_glCopyMultiTexSubImage3DEXT
|
|
#define glCreateStatesNV bluegl_glCreateStatesNV
|
|
#define glSwizzleEXT bluegl_glSwizzleEXT
|
|
#define glVertexWeightfvEXT bluegl_glVertexWeightfvEXT
|
|
#define glNormalPointerEXT bluegl_glNormalPointerEXT
|
|
#define glGetConvolutionFilterEXT bluegl_glGetConvolutionFilterEXT
|
|
#define glCurrentPaletteMatrixARB bluegl_glCurrentPaletteMatrixARB
|
|
#define glVertexStream4sATI bluegl_glVertexStream4sATI
|
|
#define glUniform3ui64ARB bluegl_glUniform3ui64ARB
|
|
#define glProgramUniform1uivEXT bluegl_glProgramUniform1uivEXT
|
|
#define glVertexAttribs3dvNV bluegl_glVertexAttribs3dvNV
|
|
#define glExecuteProgramNV bluegl_glExecuteProgramNV
|
|
#define glFrameZoomSGIX bluegl_glFrameZoomSGIX
|
|
#define glFragmentMaterialfSGIX bluegl_glFragmentMaterialfSGIX
|
|
#define glFramebufferTextureLayerEXT bluegl_glFramebufferTextureLayerEXT
|
|
#define glVertexStream1iATI bluegl_glVertexStream1iATI
|
|
#define glVertexAttrib3s bluegl_glVertexAttrib3s
|
|
#define glFramebufferTextureMultiviewOVR bluegl_glFramebufferTextureMultiviewOVR
|
|
#define glElementPointerAPPLE bluegl_glElementPointerAPPLE
|
|
#define glWindowPos4ivMESA bluegl_glWindowPos4ivMESA
|
|
#define glTexSubImage3D bluegl_glTexSubImage3D
|
|
#define glGetFragmentMaterialfvSGIX bluegl_glGetFragmentMaterialfvSGIX
|
|
#define glProgramUniform1dEXT bluegl_glProgramUniform1dEXT
|
|
#define glGetFragmentLightfvSGIX bluegl_glGetFragmentLightfvSGIX
|
|
#define glTexCoord2bOES bluegl_glTexCoord2bOES
|
|
#define glVertexAttrib3fv bluegl_glVertexAttrib3fv
|
|
#define glMakeNamedBufferNonResidentNV bluegl_glMakeNamedBufferNonResidentNV
|
|
#define glIsProgramARB bluegl_glIsProgramARB
|
|
#define glScissorArrayv bluegl_glScissorArrayv
|
|
#define glMultiDrawElementsIndirect bluegl_glMultiDrawElementsIndirect
|
|
#define glGetMultiTexParameterfvEXT bluegl_glGetMultiTexParameterfvEXT
|
|
#define glWindowPos2iARB bluegl_glWindowPos2iARB
|
|
#define glGetProgramStringNV bluegl_glGetProgramStringNV
|
|
#define glTranslatexOES bluegl_glTranslatexOES
|
|
#define glMultiTexCoord4d bluegl_glMultiTexCoord4d
|
|
#define glColorTableParameterfvSGI bluegl_glColorTableParameterfvSGI
|
|
#define glTexCoord3bvOES bluegl_glTexCoord3bvOES
|
|
#define glUniform2ui64vARB bluegl_glUniform2ui64vARB
|
|
#define glMatrixIndexusvARB bluegl_glMatrixIndexusvARB
|
|
#define glGetMultiTexGenfvEXT bluegl_glGetMultiTexGenfvEXT
|
|
#define glGenerateTextureMipmapEXT bluegl_glGenerateTextureMipmapEXT
|
|
#define glGetMapParameterivNV bluegl_glGetMapParameterivNV
|
|
#define glGetConvolutionParameterxvOES bluegl_glGetConvolutionParameterxvOES
|
|
#define glVertexAttrib4fvNV bluegl_glVertexAttrib4fvNV
|
|
#define glBufferDataARB bluegl_glBufferDataARB
|
|
#define glWindowPos4fMESA bluegl_glWindowPos4fMESA
|
|
#define glPushDebugGroup bluegl_glPushDebugGroup
|
|
#define glProgramUniform2fEXT bluegl_glProgramUniform2fEXT
|
|
#define glCopyTexImage1DEXT bluegl_glCopyTexImage1DEXT
|
|
#define glCompressedTexSubImage2DARB bluegl_glCompressedTexSubImage2DARB
|
|
#define glCopyColorSubTableEXT bluegl_glCopyColorSubTableEXT
|
|
#define glTransformFeedbackAttribsNV bluegl_glTransformFeedbackAttribsNV
|
|
#define glMatrixFrustumEXT bluegl_glMatrixFrustumEXT
|
|
#define glIsBufferARB bluegl_glIsBufferARB
|
|
#define glUniform3fvARB bluegl_glUniform3fvARB
|
|
#define glMultiTexCoord3dARB bluegl_glMultiTexCoord3dARB
|
|
#define glIndexPointerEXT bluegl_glIndexPointerEXT
|
|
#define glMatrixLoad3x3fNV bluegl_glMatrixLoad3x3fNV
|
|
#define glUnmapNamedBufferEXT bluegl_glUnmapNamedBufferEXT
|
|
#define glCreateProgramObjectARB bluegl_glCreateProgramObjectARB
|
|
#define glMapGrid2xOES bluegl_glMapGrid2xOES
|
|
#define glVertexPointerEXT bluegl_glVertexPointerEXT
|
|
#define glVertexStream4svATI bluegl_glVertexStream4svATI
|
|
#define glMultiTexCoord2hvNV bluegl_glMultiTexCoord2hvNV
|
|
#define glLabelObjectEXT bluegl_glLabelObjectEXT
|
|
#define glTextureImage3DMultisampleNV bluegl_glTextureImage3DMultisampleNV
|
|
#define glMultTransposeMatrixd bluegl_glMultTransposeMatrixd
|
|
#define glMultiTexCoord2fARB bluegl_glMultiTexCoord2fARB
|
|
#define glMultiTexCoord2dARB bluegl_glMultiTexCoord2dARB
|
|
#define glGetCombinerOutputParameterfvNV bluegl_glGetCombinerOutputParameterfvNV
|
|
#define glGetBufferPointerv bluegl_glGetBufferPointerv
|
|
#define glVertexAttrib1dNV bluegl_glVertexAttrib1dNV
|
|
#define glTextureView bluegl_glTextureView
|
|
#define glBlitFramebufferEXT bluegl_glBlitFramebufferEXT
|
|
#define glVertexWeightPointerEXT bluegl_glVertexWeightPointerEXT
|
|
#define glBindTextures bluegl_glBindTextures
|
|
#define glClearBufferiv bluegl_glClearBufferiv
|
|
#define glMultiTexCoord4ivARB bluegl_glMultiTexCoord4ivARB
|
|
#define glGetImageHandleNV bluegl_glGetImageHandleNV
|
|
#define glGetDoublei_vEXT bluegl_glGetDoublei_vEXT
|
|
#define glProgramUniform1i64NV bluegl_glProgramUniform1i64NV
|
|
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
|
|
#define glWindowPos3s bluegl_glWindowPos3s
|
|
#define glUniform4i64ARB bluegl_glUniform4i64ARB
|
|
#define glProgramUniform2dvEXT bluegl_glProgramUniform2dvEXT
|
|
#define glMultiTexSubImage1DEXT bluegl_glMultiTexSubImage1DEXT
|
|
#define glHint bluegl_glHint
|
|
#define glProgramUniformMatrix4fv bluegl_glProgramUniformMatrix4fv
|
|
#define glTexCoord4bvOES bluegl_glTexCoord4bvOES
|
|
#define glGetQueryObjectiv bluegl_glGetQueryObjectiv
|
|
#define glGetQueryIndexediv bluegl_glGetQueryIndexediv
|
|
#define glTexCoordP4ui bluegl_glTexCoordP4ui
|
|
#define glVertexStream2fvATI bluegl_glVertexStream2fvATI
|
|
#define glUniform3fv bluegl_glUniform3fv
|
|
#define glUniformMatrix2dv bluegl_glUniformMatrix2dv
|
|
#define glIsObjectBufferATI bluegl_glIsObjectBufferATI
|
|
#define glVertexAttribP2uiv bluegl_glVertexAttribP2uiv
|
|
#define glCompileShader bluegl_glCompileShader
|
|
#define glMatrixScalefEXT bluegl_glMatrixScalefEXT
|
|
#define glBinormal3ivEXT bluegl_glBinormal3ivEXT
|
|
#define glGetMapAttribParameterivNV bluegl_glGetMapAttribParameterivNV
|
|
#define glGetnPixelMapusvARB bluegl_glGetnPixelMapusvARB
|
|
#define glGetPerfMonitorCounterStringAMD bluegl_glGetPerfMonitorCounterStringAMD
|
|
#define glIsTextureHandleResidentNV bluegl_glIsTextureHandleResidentNV
|
|
#define glWaitSync bluegl_glWaitSync
|
|
#define glGenSamplers bluegl_glGenSamplers
|
|
#define glCompressedTextureImage3DEXT bluegl_glCompressedTextureImage3DEXT
|
|
#define glGetPerfMonitorCounterInfoAMD bluegl_glGetPerfMonitorCounterInfoAMD
|
|
#define glUniform2ivARB bluegl_glUniform2ivARB
|
|
#define glVertexAttrib2sARB bluegl_glVertexAttrib2sARB
|
|
#define glDrawCommandsAddressNV bluegl_glDrawCommandsAddressNV
|
|
#define glTexCoord1hNV bluegl_glTexCoord1hNV
|
|
#define glGetFirstPerfQueryIdINTEL bluegl_glGetFirstPerfQueryIdINTEL
|
|
#define glFramebufferTexture1D bluegl_glFramebufferTexture1D
|
|
#define glGetQueryObjecti64v bluegl_glGetQueryObjecti64v
|
|
#define glVertexStream1dvATI bluegl_glVertexStream1dvATI
|
|
#define glTexCoordPointerListIBM bluegl_glTexCoordPointerListIBM
|
|
#define glTexImage1D bluegl_glTexImage1D
|
|
#define glWindowPos2fvMESA bluegl_glWindowPos2fvMESA
|
|
#define glIsFenceNV bluegl_glIsFenceNV
|
|
#define glVariantsvEXT bluegl_glVariantsvEXT
|
|
#define glProgramUniform3dEXT bluegl_glProgramUniform3dEXT
|
|
#define glUniform2iARB bluegl_glUniform2iARB
|
|
#define glPointParameteri bluegl_glPointParameteri
|
|
#define glCreateRenderbuffers bluegl_glCreateRenderbuffers
|
|
#define glUniform4i bluegl_glUniform4i
|
|
#define glDeleteCommandListsNV bluegl_glDeleteCommandListsNV
|
|
#define glRequestResidentProgramsNV bluegl_glRequestResidentProgramsNV
|
|
#define glTextureSubImage3D bluegl_glTextureSubImage3D
|
|
#define glPixelStorex bluegl_glPixelStorex
|
|
#define glVertexAttrib4fARB bluegl_glVertexAttrib4fARB
|
|
#define glGetVertexAttribIuiv bluegl_glGetVertexAttribIuiv
|
|
#define glVertexAttrib1s bluegl_glVertexAttrib1s
|
|
#define glProgramUniformMatrix4x3dv bluegl_glProgramUniformMatrix4x3dv
|
|
#define glActiveVaryingNV bluegl_glActiveVaryingNV
|
|
#define glTangent3sEXT bluegl_glTangent3sEXT
|
|
#define glConvolutionParameteriv bluegl_glConvolutionParameteriv
|
|
#define glQueryCounter bluegl_glQueryCounter
|
|
#define glProgramUniform3d bluegl_glProgramUniform3d
|
|
#define glGetUniformi64vARB bluegl_glGetUniformi64vARB
|
|
#define glGetnUniformui64vARB bluegl_glGetnUniformui64vARB
|
|
#define glNamedProgramLocalParameters4fvEXT bluegl_glNamedProgramLocalParameters4fvEXT
|
|
#define glGetShaderSource bluegl_glGetShaderSource
|
|
#define glClearDepthdNV bluegl_glClearDepthdNV
|
|
#define glSecondaryColorP3ui bluegl_glSecondaryColorP3ui
|
|
#define glMinmax bluegl_glMinmax
|
|
#define glVariantubvEXT bluegl_glVariantubvEXT
|
|
#define glBinormal3sEXT bluegl_glBinormal3sEXT
|
|
#define glVertexAttrib4d bluegl_glVertexAttrib4d
|
|
#define glEndTransformFeedbackEXT bluegl_glEndTransformFeedbackEXT
|
|
#define glTexImage2DMultisample bluegl_glTexImage2DMultisample
|
|
#define glLoadMatrixxOES bluegl_glLoadMatrixxOES
|
|
#define glGetUniformfv bluegl_glGetUniformfv
|
|
#define glStartInstrumentsSGIX bluegl_glStartInstrumentsSGIX
|
|
#define glColor4ubVertex3fvSUN bluegl_glColor4ubVertex3fvSUN
|
|
#define glMatrixLoadTransposefEXT bluegl_glMatrixLoadTransposefEXT
|
|
#define glGetCompressedTexImage bluegl_glGetCompressedTexImage
|
|
#define glGetNamedProgramLocalParameterdvEXT bluegl_glGetNamedProgramLocalParameterdvEXT
|
|
#define glColorPointerEXT bluegl_glColorPointerEXT
|
|
#define glTangent3fEXT bluegl_glTangent3fEXT
|
|
#define glWindowPos2dvARB bluegl_glWindowPos2dvARB
|
|
#define glGetInvariantIntegervEXT bluegl_glGetInvariantIntegervEXT
|
|
#define glProgramUniform3fEXT bluegl_glProgramUniform3fEXT
|
|
#define glPixelTexGenSGIX bluegl_glPixelTexGenSGIX
|
|
#define glClampColor bluegl_glClampColor
|
|
#define glVertexAttribs4hvNV bluegl_glVertexAttribs4hvNV
|
|
#define glGetIntegeri_v bluegl_glGetIntegeri_v
|
|
#define glDeleteVertexArraysAPPLE bluegl_glDeleteVertexArraysAPPLE
|
|
#define glGetAttachedShaders bluegl_glGetAttachedShaders
|
|
#define glEndTransformFeedbackNV bluegl_glEndTransformFeedbackNV
|
|
#define glGetColorTableParameterfvSGI bluegl_glGetColorTableParameterfvSGI
|
|
#define glBindBufferBase bluegl_glBindBufferBase
|
|
#define glDeleteSync bluegl_glDeleteSync
|
|
#define glGetTransformFeedbackVarying bluegl_glGetTransformFeedbackVarying
|
|
#define glVertexAttrib1svARB bluegl_glVertexAttrib1svARB
|
|
#define glCopyPathNV bluegl_glCopyPathNV
|
|
#define glBindTransformFeedback bluegl_glBindTransformFeedback
|
|
#define glVertexAttrib4usv bluegl_glVertexAttrib4usv
|
|
#define glCompressedMultiTexImage3DEXT bluegl_glCompressedMultiTexImage3DEXT
|
|
#define glMatrixLoadTranspose3x3fNV bluegl_glMatrixLoadTranspose3x3fNV
|
|
#define glVertexStream1sATI bluegl_glVertexStream1sATI
|
|
#define glMultiDrawArraysIndirectBindlessNV bluegl_glMultiDrawArraysIndirectBindlessNV
|
|
#define glTexParameterIuiv bluegl_glTexParameterIuiv
|
|
#define glVDPAUFiniNV bluegl_glVDPAUFiniNV
|
|
#define glUniform1iv bluegl_glUniform1iv
|
|
#define glStencilThenCoverStrokePathNV bluegl_glStencilThenCoverStrokePathNV
|
|
#define glUniform3i64vNV bluegl_glUniform3i64vNV
|
|
#define glGetFragDataLocationEXT bluegl_glGetFragDataLocationEXT
|
|
#define glProgramUniformMatrix4dv bluegl_glProgramUniformMatrix4dv
|
|
#define glGetnUniformiv bluegl_glGetnUniformiv
|
|
#define glMapBuffer bluegl_glMapBuffer
|
|
#define glScissorIndexed bluegl_glScissorIndexed
|
|
#define glUniform3fARB bluegl_glUniform3fARB
|
|
#define glGetColorTable bluegl_glGetColorTable
|
|
#define glFramebufferTextureFaceARB bluegl_glFramebufferTextureFaceARB
|
|
#define glBeginTransformFeedbackEXT bluegl_glBeginTransformFeedbackEXT
|
|
#define glGenFencesNV bluegl_glGenFencesNV
|
|
#define glMultiTexImage2DEXT bluegl_glMultiTexImage2DEXT
|
|
#define glVertexAttrib2hNV bluegl_glVertexAttrib2hNV
|
|
#define glFragmentLightfvSGIX bluegl_glFragmentLightfvSGIX
|
|
#define glProgramUniform2iv bluegl_glProgramUniform2iv
|
|
#define glVertexAttribL4d bluegl_glVertexAttribL4d
|
|
#define glMapBufferARB bluegl_glMapBufferARB
|
|
#define glBindVideoCaptureStreamTextureNV bluegl_glBindVideoCaptureStreamTextureNV
|
|
#define glConvolutionParameterxvOES bluegl_glConvolutionParameterxvOES
|
|
#define glTexParameterIuivEXT bluegl_glTexParameterIuivEXT
|
|
#define glVertexAttribI4ubv bluegl_glVertexAttribI4ubv
|
|
#define glTexSubImage1DEXT bluegl_glTexSubImage1DEXT
|
|
#define glTextureStorage2DEXT bluegl_glTextureStorage2DEXT
|
|
#define glTexSubImage3DEXT bluegl_glTexSubImage3DEXT
|
|
#define glVertex2xvOES bluegl_glVertex2xvOES
|
|
#define glGetMultiTexImageEXT bluegl_glGetMultiTexImageEXT
|
|
#define glNormalStream3ivATI bluegl_glNormalStream3ivATI
|
|
#define glGetNamedBufferPointerv bluegl_glGetNamedBufferPointerv
|
|
#define glTexBuffer bluegl_glTexBuffer
|
|
#define glCombinerInputNV bluegl_glCombinerInputNV
|
|
#define glVertexAttrib1dARB bluegl_glVertexAttrib1dARB
|
|
#define glVertexP3ui bluegl_glVertexP3ui
|
|
#define glMatrixMult3x2fNV bluegl_glMatrixMult3x2fNV
|
|
#define glNamedFramebufferTexture2DEXT bluegl_glNamedFramebufferTexture2DEXT
|
|
#define glGetTextureLevelParameteriv bluegl_glGetTextureLevelParameteriv
|
|
#define glPixelMapx bluegl_glPixelMapx
|
|
#define glBlendFuncSeparatei bluegl_glBlendFuncSeparatei
|
|
#define glTessellationModeAMD bluegl_glTessellationModeAMD
|
|
#define glProgramEnvParametersI4uivNV bluegl_glProgramEnvParametersI4uivNV
|
|
#define glGetColorTableParameterfvEXT bluegl_glGetColorTableParameterfvEXT
|
|
#define glVertexAttribI1uiEXT bluegl_glVertexAttribI1uiEXT
|
|
#define glPrioritizeTexturesEXT bluegl_glPrioritizeTexturesEXT
|
|
#define glProgramUniform1i64vNV bluegl_glProgramUniform1i64vNV
|
|
#define glGetTextureParameteriv bluegl_glGetTextureParameteriv
|
|
#define glGetTransformFeedbackiv bluegl_glGetTransformFeedbackiv
|
|
#define glMultiDrawArraysIndirectBindlessCountNV bluegl_glMultiDrawArraysIndirectBindlessCountNV
|
|
#define glUseShaderProgramEXT bluegl_glUseShaderProgramEXT
|
|
#define glDeleteTransformFeedbacks bluegl_glDeleteTransformFeedbacks
|
|
#define glCoverageModulationTableNV bluegl_glCoverageModulationTableNV
|
|
#define glMultiTexCoord1d bluegl_glMultiTexCoord1d
|
|
#define glGetTexLevelParameteriv bluegl_glGetTexLevelParameteriv
|
|
#define glProgramUniform4ui bluegl_glProgramUniform4ui
|
|
#define glProgramUniform4iv bluegl_glProgramUniform4iv
|
|
#define glTangent3fvEXT bluegl_glTangent3fvEXT
|
|
#define glViewportIndexedfv bluegl_glViewportIndexedfv
|
|
#define glSampleMaski bluegl_glSampleMaski
|
|
#define glProgramUniformMatrix4x3dvEXT bluegl_glProgramUniformMatrix4x3dvEXT
|
|
#define glCompileShaderARB bluegl_glCompileShaderARB
|
|
#define glUniform4ui64ARB bluegl_glUniform4ui64ARB
|
|
#define glTexCoord3xOES bluegl_glTexCoord3xOES
|
|
#define glGetInternalformativ bluegl_glGetInternalformativ
|
|
#define glObjectPtrLabel bluegl_glObjectPtrLabel
|
|
#define glNormal3hvNV bluegl_glNormal3hvNV
|
|
#define glProgramUniform1uiv bluegl_glProgramUniform1uiv
|
|
#define glGenFragmentShadersATI bluegl_glGenFragmentShadersATI
|
|
#define glTexCoord2hvNV bluegl_glTexCoord2hvNV
|
|
#define glFinishAsyncSGIX bluegl_glFinishAsyncSGIX
|
|
#define glEnableVertexAttribArrayARB bluegl_glEnableVertexAttribArrayARB
|
|
#define glDeleteSamplers bluegl_glDeleteSamplers
|
|
#define glVertexAttrib1fvARB bluegl_glVertexAttrib1fvARB
|
|
#define glGetnUniformivARB bluegl_glGetnUniformivARB
|
|
#define glLoadTransposeMatrixd bluegl_glLoadTransposeMatrixd
|
|
#define glProgramParameteri bluegl_glProgramParameteri
|
|
#define glCreateShader bluegl_glCreateShader
|
|
#define glFragmentCoverageColorNV bluegl_glFragmentCoverageColorNV
|
|
#define glVertexStream3dvATI bluegl_glVertexStream3dvATI
|
|
#define glUniformHandleui64ARB bluegl_glUniformHandleui64ARB
|
|
#define glGetVaryingLocationNV bluegl_glGetVaryingLocationNV
|
|
#define glCompressedTextureSubImage2DEXT bluegl_glCompressedTextureSubImage2DEXT
|
|
#define glTangent3dEXT bluegl_glTangent3dEXT
|
|
#define glGetNamedBufferPointervEXT bluegl_glGetNamedBufferPointervEXT
|
|
#define glVertex2bvOES bluegl_glVertex2bvOES
|
|
#define glProgramBufferParametersIuivNV bluegl_glProgramBufferParametersIuivNV
|
|
#define glGetnTexImageARB bluegl_glGetnTexImageARB
|
|
#define glSetFenceNV bluegl_glSetFenceNV
|
|
#define glPathParameterfvNV bluegl_glPathParameterfvNV
|
|
#define glVertexAttribFormat bluegl_glVertexAttribFormat
|
|
#define glConservativeRasterParameterfNV bluegl_glConservativeRasterParameterfNV
|
|
#define glGetVertexAttribIuivEXT bluegl_glGetVertexAttribIuivEXT
|
|
#define glBindMultiTextureEXT bluegl_glBindMultiTextureEXT
|
|
#define glMapControlPointsNV bluegl_glMapControlPointsNV
|
|
#define glVertexAttrib4Nsv bluegl_glVertexAttrib4Nsv
|
|
#define glCompressedMultiTexImage2DEXT bluegl_glCompressedMultiTexImage2DEXT
|
|
#define glIsNamedBufferResidentNV bluegl_glIsNamedBufferResidentNV
|
|
#define glLoadProgramNV bluegl_glLoadProgramNV
|
|
#define glClearColor bluegl_glClearColor
|
|
#define glUniform2uivEXT bluegl_glUniform2uivEXT
|
|
#define glMultiTexGenfEXT bluegl_glMultiTexGenfEXT
|
|
#define glGetUniformdv bluegl_glGetUniformdv
|
|
#define glGenRenderbuffersEXT bluegl_glGenRenderbuffersEXT
|
|
#define glGetMultisamplefv bluegl_glGetMultisamplefv
|
|
#define glMapNamedBuffer bluegl_glMapNamedBuffer
|
|
#define glDeleteFramebuffersEXT bluegl_glDeleteFramebuffersEXT
|
|
#define glVertexAttribI4usvEXT bluegl_glVertexAttribI4usvEXT
|
|
#define glSecondaryColor3hNV bluegl_glSecondaryColor3hNV
|
|
#define glGenerateMipmap bluegl_glGenerateMipmap
|
|
#define glProgramEnvParameterI4uivNV bluegl_glProgramEnvParameterI4uivNV
|
|
#define glSeparableFilter2D bluegl_glSeparableFilter2D
|
|
#define glFogCoorddEXT bluegl_glFogCoorddEXT
|
|
#define glGetPerfCounterInfoINTEL bluegl_glGetPerfCounterInfoINTEL
|
|
#define glUniform4uiv bluegl_glUniform4uiv
|
|
#define glVertexAttribL2dv bluegl_glVertexAttribL2dv
|
|
#define glUniform1dv bluegl_glUniform1dv
|
|
#define glVertexAttribL1ui64ARB bluegl_glVertexAttribL1ui64ARB
|
|
#define glEndPerfQueryINTEL bluegl_glEndPerfQueryINTEL
|
|
#define glVertexArrayEdgeFlagOffsetEXT bluegl_glVertexArrayEdgeFlagOffsetEXT
|
|
#define glVertexAttrib1dv bluegl_glVertexAttrib1dv
|
|
#define glProgramUniformMatrix2dvEXT bluegl_glProgramUniformMatrix2dvEXT
|
|
#define glDepthRange bluegl_glDepthRange
|
|
#define glCombinerParameterfNV bluegl_glCombinerParameterfNV
|
|
#define glVariantArrayObjectATI bluegl_glVariantArrayObjectATI
|
|
#define glDeleteBuffersARB bluegl_glDeleteBuffersARB
|
|
#define glFragmentLightiSGIX bluegl_glFragmentLightiSGIX
|
|
#define glGetSamplerParameterIiv bluegl_glGetSamplerParameterIiv
|
|
#define glImportSyncEXT bluegl_glImportSyncEXT
|
|
#define glGetVertexAttribivARB bluegl_glGetVertexAttribivARB
|
|
#define glVertexAttribI2ui bluegl_glVertexAttribI2ui
|
|
#define glGetObjectParameterivARB bluegl_glGetObjectParameterivARB
|
|
#define glEnableClientStateiEXT bluegl_glEnableClientStateiEXT
|
|
#define glGetnUniformi64vARB bluegl_glGetnUniformi64vARB
|
|
#define glDeleteFencesAPPLE bluegl_glDeleteFencesAPPLE
|
|
#define glTransformFeedbackBufferRange bluegl_glTransformFeedbackBufferRange
|
|
#define glProgramUniform2fvEXT bluegl_glProgramUniform2fvEXT
|
|
#define glFramebufferTextureLayerARB bluegl_glFramebufferTextureLayerARB
|
|
#define glVertexAttribLFormatNV bluegl_glVertexAttribLFormatNV
|
|
#define glVertexAttrib2fvARB bluegl_glVertexAttrib2fvARB
|
|
#define glWindowPos4fvMESA bluegl_glWindowPos4fvMESA
|
|
#define glMakeNamedBufferResidentNV bluegl_glMakeNamedBufferResidentNV
|
|
#define glProgramUniformMatrix3x4fvEXT bluegl_glProgramUniformMatrix3x4fvEXT
|
|
#define glSamplePatternSGIS bluegl_glSamplePatternSGIS
|
|
#define glVDPAUGetSurfaceivNV bluegl_glVDPAUGetSurfaceivNV
|
|
#define glProgramUniformMatrix4x2fvEXT bluegl_glProgramUniformMatrix4x2fvEXT
|
|
#define glReplacementCodeuiColor3fVertex3fvSUN bluegl_glReplacementCodeuiColor3fVertex3fvSUN
|
|
#define glWindowPos3sMESA bluegl_glWindowPos3sMESA
|
|
#define glTexGenxOES bluegl_glTexGenxOES
|
|
#define glVertexAttrib4dNV bluegl_glVertexAttrib4dNV
|
|
#define glTangentPointerEXT bluegl_glTangentPointerEXT
|
|
#define glPixelTransformParameterfvEXT bluegl_glPixelTransformParameterfvEXT
|
|
#define glProgramUniform1i bluegl_glProgramUniform1i
|
|
#define glMultiTexCoord2bOES bluegl_glMultiTexCoord2bOES
|
|
#define glVertexAttribI2iv bluegl_glVertexAttribI2iv
|
|
#define glWindowPos4iMESA bluegl_glWindowPos4iMESA
|
|
#define glTestFenceNV bluegl_glTestFenceNV
|
|
#define glDispatchComputeGroupSizeARB bluegl_glDispatchComputeGroupSizeARB
|
|
#define glShaderOp3EXT bluegl_glShaderOp3EXT
|
|
#define glSampleMaskSGIS bluegl_glSampleMaskSGIS
|
|
#define glMultiTexParameterivEXT bluegl_glMultiTexParameterivEXT
|
|
#define glGetnMinmax bluegl_glGetnMinmax
|
|
#define glColorP3ui bluegl_glColorP3ui
|
|
#define glBeginQueryARB bluegl_glBeginQueryARB
|
|
#define glMultiDrawArraysIndirectAMD bluegl_glMultiDrawArraysIndirectAMD
|
|
#define glRasterPos4xOES bluegl_glRasterPos4xOES
|
|
#define glFogCoordPointer bluegl_glFogCoordPointer
|
|
#define glTextureLightEXT bluegl_glTextureLightEXT
|
|
#define glGetCombinerInputParameterfvNV bluegl_glGetCombinerInputParameterfvNV
|
|
#define glDeleteFragmentShaderATI bluegl_glDeleteFragmentShaderATI
|
|
#define glMultiTexCoord2sv bluegl_glMultiTexCoord2sv
|
|
#define glMultiTexCoord2s bluegl_glMultiTexCoord2s
|
|
#define glLightModelxvOES bluegl_glLightModelxvOES
|
|
#define glTessellationFactorAMD bluegl_glTessellationFactorAMD
|
|
#define glVariantivEXT bluegl_glVariantivEXT
|
|
#define glNamedFramebufferRenderbuffer bluegl_glNamedFramebufferRenderbuffer
|
|
#define glWindowPos2ivARB bluegl_glWindowPos2ivARB
|
|
#define glVertexArrayFogCoordOffsetEXT bluegl_glVertexArrayFogCoordOffsetEXT
|
|
#define glUniform2i bluegl_glUniform2i
|
|
#define glGetTexBumpParameterivATI bluegl_glGetTexBumpParameterivATI
|
|
#define glSamplerParameterIuiv bluegl_glSamplerParameterIuiv
|
|
#define glClearBufferfv bluegl_glClearBufferfv
|
|
#define glBindTextureUnitParameterEXT bluegl_glBindTextureUnitParameterEXT
|
|
#define glMultiTexCoord3hNV bluegl_glMultiTexCoord3hNV
|
|
#define glSecondaryColor3us bluegl_glSecondaryColor3us
|
|
#define glReplacementCodeusvSUN bluegl_glReplacementCodeusvSUN
|
|
#define glSecondaryColor3bvEXT bluegl_glSecondaryColor3bvEXT
|
|
#define glGetProgramPipelineInfoLog bluegl_glGetProgramPipelineInfoLog
|
|
#define glGetVideoi64vNV bluegl_glGetVideoi64vNV
|
|
#define glMultiTexCoord3iv bluegl_glMultiTexCoord3iv
|
|
#define glVertexArrayTexCoordOffsetEXT bluegl_glVertexArrayTexCoordOffsetEXT
|
|
#define glNamedRenderbufferStorageMultisampleCoverageEXT bluegl_glNamedRenderbufferStorageMultisampleCoverageEXT
|
|
#define glGetSamplerParameterIuiv bluegl_glGetSamplerParameterIuiv
|
|
#define glVertexAttrib2dARB bluegl_glVertexAttrib2dARB
|
|
#define glNormalStream3svATI bluegl_glNormalStream3svATI
|
|
#define glClientActiveVertexStreamATI bluegl_glClientActiveVertexStreamATI
|
|
#define glStencilThenCoverFillPathInstancedNV bluegl_glStencilThenCoverFillPathInstancedNV
|
|
#define glSecondaryColor3uiEXT bluegl_glSecondaryColor3uiEXT
|
|
#define glTexCoord2hNV bluegl_glTexCoord2hNV
|
|
#define glVertexAttrib3fARB bluegl_glVertexAttrib3fARB
|
|
#define glGetQueryBufferObjectui64v bluegl_glGetQueryBufferObjectui64v
|
|
#define glGetMaterialxOES bluegl_glGetMaterialxOES
|
|
#define glMultiDrawArrays bluegl_glMultiDrawArrays
|
|
#define glSecondaryColor3iEXT bluegl_glSecondaryColor3iEXT
|
|
#define glProgramUniform2ui64NV bluegl_glProgramUniform2ui64NV
|
|
#define glDeleteQueries bluegl_glDeleteQueries
|
|
#define glDeleteRenderbuffers bluegl_glDeleteRenderbuffers
|
|
#define glGetProgramLocalParameterdvARB bluegl_glGetProgramLocalParameterdvARB
|
|
#define glTexCoord2xOES bluegl_glTexCoord2xOES
|
|
#define glBindBuffer bluegl_glBindBuffer
|
|
#define glResumeTransformFeedback bluegl_glResumeTransformFeedback
|
|
#define glFlushPixelDataRangeNV bluegl_glFlushPixelDataRangeNV
|
|
#define glSecondaryColorPointer bluegl_glSecondaryColorPointer
|
|
#define glVideoCaptureStreamParameterdvNV bluegl_glVideoCaptureStreamParameterdvNV
|
|
#define glTextureSubImage2DEXT bluegl_glTextureSubImage2DEXT
|
|
#define glDeletePathsNV bluegl_glDeletePathsNV
|
|
#define glGetFloatv bluegl_glGetFloatv
|
|
#define glVertexAttribI3uivEXT bluegl_glVertexAttribI3uivEXT
|
|
#define glGetVertexAttribdvARB bluegl_glGetVertexAttribdvARB
|
|
#define glUniform4ui64NV bluegl_glUniform4ui64NV
|
|
#define glGetTextureLevelParameterfv bluegl_glGetTextureLevelParameterfv
|
|
#define glWindowPos2i bluegl_glWindowPos2i
|
|
#define glReplacementCodeuiColor4ubVertex3fSUN bluegl_glReplacementCodeuiColor4ubVertex3fSUN
|
|
#define glCompressedMultiTexSubImage3DEXT bluegl_glCompressedMultiTexSubImage3DEXT
|
|
#define glGetTexParameterIivEXT bluegl_glGetTexParameterIivEXT
|
|
#define glDebugMessageCallbackARB bluegl_glDebugMessageCallbackARB
|
|
#define glWeightPointerARB bluegl_glWeightPointerARB
|
|
#define glFogxOES bluegl_glFogxOES
|
|
#define glProgramUniformMatrix2x4fvEXT bluegl_glProgramUniformMatrix2x4fvEXT
|
|
#define glVertexAttrib4iv bluegl_glVertexAttrib4iv
|
|
#define glProgramLocalParameterI4iNV bluegl_glProgramLocalParameterI4iNV
|
|
#define glGetnColorTableARB bluegl_glGetnColorTableARB
|
|
#define glClearNamedBufferData bluegl_glClearNamedBufferData
|
|
#define glColorMaskIndexedEXT bluegl_glColorMaskIndexedEXT
|
|
#define glVertexAttribLPointer bluegl_glVertexAttribLPointer
|
|
#define glProgramUniform3i64vNV bluegl_glProgramUniform3i64vNV
|
|
#define glScissor bluegl_glScissor
|
|
#define glSecondaryColor3fv bluegl_glSecondaryColor3fv
|
|
#define glCombinerParameterivNV bluegl_glCombinerParameterivNV
|
|
#define glGetTexLevelParameterfv bluegl_glGetTexLevelParameterfv
|
|
#define glDrawElementArrayATI bluegl_glDrawElementArrayATI
|
|
#define glVertexAttrib4Nusv bluegl_glVertexAttrib4Nusv
|
|
#define glWindowPos3dvMESA bluegl_glWindowPos3dvMESA
|
|
#define glMakeImageHandleResidentARB bluegl_glMakeImageHandleResidentARB
|
|
#define glWindowPos3svMESA bluegl_glWindowPos3svMESA
|
|
#define glGetMultiTexLevelParameterfvEXT bluegl_glGetMultiTexLevelParameterfvEXT
|
|
#define glRasterPos3xOES bluegl_glRasterPos3xOES
|
|
#define glBinormal3iEXT bluegl_glBinormal3iEXT
|
|
#define glVertexAttribP3uiv bluegl_glVertexAttribP3uiv
|
|
#define glProgramUniformMatrix2x3dv bluegl_glProgramUniformMatrix2x3dv
|
|
#define glEndConditionalRender bluegl_glEndConditionalRender
|
|
#define glBindParameterEXT bluegl_glBindParameterEXT
|
|
#define glCompileShaderIncludeARB bluegl_glCompileShaderIncludeARB
|
|
#define glTexStorageSparseAMD bluegl_glTexStorageSparseAMD
|
|
#define glCreateShaderProgramEXT bluegl_glCreateShaderProgramEXT
|
|
#define glUniformMatrix3x2fv bluegl_glUniformMatrix3x2fv
|
|
#define glPrimitiveRestartIndex bluegl_glPrimitiveRestartIndex
|
|
#define glCreateProgram bluegl_glCreateProgram
|
|
#define glMultiTexCoord3d bluegl_glMultiTexCoord3d
|
|
#define glGetFenceivNV bluegl_glGetFenceivNV
|
|
#define glUniform4dv bluegl_glUniform4dv
|
|
#define glUniform3i64ARB bluegl_glUniform3i64ARB
|
|
#define glTexturePageCommitmentEXT bluegl_glTexturePageCommitmentEXT
|
|
#define glColor4hNV bluegl_glColor4hNV
|
|
#define glVertexStream2fATI bluegl_glVertexStream2fATI
|
|
#define glDisable bluegl_glDisable
|
|
#define glFramebufferRenderbuffer bluegl_glFramebufferRenderbuffer
|
|
#define glIsRenderbufferEXT bluegl_glIsRenderbufferEXT
|
|
#define glGetMultiTexParameterIivEXT bluegl_glGetMultiTexParameterIivEXT
|
|
#define glVertexAttrib2fvNV bluegl_glVertexAttrib2fvNV
|
|
#define glReferencePlaneSGIX bluegl_glReferencePlaneSGIX
|
|
#define glUniform4fARB bluegl_glUniform4fARB
|
|
#define glClearBufferfi bluegl_glClearBufferfi
|
|
#define glBindFragDataLocation bluegl_glBindFragDataLocation
|
|
#define glGetIntegerv bluegl_glGetIntegerv
|
|
#define glGetObjectLabel bluegl_glGetObjectLabel
|
|
#define glBufferPageCommitmentARB bluegl_glBufferPageCommitmentARB
|
|
#define glBlendFuncIndexedAMD bluegl_glBlendFuncIndexedAMD
|
|
#define glGetQueryObjectui64vEXT bluegl_glGetQueryObjectui64vEXT
|
|
#define glReplacementCodeuiTexCoord2fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fSUN
|
|
#define glBlitFramebuffer bluegl_glBlitFramebuffer
|
|
#define glMultiTexCoord2f bluegl_glMultiTexCoord2f
|
|
#define glNamedFramebufferRenderbufferEXT bluegl_glNamedFramebufferRenderbufferEXT
|
|
#define glUseProgramStages bluegl_glUseProgramStages
|
|
#define glGetNamedStringivARB bluegl_glGetNamedStringivARB
|
|
#define glMultiTexCoord1iARB bluegl_glMultiTexCoord1iARB
|
|
#define glMultiTexCoord4xvOES bluegl_glMultiTexCoord4xvOES
|
|
#define glMakeImageHandleResidentNV bluegl_glMakeImageHandleResidentNV
|
|
#define glVertexAttrib1fvNV bluegl_glVertexAttrib1fvNV
|
|
#define glViewportIndexedf bluegl_glViewportIndexedf
|
|
#define glTexStorage3DMultisample bluegl_glTexStorage3DMultisample
|
|
#define glCreateShaderObjectARB bluegl_glCreateShaderObjectARB
|
|
#define glListDrawCommandsStatesClientNV bluegl_glListDrawCommandsStatesClientNV
|
|
#define glUniform1d bluegl_glUniform1d
|
|
#define glGetDebugMessageLogARB bluegl_glGetDebugMessageLogARB
|
|
#define glBlendParameteriNV bluegl_glBlendParameteriNV
|
|
#define glMultiTexCoord4sv bluegl_glMultiTexCoord4sv
|
|
#define glUniform1uiEXT bluegl_glUniform1uiEXT
|
|
#define glDebugMessageInsertAMD bluegl_glDebugMessageInsertAMD
|
|
#define glMultiDrawArraysIndirect bluegl_glMultiDrawArraysIndirect
|
|
#define glProgramUniform1d bluegl_glProgramUniform1d
|
|
#define glGetListParameterivSGIX bluegl_glGetListParameterivSGIX
|
|
#define glPointParameterfv bluegl_glPointParameterfv
|
|
#define glCopyBufferSubData bluegl_glCopyBufferSubData
|
|
#define glBindProgramARB bluegl_glBindProgramARB
|
|
#define glCombinerStageParameterfvNV bluegl_glCombinerStageParameterfvNV
|
|
#define glEndConditionalRenderNV bluegl_glEndConditionalRenderNV
|
|
#define glVertexAttribL3dEXT bluegl_glVertexAttribL3dEXT
|
|
#define glWindowPos3iv bluegl_glWindowPos3iv
|
|
#define glGetFogFuncSGIS bluegl_glGetFogFuncSGIS
|
|
#define glCompressedTexImage2D bluegl_glCompressedTexImage2D
|
|
#define glPixelTexGenParameteriSGIS bluegl_glPixelTexGenParameteriSGIS
|
|
#define glDebugMessageControlARB bluegl_glDebugMessageControlARB
|
|
#define glMapBufferRange bluegl_glMapBufferRange
|
|
#define glProgramUniform1fvEXT bluegl_glProgramUniform1fvEXT
|
|
#define glNamedRenderbufferStorageEXT bluegl_glNamedRenderbufferStorageEXT
|
|
#define glProgramUniformMatrix4x2fv bluegl_glProgramUniformMatrix4x2fv
|
|
#define glNamedProgramLocalParameterI4iEXT bluegl_glNamedProgramLocalParameterI4iEXT
|
|
#define glClearDepth bluegl_glClearDepth
|
|
#define glVertexAttribs1dvNV bluegl_glVertexAttribs1dvNV
|
|
#define glWindowPos3f bluegl_glWindowPos3f
|
|
#define glProvokingVertex bluegl_glProvokingVertex
|
|
#define glIsNamedStringARB bluegl_glIsNamedStringARB
|
|
#define glNamedBufferData bluegl_glNamedBufferData
|
|
#define glFragmentLightfSGIX bluegl_glFragmentLightfSGIX
|
|
#define glProgramUniform4uiv bluegl_glProgramUniform4uiv
|
|
#define glPointParameteriNV bluegl_glPointParameteriNV
|
|
#define glNamedFramebufferReadBuffer bluegl_glNamedFramebufferReadBuffer
|
|
#define glPatchParameterfv bluegl_glPatchParameterfv
|
|
#define glVertexArrayBindingDivisor bluegl_glVertexArrayBindingDivisor
|
|
#define glDebugMessageEnableAMD bluegl_glDebugMessageEnableAMD
|
|
#define glGetVertexArrayIndexediv bluegl_glGetVertexArrayIndexediv
|
|
#define glGetVideoCaptureStreamdvNV bluegl_glGetVideoCaptureStreamdvNV
|
|
#define glAlphaFragmentOp2ATI bluegl_glAlphaFragmentOp2ATI
|
|
#define glVertex2hNV bluegl_glVertex2hNV
|
|
#define glCombinerParameteriNV bluegl_glCombinerParameteriNV
|
|
#define glGetNamedFramebufferAttachmentParameterivEXT bluegl_glGetNamedFramebufferAttachmentParameterivEXT
|
|
#define glIsVariantEnabledEXT bluegl_glIsVariantEnabledEXT
|
|
#define glGetVertexAttribfvNV bluegl_glGetVertexAttribfvNV
|
|
#define glGetProgramPipelineiv bluegl_glGetProgramPipelineiv
|
|
#define glUnmapBufferARB bluegl_glUnmapBufferARB
|
|
#define glVertexAttribPointerNV bluegl_glVertexAttribPointerNV
|
|
#define glGetPathSpacingNV bluegl_glGetPathSpacingNV
|
|
#define glMaterialxOES bluegl_glMaterialxOES
|
|
#define glVertexStream3fvATI bluegl_glVertexStream3fvATI
|
|
#define glVertexStream4dATI bluegl_glVertexStream4dATI
|
|
#define glVertexAttrib2d bluegl_glVertexAttrib2d
|
|
#define glStencilMaskSeparate bluegl_glStencilMaskSeparate
|
|
#define glTestFenceAPPLE bluegl_glTestFenceAPPLE
|
|
#define glBindMaterialParameterEXT bluegl_glBindMaterialParameterEXT
|
|
#define glBlendEquationEXT bluegl_glBlendEquationEXT
|
|
#define glMultiTexCoord4hNV bluegl_glMultiTexCoord4hNV
|
|
#define glMultiTexCoord1fARB bluegl_glMultiTexCoord1fARB
|
|
#define glPrioritizeTexturesxOES bluegl_glPrioritizeTexturesxOES
|
|
#define glVertexAttribs1fvNV bluegl_glVertexAttribs1fvNV
|
|
#define glGetInternalformati64v bluegl_glGetInternalformati64v
|
|
#define glDisableVertexAttribAPPLE bluegl_glDisableVertexAttribAPPLE
|
|
#define glVertexStream3sATI bluegl_glVertexStream3sATI
|
|
#define glCheckFramebufferStatusEXT bluegl_glCheckFramebufferStatusEXT
|
|
#define glGetMinmax bluegl_glGetMinmax
|
|
#define glCopyTexSubImage3DEXT bluegl_glCopyTexSubImage3DEXT
|
|
#define glUniform1ivARB bluegl_glUniform1ivARB
|
|
#define glColorP4uiv bluegl_glColorP4uiv
|
|
#define glDisableVertexAttribArrayARB bluegl_glDisableVertexAttribArrayARB
|
|
#define glNamedProgramLocalParameter4fvEXT bluegl_glNamedProgramLocalParameter4fvEXT
|
|
#define glBlendFuncSeparateEXT bluegl_glBlendFuncSeparateEXT
|
|
#define glVertexAttribL3i64NV bluegl_glVertexAttribL3i64NV
|
|
#define glBindProgramPipeline bluegl_glBindProgramPipeline
|
|
#define glCreateProgramPipelines bluegl_glCreateProgramPipelines
|
|
#define glDeleteRenderbuffersEXT bluegl_glDeleteRenderbuffersEXT
|
|
#define glEdgeFlagFormatNV bluegl_glEdgeFlagFormatNV
|
|
#define glGetActiveUniformBlockiv bluegl_glGetActiveUniformBlockiv
|
|
#define glProgramUniform3f bluegl_glProgramUniform3f
|
|
#define glDrawCommandsStatesAddressNV bluegl_glDrawCommandsStatesAddressNV
|
|
#define glGetVertexAttribfv bluegl_glGetVertexAttribfv
|
|
#define glGetVariantArrayObjectivATI bluegl_glGetVariantArrayObjectivATI
|
|
#define glNamedProgramLocalParameter4dEXT bluegl_glNamedProgramLocalParameter4dEXT
|
|
#define glGenTransformFeedbacksNV bluegl_glGenTransformFeedbacksNV
|
|
#define glDrawElementArrayAPPLE bluegl_glDrawElementArrayAPPLE
|
|
#define glVertexAttrib4NusvARB bluegl_glVertexAttrib4NusvARB
|
|
#define glBindRenderbufferEXT bluegl_glBindRenderbufferEXT
|
|
#define glUnmapTexture2DINTEL bluegl_glUnmapTexture2DINTEL
|
|
#define glGetProgramEnvParameterfvARB bluegl_glGetProgramEnvParameterfvARB
|
|
#define glVertexAttrib4f bluegl_glVertexAttrib4f
|
|
#define glGetnPixelMapfv bluegl_glGetnPixelMapfv
|
|
#define glVertexAttrib3dv bluegl_glVertexAttrib3dv
|
|
#define glFlushMappedBufferRange bluegl_glFlushMappedBufferRange
|
|
#define glSecondaryColor3ub bluegl_glSecondaryColor3ub
|
|
#define glGetPerfQueryDataINTEL bluegl_glGetPerfQueryDataINTEL
|
|
#define glGetnMapivARB bluegl_glGetnMapivARB
|
|
#define glSeparableFilter2DEXT bluegl_glSeparableFilter2DEXT
|
|
#define glProgramUniformMatrix3x2fvEXT bluegl_glProgramUniformMatrix3x2fvEXT
|
|
#define glGenVertexArrays bluegl_glGenVertexArrays
|
|
#define glEndQueryARB bluegl_glEndQueryARB
|
|
#define glVertexAttrib2fv bluegl_glVertexAttrib2fv
|
|
#define glWindowPos2fv bluegl_glWindowPos2fv
|
|
#define glCopyConvolutionFilter1D bluegl_glCopyConvolutionFilter1D
|
|
#define glTexCoordFormatNV bluegl_glTexCoordFormatNV
|
|
#define glMultiTexCoordP2uiv bluegl_glMultiTexCoordP2uiv
|
|
#define glProgramUniform1ui64vARB bluegl_glProgramUniform1ui64vARB
|
|
#define glColorSubTable bluegl_glColorSubTable
|
|
#define glNamedBufferSubData bluegl_glNamedBufferSubData
|
|
#define glGetCompressedTextureImage bluegl_glGetCompressedTextureImage
|
|
#define glNamedCopyBufferSubDataEXT bluegl_glNamedCopyBufferSubDataEXT
|
|
#define glVertexAttribL1i64NV bluegl_glVertexAttribL1i64NV
|
|
#define glVertexArrayMultiTexCoordOffsetEXT bluegl_glVertexArrayMultiTexCoordOffsetEXT
|
|
#define glGetUniformIndices bluegl_glGetUniformIndices
|
|
#define glDrawArraysInstancedARB bluegl_glDrawArraysInstancedARB
|
|
#define glGetMultiTexGenivEXT bluegl_glGetMultiTexGenivEXT
|
|
#define glGetVertexArrayPointervEXT bluegl_glGetVertexArrayPointervEXT
|
|
#define glBeginQuery bluegl_glBeginQuery
|
|
#define glDetachObjectARB bluegl_glDetachObjectARB
|
|
#define glUniform4iv bluegl_glUniform4iv
|
|
#define glGetQueryObjectuiv bluegl_glGetQueryObjectuiv
|
|
#define glGetObjectBufferivATI bluegl_glGetObjectBufferivATI
|
|
#define glCreateTransformFeedbacks bluegl_glCreateTransformFeedbacks
|
|
#define glVertexStream3dATI bluegl_glVertexStream3dATI
|
|
#define glEvalMapsNV bluegl_glEvalMapsNV
|
|
#define glIsNameAMD bluegl_glIsNameAMD
|
|
#define glVertexAttrib4ivARB bluegl_glVertexAttrib4ivARB
|
|
#define glGetProgramSubroutineParameteruivNV bluegl_glGetProgramSubroutineParameteruivNV
|
|
#define glProgramUniformMatrix2x4dv bluegl_glProgramUniformMatrix2x4dv
|
|
#define glBeginPerfQueryINTEL bluegl_glBeginPerfQueryINTEL
|
|
#define glPathParameteriNV bluegl_glPathParameteriNV
|
|
#define glUniform4i64vNV bluegl_glUniform4i64vNV
|
|
#define glStateCaptureNV bluegl_glStateCaptureNV
|
|
#define glProgramUniform3fvEXT bluegl_glProgramUniform3fvEXT
|
|
#define glVertexAttribL1d bluegl_glVertexAttribL1d
|
|
#define glMatrixLoadIdentityEXT bluegl_glMatrixLoadIdentityEXT
|
|
#define glBindVertexArrayAPPLE bluegl_glBindVertexArrayAPPLE
|
|
#define glRasterPos2xvOES bluegl_glRasterPos2xvOES
|
|
#define glCommandListSegmentsNV bluegl_glCommandListSegmentsNV
|
|
#define glWindowPos4svMESA bluegl_glWindowPos4svMESA
|
|
#define glProgramLocalParameter4dvARB bluegl_glProgramLocalParameter4dvARB
|
|
#define glGetnPolygonStipple bluegl_glGetnPolygonStipple
|
|
#define glMultiTexCoord1svARB bluegl_glMultiTexCoord1svARB
|
|
#define glNamedRenderbufferStorage bluegl_glNamedRenderbufferStorage
|
|
#define glProgramEnvParameterI4iNV bluegl_glProgramEnvParameterI4iNV
|
|
#define glVertexAttribIFormat bluegl_glVertexAttribIFormat
|
|
#define glFogCoordfvEXT bluegl_glFogCoordfvEXT
|
|
#define glEnableVertexAttribArray bluegl_glEnableVertexAttribArray
|
|
#define glPolygonOffsetClampEXT bluegl_glPolygonOffsetClampEXT
|
|
#define glEnable bluegl_glEnable
|
|
#define glIndexFuncEXT bluegl_glIndexFuncEXT
|
|
#define glDepthRangeArrayv bluegl_glDepthRangeArrayv
|
|
#define glRasterPos4xvOES bluegl_glRasterPos4xvOES
|
|
#define glSpriteParameterfvSGIX bluegl_glSpriteParameterfvSGIX
|
|
#define glGetnUniformdv bluegl_glGetnUniformdv
|
|
#define glGetHistogram bluegl_glGetHistogram
|
|
#define glClearColorIiEXT bluegl_glClearColorIiEXT
|
|
#define glTbufferMask3DFX bluegl_glTbufferMask3DFX
|
|
#define glProgramUniform1f bluegl_glProgramUniform1f
|
|
#define glVertexAttrib4Niv bluegl_glVertexAttrib4Niv
|
|
#define glGetUniformLocationARB bluegl_glGetUniformLocationARB
|
|
#define glColor4hvNV bluegl_glColor4hvNV
|
|
#define glTextureBufferRangeEXT bluegl_glTextureBufferRangeEXT
|
|
#define glGlobalAlphaFactorsSUN bluegl_glGlobalAlphaFactorsSUN
|
|
#define glCopyTextureSubImage2D bluegl_glCopyTextureSubImage2D
|
|
#define glUniform1i64vARB bluegl_glUniform1i64vARB
|
|
#define glVertexAttrib2dNV bluegl_glVertexAttrib2dNV
|
|
#define glVertexAttrib4NbvARB bluegl_glVertexAttrib4NbvARB
|
|
#define glPatchParameteri bluegl_glPatchParameteri
|
|
#define glGetNamedStringARB bluegl_glGetNamedStringARB
|
|
#define glGetCombinerStageParameterfvNV bluegl_glGetCombinerStageParameterfvNV
|
|
#define glVertexAttrib2svARB bluegl_glVertexAttrib2svARB
|
|
#define glApplyFramebufferAttachmentCMAAINTEL bluegl_glApplyFramebufferAttachmentCMAAINTEL
|
|
#define glGetVideouivNV bluegl_glGetVideouivNV
|
|
#define glMultiTexCoord3s bluegl_glMultiTexCoord3s
|
|
#define glMultiTexCoord1sARB bluegl_glMultiTexCoord1sARB
|
|
#define glLogicOp bluegl_glLogicOp
|
|
#define glFogFuncSGIS bluegl_glFogFuncSGIS
|
|
#define glMatrixMultfEXT bluegl_glMatrixMultfEXT
|
|
#define glGetTexParameterfv bluegl_glGetTexParameterfv
|
|
#define glSecondaryColorP3uiv bluegl_glSecondaryColorP3uiv
|
|
#define glMultiTexParameteriEXT bluegl_glMultiTexParameteriEXT
|
|
#define glEnableClientStateIndexedEXT bluegl_glEnableClientStateIndexedEXT
|
|
#define glGenPathsNV bluegl_glGenPathsNV
|
|
#define glGetBufferSubData bluegl_glGetBufferSubData
|
|
#define glGetDoublei_v bluegl_glGetDoublei_v
|
|
#define glCoverStrokePathNV bluegl_glCoverStrokePathNV
|
|
#define glFrontFace bluegl_glFrontFace
|
|
#define glScissorIndexedv bluegl_glScissorIndexedv
|
|
#define glTextureStorage3D bluegl_glTextureStorage3D
|
|
#define glPathFogGenNV bluegl_glPathFogGenNV
|
|
#define glPixelTexGenParameterivSGIS bluegl_glPixelTexGenParameterivSGIS
|
|
#define glBlendEquationi bluegl_glBlendEquationi
|
|
#define glGetHistogramParameterivEXT bluegl_glGetHistogramParameterivEXT
|
|
#define glClearNamedFramebufferfi bluegl_glClearNamedFramebufferfi
|
|
#define glCopyColorTableSGI bluegl_glCopyColorTableSGI
|
|
#define glBinormal3dEXT bluegl_glBinormal3dEXT
|
|
#define glGetBufferParameterui64vNV bluegl_glGetBufferParameterui64vNV
|
|
#define glTextureImage2DEXT bluegl_glTextureImage2DEXT
|
|
#define glTransformFeedbackVaryings bluegl_glTransformFeedbackVaryings
|
|
#define glNamedFramebufferSampleLocationsfvNV bluegl_glNamedFramebufferSampleLocationsfvNV
|
|
#define glMapTexture2DINTEL bluegl_glMapTexture2DINTEL
|
|
#define glMaterialxvOES bluegl_glMaterialxvOES
|
|
#define glGenNamesAMD bluegl_glGenNamesAMD
|
|
#define glUniform2uiEXT bluegl_glUniform2uiEXT
|
|
#define glMultiTexCoord1xvOES bluegl_glMultiTexCoord1xvOES
|
|
#define glEnableIndexedEXT bluegl_glEnableIndexedEXT
|
|
#define glCompressedTextureImage1DEXT bluegl_glCompressedTextureImage1DEXT
|
|
#define glMultiTexCoord3fv bluegl_glMultiTexCoord3fv
|
|
#define glGetnPolygonStippleARB bluegl_glGetnPolygonStippleARB
|
|
#define glTexCoord2fColor3fVertex3fvSUN bluegl_glTexCoord2fColor3fVertex3fvSUN
|
|
#define glBindTransformFeedbackNV bluegl_glBindTransformFeedbackNV
|
|
#define glVertexStream2svATI bluegl_glVertexStream2svATI
|
|
#define glMultiTexCoord1fvARB bluegl_glMultiTexCoord1fvARB
|
|
#define glMultiTexGendvEXT bluegl_glMultiTexGendvEXT
|
|
#define glProgramUniform2ui64vNV bluegl_glProgramUniform2ui64vNV
|
|
#define glGetNamedRenderbufferParameteriv bluegl_glGetNamedRenderbufferParameteriv
|
|
#define glBlendEquationSeparateEXT bluegl_glBlendEquationSeparateEXT
|
|
#define glInvalidateBufferData bluegl_glInvalidateBufferData
|
|
#define glFragmentLightModelfvSGIX bluegl_glFragmentLightModelfvSGIX
|
|
#define glMakeTextureHandleNonResidentARB bluegl_glMakeTextureHandleNonResidentARB
|
|
#define glMap2xOES bluegl_glMap2xOES
|
|
#define glFramebufferRenderbufferEXT bluegl_glFramebufferRenderbufferEXT
|
|
#define glGetMapAttribParameterfvNV bluegl_glGetMapAttribParameterfvNV
|
|
#define glVertexAttrib2dvARB bluegl_glVertexAttrib2dvARB
|
|
#define glInvalidateBufferSubData bluegl_glInvalidateBufferSubData
|
|
#define glVertexAttrib1d bluegl_glVertexAttrib1d
|
|
#define glDispatchComputeIndirect bluegl_glDispatchComputeIndirect
|
|
#define glStencilFuncSeparate bluegl_glStencilFuncSeparate
|
|
#define glMapVertexAttrib2fAPPLE bluegl_glMapVertexAttrib2fAPPLE
|
|
#define glProgramUniformMatrix2x4fv bluegl_glProgramUniformMatrix2x4fv
|
|
#define glReadPixels bluegl_glReadPixels
|
|
#define glVertexArrayAttribIFormat bluegl_glVertexArrayAttribIFormat
|
|
#define glCopyMultiTexSubImage1DEXT bluegl_glCopyMultiTexSubImage1DEXT
|
|
#define glBlendEquationSeparateIndexedAMD bluegl_glBlendEquationSeparateIndexedAMD
|
|
#define glGetTransformFeedbackVaryingEXT bluegl_glGetTransformFeedbackVaryingEXT
|
|
#define glProgramUniform2ui64ARB bluegl_glProgramUniform2ui64ARB
|
|
#define glProgramUniform1i64vARB bluegl_glProgramUniform1i64vARB
|
|
#define glMultiTexCoord4iv bluegl_glMultiTexCoord4iv
|
|
#define glLoadIdentityDeformationMapSGIX bluegl_glLoadIdentityDeformationMapSGIX
|
|
#define glGetMultiTexGendvEXT bluegl_glGetMultiTexGendvEXT
|
|
#define glVertex4xvOES bluegl_glVertex4xvOES
|
|
#define glVertexArrayVertexAttribOffsetEXT bluegl_glVertexArrayVertexAttribOffsetEXT
|
|
#define glNormalP3ui bluegl_glNormalP3ui
|
|
#define glMapParameterivNV bluegl_glMapParameterivNV
|
|
#define glColorPointervINTEL bluegl_glColorPointervINTEL
|
|
#define glGetQueryObjectui64v bluegl_glGetQueryObjectui64v
|
|
#define glGenFencesAPPLE bluegl_glGenFencesAPPLE
|
|
#define glNamedBufferPageCommitmentEXT bluegl_glNamedBufferPageCommitmentEXT
|
|
#define glGetShaderSourceARB bluegl_glGetShaderSourceARB
|
|
#define glClearNamedFramebufferuiv bluegl_glClearNamedFramebufferuiv
|
|
#define glVDPAUIsSurfaceNV bluegl_glVDPAUIsSurfaceNV
|
|
#define glVertexAttribL2ui64NV bluegl_glVertexAttribL2ui64NV
|
|
#define glColor4xvOES bluegl_glColor4xvOES
|
|
#define glUniformBlockBinding bluegl_glUniformBlockBinding
|
|
#define glListParameterivSGIX bluegl_glListParameterivSGIX
|
|
#define glPathSubCoordsNV bluegl_glPathSubCoordsNV
|
|
#define glGetProgramStringARB bluegl_glGetProgramStringARB
|
|
#define glPathStencilFuncNV bluegl_glPathStencilFuncNV
|
|
#define glBindVideoCaptureStreamBufferNV bluegl_glBindVideoCaptureStreamBufferNV
|
|
#define glReadnPixelsARB bluegl_glReadnPixelsARB
|
|
#define glTexBufferARB bluegl_glTexBufferARB
|
|
#define glVertexAttribL2ui64vNV bluegl_glVertexAttribL2ui64vNV
|
|
#define glCreateBuffers bluegl_glCreateBuffers
|
|
#define glImageTransformParameterfvHP bluegl_glImageTransformParameterfvHP
|
|
#define glUniform2d bluegl_glUniform2d
|
|
#define glBufferStorage bluegl_glBufferStorage
|
|
#define glGetTexFilterFuncSGIS bluegl_glGetTexFilterFuncSGIS
|
|
#define glGetHandleARB bluegl_glGetHandleARB
|
|
#define glGetHistogramParameterxvOES bluegl_glGetHistogramParameterxvOES
|
|
#define glMultiTexCoord2d bluegl_glMultiTexCoord2d
|
|
#define glVertex4hNV bluegl_glVertex4hNV
|
|
#define glGetPerfMonitorGroupStringAMD bluegl_glGetPerfMonitorGroupStringAMD
|
|
#define glCompressedTextureSubImage1D bluegl_glCompressedTextureSubImage1D
|
|
#define glIsFramebuffer bluegl_glIsFramebuffer
|
|
#define glUniform2dv bluegl_glUniform2dv
|
|
#define glVertexAttrib1dvARB bluegl_glVertexAttrib1dvARB
|
|
#define glClientWaitSync bluegl_glClientWaitSync
|
|
#define glProgramUniform4i64vARB bluegl_glProgramUniform4i64vARB
|
|
#define glGetActiveAttribARB bluegl_glGetActiveAttribARB
|
|
#define glCompressedTexImage3DARB bluegl_glCompressedTexImage3DARB
|
|
#define glVertexAttribI2iEXT bluegl_glVertexAttribI2iEXT
|
|
#define glProgramNamedParameter4dNV bluegl_glProgramNamedParameter4dNV
|
|
#define glProgramStringARB bluegl_glProgramStringARB
|
|
#define glWindowPos3fvMESA bluegl_glWindowPos3fvMESA
|
|
#define glBlendFunciARB bluegl_glBlendFunciARB
|
|
#define glVertexAttrib4dvNV bluegl_glVertexAttrib4dvNV
|
|
#define glWindowPos3dvARB bluegl_glWindowPos3dvARB
|
|
#define glMultiTexCoord1bvOES bluegl_glMultiTexCoord1bvOES
|
|
#define glVertexAttrib4fvARB bluegl_glVertexAttrib4fvARB
|
|
#define glPopGroupMarkerEXT bluegl_glPopGroupMarkerEXT
|
|
#define glMultiDrawElements bluegl_glMultiDrawElements
|
|
#define glGetInstrumentsSGIX bluegl_glGetInstrumentsSGIX
|
|
#define glProgramUniform4dv bluegl_glProgramUniform4dv
|
|
#define glColorTableEXT bluegl_glColorTableEXT
|
|
#define glTexSubImage1D bluegl_glTexSubImage1D
|
|
#define glBeginPerfMonitorAMD bluegl_glBeginPerfMonitorAMD
|
|
#define glPointParameterfvSGIS bluegl_glPointParameterfvSGIS
|
|
#define glGetImageTransformParameterfvHP bluegl_glGetImageTransformParameterfvHP
|
|
#define glVertex3hvNV bluegl_glVertex3hvNV
|
|
#define glTexCoord4fVertex4fvSUN bluegl_glTexCoord4fVertex4fvSUN
|
|
#define glCompressedTexSubImage1D bluegl_glCompressedTexSubImage1D
|
|
#define glWindowPos2dvMESA bluegl_glWindowPos2dvMESA
|
|
#define glGetSamplerParameteriv bluegl_glGetSamplerParameteriv
|
|
#define glColorPointerListIBM bluegl_glColorPointerListIBM
|
|
#define glGetFinalCombinerInputParameterivNV bluegl_glGetFinalCombinerInputParameterivNV
|
|
#define glGetVertexAttribiv bluegl_glGetVertexAttribiv
|
|
#define glGetTexImage bluegl_glGetTexImage
|
|
#define glBufferSubData bluegl_glBufferSubData
|
|
#define glVertexAttrib3sARB bluegl_glVertexAttrib3sARB
|
|
#define glIsTextureHandleResidentARB bluegl_glIsTextureHandleResidentARB
|
|
#define glMultiTexCoord3i bluegl_glMultiTexCoord3i
|
|
#define glLinkProgramARB bluegl_glLinkProgramARB
|
|
#define glIsProgramNV bluegl_glIsProgramNV
|
|
#define glVertexAttribI4i bluegl_glVertexAttribI4i
|
|
#define glUniform1i bluegl_glUniform1i
|
|
#define glBindAttribLocationARB bluegl_glBindAttribLocationARB
|
|
#define glProgramUniform4i64vNV bluegl_glProgramUniform4i64vNV
|
|
#define glVertex4xOES bluegl_glVertex4xOES
|
|
#define glSetLocalConstantEXT bluegl_glSetLocalConstantEXT
|
|
#define glTexSubImage2D bluegl_glTexSubImage2D
|
|
#define glWindowPos2f bluegl_glWindowPos2f
|
|
#define glVariantPointerEXT bluegl_glVariantPointerEXT
|
|
#define glNamedRenderbufferStorageMultisample bluegl_glNamedRenderbufferStorageMultisample
|
|
#define glFogCoorddvEXT bluegl_glFogCoorddvEXT
|
|
#define glMultiModeDrawArraysIBM bluegl_glMultiModeDrawArraysIBM
|
|
#define glMatrixLoaddEXT bluegl_glMatrixLoaddEXT
|
|
#define glDeleteQueriesARB bluegl_glDeleteQueriesARB
|
|
#define glUniform1fvARB bluegl_glUniform1fvARB
|
|
#define glDrawCommandsNV bluegl_glDrawCommandsNV
|
|
#define glSecondaryColor3dvEXT bluegl_glSecondaryColor3dvEXT
|
|
#define glFlushVertexArrayRangeAPPLE bluegl_glFlushVertexArrayRangeAPPLE
|
|
#define glTexEnvxvOES bluegl_glTexEnvxvOES
|
|
#define glGetSeparableFilterEXT bluegl_glGetSeparableFilterEXT
|
|
#define glVertexAttribI4bvEXT bluegl_glVertexAttribI4bvEXT
|
|
#define glUniform3i64NV bluegl_glUniform3i64NV
|
|
#define glBlendEquationIndexedAMD bluegl_glBlendEquationIndexedAMD
|
|
#define glPointParameterf bluegl_glPointParameterf
|
|
#define glVertex4bvOES bluegl_glVertex4bvOES
|
|
#define glStencilThenCoverFillPathNV bluegl_glStencilThenCoverFillPathNV
|
|
#define glCompressedTextureImage2DEXT bluegl_glCompressedTextureImage2DEXT
|
|
#define glBlendEquationSeparate bluegl_glBlendEquationSeparate
|
|
#define glGetNamedFramebufferParameteriv bluegl_glGetNamedFramebufferParameteriv
|
|
#define glTexImage3DEXT bluegl_glTexImage3DEXT
|
|
#define glColorFragmentOp3ATI bluegl_glColorFragmentOp3ATI
|
|
#define glNormalPointerListIBM bluegl_glNormalPointerListIBM
|
|
#define glTexParameteriv bluegl_glTexParameteriv
|
|
#define glCompressedTexSubImage2D bluegl_glCompressedTexSubImage2D
|
|
#define glCoverFillPathNV bluegl_glCoverFillPathNV
|
|
#define glProgramUniformMatrix4x2dvEXT bluegl_glProgramUniformMatrix4x2dvEXT
|
|
#define glVertexAttrib1f bluegl_glVertexAttrib1f
|
|
#define glAlphaFragmentOp3ATI bluegl_glAlphaFragmentOp3ATI
|
|
#define glBeginQueryIndexed bluegl_glBeginQueryIndexed
|
|
#define glProgramUniformMatrix2x3fv bluegl_glProgramUniformMatrix2x3fv
|
|
#define glProgramUniform4ui64vNV bluegl_glProgramUniform4ui64vNV
|
|
#define glUniform1ui64NV bluegl_glUniform1ui64NV
|
|
#define glMultiTexCoord3svARB bluegl_glMultiTexCoord3svARB
|
|
#define glWeightivARB bluegl_glWeightivARB
|
|
#define glMultiTexCoord4xOES bluegl_glMultiTexCoord4xOES
|
|
#define glVertexAttribL2i64NV bluegl_glVertexAttribL2i64NV
|
|
#define glProgramUniformMatrix3x4dv bluegl_glProgramUniformMatrix3x4dv
|
|
#define glProgramParameteriEXT bluegl_glProgramParameteriEXT
|
|
#define glSecondaryColor3sEXT bluegl_glSecondaryColor3sEXT
|
|
#define glCompressedTextureSubImage3DEXT bluegl_glCompressedTextureSubImage3DEXT
|
|
#define glGetPointervEXT bluegl_glGetPointervEXT
|
|
#define glGetMinmaxParameterfvEXT bluegl_glGetMinmaxParameterfvEXT
|
|
#define glMultiTexCoord4sARB bluegl_glMultiTexCoord4sARB
|
|
#define glDrawElementsInstancedBaseVertexBaseInstance bluegl_glDrawElementsInstancedBaseVertexBaseInstance
|
|
#define glVDPAUSurfaceAccessNV bluegl_glVDPAUSurfaceAccessNV
|
|
#define glMultiTexCoord2iARB bluegl_glMultiTexCoord2iARB
|
|
#define glPathCommandsNV bluegl_glPathCommandsNV
|
|
#define glSetMultisamplefvAMD bluegl_glSetMultisamplefvAMD
|
|
#define glVertexStream3ivATI bluegl_glVertexStream3ivATI
|
|
#define glVDPAUUnregisterSurfaceNV bluegl_glVDPAUUnregisterSurfaceNV
|
|
#define glTextureRenderbufferEXT bluegl_glTextureRenderbufferEXT
|
|
#define glProgramLocalParameter4dARB bluegl_glProgramLocalParameter4dARB
|
|
#define glBindVertexShaderEXT bluegl_glBindVertexShaderEXT
|
|
#define glEnableVariantClientStateEXT bluegl_glEnableVariantClientStateEXT
|
|
#define glGetPointerIndexedvEXT bluegl_glGetPointerIndexedvEXT
|
|
#define glMultiTexEnvfEXT bluegl_glMultiTexEnvfEXT
|
|
#define glFrustumxOES bluegl_glFrustumxOES
|
|
#define glAreProgramsResidentNV bluegl_glAreProgramsResidentNV
|
|
#define glFramebufferSampleLocationsfvNV bluegl_glFramebufferSampleLocationsfvNV
|
|
#define glVertexAttrib1sNV bluegl_glVertexAttrib1sNV
|
|
#define glGetActiveUniformBlockName bluegl_glGetActiveUniformBlockName
|
|
#define glVertex2xOES bluegl_glVertex2xOES
|
|
#define glResetMinmaxEXT bluegl_glResetMinmaxEXT
|
|
#define glMatrixOrthoEXT bluegl_glMatrixOrthoEXT
|
|
#define glUniform4ui64vNV bluegl_glUniform4ui64vNV
|
|
#define glProgramUniformMatrix4x3fvEXT bluegl_glProgramUniformMatrix4x3fvEXT
|
|
#define glVertexAttribs1svNV bluegl_glVertexAttribs1svNV
|
|
#define glDebugMessageCallbackAMD bluegl_glDebugMessageCallbackAMD
|
|
#define glProgramUniform1uiEXT bluegl_glProgramUniform1uiEXT
|
|
#define glTexBufferEXT bluegl_glTexBufferEXT
|
|
#define glUniform4f bluegl_glUniform4f
|
|
#define glUpdateObjectBufferATI bluegl_glUpdateObjectBufferATI
|
|
#define glProgramUniform1iEXT bluegl_glProgramUniform1iEXT
|
|
#define glGetMultiTexEnvfvEXT bluegl_glGetMultiTexEnvfvEXT
|
|
#define glVertexAttribL2d bluegl_glVertexAttribL2d
|
|
#define glConvolutionParameterxOES bluegl_glConvolutionParameterxOES
|
|
#define glGetVertexAttribArrayObjectivATI bluegl_glGetVertexAttribArrayObjectivATI
|
|
#define glGetListParameterfvSGIX bluegl_glGetListParameterfvSGIX
|
|
#define glInstrumentsBufferSGIX bluegl_glInstrumentsBufferSGIX
|
|
#define glDeleteNamesAMD bluegl_glDeleteNamesAMD
|
|
#define glGetSubroutineIndex bluegl_glGetSubroutineIndex
|
|
#define glVideoCaptureStreamParameterivNV bluegl_glVideoCaptureStreamParameterivNV
|
|
#define glMultiTexCoord4i bluegl_glMultiTexCoord4i
|
|
#define glGetFramebufferParameteriv bluegl_glGetFramebufferParameteriv
|
|
#define glVertexAttrib2hvNV bluegl_glVertexAttrib2hvNV
|
|
#define glMakeBufferNonResidentNV bluegl_glMakeBufferNonResidentNV
|
|
#define glPixelDataRangeNV bluegl_glPixelDataRangeNV
|
|
#define glNamedBufferDataEXT bluegl_glNamedBufferDataEXT
|
|
#define glIsImageHandleResidentARB bluegl_glIsImageHandleResidentARB
|
|
#define glFrustumfOES bluegl_glFrustumfOES
|
|
#define glGetArrayObjectivATI bluegl_glGetArrayObjectivATI
|
|
#define glMultiTexParameterIuivEXT bluegl_glMultiTexParameterIuivEXT
|
|
#define glGetMapParameterfvNV bluegl_glGetMapParameterfvNV
|
|
#define glMultTransposeMatrixxOES bluegl_glMultTransposeMatrixxOES
|
|
#define glGetPerfMonitorCounterDataAMD bluegl_glGetPerfMonitorCounterDataAMD
|
|
#define glClearDepthxOES bluegl_glClearDepthxOES
|
|
#define glColor3xvOES bluegl_glColor3xvOES
|
|
#define glVertexAttribI4ivEXT bluegl_glVertexAttribI4ivEXT
|
|
#define glMultiTexCoordP4uiv bluegl_glMultiTexCoordP4uiv
|
|
#define glVertexAttribI4usv bluegl_glVertexAttribI4usv
|
|
#define glGetnTexImage bluegl_glGetnTexImage
|
|
#define glReadBuffer bluegl_glReadBuffer
|
|
#define glUniform3iARB bluegl_glUniform3iARB
|
|
#define glMultiTexBufferEXT bluegl_glMultiTexBufferEXT
|
|
#define glNormalStream3fvATI bluegl_glNormalStream3fvATI
|
|
#define glDeleteVertexShaderEXT bluegl_glDeleteVertexShaderEXT
|
|
#define glVertexAttrib3hvNV bluegl_glVertexAttrib3hvNV
|
|
#define glDrawMeshArraysSUN bluegl_glDrawMeshArraysSUN
|
|
#define glVertexAttribL3dvEXT bluegl_glVertexAttribL3dvEXT
|
|
#define glReplacementCodeuiColor3fVertex3fSUN bluegl_glReplacementCodeuiColor3fVertex3fSUN
|
|
#define glProgramUniform1fv bluegl_glProgramUniform1fv
|
|
#define glNormal3xvOES bluegl_glNormal3xvOES
|
|
#define glGetProgramStageiv bluegl_glGetProgramStageiv
|
|
#define glUniform2ui64NV bluegl_glUniform2ui64NV
|
|
#define glProgramEnvParameter4fARB bluegl_glProgramEnvParameter4fARB
|
|
#define glPixelTransformParameterivEXT bluegl_glPixelTransformParameterivEXT
|
|
#define glWindowPos4dvMESA bluegl_glWindowPos4dvMESA
|
|
#define glMultiDrawElementsIndirectBindlessCountNV bluegl_glMultiDrawElementsIndirectBindlessCountNV
|
|
#define glUniform3i64vARB bluegl_glUniform3i64vARB
|
|
#define glTextureStorage3DMultisample bluegl_glTextureStorage3DMultisample
|
|
#define glGetNamedBufferParameterui64vNV bluegl_glGetNamedBufferParameterui64vNV
|
|
#define glEndTransformFeedback bluegl_glEndTransformFeedback
|
|
#define glVertexAttribI3ivEXT bluegl_glVertexAttribI3ivEXT
|
|
#define glUniform2f bluegl_glUniform2f
|
|
#define glMultiTexCoord1dARB bluegl_glMultiTexCoord1dARB
|
|
#define glGetColorTableParameterfv bluegl_glGetColorTableParameterfv
|
|
#define glWindowPos3d bluegl_glWindowPos3d
|
|
#define glVertexAttribL3ui64vNV bluegl_glVertexAttribL3ui64vNV
|
|
#define glReplacementCodeuiSUN bluegl_glReplacementCodeuiSUN
|
|
#define glColor4ubVertex3fSUN bluegl_glColor4ubVertex3fSUN
|
|
#define glDrawRangeElementsBaseVertex bluegl_glDrawRangeElementsBaseVertex
|
|
#define glGetMultiTexParameterivEXT bluegl_glGetMultiTexParameterivEXT
|
|
#define glMultiTexCoord3hvNV bluegl_glMultiTexCoord3hvNV
|
|
#define glGetQueryBufferObjectuiv bluegl_glGetQueryBufferObjectuiv
|
|
#define glGetPerfMonitorGroupsAMD bluegl_glGetPerfMonitorGroupsAMD
|
|
#define glUnlockArraysEXT bluegl_glUnlockArraysEXT
|
|
#define glPauseTransformFeedback bluegl_glPauseTransformFeedback
|
|
#define glGetProgramEnvParameterIivNV bluegl_glGetProgramEnvParameterIivNV
|
|
#define glPathTexGenNV bluegl_glPathTexGenNV
|
|
#define glVertex3xOES bluegl_glVertex3xOES
|
|
#define glEdgeFlagPointerEXT bluegl_glEdgeFlagPointerEXT
|
|
#define glVertexAttribBinding bluegl_glVertexAttribBinding
|
|
#define glVertexAttrib3f bluegl_glVertexAttrib3f
|
|
#define glVertexAttrib4NubARB bluegl_glVertexAttrib4NubARB
|
|
#define glWindowPos2svMESA bluegl_glWindowPos2svMESA
|
|
#define glGetUniformSubroutineuiv bluegl_glGetUniformSubroutineuiv
|
|
#define glMultiTexCoord2ivARB bluegl_glMultiTexCoord2ivARB
|
|
#define glFragmentMaterialivSGIX bluegl_glFragmentMaterialivSGIX
|
|
#define glSamplerParameteriv bluegl_glSamplerParameteriv
|
|
#define glVertexArrayColorOffsetEXT bluegl_glVertexArrayColorOffsetEXT
|
|
#define glVertexAttrib3sNV bluegl_glVertexAttrib3sNV
|
|
#define glDrawElementsInstanced bluegl_glDrawElementsInstanced
|
|
#define glCreateSyncFromCLeventARB bluegl_glCreateSyncFromCLeventARB
|
|
#define glInsertEventMarkerEXT bluegl_glInsertEventMarkerEXT
|
|
#define glGetTextureParameterfv bluegl_glGetTextureParameterfv
|
|
#define glCopyMultiTexImage2DEXT bluegl_glCopyMultiTexImage2DEXT
|
|
#define glVertexWeightfEXT bluegl_glVertexWeightfEXT
|
|
#define glUniform4i64vARB bluegl_glUniform4i64vARB
|
|
#define glGetPathParameterfvNV bluegl_glGetPathParameterfvNV
|
|
#define glBlitNamedFramebuffer bluegl_glBlitNamedFramebuffer
|
|
#define glTexCoordPointerEXT bluegl_glTexCoordPointerEXT
|
|
#define glGetPathMetricsNV bluegl_glGetPathMetricsNV
|
|
#define glVertexAttribL2dvEXT bluegl_glVertexAttribL2dvEXT
|
|
#define glVariantuivEXT bluegl_glVariantuivEXT
|
|
#define glGetVertexAttribdvNV bluegl_glGetVertexAttribdvNV
|
|
#define glFenceSync bluegl_glFenceSync
|
|
#define glGetTextureParameterIuiv bluegl_glGetTextureParameterIuiv
|
|
#define glMultiTexCoord2sARB bluegl_glMultiTexCoord2sARB
|
|
#define glUniform2i64NV bluegl_glUniform2i64NV
|
|
#define glDeformationMap3dSGIX bluegl_glDeformationMap3dSGIX
|
|
#define glDrawRangeElementArrayAPPLE bluegl_glDrawRangeElementArrayAPPLE
|
|
#define glDepthFunc bluegl_glDepthFunc
|
|
#define glProgramUniform3dvEXT bluegl_glProgramUniform3dvEXT
|
|
#define glTexCoord3hvNV bluegl_glTexCoord3hvNV
|
|
#define glGetPathLengthNV bluegl_glGetPathLengthNV
|
|
#define glUnmapObjectBufferATI bluegl_glUnmapObjectBufferATI
|
|
#define glValidateProgramPipeline bluegl_glValidateProgramPipeline
|
|
#define glIsProgram bluegl_glIsProgram
|
|
#define glVertexAttrib4hvNV bluegl_glVertexAttrib4hvNV
|
|
#define glLoadTransposeMatrixdARB bluegl_glLoadTransposeMatrixdARB
|
|
#define glMapVertexAttrib2dAPPLE bluegl_glMapVertexAttrib2dAPPLE
|
|
#define glProgramBinary bluegl_glProgramBinary
|
|
#define glUniform3i bluegl_glUniform3i
|
|
#define glProgramUniform2dEXT bluegl_glProgramUniform2dEXT
|
|
#define glDepthRangeIndexed bluegl_glDepthRangeIndexed
|
|
#define glEvalCoord1xOES bluegl_glEvalCoord1xOES
|
|
#define glVertexArrayRangeAPPLE bluegl_glVertexArrayRangeAPPLE
|
|
#define glVertexStream1svATI bluegl_glVertexStream1svATI
|
|
#define glNormalStream3iATI bluegl_glNormalStream3iATI
|
|
#define glProgramUniform4f bluegl_glProgramUniform4f
|
|
#define glScalexOES bluegl_glScalexOES
|
|
#define glUniform1fv bluegl_glUniform1fv
|
|
#define glGetActiveUniform bluegl_glGetActiveUniform
|
|
#define glProgramUniformMatrix4x3fv bluegl_glProgramUniformMatrix4x3fv
|
|
#define glCreateVertexArrays bluegl_glCreateVertexArrays
|
|
#define glWindowPos3dv bluegl_glWindowPos3dv
|
|
#define glUniform1fARB bluegl_glUniform1fARB
|
|
#define glFragmentMaterialiSGIX bluegl_glFragmentMaterialiSGIX
|
|
#define glGetVertexAttribArrayObjectfvATI bluegl_glGetVertexAttribArrayObjectfvATI
|
|
#define glClearAccumxOES bluegl_glClearAccumxOES
|
|
#define glBindFragDataLocationEXT bluegl_glBindFragDataLocationEXT
|
|
#define glMultiTexCoord4dARB bluegl_glMultiTexCoord4dARB
|
|
#define glConvolutionParameterfv bluegl_glConvolutionParameterfv
|
|
#define glFragmentColorMaterialSGIX bluegl_glFragmentColorMaterialSGIX
|
|
#define glUniformMatrix3dv bluegl_glUniformMatrix3dv
|
|
#define glGetnPixelMapusv bluegl_glGetnPixelMapusv
|
|
#define glFramebufferTextureLayer bluegl_glFramebufferTextureLayer
|
|
#define glStencilThenCoverStrokePathInstancedNV bluegl_glStencilThenCoverStrokePathInstancedNV
|
|
#define glVDPAURegisterOutputSurfaceNV bluegl_glVDPAURegisterOutputSurfaceNV
|
|
#define glMultiTexCoord4dvARB bluegl_glMultiTexCoord4dvARB
|
|
#define glCopyTextureSubImage3D bluegl_glCopyTextureSubImage3D
|
|
#define glGetVariantIntegervEXT bluegl_glGetVariantIntegervEXT
|
|
#define glGetTexEnvxvOES bluegl_glGetTexEnvxvOES
|
|
#define glGetFloati_vEXT bluegl_glGetFloati_vEXT
|
|
#define glAsyncMarkerSGIX bluegl_glAsyncMarkerSGIX
|
|
#define glTexCoord4fColor4fNormal3fVertex4fvSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fvSUN
|
|
#define glTexRenderbufferNV bluegl_glTexRenderbufferNV
|
|
#define glGetConvolutionParameterfvEXT bluegl_glGetConvolutionParameterfvEXT
|
|
#define glLightxvOES bluegl_glLightxvOES
|
|
#define glDeleteNamedStringARB bluegl_glDeleteNamedStringARB
|
|
#define glColor3hvNV bluegl_glColor3hvNV
|
|
#define glUniformMatrix4dv bluegl_glUniformMatrix4dv
|
|
#define glCompressedTexImage2DARB bluegl_glCompressedTexImage2DARB
|
|
#define glGenTexturesEXT bluegl_glGenTexturesEXT
|
|
#define glPathMemoryGlyphIndexArrayNV bluegl_glPathMemoryGlyphIndexArrayNV
|
|
#define glGetBufferSubDataARB bluegl_glGetBufferSubDataARB
|
|
#define glFinishObjectAPPLE bluegl_glFinishObjectAPPLE
|
|
#define glDetachShader bluegl_glDetachShader
|
|
#define glBindTexture bluegl_glBindTexture
|
|
#define glGetProgramResourcefvNV bluegl_glGetProgramResourcefvNV
|
|
#define glTexCoord2fColor4ubVertex3fvSUN bluegl_glTexCoord2fColor4ubVertex3fvSUN
|
|
#define glMultiTexCoord4dv bluegl_glMultiTexCoord4dv
|
|
#define glIsPointInFillPathNV bluegl_glIsPointInFillPathNV
|
|
#define glDrawTransformFeedbackInstanced bluegl_glDrawTransformFeedbackInstanced
|
|
#define glProgramParameteriARB bluegl_glProgramParameteriARB
|
|
#define glVertexAttrib3fvNV bluegl_glVertexAttrib3fvNV
|
|
#define glEnableVertexArrayAttrib bluegl_glEnableVertexArrayAttrib
|
|
#define glUniform3ui64vNV bluegl_glUniform3ui64vNV
|
|
#define glVertexAttribs4fvNV bluegl_glVertexAttribs4fvNV
|
|
#define glGetCompressedTextureImageEXT bluegl_glGetCompressedTextureImageEXT
|
|
#define glVertex3bOES bluegl_glVertex3bOES
|
|
#define glProgramLocalParameterI4ivNV bluegl_glProgramLocalParameterI4ivNV
|
|
#define glWindowPos2fMESA bluegl_glWindowPos2fMESA
|
|
#define glWeightusvARB bluegl_glWeightusvARB
|
|
#define glGenOcclusionQueriesNV bluegl_glGenOcclusionQueriesNV
|
|
#define glTexCoordPointervINTEL bluegl_glTexCoordPointervINTEL
|
|
#define glGetTextureParameterIivEXT bluegl_glGetTextureParameterIivEXT
|
|
#define glDeleteStatesNV bluegl_glDeleteStatesNV
|
|
#define glProgramLocalParameter4fvARB bluegl_glProgramLocalParameter4fvARB
|
|
#define glCoverFillPathInstancedNV bluegl_glCoverFillPathInstancedNV
|
|
#define glBeginConditionalRenderNVX bluegl_glBeginConditionalRenderNVX
|
|
#define glPathDashArrayNV bluegl_glPathDashArrayNV
|
|
#define glSpriteParameteriSGIX bluegl_glSpriteParameteriSGIX
|
|
#define glGetNamedProgramStringEXT bluegl_glGetNamedProgramStringEXT
|
|
#define glCombinerParameterfvNV bluegl_glCombinerParameterfvNV
|
|
#define glTexParameterxvOES bluegl_glTexParameterxvOES
|
|
#define glVertexArrayVertexAttribDivisorEXT bluegl_glVertexArrayVertexAttribDivisorEXT
|
|
#define glProgramSubroutineParametersuivNV bluegl_glProgramSubroutineParametersuivNV
|
|
#define glDeleteObjectARB bluegl_glDeleteObjectARB
|
|
#define glProgramUniform1i64ARB bluegl_glProgramUniform1i64ARB
|
|
#define glFramebufferTextureARB bluegl_glFramebufferTextureARB
|
|
#define glElementPointerATI bluegl_glElementPointerATI
|
|
#define glUniform2i64vARB bluegl_glUniform2i64vARB
|
|
#define glGetBooleanIndexedvEXT bluegl_glGetBooleanIndexedvEXT
|
|
#define glVertexAttribP1uiv bluegl_glVertexAttribP1uiv
|
|
#define glGetDoubleIndexedvEXT bluegl_glGetDoubleIndexedvEXT
|
|
#define glGetUniformiv bluegl_glGetUniformiv
|
|
#define glVertexAttribArrayObjectATI bluegl_glVertexAttribArrayObjectATI
|
|
#define glBufferSubDataARB bluegl_glBufferSubDataARB
|
|
#define glWindowPos2fARB bluegl_glWindowPos2fARB
|
|
#define glMultiTexCoord2bvOES bluegl_glMultiTexCoord2bvOES
|
|
#define glProgramUniform2i64vARB bluegl_glProgramUniform2i64vARB
|
|
#define glTexEnvxOES bluegl_glTexEnvxOES
|
|
#define glStencilOpValueAMD bluegl_glStencilOpValueAMD
|
|
#define glUniform4ui64vARB bluegl_glUniform4ui64vARB
|
|
#define glTangent3iEXT bluegl_glTangent3iEXT
|
|
#define glGetVertexAttribLdvEXT bluegl_glGetVertexAttribLdvEXT
|
|
#define glGetCoverageModulationTableNV bluegl_glGetCoverageModulationTableNV
|
|
#define glVertexWeighthvNV bluegl_glVertexWeighthvNV
|
|
#define glWindowPos3iARB bluegl_glWindowPos3iARB
|
|
#define glVertexAttribI1iv bluegl_glVertexAttribI1iv
|
|
#define glWindowPos3fv bluegl_glWindowPos3fv
|
|
#define glVertexStream4ivATI bluegl_glVertexStream4ivATI
|
|
#define glTextureImage3DMultisampleCoverageNV bluegl_glTextureImage3DMultisampleCoverageNV
|
|
#define glUniform3f bluegl_glUniform3f
|
|
#define glAccumxOES bluegl_glAccumxOES
|
|
#define glTexStorage3D bluegl_glTexStorage3D
|
|
#define glDrawArrays bluegl_glDrawArrays
|
|
#define glSamplePatternEXT bluegl_glSamplePatternEXT
|
|
#define glNormalPointervINTEL bluegl_glNormalPointervINTEL
|
|
#define glWeightubvARB bluegl_glWeightubvARB
|
|
#define glGenProgramsNV bluegl_glGenProgramsNV
|
|
#define glDepthRangef bluegl_glDepthRangef
|
|
#define glGetProgramParameterdvNV bluegl_glGetProgramParameterdvNV
|
|
#define glPollInstrumentsSGIX bluegl_glPollInstrumentsSGIX
|
|
#define glMultiTexCoord1hNV bluegl_glMultiTexCoord1hNV
|
|
#define glSecondaryColor3s bluegl_glSecondaryColor3s
|
|
#define glTexCoordP1uiv bluegl_glTexCoordP1uiv
|
|
#define glStopInstrumentsSGIX bluegl_glStopInstrumentsSGIX
|
|
#define glActiveTexture bluegl_glActiveTexture
|
|
#define glVertexAttribs2svNV bluegl_glVertexAttribs2svNV
|
|
#define glGetActiveAtomicCounterBufferiv bluegl_glGetActiveAtomicCounterBufferiv
|
|
#define glEndConditionalRenderNVX bluegl_glEndConditionalRenderNVX
|
|
#define glDrawRangeElementArrayATI bluegl_glDrawRangeElementArrayATI
|
|
#define glCopyMultiTexImage1DEXT bluegl_glCopyMultiTexImage1DEXT
|
|
#define glReplacementCodeusSUN bluegl_glReplacementCodeusSUN
|
|
#define glMultiTexGendEXT bluegl_glMultiTexGendEXT
|
|
#define glMatrixRotatefEXT bluegl_glMatrixRotatefEXT
|
|
#define glBindBufferOffsetNV bluegl_glBindBufferOffsetNV
|
|
#define glVertexAttribI1ui bluegl_glVertexAttribI1ui
|
|
#define glMakeImageHandleNonResidentARB bluegl_glMakeImageHandleNonResidentARB
|
|
#define glTextureParameteriEXT bluegl_glTextureParameteriEXT
|
|
#define glDebugMessageInsertARB bluegl_glDebugMessageInsertARB
|
|
#define glVertexAttrib4NubvARB bluegl_glVertexAttrib4NubvARB
|
|
#define glDeleteTexturesEXT bluegl_glDeleteTexturesEXT
|
|
#define glWindowPos3svARB bluegl_glWindowPos3svARB
|
|
#define glTexParameterxOES bluegl_glTexParameterxOES
|
|
#define glVertexStream3fATI bluegl_glVertexStream3fATI
|
|
#define glNormal3xOES bluegl_glNormal3xOES
|
|
#define glMultiTexCoord4bvOES bluegl_glMultiTexCoord4bvOES
|
|
#define glVertexAttribL1dv bluegl_glVertexAttribL1dv
|
|
#define glGetImageTransformParameterivHP bluegl_glGetImageTransformParameterivHP
|
|
#define glGetSubroutineUniformLocation bluegl_glGetSubroutineUniformLocation
|
|
#define glProgramEnvParameter4fvARB bluegl_glProgramEnvParameter4fvARB
|
|
#define glGetTextureImageEXT bluegl_glGetTextureImageEXT
|
|
#define glBindTexGenParameterEXT bluegl_glBindTexGenParameterEXT
|
|
#define glMinSampleShadingARB bluegl_glMinSampleShadingARB
|
|
#define glGetAttachedObjectsARB bluegl_glGetAttachedObjectsARB
|
|
#define glGetVertexArrayiv bluegl_glGetVertexArrayiv
|
|
#define glWeightfvARB bluegl_glWeightfvARB
|
|
#define glGetPathCommandsNV bluegl_glGetPathCommandsNV
|
|
#define glGetColorTableParameterivSGI bluegl_glGetColorTableParameterivSGI
|
|
#define glGetNamedProgramivEXT bluegl_glGetNamedProgramivEXT
|
|
#define glSecondaryColor3ubvEXT bluegl_glSecondaryColor3ubvEXT
|
|
#define glVDPAURegisterVideoSurfaceNV bluegl_glVDPAURegisterVideoSurfaceNV
|
|
#define glTexParameterf bluegl_glTexParameterf
|
|
#define glVertexAttribL4i64NV bluegl_glVertexAttribL4i64NV
|
|
#define glPollAsyncSGIX bluegl_glPollAsyncSGIX
|
|
#define glBufferParameteriAPPLE bluegl_glBufferParameteriAPPLE
|
|
#define glApplyTextureEXT bluegl_glApplyTextureEXT
|
|
#define glGenVertexShadersEXT bluegl_glGenVertexShadersEXT
|
|
#define glTexImage2DMultisampleCoverageNV bluegl_glTexImage2DMultisampleCoverageNV
|
|
#define glObjectUnpurgeableAPPLE bluegl_glObjectUnpurgeableAPPLE
|
|
#define glCopyNamedBufferSubData bluegl_glCopyNamedBufferSubData
|
|
#define glVertexAttrib4dv bluegl_glVertexAttrib4dv
|
|
#define glClearTexSubImage bluegl_glClearTexSubImage
|
|
#define glPointAlongPathNV bluegl_glPointAlongPathNV
|
|
#define glFramebufferTexture1DEXT bluegl_glFramebufferTexture1DEXT
|
|
#define glMatrixLoad3x2fNV bluegl_glMatrixLoad3x2fNV
|
|
#define glGetUniformui64vARB bluegl_glGetUniformui64vARB
|
|
#define glTextureStorage3DMultisampleEXT bluegl_glTextureStorage3DMultisampleEXT
|
|
#define glTexCoord1bvOES bluegl_glTexCoord1bvOES
|
|
#define glGetBufferParameteri64v bluegl_glGetBufferParameteri64v
|
|
#define glQueryMatrixxOES bluegl_glQueryMatrixxOES
|
|
#define glVertexAttrib1fv bluegl_glVertexAttrib1fv
|
|
#define glVertexAttribP3ui bluegl_glVertexAttribP3ui
|
|
#define glVDPAUInitNV bluegl_glVDPAUInitNV
|
|
#define glPathStencilDepthOffsetNV bluegl_glPathStencilDepthOffsetNV
|
|
#define glLightxOES bluegl_glLightxOES
|
|
#define glVertexAttribI3i bluegl_glVertexAttribI3i
|
|
#define glProgramUniformHandleui64vARB bluegl_glProgramUniformHandleui64vARB
|
|
#define glTextureParameteriv bluegl_glTextureParameteriv
|
|
#define glProgramUniformHandleui64NV bluegl_glProgramUniformHandleui64NV
|
|
#define glGetVertexArrayIntegervEXT bluegl_glGetVertexArrayIntegervEXT
|
|
#define glDrawElements bluegl_glDrawElements
|
|
#define glProgramUniform3i64ARB bluegl_glProgramUniform3i64ARB
|
|
#define glDeleteAsyncMarkersSGIX bluegl_glDeleteAsyncMarkersSGIX
|
|
#define glGetLightxOES bluegl_glGetLightxOES
|
|
#define glCreateCommandListsNV bluegl_glCreateCommandListsNV
|
|
#define glClear bluegl_glClear
|
|
#define glUniformui64vNV bluegl_glUniformui64vNV
|
|
#define glVertexAttrib2dvNV bluegl_glVertexAttrib2dvNV
|
|
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
|
|
#define glWindowPos3sARB bluegl_glWindowPos3sARB
|
|
#define glDrawTextureNV bluegl_glDrawTextureNV
|
|
#define glIsSync bluegl_glIsSync
|
|
#define glMatrixTranslatedEXT bluegl_glMatrixTranslatedEXT
|
|
#define glGetActiveVaryingNV bluegl_glGetActiveVaryingNV
|
|
#define glCreateQueries bluegl_glCreateQueries
|
|
#define glGetProgramEnvParameterdvARB bluegl_glGetProgramEnvParameterdvARB
|
|
#define glVertexArrayVertexAttribIOffsetEXT bluegl_glVertexArrayVertexAttribIOffsetEXT
|
|
#define glGetLocalConstantBooleanvEXT bluegl_glGetLocalConstantBooleanvEXT
|
|
#define glGetProgramParameterfvNV bluegl_glGetProgramParameterfvNV
|
|
#define glSpriteParameterivSGIX bluegl_glSpriteParameterivSGIX
|
|
#define glMultiTexCoord3xvOES bluegl_glMultiTexCoord3xvOES
|
|
#define glBindBufferRangeNV bluegl_glBindBufferRangeNV
|
|
#define glMultiTexCoord1sv bluegl_glMultiTexCoord1sv
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#define glVertexStream1ivATI bluegl_glVertexStream1ivATI
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#define glGetQueryObjectivARB bluegl_glGetQueryObjectivARB
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#define glReplacementCodeuiColor4ubVertex3fvSUN bluegl_glReplacementCodeuiColor4ubVertex3fvSUN
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#define glFlushMappedNamedBufferRange bluegl_glFlushMappedNamedBufferRange
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#define glPointParameteriv bluegl_glPointParameteriv
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#define glGetTextureLevelParameterivEXT bluegl_glGetTextureLevelParameterivEXT
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#define glMultiTexEnviEXT bluegl_glMultiTexEnviEXT
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#define glPolygonOffset bluegl_glPolygonOffset
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#define glUniform1ui64ARB bluegl_glUniform1ui64ARB
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#define glDeleteVertexArrays bluegl_glDeleteVertexArrays
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#define glGetUniformi64vNV bluegl_glGetUniformi64vNV
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#define glVertexAttribI3iv bluegl_glVertexAttribI3iv
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#define glEndQueryIndexed bluegl_glEndQueryIndexed
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#define glTextureSubImage1DEXT bluegl_glTextureSubImage1DEXT
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#define glVertexAttribI4ubvEXT bluegl_glVertexAttribI4ubvEXT
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#define glVertexAttribP4ui bluegl_glVertexAttribP4ui
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#define glNamedProgramLocalParameter4dvEXT bluegl_glNamedProgramLocalParameter4dvEXT
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#define glGetNamedProgramLocalParameterIuivEXT bluegl_glGetNamedProgramLocalParameterIuivEXT
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#define glGetPixelTexGenParameterivSGIS bluegl_glGetPixelTexGenParameterivSGIS
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#define glGetnMapdv bluegl_glGetnMapdv
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#define glMultiTexCoord4svARB bluegl_glMultiTexCoord4svARB
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#define glVertexStream2ivATI bluegl_glVertexStream2ivATI
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#define glUniform4uivEXT bluegl_glUniform4uivEXT
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#define glGetPointeri_vEXT bluegl_glGetPointeri_vEXT
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#define glClearTexImage bluegl_glClearTexImage
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#define glVertexAttribP1ui bluegl_glVertexAttribP1ui
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#define glCompressedTexImage1DARB bluegl_glCompressedTexImage1DARB
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#define glTextureStorage1DEXT bluegl_glTextureStorage1DEXT
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#define glUniform4fvARB bluegl_glUniform4fvARB
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#define glFramebufferTexture3DEXT bluegl_glFramebufferTexture3DEXT
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#define glDrawElementsIndirect bluegl_glDrawElementsIndirect
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#define glBindBufferBaseEXT bluegl_glBindBufferBaseEXT
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#define glIglooInterfaceSGIX bluegl_glIglooInterfaceSGIX
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#define glMinmaxEXT bluegl_glMinmaxEXT
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#define glClearDepthf bluegl_glClearDepthf
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#define glReadnPixels bluegl_glReadnPixels
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#define glGenerateTextureMipmap bluegl_glGenerateTextureMipmap
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#define glGetnPixelMapuivARB bluegl_glGetnPixelMapuivARB
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#define glProgramLocalParameter4fARB bluegl_glProgramLocalParameter4fARB
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#define glVertexAttribL1dvEXT bluegl_glVertexAttribL1dvEXT
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#define glBeginTransformFeedback bluegl_glBeginTransformFeedback
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#define glDepthBoundsEXT bluegl_glDepthBoundsEXT
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#define glVertexAttrib2f bluegl_glVertexAttrib2f
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#define glProgramEnvParametersI4ivNV bluegl_glProgramEnvParametersI4ivNV
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#define glTexCoord4fVertex4fSUN bluegl_glTexCoord4fVertex4fSUN
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#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
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#define glGetNamedProgramLocalParameterfvEXT bluegl_glGetNamedProgramLocalParameterfvEXT
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#define glProgramUniform1ui64ARB bluegl_glProgramUniform1ui64ARB
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#define glReadInstrumentsSGIX bluegl_glReadInstrumentsSGIX
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#define glVertexAttrib3dNV bluegl_glVertexAttrib3dNV
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#define glProgramParameter4dvNV bluegl_glProgramParameter4dvNV
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#define glColorTableParameterivSGI bluegl_glColorTableParameterivSGI
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#define glUniform1f bluegl_glUniform1f
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#define glMultiTexRenderbufferEXT bluegl_glMultiTexRenderbufferEXT
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#define glVertexAttribI4uiEXT bluegl_glVertexAttribI4uiEXT
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#define glGetConvolutionParameterfv bluegl_glGetConvolutionParameterfv
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#define glMultiTexCoord3sARB bluegl_glMultiTexCoord3sARB
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#define glGetTexParameterxvOES bluegl_glGetTexParameterxvOES
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#define glGetNamedBufferParameteriv bluegl_glGetNamedBufferParameteriv
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#define glMultiDrawElementArrayAPPLE bluegl_glMultiDrawElementArrayAPPLE
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#define glGetnConvolutionFilter bluegl_glGetnConvolutionFilter
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#define glUniformMatrix2x3fv bluegl_glUniformMatrix2x3fv
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#define glBindBuffersRange bluegl_glBindBuffersRange
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#define glMakeImageHandleNonResidentNV bluegl_glMakeImageHandleNonResidentNV
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#define glFinalCombinerInputNV bluegl_glFinalCombinerInputNV
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#define glFlush bluegl_glFlush
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#define glVertexArrayElementBuffer bluegl_glVertexArrayElementBuffer
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#define glProgramUniform4uiEXT bluegl_glProgramUniform4uiEXT
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#define glVertexAttrib4ubvNV bluegl_glVertexAttrib4ubvNV
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#define glSampleMapATI bluegl_glSampleMapATI
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#define glMultiTexCoord1bOES bluegl_glMultiTexCoord1bOES
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#define glVertexAttribParameteriAMD bluegl_glVertexAttribParameteriAMD
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#define glPointParameterfARB bluegl_glPointParameterfARB
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#define glWindowPos2dMESA bluegl_glWindowPos2dMESA
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#endif // TNT_FILAMENT_BLUEGL__DEFINES_H
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